Halo 03 |News & General| OFFICIAL


Recommended Posts

Good boy :)

The whole point of the Halo 3 News & General thread, is to keep everything together. Not only are you posting news twice, you aren't doing what DirtyLarry set the thread up for either (N)

You forgot to put a link where you bolded "Halo 3 News & General thread" ;)

I beleive this topic is important enough to warrant its own thread instead of being buried in the ###### of a thread that is general discussion.

Its pretty important with some gamers I know "betrayed" that Bungie didn't provide the 1080p native resolution and 60 fps that rumors claimed H3 would run at. It gets the word out that much faster that the issue has been addressed.

You forgot to put a link where you bolded "Halo 3 News & General thread" ;)

No I didn't :)

I beleive this topic is important enough to warrant its own thread instead of being buried in the ###### of a thread that is general discussion.

The MS community voted and decided to have these topics in place for news and discussion. It makes things a hell of a lot easier for DirtyLarry.

The only complaint I have of the HDR was when using the flame thrower. It's way too much on the eyes imo

But the only time it's too much is when you're on fire, which is just to show you that, well, you're on fire.

But the only time it's too much is when you're on fire, which is just to show you that, well, you're on fire.

Is it? Haha I never noticed. I thought I was being shot at and it was just the glow from the fire whilest using the flame thrower :laugh:

Is it? Haha I never noticed. I thought I was being shot at and it was just the glow from the fire whilest using the flame thrower :laugh:

It took me a while to figure out but I was flaming floods and then running through them. Why do I keep dying? :rolleyes:

As for HDR, I think it looks very realistic when you go from a dark area to a light area. That's the point of it being too bright. I guess you don't experience that much from your parent's basement, though... ;) j/k Ayepecks :p

I'm sorry, but where'd that come from?

I'm not usually too fond of HDR and bloom effects, since they are always used with light hand. But there's something about it here, it looks awesome! Specially when opening a big gate going from the inside to a big outdoor area that extremely bright white looks so amazing.

After beating the single-player game, I have to say, it was probably Halo's best single-player experience to date.

While the level design still lacks in comparison to most PC first-person shooters, it was actually pretty good as far as Halo goes. There were actually some more atmospheric design elements in a few levels (for example, some of the humans that were dead in cafeterias in one of the levels), but they were still mostly lacking a lot of atmospheric elements. And how are you going to end with the same technique that the original Halo had, that was almost just as bad? Areas were still repeated ad nauseum a few times, specifically later in the game.

The game was just the right length, I thought. Any longer would have been too long, and much shorter would've left a lot of people complaining. One area actually seemed like filler, though, and I wish that had been changed (the eighth level, the Flood level where you have to rescue Cortana, while essential to the story, had horrid level design and seemed like they tried to extend it out).

A.I. was pretty good for the enemy, but the human A.I. was rather bad at times. Also, it seemed like the enemy A.I. got better when the difficulty was increased, but that your human companions didn't get any better at all.

I still haven't played online yet because my dorm's internet access sucks (sorry to those who invited me to play online... but around Thanksgiving and Christmas I want to play four-player co-op on Legendary if anyone's interested), but I have been playing with my roomate, and it seems crazy fun for Slayer. The other game types still stink, though, I thought. I prefer team-based stuff, and I just didn't find Halo 3's team-based stuff that fun.

Graphics were probably the biggest letdown. I always expected Halo 3 would look good, and it doesn't really look bad, but it looks average. The lack of AA is really noticeable, and the texture work is pathetic at times. Models looked good on the plus side. While they're only average, for some reason, I somewhat like them. They remind me of some older PC game graphics.

Overall, while their were some cheap and lame instances (for example, the level design, having the cliche 10 snipers in a row thing on the first level), it was pretty good. Halo's worked pretty well on consoles but has always sucked when they get ported to the PC because there are some minor details that most PC gamers expect (save anywhere, enhanced textures when it gets ported, etc), this one's probably the best so far.

4.5/5 from me for the overall game; if it was just single-player, I'd give it a 4. If and when it gets ported to the PC, though, I'll probably hate it. Best leave it where it is if you're not going to try and enhance it in any way, Microsoft.

Woot, called it :p jk

What do you think of the story so far?

Good so far I am only starting on Floodgates. Though I feel Diaolgue is a little weak in the cut scenes, but I do love the stuff characters say while your playing, some of it is hilarious; I was sneaking up behind a grunt and he said, "please don't be behind me." he turned around and then started screaming. :laugh:

Does anyone know why Forge has weapon limits on some maps?? For example, I wanted to put a flame thrower on Sandtrap, I can't, is there a technical reason for this??

A.I. was pretty good for the enemy, but the human A.I. was rather bad at times. Also, it seemed like the enemy A.I. got better when the difficulty was increased, but that your human companions didn't get any better at all.

That would be because it's supposed to be harder for you =P... not increase the skill of everyone around you.

