Games performance: Vista x64 SP1 vs XP x64 SP2


Recommended Posts

Performance improvements across the board?

I'd expect that much, driver support for Vista 64bit is much better than XP 64bit ... as someone running vista 64bit I am pretty sure you can't squeeze any more performance from the same PC, in other words I think I am getting as much as my hardware allows.

So nvidia drivers really ARE lousy!

Do you not know how to read a bar graph?

I have these installed and all I can say is they need to get the control panel working 100% with all the features I'm used to from XP. Do they have like 10 people in all working on these drivers? They really need to step it up.

I find that hard to believe, right this moment im installing XP on my desktop because after using Vista for 2 weeks it still takes double the time for the games to load.

As far as frames per second, i don't know, it might be me but all the games felt smoother in XP, also Vista has a horrible tendency to read the HDD a hell of a lot more when im inside games, keep in mind that i already disabled prefetch, indexing and search services...

I find that hard to believe, right this moment im installing XP on my desktop because after using Vista for 2 weeks it still takes double the time for the games to load.

As far as frames per second, i don't know, it might be me but all the games felt smoother in XP, also Vista has a horrible tendency to read the HDD a hell of a lot more when im inside games, keep in mind that i already disabled prefetch, indexing and search services...

You answered your own question. Of course it's going to be hammering the HDD more if you've disabled prefetching which is what puts data from the HD into memory in the first place...

yeah, in these stats vista 64 win ...

but it is well known that drivers support in vista 64 is a pain in the ***

because of signed drivers checking, and this can't be disabled.

Do you have any specifics or are you making blanket statements? Which hardware? Which drivers? And it can be disabled permanently too (not that you'd want to).

You answered your own question. Of course it's going to be hammering the HDD more if you've disabled prefetching which is what puts data from the HD into memory in the first place...

Well i disabled prefetch because i was trying to get Vista to stop reading the HDD so much, but nothing helped :(

I find that hard to believe, right this moment im installing XP on my desktop because after using Vista for 2 weeks it still takes double the time for the games to load.

As far as frames per second, i don't know, it might be me but all the games felt smoother in XP, also Vista has a horrible tendency to read the HDD a hell of a lot more when im inside games, keep in mind that i already disabled prefetch, indexing and search services...

You've got to be kidding me. With your specs in your sig, Vista would absolutely fly. Yes no crap Vista is going to load games slower then XP, but as time passes with newer better hardware, it will not be noticable. Maybe you should start by not disabling features you have no idea what they are for...My PC listed in my specs is lighting fast and I am always looking at my HDD activity light and is consistently off.

yeah, in these stats vista 64 win ...

but it is well known that drivers support in vista 64 is a pain in the ***

because of signed drivers checking, and this can't be disabled.

Crappy driver support compared to what? XP x86? Of course it is going to be worse. And it's not MS's fault, companys (one example: nVidia) need to get a move on and fully support 64-bit. And yeah where are you hitting issues with driver signing?

EDIT: And you know what, not that I think about Vista has pretty good built-in driver support. In my desktop for instance it had drivers for all my devices, albeit, I installed the newest from nVidia. And even the past three servers I've built, Server 2008 even had all the RAID drivers built-in.

Edited by lord_xenos

@chAos972

Do you have any specifics or are you making blanket statements? Which hardware? Which drivers? And it can be disabled permanently too (not that you'd want to).

Ok, I'm just reporting what people are complaining about : drivers support is more painful with vista 64.

The fact is that with vista (32 bits) I got a problem with the onboard sound device (soundmax) , which didn't worked properly with the default driver ... What I've done is hack the inf file from the driver of a more recent motherboard (Asus ...), install that driver, and then the sound was even better than before under XP :laugh: In short what I'm saying with this example, is that without bypassing the "driver signing" , I wouldn't have be able to enjoy proper sound. Now , "people" and geeky articles are saying that driver signing can't be bypassed with vista 64; and that's what worry me the most. I've never verified this, but I'll certainly give Vista x64 a try the next time I'll upgrade my comp.

@lord_xenos

Crappy driver support compared to what? XP x86? Of course it is going to be worse. And it's not MS's fault, companys (one example: nVidia) need to get a move on and fully support 64-bit. And yeah where are you hitting issues with driver signing?

Everyone's saying it's not Ms's fault ... I don't agree. There must be a reason if so many companies refuse or can't deliver proper

drivers for vista ... After all, it's up to MS to provide incentives for all these companies to develop such drivers, and to make this job as easier as possible. If not enough hardwares are properly supported by Vista, then Vista is nothing.

