Linux 3D graphics access on PS3 found


Recommended Posts

  Quote
A method has been found to reach Linux 3D Graphics on the PS3. A number of hackers have clubbed together to release a draft kernel module for this along with a relevant Xorg driver.

Source: http://n4g.com/dev/News-88936.aspx

I've heard a lot of people say that's what has crippled Linux on the PS3. If this develops im sure it will be really useful ;)

Especially if it means we can play .mkv files through Linux :drool: :woot:

Couple of comments i've seen

  Quote
This means that not only will we be able to run 2D-based emulators on the PS3 (IE: NES, SNES, GENESIS), we'll be able to run 3D-based emulators like N64. Although the games out for PS3 are already fun and addicting enough to the point where PS3 users wouldn't have to resort to this like they would have a year ago, it's still a nice feature to have. Couldn't hurt!
  Quote
PC is x86, PS3/Linux is PPC. Emulators, ok. But chances to run WoW on it is infinitely small and will run at 30fpm

I don't think they will be able to use the RSX to more than 2D OpenGL operations. 3D is not in question. I think he's a bit too optimistic, or he's a dev for nVidia. My guestimates

[edit] I have read some more, and they definitely come VERY far with it. I wonder if compiz will be doable in some time. Would be cool. Oh well, my hopes are warming up.

Now that would be sweet to through every game made in previous generations on your PS3 hard drive :shiftyninja:

Also with KB/M support I dunno why Sony didn't just allow Linux games to be run on the PS3 from the get go! Would of been nice.

If this develops though, im sure Sony will fight back.

I already can play NES and SNES games on my PS3 under linux. I had to get both emulators running as 2 threads to make the games run good.

But yes access to RSX in Linux is huge! Many more emulators could be done. Some good work on porting PCSX2 to PPC and optimizing it for PS3 could be the way those 40GB PS3s will run PS2 games :p.

  cloudstrife13 said:
I already can play NES and SNES games on my PS3 under linux. I had to get both emulators running as 2 threads to make the games run good.

But yes access to RSX in Linux is huge! Many more emulators could be done. Some good work on porting PCSX2 to PPC and optimizing it for PS3 could be the way those 40GB PS3s will run PS2 games :p.

That would be absolutely hilarious... but I doubt we'll ever see that ;)

More likely for Sony to offer fully based software-emulation.

  Huleboeren said:
If they get hidef content working on linux without stuttering then I dont really care if sony implements it in the xmb :p

They would never implement .mkv support :p

Divx is suprising enough.

  Audioboxer said:
That would be absolutely hilarious... but I doubt we'll ever see that ;)

More likely for Sony to offer fully based software-emulation.

I wouldn't be surprised if we did see that. 20GB, 60GB and 80GB owners could play backups this way.

If I had a bit more programming skill then I do currently I would be all over this... Maybe I should have some fun with some older emulator and see what I can do with them on the PS3. A Cell/RSX optimized NES emulator sounds like a little much but it would be a fun project.

  Audioboxer said:
Source: http://n4g.com/dev/News-88936.aspx

I've heard a lot of people say that's what has crippled Linux on the PS3. If this develops im sure it will be really useful ;)

Especially if it means we can play .mkv files through Linux :drool: :woot:

I have never done anything with .mkv but isn't it just a container? I'm already able to play any video file I throw at VLC in Ubuntu on my PS3. It's how I played DivX/Xvid files on my TV before PS3 got streaming support. 720x480 video resolution played fine, anything above that was choppy. Access to the RSX would greatly improve the performance, but I think you can already play .mkv's

Edited by cloudstrife13
  cloudstrife13 said:
I wouldn't be surprised if we did see that. 20GB, 60GB and 80GB owners could play backups this way.

If I had a bit more programming skill then I do currently I would be all over this... Maybe I should have some fun with some older emulator and see what I can do with them on the PS3. A Cell/RSX optimized NES emulator sounds like a little much but it would be a fun project.

I have never done anything with .mkv but isn't it just a container? I'm already able to play any video file I throw at VLC in Ubuntu on my PS3. It's how I played DivX/Xvid files on my TV before PS3 got streaming support. 720x480 video resolution played fine, anything above that was choppy. Access to the RSX would greatly improve the performance, but I think you can already play .mkv's

Yes, you can play MKV's if you use VLC on Linux, but the real challenge is playing those 1080p MKV's without slowdown :D

  MGS4-SS said:
Yes, you can play MKV's if you use VLC on Linux, but the real challenge is playing those 1080p MKV's without slowdown :D

Great! (Y)

Really all we need then is for this driver/patch to go through and then surely VLC will run better under Linux on the PS3.

Best.day.ever if that happens ;)

  Audioboxer said:
That would be absolutely hilarious... but I doubt we'll ever see that ;)

More likely for Sony to offer fully based software-emulation.

I dunno, if people truly have accessed RSX, it's only a matter of time. Besides, it will force Sony to play their PS2/1 Emulation card. Remember that PSX Emulator for the PSP? Sony rather suddenly offered an "official alternative".

