Heroes Volume 3 : Villains


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Rebeka Montoya

Remember, the credits are your friend. :rofl:

Haha. Only the international clip had loaded for me and I didn't think I saw them there. I guess I'll pay closer attention next time :p. Thanks Draklin ;).

That's exactly what it is and was noted months ago.

I understand that, I was responding to rappy who was noting that they are showing the first hour of season 3 at comic con. The recap episode may not actually be part of season 3. That's why I said it would be funny if the "first hour of season 3" was just them showing the recap episode.

Ok, but you're making it sound like you know but then you don't know... because the "first hour of season 3" is a recap episode. :blink:

They might mean the first actual hour of Season 3 and not the first hour of the marathon they have planned, I doubt they would get people to comic-con just to show them highlights from Season 2.

Okay, you're not understanding what I'm saying, that may be my fault but let me try again.

I assume that a recap episode is not officially part of season/volume 3 as it provides no NEW story.

Now as for rappy's comment, "... first hour of Season 3 shown at Comic-Con".

Would that be the first hour of actual new story or would it just be the recap episode they plan on showing everyone on Sept 22?

Rappy, yeah, that's why I said it would be funny if they just showed the recap episode :)

Hour 1 of Season 3 is on now!!!

Ryan hawaii Tim Kring is showing the premiere episode of Season 3, "Heroes." Peter running, Claire points a gun, Peter is "going back." In time? 5 minutes ago from mobile web
tvsquad Showing Heroes season 3 premiere. Starts 4 years in future. 6 minutes ago from Twittelator

Anything else I post will be behind tags! I felt that wasn't major spoilage!

Peter and Nathan in the hospital after Nathan was shot... Is Season Three "The Zombie Season"? Now... Masa Oki! Mr. Muggles! Sylar! Mohinder

George Takei! Well, with a DVD message for Hiro. A secret. A sacred duty. It's... "Don't open the safe." Gee, what happens next?

So... We have future Peter and present Peter. In case it's confusing, future Peter has a lightning bolt on his forehead. Kinda

Future peter is the shooter and Nathan wakes up in Hospital
Edited by Rappy
Sylar's first slice. "Are you going to eat it?" "Eat your brain? Claire, that's disgusting." Heh. Two immortals?
Hiro jumps to the future and is... shocked to learn something about Ando. Mohinder gives himself a power boost. Mama Petrelli's annoyed
Mohinder's closing monologue: "Surely the second coming is at hand." Then, he kicks ass. The end
Edited by Rappy
Knew that for a while now because it come sback with another few good shows aswell :D

Nice spoilers :woot:

Yeah I posted it here incase some people are late to the thread :p

Some Major Spoilers Regarding How Sylar Gets His Powers...

11:23

Sylar's found some files of villains at level 5. While he's distracted clare comes up behind him and stabs him in the chest. This doesn't phase him. He pins claire against a wall and cuts off the top of her head.

11:25

Sylar is rifling through Claire's brain, she's sill conscious and they're holding a conversation! Claire "What are you doing" Sylar "I'm looking for answers before I bleed to death" Claire "Are you going to eat my brain" Sylar "Claire, that's disgusting!"

11:25

Sylar finds her ability. Claire is still amazingly alive. He pulls the knife out of his chest. It begins to HEAL!

11:26

Claire apparently dies when he finds her abiliity. Sylar begins to walk out but sees the top of her head. He puts it back on her and she comes back!

11:27

Claire: "Aren't you going to kill me"

Sylar "You aren't like the others. You're different, you're special, I couldn't kill you even if I wanted to. You can never die. And now I guess, niether can I"

Edited by Rappy
Oh how I hate this thread <3

Thanks rappy :)

How about some more ;)

Some More Major Spoilers!

We're now with Nathan. Angela is now by his side! Angela talks to peter. Her ability is indeed the "Dreams" he used to have

Future Ando and Hiro have an argument. Future Ando strikes future Hiro down with a red energy blast! Ando has a power

"Life is funny, Isn't is Nathan."

IT'S LINDERMAN! ALIVE!