I'm running Windows Vista Ultimate x64 and I've noticed some performance gains in games like Call of Duty 4 and Crysis. However, I have lost performance in games like Team Fortress 2 and Half-Life 2. Anyway, I think driver support for 64-bit operating systems is becoming more mainstream. I bought my computer back in November-07 and I had no trouble finding all the 64-bit drivers I need.

@chAos972

Ok, I'm just reporting what people are complaining about : drivers support is more painful with vista 64.

The fact is that with vista (32 bits) I got a problem with the onboard sound device (soundmax) , which didn't worked properly with the default driver ... What I've done is hack the inf file from the driver of a more recent motherboard (Asus ...), install that driver, and then the sound was even better than before under XP :laugh: In short what I'm saying with this example, is that without bypassing the "driver signing" , I wouldn't have be able to enjoy proper sound. Now , "people" and geeky articles are saying that driver signing can't be bypassed with vista 64; and that's what worry me the most. I've never verified this, but I'll certainly give Vista x64 a try the next time I'll upgrade my comp.

@lord_xenos

Everyone's saying it's not Ms's fault ... I don't agree. There must be a reason if so many companies refuse or can't deliver proper

drivers for vista ... After all, it's up to MS to provide incentives for all these companies to develop such drivers, and to make this job as easier as possible. If not enough hardwares are properly supported by Vista, then Vista is nothing.

:laugh:

@chAos972

Ok, I'm just reporting what people are complaining about : drivers support is more painful with vista 64.

The fact is that with vista (32 bits) I got a problem with the onboard sound device (soundmax) , which didn't worked properly with the default driver ... What I've done is hack the inf file from the driver of a more recent motherboard (Asus ...), install that driver, and then the sound was even better than before under XP :laugh: In short what I'm saying with this example, is that without bypassing the "driver signing" , I wouldn't have be able to enjoy proper sound. Now , "people" and geeky articles are saying that driver signing can't be bypassed with vista 64; and that's what worry me the most. I've never verified this, but I'll certainly give Vista x64 a try the next time I'll upgrade my comp.

@lord_xenos

Everyone's saying it's not Ms's fault ... I don't agree. There must be a reason if so many companies refuse or can't deliver proper

drivers for vista ... After all, it's up to MS to provide incentives for all these companies to develop such drivers, and to make this job as easier as possible. If not enough hardwares are properly supported by Vista, then Vista is nothing.

You can disable vista's driver signing thing, but I'm not sure if you can do it on a permanent basis (you just hit F8 and have an option there). I thought that you could install unsigned drivers just fine on vista, and that only those that needed to run in kernel mode or something like that were the ones that needed the signing.

But I've never found myself in the situation of having to modify singed drivers myself in order to get a device properly working. Vista x64 runs fine on my computer, the memory usage is definitely not twice as much as the x86 version, 32-bit applications are perfectly compatible... (and I'm beginning to think that running a 32-bit app inside a 64-bit OS isn't any slower at all than when the processor is in legacy mode). I just dont know why people don't install x64.

@chAos972

Ok, I'm just reporting what people are complaining about : drivers support is more painful with vista 64.

The fact is that with vista (32 bits) I got a problem with the onboard sound device (soundmax) , which didn't worked properly with the default driver ... What I've done is hack the inf file from the driver of a more recent motherboard (Asus ...), install that driver, and then the sound was even better than before under XP :laugh: In short what I'm saying with this example, is that without bypassing the "driver signing" , I wouldn't have be able to enjoy proper sound. Now , "people" and geeky articles are saying that driver signing can't be bypassed with vista 64; and that's what worry me the most. I've never verified this, but I'll certainly give Vista x64 a try the next time I'll upgrade my comp.

@lord_xenos

Everyone's saying it's not Ms's fault ... I don't agree. There must be a reason if so many companies refuse or can't deliver proper

drivers for vista ... After all, it's up to MS to provide incentives for all these companies to develop such drivers, and to make this job as easier as possible. If not enough hardwares are properly supported by Vista, then Vista is nothing.

All of this, every bit is just crap that you've heard from other people. So when you install Windows Vista it's just suppose to automatically have all your drivers for your devices? No. It is not Microsoft's job to make drivers for hardware someone else made. And Microsoft does give "insentives" to people to create compatible drivers. But don't you think pleasing their customers would be enough insentive to create fully functional drivers? So it is not Microsoft's fault for every piece of hardware to not work in your PC. And you know, it's not even Microsoft's fault for "requiring" drivers to signed. Maybe developers should not just create drivers and applications willy nilly - running with administrative rights and whatnot. Don't try and make blame Micorsoft, I'm not saying they deserve blame for some things, but not this.

@lord_xenos

So when you install Windows Vista it's just suppose to automatically have all your drivers for your devices?

At least I except most important devices to be "fairly" supported. It's quite boring that the only driver that Microsoft

provide for my soundmax onboard sound device, leads to dysfunctions. And that Asus refuse to provide an official driver for my motherboard.

