GTAIV: PS3 version runs at 630p while 360 version at 720p


Recommended Posts

indeed, you gotta be pretty shallow to not buy a game for qualities other than its graphics, however this appears to be some guy who reckons its running at X res

I'm pretty sure we tried mentioning this when people tried to mutiny Bungie over it, but nobody listened then...

-Spenser

here is what its running at

PS3: 630p with 2xAA at FP16 Lighting

X360: 720p with 2xAA with FP10 Lighting

PS3 has a more softer image because it is being upscaled to 720p While you see more jaggies on the 360 version because it is being rendered natively at 720p.

I've also heard that the 360 version suffers from very minor framerate problems every now and then, so I guess that is why. I would rather the game run at ever so slightly less than HD quality, if need be, in order for the game to run at a silky-smooth framerate. Halo 3 was a beautiful game (obviously not the *greatest* graphically, but it was nonetheless pretty), and so is GTAIV, regardless of resolution.

I'm still getting the 360 version simply because I don't have a PS3.

I don't have a problem with it, but I've always felt it's lame that they can still stick "720p" "1080p" on the back of the box. Halo 3 did that. Upscaling does not equal HD at all.

Well if you want to get technical (and Bungie has mentioned this on their story about it), they render two buffers both at 640p, so you get 1280 rendered pixels and so they can easily put 720p on the back and not be twisting the truth.

(Info on that is here: http://nikon.bungie.org/bwu/index.html?item=147)

-Spenser

Seriously, who cares what they did to get it to look how it looks as long as it looks nice.

I mean, yeah its pretty cool to know the technical details, but if you think that this info makes one version superior/inferior that the other then ....

You can tell from the pixel. I know from my experience after having seen lots of pixels in my time.... Seriously though, I'm getting the 360 version and I don't care what resolution either is at... It's all about the gameplay for me

I've also heard that the 360 version suffers from very minor framerate problems every now and then, so I guess that is why. I would rather the game run at ever so slightly less than HD quality, if need be, in order for the game to run at a silky-smooth framerate. Halo 3 was a beautiful game (obviously not the *greatest* graphically, but it was nonetheless pretty), and so is GTAIV, regardless of resolution.

I'm still getting the 360 version simply because I don't have a PS3.

I've heard the opposite, I've heard that the 360 keeps it's framerate much better than the PS3 version does.

Source: http://kotaku.com/384422/which-version-of-...nd-360-versions

The Grand Theft Auto series has never been synonymous with a rock solid frame rate, something it generally seems to get a pass for. While GTA IV is smoother in general than it's predecessors, it can expectedly suffer during chaos. The Xbox 360 version seemed capable of achieving a smoother frame rate, peaking higher in certain circumstances, such as in confined spaces or during light traffic, but both versions seemed to regularly run at a similar clip.

So it's a tradeoff, smoother frames or smoother frame rate.

If the above theory of the PS3 being upscaled to 720p makes it look smoother, then surely anyone playing at 1080p wont notice any jaggies?

All the review quotes on each version on the technical side of things can be read here - http://www.neogaf.com/forum/showthread.php?t=286527

PS3:

wmplayer200804272348001sz1.png

360

243oopw.jpg

How do people tell what resolutions the games actually run at? :/ Some sort of software/hardware? Surely they don't zoom in and "count the pixels" ? :blink:

90 pixels... big deal, didnt notice it with halo, doubt i will notice it with GTA.

How do people tell what resolutions the games actually run at? :/ Some sort of software/hardware? Surely they don't zoom in and "count the pixels" ? :blink:

Yep, think thats exactly how its done... lol, sad really

How do people tell what resolutions the games actually run at? :/ Some sort of software/hardware? Surely they don't zoom in and "count the pixels" ? :blink:

That guy over at 3dGaming forum says that he is a developer and can figure out all that data including quantity and type of AA, HDR, etc just by looking at good picture of each version of the game running..., yes.... who would trust this guy right??? well, he appears to have quite the credibility over at those forums and after all he was the one that calculated the pixels on Halo 3...

90 pixels... big deal, didnt notice it with halo, doubt i will notice it with GTA.

Yep, think thats exactly how its done... lol, sad really

No, that's not how it's done. You would be lucky to come out with such an even number as 630 by counting by hand. It probably has something to do with using a capture card to feed an image into your computer straight from the game and having a program count the pixels for you.

Actually I take that back. Halo 3 was found out first using this method (which is far easier than counting 640 pixels):

Halo3nativereso.jpg

Easy math there (I guess what you're looking at is part of the sniper rifle).

-Spenser

No, that's not how it's done. You would be lucky to come out with such an even number as 630 by counting by hand. It probably has something to do with using a capture card to feed an image into your computer straight from the game and having a program count the pixels for you.

-Spenser

What? If the ps3/360 was outputting those pixels you wouldn't even need a program to "count" since the resolution information would already be in the "stream".

Anyway, the ps3 and the 360 will output 720, 1080, etc IN SPITE of the resolution the game is actually being rendered at. If there is an option to make the ps3 output at non-standard resolutions so as to "count" the pixels, let me know!

