Blizzard Confirms Warcraft III: Frozen Throne


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announced today plans for Warcraft? III: The Frozen Throne, the expansion set to the fastest selling PC game ever*, Warcraft* III: Reign of Chaos*. Since the game's release in July 2002, Warcraft III has now surpassed 2 million units sold worldwide. *

"Quote TBD, by EOD, 1/21."

Following in the tradition of previous Blizzard expansion sets, Warcraft III: The Frozen Throne provides gamers with a vast new chapter in the epic Warcraft saga. In the single-player campaign, players revisit the war-torn world of Azeroth. Several months have passed since Archimonde and the Burning Legion were defeated at the battle of Mount Hyjal, yet a new threat has arisen throughout the land. The evil Lich King Ner'zhul has been imprisoned inside the Icecrown glacier, deep within the arctic continent of Northrend. Although the former Orc Shaman lacks physical form, his soul lives on, forever seeking a means to escape his icy prison. As the saga continues, it is revealed that both the Night Elf renegade, llidan, and the traitorous Death Knight, Arthas, seek he Icecrown glacier and the mysterious powers found inside. While it is uncertain as to what is being sought inside the icy tomb, players must traverse uncharted lands and battle treacherous new enemies to uncover the schemes of these nefarious beings, and save all of Azeroth from the forces of darkness.

Key features include:

* One new Hero per race, each possessing powerful spells and magical abilities specifically designed to enhance each race

* A host of new units, each equipped with new abilities and spells, giving players the opportunity to create diverse strategic and

tactical forms of combat

* 3 new tilesets featuring extraordinary new lands to explore, complete with numerous creeps and critters to wage war upon

* Player-built shops, unique for each race, equipped with items carefully designed to improve and aid the units of every race

* Neutral buildings, which will provide players with numerous new upgrades, items and abilities

* Neutral Heroes, available for recruitment by all players, that can supplement and strengthen a player's army with all new spells and

abilities

* An advanced world editor that allows players to create their own custom campaigns, complete with cut-scenes and voiceovers

* Many new multiplayer maps

* Expanded multiplayer options over Battle.net? including multiple new game types, clan and tournament support

Warcraft III: The Frozen Throne is currently slated for worldwide release in the summer of 2003, and is expected to retail for approximately $35.00. The game is expected to receive a Teen Rating from the ESRB.

Since its debut in 1994, the #1-selling Warcraft series has won industry acclaim and has shattered sales records worldwide with over 8 million copies sold. In 1995, Blizzard followed the well-received Warcraft: Orcs and Humans* with the critically acclaimed Warcraft II: Tides of Darkness*, which won multiple Game of the Year awards and is still considered by many critics to be one of the best games ever made.

Best known for blockbuster hits including the Warcraft, StarCraft*, and Diablo series, Blizzard Entertainment (www.blizzard.com ), a division of Vivendi Universal Games, is a premier developer and publisher of entertainment software renowned for creating many of the industry's most critically acclaimed games. Blizzard's track record includes seven #1-selling games and multiple Game of the Year awards. The company's free Internet gaming service Battle.net reigns as the largest in the world, with millions of active users.

http://www.computergames.ro/articole.php?o...press&press=123

I'm certainly not swiming in any wetness, actually I thought war 3 was only meh or at least good but not, sell your first born to buy it good ya know. The story got really lame in the end. Blah a few new heros that might be interesting. I'd like to see a new crazy race. OR the Panda race which they used as an april fools joke, which was hillarious

Looked through the screenshots on gamespy, looks like they got some nice stuff in store for us.