I'm a little late, but I'm guessing the "640p" is why the game doesn't fill my whole screen? I thought it was because I was playing in split-screen. I never got the chance to play full screen (my DVD drive died on me) but I'm guessing it would be the same way there? (I hope not)

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I am not a US citizen nor a Trump fan. Respect to both left and right. But I will, for the sake of fun, predict something for my own. There will come a day when the US and China will collide like titans ( over Taiwan or anything else ). Then, on that day, some people in this comment section will realize how good an idea it was to become independent in areas like that. ( Or atleast try )
    • Microsoft Edge gets tons of security features, including AI model that can see your screen by Usama Jawad Microsoft Edge may not be the most popular browser out there, but it does receive quite frequent updates that sometimes bring surprising new features and axe others that are not as popular. Now, Microsoft has detailed some of the new security enhancements that it has introduced in Edge for Business, typically used by commercial customers. Microsoft has emphasized that security features are baked into Edge for Business and offer native integration with security and governance tools like Defender and Purview. Browser sessions are governed by default on managed devices but can also be governed through dedicated work profiles on unmanaged devices. An important aspect in this area is controlling the use of shadow AI. We have talked about this before, but it essentially restricts employees from using unsanctioned AI apps through data loss prevention (DLP) policies, with Edge redirecting them to trusted AI services like Microsoft 365 Copilot. This feature, available as a pay-as-you-go (PAYG) license, ensures that confidential data never exits AI boundaries set by your organization in Purview. Additionally, Microsoft also has strong DLP policies for contractors. Contractors leveraging a Entra ID-joined work profile provisioned by their contracting company on a device managed by their actual employer can be restricted from downloading files locally. In such scenarios, the file is saved on the contracting firm's OneDrive rather than being downloaded locally. Another useful Edge security feature disallows copying and pasting from unmanaged locations and apps. Similarly, DLP policies can be configured at a granular level to restrict screenshots or downloading of files from certain locations. In the same vein, IT admins can block the installation of extensions, hosted apps, themes and scripts, and control if users can install extensions from external locations. They can also enable the installation of specific extensions and allow users to request access to certain extensions, so that they can be managed on a case-by-case basis. Finally, Edge for Business now has an on-device AI model that uses computer vision to see what's on your screen and block potentially malicious content immediately. This does not rely on site reputation, as it simply monitors what is being displayed on your screen, which means that it is effective against malicious content that takes over your screen and employs scareware tactics. Since this is an on-device AI model, it does use your system's resources, so it's enabled by default only on devices with at least 2GB of RAM and four CPU cores. You can find more details in the Microsoft Mechanics video here.
    • Could you come up with a slightly less depressing background for Tux instead of that gray gradient? Doesn't have to be cheerful, just less of a downer...
    • Linux 7.2's first release candidate gets off to a good start by Paul Hill Credit: Larry Ewing It has been a few weeks since the release of Linux 7.1, and in that time, the Linux 7.2 merge window has been open, where developers can submit their features and patches ready for the upcoming release. That window is now shut, and the release candidate phase has begun so that new features can be tested and further fixes applied. According to the founder of Linux, Linus Torvalds, this week’s release candidate looks “reasonably normal”. Although we are super early in the release candidates, this is a good sign as it makes it more likely that an eighth release candidate will not be needed. Torvalds even mentioned that the update’s stats are only larger than they really are because there was another AMD header drop with a third of the patch just being AMD GPU register definitions, which aren’t big changes but make the code contributed look larger overall. In addition to this, he noted that just over half the patch is drivers, even when excluding the AMD register dump. The rest of the changes are spread out over architecture updates, tooling, documentation, and core kernel updates. In the next week, Torvalds says that he will be chilling out, taking the week “mostly off”. Despite this, he will be reading emails and keeping up with things, so if he is slow responding, now you know why. He said he is hoping for a calm week, but we will just have to see if the second release candidate is actually like that. We should expect seven or eight release candidates before Linux 7.2 is released, so expect it around the end of August. If you missed it a few weeks ago, be sure to check out our coverage of Linux 7.1's release.
    • Ridiculous claim that the labor cost difference of $6000 annually would increase cost per phone by $200. The employees produce 3 phones per month or what?
  • Recent Achievements

    • Dedicated
      Zeynel earned a badge
      Dedicated
    • One Month Later
      JKR earned a badge
      One Month Later
    • Dedicated
      Asgardi earned a badge
      Dedicated
    • Conversation Starter
      jessse3334 earned a badge
      Conversation Starter
    • Reacting Well
      JuvenileDelinquent earned a badge
      Reacting Well
  • Popular Contributors

    1. 1
      +primortal
      496
    2. 2
      +Edouard
      248
    3. 3
      PsYcHoKiLLa
      154
    4. 4
      Steven P.
      86
    5. 5
      macoman
      65
  • Tell a friend

    Love Neowin? Tell a friend!