(the driver exists , but only for people that buy a new shiny motherboard).

But don't you think pleasing their customers would be enough insentive to create fully functional drivers?

It seems not. Many companies are only interested only by your $ :

if there's incompatibilities with Vista , that's an opportunity for them to sell new hardware.

Off course they are short sighted, and it's a matter of time before customers boycott them.

I'm especially thinking of the recent scandal for creative & a certain "daniel K" (see this link or just google for more ...)

it's not even Microsoft's fault for "requiring" drivers to signed.

Well , that's new .... I've read that companies must even pay a fee to get their driver signed by Microsoft ....

Also due to "DRM limitations" , it's harder to developp "universal drivers" i.e a single driver that works for many similar

hardware ... See the article "A Cost Analysis of Windows Vista Content Protection". Now , you might say that's just FUD, but if it's true they really deserved to be blamed for the driver support, at least.

At least I except most important devices to be "fairly" supported. It's quite boring that the only driver that Microsoft

provide for my soundmax onboard sound device, leads to dysfunctions. And that Asus refuse to provide an official driver for my motherboard.

(the driver exists , but only for people that buy a new shiny motherboard).

Yeah don't you think that fault is on ASUS? I have an ASUS board and I know exactly what your talking about, however, that is not Microsoft's fault that would be ASUS.

It seems not. Many companies are only interested only by your $ :

if there's incompatibilities with Vista , that's an opportunity for them to sell new hardware.

Off course they are short sighted, and it's a matter of time before customers boycott them.

I'm especially thinking of the recent scandal for creative & a certain "daniel K" (see this link or just google for more ...)

Ok, so you seem to be seeing things my way now. Yeah ASUS wants your money as it seems. THEY are making it difficult for you to obtain a working driver, which I'd like to point also, obviously a compatible driver does exist, its just that ASUS supplies it to buyers of new motherboards.

Well , that's new .... I've read that companies must even pay a fee to get their driver signed by Microsoft ....

Also due to "DRM limitations" , it's harder to developp "universal drivers" i.e a single driver that works for many similar

hardware ... See the article "A Cost Analysis of Windows Vista Content Protection". Now , you might say that's just FUD, but if it's true they really deserved to be blamed for the driver support, at least.

Not a suprise that Microsoft would like to make money by charging for drivers to be signed. It doesn't change the fact that a signed driver is supported by Microsoft and deemed compatible with their OS and may someday become part of the wonderful world of Microsoft Update.

Edited by lord_xenos

So, in other words, unless you've got a CrossFire setup...XP drivers seem to keep pace (if not outpace, most of the time) with Vista performance. The Catalyst drivers shine with CrossFire & Vista, however, giving around 5-10 frames more per second.

yeah, in these stats vista 64 win ...

but it is well known that drivers support in vista 64 is a pain in the ***

because of signed drivers checking, and this can't be disabled.