Linderman healed Nathan. "We're meant to do great things. Great things, Nathan"

Linderman stands over Nathan. Niki looks as if she's plotting something. Theives find Mohiner lying on the ground and try to rob him at the harbor. Mohinder grabs their cutn and bends it backwards. Super Strength!

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    • Nope. That lack of surround sound capability (analog) won't fly with me. Sure, I use headphones most of the time, but still.
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Here are the full specs of it: Creative Sound Blaster AE-X Dimensions: 179 x 126 x 18 mm Weight: 263g / 9.28 oz Platform: PCI-e DAC: ESS ES9039Q2M Connectivity Options Side: Rear: 1 x HD Audio Front Panel Connector, 1 x ⅛“ Headphone port, 1 x RCA Line-out (Left) port, 1 x RCA Line-out (Right) port, 1 x Coaxial SPDIF-out port, 1 x ⅛“ Mic in/Line-in port, 1 x TOSLINK SPDIF-in port Surround: No DNR / SNR: THD+N: 0.0001% Dynamic Range 130 dB Recording Resolution: PCM up to 32-bit / 192kHz (Stereo) Direct Mode: Line Out (Stereo): PCM up to 32-bit  384 kHz Coaxial SPDIF Out: PCM up to 24-bit 192.0 kHz Headphone Amp: PCM up to 32-bit / 384kHz (Stereo) Native DSD: DSD64, DSD128, DSD256 Output Impedance: 1Ω, Supported Headphone Impedance: 8–600Ω, IEM: 0.5Vrms, Low: 1.5Vrms, Mid: 3Vrms, High: 6Vrms, Maximum output power: 350mW @ 32Ω (High), Maximum output voltage: 6Vrms (High) Front Panel Headphone Amp: PCM up to 32-bit / 192kHz (Stereo) Native DSD: DSD64, DSD128 Output Impedance: 10Ω, Supported Headphone Impedance: 32–300Ω, Maximum output power: 40mW @ 32Ω, Maximum output voltage: 1.9Vrms ASIO: ASIO 2.3 Total Harmonic Distortion: THD+N: 0.0006% Dynamic Range: 114 dB Scout Mode: Yes EMI shielding: No (but it passed all the FCC emission tests) Operating temperature: 0–45°C Input Power: 12V⎓0.5A Warranty: 1 Year (MSRP) Price: $179.99 / £169.99 The Sound Blaster AE-X was announced at the end of May, and it becomes clear that it is mainly for headphone wearers. I should also note that the card does not support DDL/DTS encoding technology, but it is said to support decoding through the coaxial SPDIF port. I was able to test this working with the classic Windows Sound properties, but I could not get a DTS (decode) signal through my Logitech Z906, it defaulted to 3D sound whenever I played DTS content through Plex or Emby. In addition, this card only supports two channels (stereo) over the speakers. The surround support is limited to the Headphone Amp, so before I get underway, what we have here is a card mostly intended for headphone use, especially with its SPDIF In (Toslink) port where you could connect another device like a console. So what about the highlights of this card? The AE-X is powered by the ESS SABRE DAC (ES9039Q2M), which is capable of a 130 dB dynamic range. In addition, it supports 32-bit/384 kHz playback for deeper detail and clarity. The headphone amplifier delivers up to 350 mW @ 32Ω, which admittedly far surpasses standard onboard audio, offering support for studio-grade headphones. DSD256 and ASIO 2.3 are also supported. What doesn't it have? No support for What-U-Hear, Super X-Fi, or the SmartComms Kit No EMI shielding, but it passed all the FCC emission tests (from the FAQ) I also want to make it clear that I am no audiophile. For me, it's purely subjective and it should just "work" out of the box. First impressions As I said in the introduction, I was a bit sad to see that the AE-X only supports stereo output, meaning it would not be on par with my ALC1220 over my speakers, as I mentioned it seems like this card is marketed toward headphone users. Since I am not an avid gamer that would rule me out as a potential customer, but I can still test its capabilities! The card arrived in a nice-looking box, as shown above. It's quite a bit larger than the Audify FX Pro that I reviewed back in April, and at first I thought the covering meant that it was EMI shielded, but it isn't as mentioned above in the highlights section. What's in the box: 1 x Sound Blaster AE-X PCIe card 1 x 3.5 mm CTIA TRRS to Dual TRS Headset Splitter Cable 1 x Quick Start Guide Aside from the Quick Start Guide, which someone at my age (I guess) needs a magnifying glass to read thanks to the tiny fonts, Creative Labs also has the manual online, which first requires you to prove that you're human in order to access it (so I can't direct link it). Anyway, the box is mostly made up of cardboard, and the only plastic in it is the anti-static bag for the card itself. Design Top Bottom The card itself looks pretty cool and actually wouldn't look out of place in an all-white build. 