[Pic] right brain vs left brain


Recommended Posts

to those who say it's fake, it's not. if you look carefully, you can see that the image is perfectly symmetrical (but not symmetrical at any specific time). since the image is symmetrical, and since it's a silhouette, you can see the image 'rotating' in both directions.

here's an easier version:

suppose you have an image, say, the capital letter 'E'. the gif would look something like this:

E

|

|

E

clearly, there is no 'starting' point, since you could just as well begin with '∃'. now, since it's completely symmetrical, there's no such thing as the 'correct' direction. the image just flips between 'E' and '∃'. if i presented you with a series of alternating images, say:

E

E

you would have no reason to say that the 'E' is turning only one way. the same principle applies here.

now, to those who have trouble seeing both directions, a simple trick is to focus on the foot sticking out. if you want to see the dancer turn counterclockwise, focus on the left side of the image, then when the foot makes it over to that side, say '1'. then as the foot makes its way over to the other said, say '2'. then when it goes back to the left, say '1' again. basically, you are forcing yourself to begin the sequence with the left side and then to track the motion by moving your eyes to the right.

if you want to see it turn clockwise, do the opposite. say '1' when the foot is on the right side so you track in the other direction.

lol, i saw her going clockwise, i thought it was a hoax, but then after reading a few more posts on here (the one on the first page about it being an illusion) then i flicked back to it and she was going anti-clockwise.

Tried it again and she is sticking clockwise :shiftyninja:

Silly old dancer!

lol, well now I did it again and she was going round the other way - this is confusing!

It's funny how when she is going clockwise, i cant see how it is possible for her to go anti-clockwise cause the head is obviously going round clockwise, but then I have seen it with my own eyes going the other way!

A note on the cube - it is obviously turning right, i cant see how it can turn left cause the lines are moving from left to right? :p

I dont like this kinda stuff. . .

Clockwise All the way, i can't make it go anti-clockwise :(

Look at the image, then look below the image so you can see it in your peripheral vision, it sometimes (not always) appears to go the other way. It worked this way for 4 people in my house earlier tonight.

Edited by metallithrax

I definitely don't think it's fake. I can make it change directions very easily. But I think they should get rid of the shadow/reflection, whatever it is, because it reveals that she is actually rotating counter-clockwise (assuming she is on flat ground). When she is rotating clockwise, the shadow of the swinging foot should appear when her foot is farthest away, but it appears when her foot is closest to you.

At least this is what I see. Maybe I'm concentrating too hard.

that's messed up lol. First time it went clockwise and couldn't get anything else and was convinced it was fake because if you look at the foots shadow at the bottom it's as if it must be going clockwise.

If you look to the left a bit and down so you can still see the image out of the corner of your eye, focus on the actually foot turning and try and watch it going the other way, it's like your eye gradually syncs with it and it goes counter-clockwise.

to those who say it's fake, it's not. if you look carefully, you can see that the image is perfectly symmetrical (but not symmetrical at any specific time). since the image is symmetrical, and since it's a silhouette, you can see the image 'rotating' in both directions.

here's an easier version:

suppose you have an image, say, the capital letter 'E'. the gif would look something like this:

E

|

|

E

clearly, there is no 'starting' point, since you could just as well begin with '∃'. now, since it's completely symmetrical, there's no such thing as the 'correct' direction. the image just flips between 'E' and '∃'. if i presented you with a series of alternating images, say:

E

E

you would have no reason to say that the 'E' is turning only one way. the same principle applies here.

now, to those who have trouble seeing both directions, a simple trick is to focus on the foot sticking out. if you want to see the dancer turn counterclockwise, focus on the left side of the image, then when the foot makes it over to that side, say '1'. then as the foot makes its way over to the other said, say '2'. then when it goes back to the left, say '1' again. basically, you are forcing yourself to begin the sequence with the left side and then to track the motion by moving your eyes to the right.

if you want to see it turn clockwise, do the opposite. say '1' when the foot is on the right side so you track in the other direction.

Basically what I said back on page 3. :p

To those people who can only see it going clockwise, try this - it works for me.

Stand in front of the computer screen.

While looking at the image, turn your head to the side and keep going right around 'til your head is upside down.

If she hasn't yet changed direction, look away at the text and then back at the girl, or turn your head a bit further past the vertical.

Once you've got her going anti-clockwise, keep your gaze fixed on her and turn your head back upright again.

Let me know if that works.

To those who say it's a fake, what do you mean?

A fake is something that purports to be something that it is not.

This obviously is what it claims to be, therefore how can it be a fake?

To the guy who asked, 'why do people say anti-clockwise when counter clockwise is correct?'

Perhaps draw your reading sources from a broader range.

'Anti-clockwise' is used universally, whereas 'counter clockwise' is vernacular.

You are wrong.

You jumped to a conclusion based on your blind faith in a deceived perception, knowing full well that this thread described it as an illusion in the first place. Perhaps you don't quite understand what an illusion is:

This is a silhouette of a spinning woman. A silhouette looks the same whether the object in question is x degrees from or away from the angle of incidence.

