GTA IV: Not very impressed.


Recommended Posts

snip

I'm not fond of the whole social aspect either, taking people out and having them call at the most annoying times - Pretty funny feature for like an hour, then it kills everything.

snip

I found that saying yes, when they call you on the phone and ask if you wanna play, and THEN calling them to cancel wont make them go all (N) on you :p

Great way to postpone

You know, when I saw this thread title from the Home Page, Iactually got pretty excited. Let me explain.

I too am not overly impressed with GTA IV on a whole.

Call me crazy, but to me, all GTA IV truly is is the natural progression of the series itself, meaning based on the prior titles, it is really nothing that different than I would expect the GTA to be or what it actually should be for that matter.

Then I read your reasons for not being impressed, and here is what I have to say to them (basically why I completely disagree)

As others have said, with the darkness issue, first off change the IN GAME settings. I had to crank the brightness to the fullest to see at night. Changing those settings only affect the game itself when it is in, not your entire TV settings. Pretty much everyone I know had to change those settings, so was it an oversight on their behalf? It looks that way, but it is not a deal breaker, not even close.

Not great graphics? Pop In? For a game of this scale, both are not only 100% acceptable, but honestly they are truly expected. Thinking they were capable of something more is just unrealistic. The highest end PC could not pull it off at an acceptable frame rate if the graphics were the best out there, so thinking a console could is just unrealistic. What they have pulled off is remarkable actually, and while not the best looking game, it looks absolutely amazing looking for the type of game it is. The graphics are better than I personally thought they would be.

So I too happen to think the game is incredibly over hyped, but for none of the reasons you did.

And even though I feel this way, I still absolutely appreciate the level of detail involved in making a game like this, and really do not think many developers besides R* could pull off what they pull off. I give them every bit of respect in the world.

However I just do not think this game is the end all be all game it is being made out to be by some. I would say it is a great game, I definitely would, but not sure if it is even in my Top 15 games of all times (Personally Vice City ranks higher for me due to relevance of the time it was released). I also still think the series suffers from the same things it always has... tedious and repetitive missions, some questionable choices with pacing, and an overall ability to make me care enough after such a long SP campaign to actually make me want to complete the game (although I am really, really going to try this time around). I also still am not a fan of the shooting mechanics even with the much, much needed improvements to them, but as many know I am a huge FPS player above all else, so pretty much every 3rd person perspective games leave something for me to be desired in the shooting department, but GTA has always, and still does, feel not so great to me. Obviously the inclusion of MP is MASSIVE, but from my little experience playing it, while it seems fun, it is IMO pretty mindless fun, and my choice of MP differs from what it has to offer. I will still play the MP, and have a damn good time doing so, but I already want to throw COD4 in to play my kind of MP game. That obviously all just boils down to personal preference.

Again, I do not want it to be mistaken, I am a fan of this game, however I am not saying it is one of the best games ever. I just cannot do it. And I hope I made a decent argument as to why I feel this way. With all of that said, I cannot wait to get back into the SP campaign right now, but that is how it has always been with the GTA games for myself. Then I just lose interest, and with a few titles that I am interested in coming out pretty soon, including Battlefield Bad Company, it is fairly safe to say history will repeat itself.

I have to agree with the OP on the graphics, I think they look average at best. The AA looks bad and it is SO BLURRY! (and yes I'm on a Samsung 1080p HDTV). Everyone is so far down Rockstar's pants right now no one can find a fault with the game, but almost all your comments I have to agree with. My eyes KILL when I play GTA IV. I have a hard time playing for more than an hour. The cover system is pretty bad, and the combat still needs work.

Also, the handling of the cars is one word: AWFUL.

Edited by Matrix XII

@Ruiz

I think Gametrailers comparison shows exactly the amount of loss in detail on PS3 version. That's why I had to pick it up on my PS3 as well just to see if it's BS or not, but it really is indeed pretty blurry not to mention that you actually see more things in the background with the Xbox 360 too (look at the choper in the sky and the city in the background).

