Apple to Developers: Pay us for iPhone apps


Recommended Posts

Apple to iPhone Developers "Pay as You Go"

Invitations sent to the press last week for an "iPhone software roadmap" special event which takes place on March 6 at Cupertino, California, fueled rumours on what the rules for iPhone and iPod touch developers will be. MacScoop sources not only obtained confirmation on some recent Internet reports but also added a few important details.

Apple to keep a small percentage of the revenue

Apple plans to start a program allowing developers to distribute their iPhone and iPod touch applications through iTunes and although software will be submitted to the store at no cost, Apple will keep a small perentage of the revenue generated by each sale, sources told MacScoop.

Last week, iLounge reported that Apple will allow the distribution of iPhone and iPod touch software only through iTunes and will act as application picker. The same day Electronista posted another report claiming that developers of non commercial applications will be free to make them available without any restriction.

MacScoop could not obtain information regarding the distribution of non commercial software for the iPhone and the iPod touch.

Applications will have access to EDGE and Wifi

Sources confirmed that, though there might be a few limitations for the developers, Apple will not prevent third-party applications from accessing to EDGE and Wifi connectivity.

However, as iLounge claims, Apple will probably not distribute applications which use accessories through this SDK (Software Development Kit).

Mac OS X required

Developers will have to use a Mac with Mac OS X Leopard so as to write applications for Apple's devices. Apple will not release its development kit on other platforms than the Mac.

The development environment is said to actually be an enhanced version of XCode which should be made available for free to all ADC (Apple Developer Connection) members.

Other announcements: First applications, Lotus and Exchange support

Apple has apparently been working with a few developers including IBM as well as game developers such as Electronic Arts and Gameloft so as to bring the first third party applications to the platform and some of them might be announced at the occasion.

In addition we may expect Apple to announce Microsoft Exchange support on the iPhone as rumoured by several analysts and recently confirmed by our own sources.

Stay tuned on Thursday as MacScoop will keep you updated on the event.

please clarify on the topic that these are just rumors so far. they might not be rumors in a few hours. but so far... rumors.

and i do expect that they will charge to sell apps through the iTunes store.

and i do hope that they'll allow freeware distribution through the iTunes store without charge :)

not surprised at all, should be good as long as they allow the price to be set to $0 too
Haha, that would be awesome.

If they don't do that, I'm pretty sure this whole thing would fail and people would just continue to use the AppTapp Installer...

Well the fact you cant write apps on anything but a mac they just lost a huge amount of potential devs out there... I for one being one of them... If its a multi platform product (which it is, you can use them in windows too) you should have a sdk that is multi platform also...

Well the fact you cant write apps on anything but a mac they just lost a huge amount of potential devs out there... I for one being one of them... If its a multi platform product (which it is, you can use them in windows too) you should have a sdk that is multi platform also...

I imagine they'll eventually release a Windows SDK, they'll have to considering how many iPhone owners are probably Windows users.

Boycott the phone..

Boycott Apple!

I'm seriously surprised here.... these people who Apple keep abusing lately should be the first to sound their disapproval from whats becoming a sickenly greedy trend from Apple.

I'm still surprised that all those apple related websites didn't openly revolt because Apple closed macrumors.

Since when all of them became such bad consumers?

If they don't allow the price to be set to $0, couldn't someone write a program with "plugins" that are actually other programs, so that only one program need be purchased (sort of like a wrapper class)? Hmm.. Seems like they would almost have to let devs charge $0.

I'm still surprised that all those apple related websites didn't openly revolt because Apple closed macrumors.

Apple didn't close MacRumors it is still working. They sued ThinkSecret and Nick dePlume willingly closed it, probably for a large amount of money. Essentially Apple bought the site and closed it.

:woot:

The Microsoft Exchange would be a great new feature.

Concerning the article, as long as they will not make the iPhone available in Belgium and/or Holland I will be jailbreaking. I still find it unacceptable that only a few countries get the iPhone the 'legal' way. But hey, who am I? I'm just one of the many customers.

Well the fact you cant write apps on anything but a mac they just lost a huge amount of potential devs out there... I for one being one of them... If its a multi platform product (which it is, you can use them in windows too) you should have a sdk that is multi platform also...