This means that when she is looking directly to the left and appearing to spin clockwise, it will look like she moves through 90 degrees to face away from the viewer, when in fact a viewer seeing her spin anticlockwise would instead say that she is facing towards the viewer. Again, this is because the light blocked by the dancer is the same and symmetrical whether she is x degrees from the angle of incidence in either direction.

We only assume this is not possible because we are preconditioned into thinking that everything we view has three dimensional depth. Please think and analyse the facts correctly next time before jumping to incorrect conclusions.

owned.

but yeah this aint illusion u can change the direction on demand just look at her feet

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Less powerful than a PS5 at twice the price! I wonder if they use that for marketing? Totally DoA.
    • Astra 0.6.1 Beta by Razvan Serea Astra is an audiophile music player designed for local music libraries, supporting MP3, FLAC, WAV, AAC, OGG, M4A, OPUS, WMA, AIFF, and more via FFmpeg. It offers gapless playback with pre-buffering, multichannel audio remapping, and Dolby Atmos decoding, ensuring albums play seamlessly while maintaining high-fidelity sound. Astra features real-time DSP visualizers powered by a native C++ engine, including an oscilloscope, spectrum analyzer, and vectorscope. A fully parametric 10-band EQ with live frequency response, built-in presets, and AutoEQ headphone calibration import lets you precisely shape your sound. Playback controls include shuffle, repeat, and drag-and-drop queue management, while the library automatically extracts metadata, album artwork, and supports global search, favorites, and recently played tracking. Additional features include output device selection, delay calibration, customizable themes, fullscreen and mini-player modes, Discord Rich Presence, optional Last.fm scrobbling, and an opt-in local API for integrations. Astra delivers a complete, high-quality desktop audio experience with no telemetry, accounts, or streaming. Astra 0.6.1 Beta changelog: Lyrics Initial XLRC support via @boof2015/xlrc 0.2.0 (#131) XLRC sidecar scanning, manual import, and renderer support Word timing, furigana, translations, voice labels, and translation-priority controls for XLRC Fullscreen lyrics overhaul with additional layout polish Manual lyrics editor with LRC, XLRC, and plain-text modes Drag-and-drop lyrics import plus sync offset controls Clickable synced lyrics for seeking, with popout and transport lyrics updates (#138) Fixed lyrics info sidebar scrolling (#138) Added a workaround for LRCLIB instability Metadata & Library Metadata editor rebuilt as a side panel Virtual DB metadata overrides and optional direct file tag writing Bulk metadata editing for title, artist, album, album artist, genre, year, track/disc numbers, and artwork Undo/redo support for virtual metadata edits Clear overrides action and default save-mode preference Artist page grid view added, with later design and sizing refinements Improved Jump to Playing with smart source, queue, album, artist, and library track targets Fixed smart source jump behavior Playlists Fixed VLC-style M3U import failures (#127) Added playlist export to M3U/M3U8 (#118) Improved imported playlist path resolution and missing-entry preservation Shuffle added to playlist pages (#121) Remove tracks directly from playlist views (#128) Fixed create-playlist-from-track modal closing when clicking inside it (#137) Multi-select quality-of-life fixes Right-click context menus no longer clear multiselections UI & Navigation Fixed UI scaling regressions in sidebar and home surfaces (#122, #123) Fixed transport bar regression (#126) Fixed horizontal scrolling on Home and Library rails Fixed artist grid sizing while searching Updated playlist action buttons and related layout polish Additional fullscreen lyrics visual adjustments Visualization Scopes and visualizers now respect UI scaling settings (#155) Added shared canvas sizing logic for correct DPR/backing-store behavior Canvas sizing tests added for visualizer scaling regressions Discord RPC Discord Rich Presence activity structure refactored Compact status can prioritize title or artist Profile info line can show file info or album Title and artist links can target YouTube Music, Last.fm, or be disabled Optional small Astra badge for cover-art presence Configurable “clear when paused” timing Added Discord activity tests Scrobbling Fixed custom Last.fm2 API profiles being accidentally blocked Expanded scrobbler profile protocol handling coverage Stability & Tests Added/expanded tests for XLRC parsing, lyrics presentation, metadata editor state, playlist import/export path handling, artist grid layout, horizontal scrolling, canvas sizing, and Discord RPC activity building Download: Astra 0.6.1 Beta | 138.0 MB (Open Source) View: Astra Home Page | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • How does it compare to the "SeeStar S30 Pro" and the "Vespera PRO 2"?
    • Indeed. And note that those units are MUCH cheaper than this new Steam Machine...ahem.
  • Recent Achievements

    • Week One Done
      Almohandis earned a badge
      Week One Done
    • Rookie
      dorf went up a rank
      Rookie
    • First Post
      mike_rumble earned a badge
      First Post
    • Dedicated
      tuben earned a badge
      Dedicated
    • Week One Done
      mnsgroup earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      501
    2. 2
      +Edouard
      209
    3. 3
      PsYcHoKiLLa
      100
    4. 4
      Michael Scrip
      85
    5. 5
      neufuse
      69
  • Tell a friend

    Love Neowin? Tell a friend!