Here are the screenshots from Gametrailers HD comparison video at 720p (you can see the full video on Gametrailers):

gta4comp1.png

gta4comp2.png

gta4comp3.png

gta4comp4.png

@Ruiz

I think Gametrailers comparison shows exactly the amount of loss in detail on PS3 version. That's why I had to pick it up on my PS3 as well just to see if it's BS or not, but it really is indeed pretty blurry not to mention that you actually see more things in the background with the Xbox 360 too (look at the choper in the sky and the city in the background).

Here are the screenshots from Gametrailers HD comparison video at 720p (you can see the full video on Gametrailers):

snip

Need to see more chopper screenshots - to me, that just looks like a case of popup :/

That last screenshot actually looks better on the PS3 version - its just too sharp on the X360 version which makes it look crap somehow :s

I got the X360 version btw..

Not great graphics? Pop In? For a game of this scale, both are not only 100% acceptable, but honestly they are truly expected. Thinking they were capable of something more is just unrealistic. The highest end PC could not pull it off at an acceptable frame rate if the graphics were the best out there, so thinking a console could is just unrealistic. What they have pulled off is remarkable actually, and while not the best looking game, it looks absolutely amazing looking for the type of game it is. The graphics are better than I personally thought they would be.

I agree with your points for the most part, but I have had some series issues with pop-in and frame rate, it's seems to get worse each time I play. I really hope there's some way to patch this. But yea, for someone to be disappointed with the graphics... It's obvious that those people had very unrealistic expectations, not of R* but of the power of the consoles.

Also, the handling of the cars is one word: AWFUL.

Not at all. Handling of the cars is near perfect IMO(at least with a 360 controller). If you play for more than 30 minutes you should get used to it. They're certainly less forgiving than previous GTA's, as in you can't just press brake and turn. But IMO that added depth to the driving makes it all the more fun.

Does anyone know why the PS3 version is natively rendered at 630p instead of 720p? Whereas the X360 version is native at 720p?

I would think it's pretty obvious. The PS3 simply couldn't handle it while keeping a steadier framerate. Now whether that's the fault of Rockstar or the PS3's hardware, we probably will never know, but it's definitely the reason.

ok after reading all of you guys i wanted to tell you my precious and exact and accurate thoughts about this game..

This game is NO WHERE near 10 as gamespot gave. It is fun yeah, huge yeah, but san andres and vice city were both fun and huge so they did not take a huge step in GTA4...

As i mentioned earlier in another post the graphics are like having a geforce 6600 GT with some sucky beta drivers. The graphics are so outdated that even echochrome has better graphics than GTA4. At times the colors also look worse than a 1980s flinstones cartoon.

but the game is good. Although i dont like the controls much especially in car controls, still its ok.

The conversations and variety is cool.

It is definitely a game to buy but the multiplayer is boring at its best.

So although i had given this game a 9 before.. now i will give it a 8... Anyone out there who says GTA4 is the best game ever, you guys are hypnotized by the long wait of the GTA4 game and after spending 60 bucks or so you do not want to hammer the game..

it is a GOOOOOD game but NO WAY CLOSE THE the best game ever.

i enjoyed vice city more...

anyway.

adriana lima for the president...

You're not the only one that isn't impressed by GTAIV. To me, it's same old same old. The graphics are sub-par, framerate drops still occur (and I'm talking major drops), and the game is too repetitive.

Only gets a 6/10 from me.

I would think it's pretty obvious. The PS3 simply couldn't handle it while keeping a steadier framerate. Now whether that's the fault of Rockstar or the PS3's hardware, we probably will never know, but it's definitely the reason.

Surely its just poor/lazy programming on the developers front. There are plenty of games out for the PS3 with MUCH better graphics and gameplay, some of these are native at 1080p and only use a small percentage of the PS3's core power.

I would think it's pretty obvious. The PS3 simply couldn't handle it while keeping a steadier framerate. Now whether that's the fault of Rockstar or the PS3's hardware, we probably will never know, but it's definitely the reason.

Its not obvious at all. Plenty of other games look and run fantastic. Its lazy coding. Its quite clear that the 360 was the lead platform.

Surely its just poor/lazy programming on the developers front. There are plenty of games out for the PS3 with MUCH better graphics and gameplay, some of these are native at 1080p and only use a small percentage of the PS3's core power.

Perhaps - but none of them are the scale of GTA

Did anyone really expect GTA to run at Crysis graphics?