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Usage Test System Our test system consists of the following: AMD Ryzen 9 9950X3D Gigabyte X870E AORUS MASTER (BIOS F12) Corsair RM1000x (2024) Thermal Grizzly Kyronaut (33x33x0,2mm) 2x 32GB Kingston Fury Beast RGB DDR5 6000MT/s CL36-38-38-80 T-Force Z540 2TB (PCIe Gen5) NVIDIA GeForce RTX 5090 Founders Edition (NVIDIA) Creative Sound Blaster AE-X Windows 11 25H2 Pro I installed the card into the Gigabyte X870E AORUS MASTER which includes the RealTek ALC1220 onboard audio. For our subjective listening tests, I used the Coaxial SPDIF port to my Logitech Z906 speakers. For headphone tests I used the OneOdio Studio Max 2 Wireless DJ Headphones that I reviewed last month. After installing the audio driver, I installed Creative Nexus, which is a relatively new app designed for the latest Sound Blaster cards. Then I discovered the AE-X needed both a driver update from 1.00.15.0001 to 1.01.09.000 and a firmware update from 1.00.06.0000 to 1.00.06.0002, then I was set to go. 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When I reviewed the Audigy FX Pro, I went out and purchased a Logitech Z906 set second-hand for €100 specifically to use with the card, but in this instance all I could get on the AE-X was the 3D output of surround sound through Coaxial SPDIF and although it still sounded great, it isn't quite as good as DTS Interactive via my onboard Realtek ALC1220. Conclusion So what have I learned? The AE-X lacks multi-channel support for 5.1/7.1 setups and drops support for modern surround technologies like Dolby or DTS, functioning strictly as a stereo output device. So to really benefit, you will need Studio-grade headphones to "hear" the benefits of this card. With that being said, I can imagine it will appeal to gamers who are switching between console and PC. By utilizing the SPDIF in port, you could just plug your headphones into the AE-X (front or rear port) and then switch between PC and Console without having to move the headphones to a different port. As I said in the Sound Blaster Audigy review, the EQ in the Creative Nexus app offers safe presets, which allows a user to further tweak the lows, mids, and highs for a personal listening experience. Of course it all depends on the headphones you hook up to it. Speaking of headphones, I kind of wish I had higher-quality Studio-grade headphones to really test this card with; I'm not usually wearing headphones in my day to day duties. The only time I will wear them is if I want to listen to music very late at night and I don't want to disturb my neighbors, so my rating (verdict) is based on this fact. Someone with a PC/Console setup and wears headphone religiously to game, and consume media will benefit much more than I from the high-quality Headphone Amps that are included in the AE-X. Once again, I do feel like Creative could have gone the extra mile to support the S/PDIF port a bit more. Why include it if you're not supporting the main popular digital formats? It seems like the decision was more of a legacy-based one, offering uncompressed 2-channel PCM audio, for users with high-fidelity audio systems and external DACs. Maybe I will be lucky enough to review a card that truly includes all these features in the future. I am sure readers with far more knowledge on audio systems than me will correct me in the comments below. I'll just say I am happy to learn what I don't know! Where to buy The Sound Blaster AE-X is available to purchase now in preorder for $179.99 on the U.S. Creative website, or for £169.99 on the Creative UK website and will start shipping to customers from June 25.
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    • Or... just use Bitwarden. Free, and has on-prem option as well. Works both on desktop and mobile, wherever you are. The age of local password files is over.
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