No clock on Zune 2.0


Recommended Posts

According to Cesar, there will be NO clock on the Zune 2 device.

Blogs are buzzing with the news of the upcoming Zunes we'll soon have our hands on. But some questions still remain and the information just wasn't easily found on any sites. So, Channel 10 decided to head straight to the source. In this clip I have a sit down chat with Cesar Menendez from the Zune team and ask him all those questions that my friends and family wanted answered.

http://www.on10.net/Blogs/laura/zune-2-an-...-the-zune-team/

Note: I made this Back Page News because it seems like alot of people really wanted this feature and they keep rejecting it for some odd reason. (N)

Link to comment
https://www.neowin.net/forum/topic/592158-no-clock-on-zune-20/
Share on other sites

Its odd because it does reconize and keep track of time with things such as track lengths and the one minute where WiFi kicks in. I dont see it TOO hard to put a option that says "Show Clock"

Reminds me from one of the Spy Kids movie where they get that neat watch that does everything... but tell time.

While I don't find it to be a big deal, it makes absolutely no sense that there is no clock displayed. As people have already said, it very obviously has a clock in there to keep track of different things, but it just doesn't display it. Why not? There's no logical explanation to not have it somewhere on the screen if the user wants it to be.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • No idea, frankly, I'm not into minimum requirements gaming, but it would be an interesting test to find out. Also, I just have to point out that it wasn't my intention to downplay the performance of DXVK on Linux or Linux gaming in general (despite my own experience being a bit of a mixed bag). I just thought it would be good to point out that DXVK is not Linux exclusive and that you can benefit from using it even in Windows.
    • Fastfetch 2.64 released bringing new logos and other improvements by David Uzondu Fastfetch, the popular command-line system information tool that developers created as a fast alternative to the classic Neofetch utility, has updated its codebase to version 2.64, bringing experimental scripting power, streamlined compilation options, a smarter logo renderer, and Codec module support. As noted earlier, Fastfetch can now detect hardware-accelerated video codecs across Windows, macOS, Linux, and Android through this new Codec module. On Linux and BSD, the utility uses VA-API by default, with a fallback to VDPAU on Nvidia hardware if compiled with libva and libvdpau. Windows users get D3D12VA on Windows 11 or D3D11VA with Media Foundation Transforms on older systems, while macOS relies on VideoToolbox and Android utilizes AMediaCodec. You can manually toggle Vulkan Video via the config file, and the program will report both encoders and decoders unless configured otherwise. Logo support for Quasar, Origami, Origami_small, NixOS2, and BerserkArch also landed in this release. BerserkArch, if you have never heard of it, is a specialized Arch Linux derivative that targets security researchers and power users. This distro comes with an offensive security tool manager, simply called berserk, which allows users to install complex hacking toolkits with single terminal commands. Moving on, Fastfetch now has experimental scripting options for custom formats using Lua or QuickJS. The Lua integration supports versions 5.3 through 5.5, sharing a single interpreter instance across all modules so you can store variables globally. T Alternatively, if you prefer JavaScript, you can use QuickJS-ng version 0.15.0 or newer to evaluate your custom formats with the qjs: prefix. Other changes that version 2.64 brings include native CMake compilation flags to disable specific modules to shrink the final binary size. Users can delete unwanted ASCII logo files directly from the source directory before building to save additional space. The format engine now boasts ANSI-escape awareness, meaning you can center text with the new vertical bar specifier without breaking colored outputs. Haiku users receive preliminary support for boot manager, window manager theme, screen brightness, and other basic properties. Finally, the Linux edition now extracts desktop wallpaper and theme details from the modern COSMIC desktop environment.
    • That's a good number until the game you want to play is not in that list. 
    • So, the logo means No ducking AI?
    • For sure, humanity us highly unlikely to survive the helium flash. Even if we have colonized moons in the outer planets by then, that is such a monumental change in heat output, coupled with the destruction of Earth, it's unlikely we could be fully prepared for changes of that scale.
  • Recent Achievements

    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
    • One Year In
      MadMung0 earned a badge
      One Year In
    • Week One Done
      jefred earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      473
    2. 2
      PsYcHoKiLLa
      246
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      75
    5. 5
      Michael Scrip
      59
  • Tell a friend

    Love Neowin? Tell a friend!