Get real :rofl:

Surely its just poor/lazy programming on the developers front. There are plenty of games out for the PS3 with MUCH better graphics and gameplay, some of these are native at 1080p and only use a small percentage of the PS3's core power.

Few games exist on the scale that GTA IV does, there is a huge ton of detail, there is a lot going on all the time and it does all of this with pretty minimal loading time.

For me GTA has its flaws - the graphics aren't perfect, the controls can be a bit fiddly and I spend of as much time controlling the camera as I do controlling the character (though I do this to make it seem more like a movie than a game), but these points aren't enough to change the 10/10 rating I'd give it.

It's the first GTA on either console - it' not gonna be perfect first time round. I think they leave room for improvement on purpose, otherwise they'd have nothing to make better.

What I don't get is that for the first week everyone was saying how GTA4 looked better on the PS3, now it seems to be switching.

It's the first GTA on either console - it' not gonna be perfect first time round. I think they leave room for improvement on purpose, otherwise they'd have nothing to make better.

What I don't get is that for the first week everyone was saying how GTA4 looked better on the PS3, now it seems to be switching.

Hmm, no developer should leave room for improvement on purpose, thats just being lazy. They should develop each game with 110% commitment to make the best game they can, both with gameplay and graphics etc. That way, when it comes to a sequel, they would strive even further to produce a better game again.

If I left room for improvement on purpose in my job I would get the sack.

Edited by kraized
It's the first GTA on either console - it' not gonna be perfect first time round. I think they leave room for improvement on purpose, otherwise they'd have nothing to make better.

What I don't get is that for the first week everyone was saying how GTA4 looked better on the PS3, now it seems to be switching.