Considering that the iPhone (and iPod Touch) run versions of OS X, it makes sense for the development tools to run on OS X as well. How many Windows developers have experience with developing OS X software? Does Microsoft make development tools for Windows Mobile available to OS X or Linux based developers? Nope, didn't think so.

Considering that the iPhone (and iPod Touch) run versions of OS X, it makes sense for the development tools to run on OS X as well. How many Windows developers have experience with developing OS X software? Does Microsoft make development tools for Windows Mobile available to OS X or Linux based developers? Nope, didn't think so.

Microsoft also doesn't make devices that run on windows / mac that are programmable either... kinda makes it hard to say that about MS then

Microsoft also doesn't make devices that run on windows / mac that are programmable either... kinda makes it hard to say that about MS then

Windows Mobile runs the .NET framework.

Their dev tools are Windows only.

Edit: Windows CE too.

I'll likely still jailbreak mine instead of using Apples way. Regardless if an application is free, I don't see apps like Summerboard or Customize which allow you to directly modify key aspects of it, ever getting past Apple.

Some might, but the real good ones will likely be blackballed.

Windows Mobile runs the .NET framework.

Their dev tools are Windows only.

Edit: Windows CE too.

There are .NET development environment available for Linux and OSX too, just not from Microsoft. You only need Windows if you want to run one of the device emulation platforms to test your code.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Chrome has history of being the browser everyone uses because Internet Explorer sucks, not realizing that Edge changed that, but people got into the habit of using Chrome. I use Brave and I've never been happier with a browser. It does what it is meant to do and gets out of the way.
    • Wino Mail -> Microsoft Outlook (the new one). Just sayin.
    • Microsoft launches Godot Sample to streamline Xbox PC game development on the engine by Pulasthi Ariyasinghe Microsoft today announced a new endeavor that aims to make it simpler for Godot developers to get their products into the Xbox PC ecosystem. Dubbed the "XBOX Godot Sample," this is a new public reference for developers using the open-source engine. This is set to serve as an example of how Microsoft GDK, Xbox Services, and PlayFab can be integrated into their projects. The sample is available now on GitHub as a working example. This covers key features in gaming projects that developers may need to release their projects on Xbox PC, with everything from matchmaking and game sign-in to gamepad compatibility with Godot being covered. This release is being called the first step in giving Godot developers the tools to bring their games over to Xbox PC, with more changes to come based on feedback and issue reports. However, the company was clear that this is not related to bringing Godot projects to Xbox consoles. The engine's open development model stops it from accessing console SDKs due to the requirement of NDAs and legal contracts. Here's how it explained this Godot sample project's focus: This is a source-only sample, not a product. It's MIT-licensed at the wrapper layer; the GDK and PlayFab dependencies still require their own installs and license acceptance, consistent with our other XBOX samples. There is no set update cadence for support or maintenance. We’ll watch the repo, monitor issues, and iterate where it makes sense, but this isn't a commercial release. That said, we’re excited to hear your feedback and see any community PRs, as we evolve this together. This is the first step in bringing Godot for XBOX on PC. We plan to evolve it over time based on what the community tells us is most valuable. This sample is built specifically for XBOX on PC. It doesn’t include support for XBOX Series X|S or XBOX One. If you’re already building for XBOX Series X|S or XBOX One, please talk with your XBOX representative. If not, you can get started by signing up here. Game developers can find the XBOX Godot Sample by heading to GitHub over here. Documentation on how to get started with Godot for building an Xbox PC project can be seen here.
    • I don't understand the vision. Do people really want to buy a new computer from Dell with 6 browsers installed? We all keep asking for Microsoft to stop having so much junk on their OS, and adding a bunch of browsers seems to go against that. Ideally, we would just be asked what browser we want during OOBE but Google is just going to pay Dell a bunch of money to include Chrome. Additionally, would you want your phones to start including all the browsers too when you get them? The only thing I ever wanted was to be able to uninstall IE or edge and I believe you are now able to. I do agree that microsoft needs to chill with their "are you sure you don't want to try edge before you install chrome" ads when going to download chrome.
  • Recent Achievements

    • Collaborator
      Asgardi earned a badge
      Collaborator
    • Conversation Starter
      mobandz earned a badge
      Conversation Starter
    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      469
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      73
    5. 5
      Michael Scrip
      60
  • Tell a friend

    Love Neowin? Tell a friend!