Although I've played warcraft for a long time, stacraft was the one that really got me into blizzard's games. It took me a long time to warm up to wc3 in fact because it was so starcraft unlike :o So I hope they release starcraft II after this :yes:

Yeah, bring it on! I want to have it! Can't wait to get my hands on it :cool:

But I still highly hope for Starcraft 2.....but I know Starcraft Ghost is still in development and if I am not mistaken the Blizzard guys comments that there would be a sequel to Starcraft but they are not saying they are not going to make or not. Let's hope high for Starcraft 2. Anyway, Starcraft Ghost will become my possession after it is released :cool:

With all this news about the expansion I decided to look in my Art Of WarCraft book that came with the collector's edition of the game and I found a lot of concept art that was never used and yet titled for WarCraft III. One of those was the Troll Shadow Hunter, which now appears to be in the game. With that said I decided to scan some potential heroes/units that I think would have a good chance of making it into the expansion in addition to the Shadow Hunter concept just to support my theory. For anyone else with this book look through it for each of the races and you'll see what I'm talking about. Gosh I can't wait for this expansion! :D :D :D

post-8-1043450162.jpg

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    • The quantum search for Time's origin had an equally mind-boggling conclusion by Sayan Sen Image by Steve Johnson via Pexels A theoretical study from researchers at the University of Surrey suggested that the direction of time may not be fundamentally fixed in certain quantum systems. The work, published in Scientific Reports, examined how the “arrow of time” could emerge from microscopic physics and found that time-reversal symmetry can remain intact even in models used to describe processes such as energy loss and thermalisation. The arrow of time refers to the observed one-way direction from past to future in everyday life. In macroscopic processes, this is easy to see. Spilled milk spreads across a table and does not gather back into a glass, and heat flows from hotter objects to colder ones. These processes shape the common sense idea that time moves in a single direction. However, at the level of fundamental physics, many equations do not prefer a direction of time. Time-reversal symmetry means that the same physical laws can describe a system whether time moves forward or backward. This has made it difficult to explain why irreversible behaviour appears in the large-scale world even when the underlying rules do not require it. Dr Andrea Rocco, Associate Professor in Physics and Mathematical Biology at the University of Surrey, described this contrast: "One way to explain this is when you look at a process like spilt milk spreading across a table, it's clear that time is moving forward. But if you were to play that in reverse, like a movie, you'd immediately know something was wrong – it would be hard to believe milk could just gather back into a glass. However, there are processes, such as the motion of a pendulum, that look just as believable in reverse. The puzzle is that, at the most fundamental level, the laws of physics resemble the pendulum; they do not account for irreversible processes. Our findings suggest that while our common experience tells us that time only moves one way, we are just unaware that the opposite direction would have been equally possible." The study focused on open quantum systems, which are quantum systems that interact with a surrounding environment. This environment, often described as a heat bath, can exchange energy and information with the system. The researchers used this framework to study how a direction of time might appear even when the underlying physics does not enforce one. A key part of the analysis involved the Markov approximation. This is a simplification used in many models where the system is assumed not to retain memory of its past states. The idea is that changes depend only on the current state, not on earlier history. This is commonly used when studying thermalisation, which is the process where a system settles into equilibrium with its environment. The study also used concepts such as master equations, including the Lindblad and Pauli equations, which describe how probabilities of different quantum states change over time. Another related model discussed was quantum Brownian motion, which describes the random-like movement of a quantum particle interacting continuously with its environment. In these descriptions, a “memory kernel” can appear, which is a mathematical term that accounts for how past states influence current behaviour. The researchers found that applying the Markov approximation did not break time-reversal symmetry. Even when the system interacted with an effectively infinite heat bath, the resulting equations of motion remained symmetric in time. This meant that the same mathematical description could, in principle, run forward or backward in time without contradiction. The study further showed that standard frameworks used in open quantum systems, including quantum Brownian motion and master equations like the Lindblad and Pauli forms, could be written in a time-symmetric way. These equations are typically used to describe processes that look irreversible, such as dissipation and thermalisation, but the results suggested they can also be interpreted as allowing evolution in both time directions. Thomas Guff, Research Fellow in Quantum Thermodynamics, said: "The surprising part of this project was that even after making the standard simplifying assumption to our equations describing open quantum systems, the equations still behaved the same way whether the system was moving forwards or backwards in time. When we carefully worked through the maths, we found that this behaviour had to be the case because a key part of the equation, the "memory kernel," is symmetrical in time. 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    • A bit premature... 100% Marketing. Bizarre.
    • A $300 price hike is insane! No one is going to want to pay that much!
    • Since the 1st one flopped, there is really no reason to make another one. It's just losing money left and right.
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