The games are just upscaled, when the rendering resolution is lower than 720. Knowing how the "upscaling" algorithms work should be enough to detect the actual rendering resolution if it's too obvious. Edit: Just seen that picture with the steps. Proves me point, as those steps are the result of a rather 'simple' upscaling technique.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Windows 11 KB5094126 BSODing, freezing, forcing BitLocker lockout, breaks OneDrive, and more by Sayan Sen Microsoft released Windows 11 KB5094126 and KB5093998 last week as the latest Patch Tuesday updates. Following that the company also published the accompanying dynamic updates under KB5094149, KB5095971, and KB5094156. While Microsoft has so far not acknowledged any major problems with the release, some users online are running into problems. These range from OneDrive and Dropbox access issues, BitLocker recovery lockouts, to blue screens and BSODs. The most common one seems to be happening with HP systems wherein affected users say they hit 0xc0430001 BSOD (blue screen of death) error code after the KB5094126 update. We wonder if this could be related to the recent bug we covered on HP devices wherein the ongoing Secure Boot certificate updates are leading to similar issues. While we are not certain, users affected by this issue likely need to ensure that the boot.stl file is included on the installation media (such as a USB installer or ISO), if the above-mentioned dynamic updates are deployed. If this file is missing, computers may fail to boot from the installation media and could display the error 0xc0430001. This STL file is used by Secure Boot to verify that the boot files are trusted, so it must match the same Windows version and system architecture. To ensure the file is included, Microsoft recommends using the Update WinPE script, which automatically updates the image and handles the required files. Alternatively, you can manually copy the boot.stl file from the Windows\Boot\EFI folder on a Windows device and place it in the matching folder on your installation media before deploying the updated image. Aside from blue screening some users also note their systems have been freezing following the update. In the case of the OneDrive and Dropbox access issues, a user figured out that there could be a conflict with UAC. He explained: "Okay, so I did some digging, and in our environment KB5094126 breaks OneDrive and Dropbox in Explorer. I went through all our GPOs and found out that the combination of disabling UAC and having my user being a local admin breaks OneDrive in Explorer. ... If I enable UAC again, then it works, even with KB5094126 still installed." Hopefully, Microsoft will look into these issues. Source: Microsoft forum (link1, link2, link3, link4), Reddit (link1, link2, link3)
    • It is when it's a desktop in my house though for a PC that's lightly used and not really important when it is. If it was a laptop, it would be a different story. The real solution is varied and begins starting at post #22 in that thread.
    • Win11Debloat 2026.06.14 by Razvan Serea Win11Debloat is a lightweight, easy to use PowerShell script that allows you to quickly declutter and customize your Windows experience. It can remove pre-installed bloatware apps, disable telemetry, remove intrusive interface elements and much more. The script also includes many features that system administrators and power users will enjoy. Such as a powerful command-line interface, support for Windows Audit mode and the option to make changes to other Windows users. All changes made by Win11Debloat can be easily reversed, and most removed apps can be restored via the Microsoft Store. A full guide on how to undo the changes is available here. Win11Debloat features: Below is an overview of the key features and functionality offered by Win11Debloat. Please refer to the wiki for more information about the default settings preset. Remove a wide variety of preinstalled apps. Click here for more info. Disable telemetry, diagnostic data, activity history, app-launch tracking & targeted ads. Disable tips, tricks, suggestions & ads across Windows. Disable Windows location services & app location access. Disable Find My Device location tracking. Disable 'Windows Spotlight' and tips & tricks on the lock screen. Disable 'Windows Spotlight' desktop background option. Disable ads, suggestions and the MSN news feed in Microsoft Edge. Hide Microsoft 365 ads on the Settings 'Home' page, or hide the 'Home' page entirely. Disable & remove Microsoft Copilot. Disable Windows Recall. Disable Click to Do, AI text & image analysis tool. Prevent AI service (WSAIFabricSvc) from starting automatically. Disable AI Features in Edge. Disable AI Features in Paint. Disable AI Features in Notepad. Disable the Drag Tray for sharing & moving files. Restore the old Windows 10 style context menu. Turn off Enhance Pointer Precision, also known as mouse acceleration. Disable the Sticky Keys keyboard shortcut. Disable Storage Sense automatic disk cleanup. Disable fast start-up to ensure a full shutdown. ...and more. Once you’ve downloaded the Win11Debloat file (Get.ps1), just follow these quick steps: Locate the Get.ps1 script file. Right-click the file and select Run with PowerShell from the context menu. If prompted by User Account Control (UAC), select Yes to grant the script the necessary administrative permissions. Win11Debloat 2026.06.14 changes: This is a minor release that hopefully addresses the false positives in Windows Defender and Bitdefender that prevented users from downloading and/or running Win11Debloat. Refactor Get-RegFileOperations.ps1 to address false positives by @Raphire in #626 Add logging around WinGet app retrieval and increase timeout to 20s by @Raphire Download: Win11Debloat 2026.06.14 | Open Source View: Win11Debloat Home Page | Screenshots 1| 2 Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Still using Microsoft Money 2005 in 2026 here!
  • Recent Achievements

    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
    • Week One Done
      rolfus earned a badge
      Week One Done
    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
    • Conversation Starter
      flexorcist earned a badge
      Conversation Starter
    • One Month Later
      AndreaB earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      508
    2. 2
      +Edouard
      198
    3. 3
      PsYcHoKiLLa
      139
    4. 4
      ATLien_0
      90
    5. 5
      Steven P.
      82
  • Tell a friend

    Love Neowin? Tell a friend!