Recommended Posts

I saw a guy who I reckon is unofficially Shockwave (one of the bots who doesn't speak).

Did you see him in the trailer? I dunno. I didn't see any resemblance of him. Usually, they will tell which Robot is in the movie, and if they didn't, there should at least be a toy out. Maybe he was in the prequel comic which I haven't read. Other wise, he's probably going to be merely a background Decepticon who will get destroyed. But then I haven't seen the movie, so as I said from what I know I haven't seen any hint of him. Maybe at the end? after the credits? lol.

he's probably going to be merely a background Decepticon who will get destroyed.

There's a background Decepticon who changes into a great big futuristic looking floor standing gun who is promptly blown to pieces.

Unless I was seeing things and it was a tank.

There's a background Decepticon who changes into a great big futuristic looking floor standing gun who is promptly blown to pieces.

Unless I was seeing things and it was a tank.

Yeah the background Decepticon is still unknown. If you saw a futuristic Tank that'd be Megs/Megatron

I just read the review on IGN uk, yet to watch the movie i kind of feel that the movie will be just the same as the first one, don't get me wrong i love the first one and i am very excited about this new one, but it feels like there is nothing new on it.

will have to wait and see.

hmmm I don't know critics usually say bad things about popcorn flicks. And that is a fact. Everything with more big explosions and awesomeness they seem to put down. However, Critics LOVE LONG ASS BORING CHARACTER DEVELOPMENT movies. Seems like the general public is going to watch TF2 and not care about the Critics. In other words, Critics = Fail for the modern public.

"Transformers 2" Fun Facts

Robots:

* 14 robots last time, 46 robots this time (ILM only)

* If you had all the gold ever mined in the history of man, you could build a little more than half of Devastator.

* Optimus Prime will be life size on IMAX screens in many forest fight shots.

* Devastator?s hand is traveling 390 miles per hour when he punches the pyramid.

* The pyramid destruction simulation was 8 times bigger than the old rigid simulation all-time record holder at ILM.

* All robot parts laid out end to end would stretch from one side of California to the other, about 180 miles.

* Devastator?s parts stacked tip to tip would be as tall as 58 empire state buildings.

* If all the texture maps on the show were printed on 1 square yard sheets, they would cover 13 football fields.

Disk space:

* TF1 took 20 Terabytes of disk space. Trans2 took 145 Terabytes. Seven times bigger!

* 145 terabytes would fill 35,000 DVDs. Stacked one on top of the other without storage cases, they would be 145 feet tall.

Rendering times:

* If you rendered the entire movie on a modern home PC, you would have had to start the renders 16,000 years ago (when cave paintings like the Hall of Bulls were being made) to finish for this year?s premiere!

* A single imax shot in the movie (df250) would have taken almost 3 years to render on a top of the line home PC running nonstop.

* IMAX frame render times: As high as 72 hours per frame!

IMAX:

* Optimus Prime will be life size on IMAX screens in many forest fight shots.

* Imax frames take about 6 times longer than anamorphic to render.

* IMAX frame render times: As high as 72 hours per frame!

ILM screen time:

* ILM Screen Time is about 51 minutes.

Devastator:

* Devastator is as tall as a 10 story building.

* Devastator has more than 10 times the number of individual parts found in an average car.

* Laid out end to end, Devastator?s parts would be almost 14 miles long.

Devastator totals:

* Number of geom pieces: 52632

* The total number of polygons: 11,716,127

* The total length of all pieces: 73090 feet

* The total length of all pieces: 13.84 miles

Source: I don't know the original source, I just copy/pasted from another:Dorum. :D

--------------------------------------------------------------------------------------------------------------------------------------

Bay Leaves Transfomers[/b]mers

Edited by Victor Rambo

rm25024134160v01.jpg

Robots

  • 14 robots last time, 46 robots this time (ILM only)
  • If you had all the gold ever mined in the history of man, you could build a little more than half of Devastator.
  • Optimus Prime will be life size on IMAX screens in many forest fight shots.
  • Devastator’s hand is traveling 390 miles per hour when he punches the pyramid.
  • The pyramid destruction simulation was 8 times bigger than the old rigid simulation all-time record holder at ILM.
  • All robot parts laid out end to end would stretch from one side of California to the other, about 180 miles
  • Devastator’s parts stacked tip to tip would be as tall as 58 empire state buildings.
  • If all the texture maps on the show were printed on 1 square yard sheets, they would cover 13 football fields.

Disk space

  • TF1 took 20 Terabytes of disk space. Trans2 took 145 Terabytes. Seven times bigger!
  • 145 terabytes would fill 35,000 DVDs. Stacked one on top of the other without storage cases, they would be 145 feet tall.