Ah man, I wonder if we'll ever get N64 emulators running on the PS3? The best thing is, it'd probably be built up from scratch instead of some ported crap which has been made to fit within the architecture. I'll say by Xmas '08 we'll have some sort of PS1/N64 emulation, maybe even PS2/GC emulation.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Rufus 4.8 brings performance boost for Windows ISOs by Sayan Sen Rufus, perhaps the most popular bootable USB media creation utility, has received a significant update with version 4.8. That's because there is a major shift toward faster and more efficient processing of Windows installation media by switching to wimlib for all Windows Imaging (WIM) handlings. The Rufus author says that the change has led to a significant improvement in speed when opening Windows ISOs, and this should be great for such users who tend to work with Windows installation files fairly regularly. Rufus notes that Wimlib’s integration speeds up the Windows ISO processing, reducing waiting times during image analysis. This boost in speed is said to be particularly noticeable when creating Windows To Go drives, although if you have a "crap" drive, it is best not to expect "miracles". For those wondering, Wimlib is an open source library for creating, extracting, and modifying Windows Imaging (WIM) archives, and it is cross platform too. Another key update in Rufus 4.8 is the introduction of file splitting for files over 4GB using the Alt-E key, for managing larger installation files; however, performance gains in this area are still modest when compared to the UEFI:NTFS handling. On the development side, Rufus 4.8 has moved exclusively to Visual Studio binaries. The full changelog is given below: Switch to wimlib for all WIM image processing: Greatly speeds up image analysis when opening Windows ISOs Can speed up Windows To Go drive creation Might help with Parallels limitations on Mac (But Rufus on Parallels is still unsupported) Enables the splitting of >4GB files with Alt-E (But still WAY SLOWER than using UEFI:NTFS) Switch to using Visual Studio binaries everywhere, due to MinGW DLL delay-loading limitations Add more exceptions for Linux ISOs that restrict themselves to DD mode (Nobara, openSUSE, ...) Improve reporting of UEFI bootloaders in the log, with info on the Secure Boot status Fix an issue with size limitations when writing an uncompressed VHD back to the same drive Fix a crash when opening the log with the 32-bit MinGW compiled version Fix commandline parameters not being forwarded to original Windows setup.exe To download Rufus 4.8, head over to Neowin software stories page. You can also download it from the official website or from its GitHub repo.
    • That's very interesting, thanks for the link!
    • When I hear "shady" I assume there is some element of being dishonest. There is nothing directly dishonest about publishing a crappy book, people have done that long before AI...it just took a lot more time. I am not about the proliferation of AI slop, so I hate this, but I wouldn't call it shady.
    • Soon(TM). When Elon Musky claims something is coming soon, that means 4-5 years late, 50% more expensive and still buggy as hell. Why are people still drinking his Koolaid? Also how stupid are investors still throwing at Tesla and Elon for all these years while they deliver no god damn results? Where are ever promised Robotaxies? Where is the Semi? Where is the Roadster? We already know the outcome of the Cybercock garbage container. Like, how stupid you have to be to still invest ANY money into Elon Musks stupidities?
    • Google Workspace brings 10 free AI features for nonprofit organizations by Aditya Tiwari Google has announced several updates for nonprofit and charitable organizations that use its products and services. For starters, the search giant is expanding the Google for Nonprofits program to more than 100 countries globally. Google for Nonprofits has been around for over a decade, offering products and services to eligible nonprofits for free or at discounted rates. One of its verticals is Workspace for Nonprofits, a paid tier that provides nonprofits with no-cost access to Gmail, Calendar, Meet, and its AI apps, such as Gemini and NotebookLM. Google is bringing ten new AI features to the Workspace for Nonprofits tier as part of its new updates. The company surveyed over 9,000 nonprofit organizations earlier this year and said that about nine out of ten nonprofits reported positive productivity gains when using AI apps and features. However, only one out of five reported that at least half of their organization uses AI. That said, these are the new features coming to Workspace for Nonprofits without paying any money: Gems Audio Overviews in Gemini app Image generation with people in Gemini app Canvas and quizzes in Gemini app Deep Research in Gemini app Google Vids with custom video clips powered by Veo 2 Two-way conversations with Gemini Live NotebookLM with Summaries, Audio Overviews (50+ languages and length adjustment) and Q&A Mind Maps in NotebookLM Discover Sources in NotebookLM Most of these features are available in other Workspace plans intended for regular businesses. Google's Nonprofits tier supports up to 2,000 employees or volunteers at $0/user/month, who can have professional email addresses, take part in 150-participant video meetings, and share a pooled cloud storage capacity of 1TB. Additionally, nonprofits can also place ads in Google Maps to connect with people at a local level. The company said that it's "expanding Ad Grants to run on eligible Google Maps placements in Performance Max campaigns free of charge." These ads in Google Maps can appear above, below or beside search results.
  • Recent Achievements

    • Apprentice
      Cole Multipass went up a rank
      Apprentice
    • Posting Machine
      David Uzondu earned a badge
      Posting Machine
    • One Month Later
      Stokenking earned a badge
      One Month Later
    • One Month Later
      Kevin Jones earned a badge
      One Month Later
    • Week One Done
      Kevin Jones earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      526
    2. 2
      ATLien_0
      260
    3. 3
      +Edouard
      194
    4. 4
      +FloatingFatMan
      180
    5. 5
      snowy owl
      134
  • Tell a friend

    Love Neowin? Tell a friend!