No, I've never had any issues with not being to install drivers.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Liene PixCut S1 Starter Kit gets a whopping 31% discount on Prime Day by Steven Parker Liene reached out to us to share another Prime Day exclusive deal that starts today on Amazon. It gives buyers a massive 31% off on the cost of this color sticker printer and cutting machine. It's basically an all-in-one sticker maker for DIY crafts, custom labels and gifts. It utilizes thermal dye-sublimation at 300 dpi, and offers precise "AI" auto-cutting. Here are some more of its highlights: All-in-One Convenience - Print and Cut in One Step. Say goodbye to the hassle of using separate machines. The PixCut S1 seamlessly integrates high-resolution photo printing and precise die cutting into one streamlined device. With just a few clicks on the user-friendly app, you can edit, print, and cut directly from your smartphone via Bluetooth. Create stickers in just 2 minutes! This all-in-one solution saves you time and effort, making your creative projects more enjoyable and efficient. AI Image Extraction & Precision Cutting - Unleash your creativity with the AI image extraction feature that automatically recognizes and extracts subjects from your photos. Then watch as the high-precision cutting system, guided by the same AI technology, perfectly follows every edge with pinpoint accuracy. This seamless AI-to-cut workflow ensures flawless results every time. Turn any moment into custom stickers with professional edges in minutes - just masterpieces made simple. High-Resolution Prints - Vivid and True-to-Life Colors. Utilizing thermal dye-sublimation technology, the PixCut S1 delivers stunning 300 dpi high-resolution prints with 16.7 million colors. Whether you're printing photos, stickers, or labels, you can expect vibrant, true-to-life color effects that make your creations stand out. Every detail is captured with precision, providing professional-quality results every time. AI Lab - Bring Your Imagination to Life. Upload a photo, pick a style from the Liene Photo App, and watch AI bring your vision to life instantly. Turn selfies into an anime character, a fantasy hero, or a festive holiday illustration — all with stunning realism. One style, endless versions of you. Print your AI art as custom stickers, unique gifts, or social media posts — perfect for avatars and DIY projects. No design experience required. Your creativity is just one click away from magic. Durable Stickers - Create Long-Lasting Creations .Thanks to the four-layer thermal dye-sublimation technology, the photopaper is automatically laminated during printing. Stickers produced by PixCut S1 are durable, waterproof and scratch-resistant, ensuring they remain vibrant and intactover time. Perfect for creating custom stickers, labels, and more that last. No Subscription. Just Pure Creativity. With the Liene app, available on mobile, tablet, and desktop. Unlock 40,000+ free images, fonts & elements (and growing), plus 2000+ ready-to-use templates for phone skins, lens stickers, ID cards, labels, name tags, journaling, and more. No paywalls, no hidden fees, just pure creativity. Turn any idea into a custom creation in minutes. Your imagination has no limits, neither should your software. This deal is for the Starter Kit, so what do you get? What's in the box PixCut S1 Photo Sticker Printer and Cutter x 1 Photo Sticker Cutter Ink Cartridge x 1 (36 sheets) Photo Paper 4"x6" (18 sheets) Sticker Paper 4"x7" (White) x 18 sheets Blade x 1 (Pre-installed) So in short everything you need to get printing and cutting. The Liene PixCut S1 has a 4.3 star rating after more than 1,000 reviews from customers, but we can't promise the landing page always sold this particular model, so do check out the reviews before purchasing. In any case Prime members are covered with a 30 day return or replacement should things not work out so great. Liene Pixcut S1 for $205.99 (was $299.99) 31% off Use code 15PIXCUT6 during checkout Although this is a Prime Day discount, the above code will stay live until June 30. Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • https://www.tenforums.com/tuto...b-results-windows-10-a.html Check the comment dates. Some of them are as old as 2016.
    • I wonder how many are laid off for cost savings, and this being blamed on AI to make it sound less scary and bad, for a more positive "modern, with the times" spin for investors? Because Oracle is down 14% the past year. We're looking at a company struggling here. If AI would actually be working out so well for them that they can do massive layoffs, surely this would've been reflected the past year in their stock value?
    • AI is the beginning, wait until real robots replace more jobs, specifically jobs that require physical work.
    • AI is indeed eliminating jobs, and Oracle just proved it by Hamid Ganji There’s no question that AI has become the hottest trend in workplaces, and every company is trying to adopt AI-driven solutions across its operations. While some industry leaders repeatedly say AI won’t lead to massive layoffs, recent data suggest that AI is actually one of the main reasons some companies are reducing their workforce. According to Oracle’s annual regulatory filing, the company has laid off about 21,000 employees, or 13% of its workforce, amid increasing AI adoption. “The adoption and deployment of AI technologies across our operations have resulted, and may continue to result, in reductions to our workforce,” Oracle said in the filing. The software giant now has approximately 141,000 full-time employees, a notable decrease from 162,000 during the same period last year. Restructuring expenses, including severance payments, cost Oracle $1.84 billion in fiscal 2026. Additionally, around 49,000 Oracle employees were based in the U.S., while approximately 92,000 were employed internationally. Like many other companies, Oracle has fully embraced AI and concentrated much of its efforts on the technology. The company is also a key participant in the United States’ $500 billion Stargate Project, which aims to build multiple AI data centers across the country. When it comes to AI adoption and its impact on the workforce, opinions remain divided. NVIDIA CEO Jensen Huang, whose company has been one of the biggest beneficiaries of the AI boom, recently said in an interview that attributing job cuts to AI is a “lazy” narrative. “The narrative that connects AI to job loss, for many of the CEOs that are doing it – it is just too lazy. AI has just arrived, how is it possible they're already losing jobs?” Huang said. However, statistics and recent reports tell a different story. According to Layoffs.fyi, 196 tech companies have laid off about 119,800 employees so far this year. Reducing staff and replacing roles with AI agents could become one of the most significant trends in the job market in the years ahead.
  • Recent Achievements

    • One Month Later
      timbobit earned a badge
      One Month Later
    • One Month Later
      nates earned a badge
      One Month Later
    • Week One Done
      Almohandis earned a badge
      Week One Done
    • Rookie
      dorf went up a rank
      Rookie
    • First Post
      mike_rumble earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      464
    2. 2
      +Edouard
      177
    3. 3
      PsYcHoKiLLa
      97
    4. 4
      Michael Scrip
      89
    5. 5
      neufuse
      70
  • Tell a friend

    Love Neowin? Tell a friend!