Rendering times

  • If you rendered the entire movie on a modern home PC, you would have had to start the renders 16,000 years ago (when cave paintings like the Hall of Bulls were being made) to finish for this year’s premiere!
  • A single imax shot in the movie (df250) would have taken almost 3 years to render on a top of the line home PC running nonstop.
  • IMAX frame render times: As high as 72 hours per frame!

Imax

  • Optimus Prime will be life size on IMAX screens in many forest fight shots.
  • Imax frames take about 6 times longer than anamorphic to render.
  • IMAX frame render times: As high as 72 hours per frame!

ILM screen time

ILM Screen Time is about 51 minutes.

Devastator

  • Devastator is as tall as a 10 story building.
  • Devastator has more than 10 times the number of individual parts found in an average car.
  • Laid out end to end, Devastator’s parts would be almost 14 miles long.

Devastator totals

  • Number of geom pieces: 52632
  • The total number of polygons: 11,716,127
  • The total length of all pieces: 73090 feet
  • The total length of all pieces: 13.84 miles

Trailer 1

Trailer 2

Trailer 3

Trailer 4

Trailer 5

Trailer 6

Trailer 7

Trailer 8

Trailer 9

Trailer 10

Trailer 11

source

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • HopToDesk 1.46.2.0 by Razvan Serea HopToDesk aims to improve the user experience by providing a free, easy-to-use, and secure remote desktop solution for all major device types including Windows PC, Mac, Linux, Android, Chrome Books, iOS, and even Raspberry Pi devices. HopToDesk empowers you to connect, control, and collaborate with ease. Whether you're providing IT support, managing remote teams, or accessing your own devices from anywhere, HopToDesk offers a reliable and secure solution. HopToDesk does not and cannot monitor user activity as the application uses end-to-end encryption for all traffic, and does not make a distinction between personal and business use (both are allowed). Additionally, HopToDesk includes many of the main features of common remote desktop solutions such as Unattended Access, File Transfer, Live Chat, Wake-On-LAN, 2FA, Direct IP access, a Recent Session and Favorite list, and is available in over 20 languages. HopToDesk can run in portable mode or installed on desktop operating systems. Installation is optional, and will install the HopToDesk service which runs in the background and listens for incoming connections, allowing the device to be accessible at all times. Why Choose HopToDesk? Completely Free: Enjoy full access for both personal and commercial use—no hidden fees or limitations. End-to-End Encryption: All communications, including screen sharing, file transfers, and chats, are protected with robust encryption. Open Source: Contribute to and benefit from a transparent and community-driven project. No Account Required: Connect instantly without the need for sign-ups or subscriptions. Core Features Remote Control & Screen Sharing: Effortlessly access and manage remote devices. File Transfer: Securely send and receive files with drag-and-drop simplicity. Live Chat: Communicate in real-time during sessions. Multi-Monitor Support: Navigate multiple screens with ease. Clipboard Synchronization: Copy and paste seamlessly across devices. Wake-on-LAN: Power on remote systems remotely. Session Recording: Document sessions for future reference. Two-Factor Authentication: Enhance security with an additional verification layer. Custom Branding: Personalize your remote sessions with custom avatars. Unattended Access: Connect to devices without requiring user intervention. Network Customization: Adjust settings like TURN relays and signaling servers to suit your environment. Centralized Device Management Utilize the HopToDesk Dashboard to: Monitor device status in real-time. Generate invite links for easy device integration. Customize network settings and synchronize changes effortlessly. Add a personal touch with custom avatars displayed during remote sessions. Download: HopToDesk 64-bit | HopToDesk 32-bit | ~9.0 MB (Freeware) Download: HopToDesk ARM64 | 21.4 MB Link: HopToDesk Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Or use Epic games and get full games for free. lol Steam and their demos. Thankfully there’s competition
    • Maybe I missed it, but does this say anywhere that the game save bug has been squashed? I haven't encountered it myself, but it would be nice to know I'm good to go. Anyway, amazingly well done game. Mostly more of the same. ...but when the same is best in class with improved graphics and features, then a win.
    • Well when your game flops, you should expect this. If I do bad at work, I would expect a layoff. Less than 1600 people played it on steam. https://steamdb.info/app/1934570/charts/
  • Recent Achievements

    • Reacting Well
      Almohandis earned a badge
      Reacting Well
    • First Post
      Cosminus earned a badge
      First Post
    • One Year In
      ThatGuyOnline earned a badge
      One Year In
    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
    • Week One Done
      rolfus earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      477
    2. 2
      +Edouard
      182
    3. 3
      PsYcHoKiLLa
      118
    4. 4
      Steven P.
      83
    5. 5
      neufuse
      73
  • Tell a friend

    Love Neowin? Tell a friend!