Not for me. I still think the PS3 version looks, and performs better.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Now comes with a money back guarantee instead of a replacement! Hah
    • Rufus 4.15.2391 Beta by Razvan Serea Rufus is a small utility that helps format and create bootable USB flash drives, such as USB keys/pendrives, memory sticks, etc. Despite its small size, Rufus provides everything you need! Oh, and Rufus is fast. For instance it's about twice as fast as UNetbootin, Universal USB Installer or Windows 7 USB download tool, on the creation of a Windows 7 USB installation drive from an ISO (with honorable mention to WiNToBootic for managing to keep up). It is also marginally faster on the creation of Linux bootable USBs from ISOs. A non-exhaustive list of Rufus supported ISOs is available here. It can be especially useful for cases where: you need to create USB installation media from bootable ISOs (Windows, Linux, UEFI, etc.) you need to work on a system that doesn't have an OS installed you need to flash a BIOS or other firmware from DOS you want to run a low-level utility Rufus 4.15.2391 Beta changelog: Improve the guards for using the "silent" option Improve the ability to cancel during write retries Fix unrestricted XML entity expansion and integer overflow in ezxml parser (courtesy of @esadowski4) [GHSA-55r2-34wg-8mv9] Fix "silent" Windows installation failing at 75% in most cases [#2960] Fix a crash during boot when using UEFI:NTFS on Snapdragon X based ARM64 platforms [#2934] Fix the first WUE option always being checked by default [#2965] Fix an infinite loop when using Windows ISOs that contain multiple WIMs Fix "Enable runtime UEFI media validation" checkbox not always being properly enabled Other WUE improvements/fixes for OneDrive removal and username validation (with thanks to @christian8641) [#2984, #2991] Download: Rufus 4.15 Beta | 1.9 MB (Open Source) Links: Rufus Home Page | Project Page @GitHub | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Media Player Classic - Home Cinema 2.7.3 by Razvan Serea Media Player Classic - Home Cinema (MPC-HC) is a free and open-source video and audio player for Windows. MPC-HC is based on the original Guliverkli project (which is no longer maintained) and contains many additional features and bug fixes. As the continuation of the original Media Player Classic, MPC-HC isn’t flashy but it works with nearly any media format. MPC-HC uses DXVA technology to pass decoding operations to your modern video card, enhancing your viewing experience. And MPC-HC supports both physical and software DVDs with menus, chapter navigation, and subtitles. Overview of features A lot of people seem to be unaware of some of the awesome features that have been added to MPC-HC in the past years. Here is a list of useful options and features that everyone should know about: Dark interface Menu > View > Dark Theme When using dark theme it is also possible to change the height of the seekbar and size of the toolbar buttons. Options > Advanced Video preview on the seekbar Options > Tweaks > Show preview on seek bar Adjust playback speed Menu > Play > Playback rate The buttons in the player that control playback rate take a 2x step by default. This can be customized to smaller values (like 10%): Options > Playback > Speed step Adjusting playback speed works best with the internal audio renderer. This also has automatic pitch correction. Options > Playback > Output > Audio Renderer MPC-HC can remember playback position, so you can resume from that point later Options > Player > History You can quickly seek through a video with Ctrl + Mouse Scrollwheel. You can jump to next/previous file in a folder by pressing PageUp/PageDown. You can perform automatic actions at end of file. For example to go to next file or close player. Options > Playback > After Playback (permanent setting) Menu > Play > After Playback (for current file only) A-B repeat - You can loop a segment of a video. Press [ and ] to set start and stop markers. You can rotate/flip/mirror/stretch/zoom the video Menu > View > Pan&Scan This is also easily done with hotkeys (see below). There are lots of keyboard hotkeys and mouse actions to control the player. They can be customized as well. Options > Player > Keys Tip: there is a search box above the table. You can stream videos directly from Youtube and many other video websites You can stream videos directly from Youtube and many other video websites Put yt-dlp.exe or youtube-dl.exe in the MPC-HC installation folder. Then you can open website URLs in the player: Menu > File > Open File/URL You can even download those videos: Menu > File > Save a copy Tip: to be able to download in best quality with yt-dlp/youtube-dl, it is recommended to also put ffmpeg.exe in the MPC-HC folder. Several YDL configuration options are found here: Options > Advanced This includes an option to specify the location of the .exe in case you don't want to put it in MPC-HC folder. Play HDR video This requires using madVR or MPC Video Renderer. After installation these renderers can be selected here: Options > Playback > Output Ability to search for and download subtitles, either automatically or manually (press D): Options > Subtitles > Misc Besides all these (new) features, there have also been many bugfixes and internal improvements in the player in the past years that give better performance and stability. It also has updated internal codecs. Support was added for CUE sheets, WebVTT subtitles, etc. Media Player Classic - Home Cinema 2.7.3 changelog: Updated LAV Filters to version 0.82 Updated MPC Video Renderer to version 0.10.4.2550 Updated MPC Audio Renderer A few crash fixes, bug fixes and small improvements. Download: MPC-HC 2.7.3 (x64) | Standalone | ~20.0 MB (Open Source) Download: MPC-HC 2.7.3 (x86) | Standalone Links: MPC-HC Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Microsoft will finally let you sign in to Edge with a Google account by Usama Jawad As things currently stand, Microsoft Edge only allows you to sign in to the browser with a Microsoft Account (MSA). This allows you to sync your browser settings and other data across other devices, as long as you sign in with the same account. However, Microsoft is now modifying this mechanism in a way that will likely please many users. In an update to its Microsoft 365 Roadmap, Microsoft has indicated that it will soon let users sign into Edge using a Google account from the profile menu and the Edge sign-in screen. This will be in addition to the MSA login option, and it opens up new doors for people who prefer using Edge, but cannot be bothered to configure a Microsoft account. This brings several advantages such as the ability to sync your data across devices using just a Google account. It may even facilitate flexible single sign-on (SSO) experiences where you can quickly login to websites and services through a single Google account that is presented as the preferred sign-in option. Up until now, Microsoft allowed customers to indirectly use a Google account, by configuring a Google account as a Microsoft account, or by setting up a one-way sync option between Edge and Chrome. This is a rather interesting development, especially considering that Google Chrome still limits you to a Google account sign-in, but it will be interesting to see if the company reciprocates Microsoft's gesture in the future. This is not the only recent instance in which Microsoft has extended a handshake to Google via Edge. In April 2026, it began tracking the development of a work search banner for Google Search queries, just like the one present in Edge. However, if we go back almost seven years, to January 2020, Microsoft had emphasized that it had no plans to "integrate Google services into Microsoft Edge by default", in response to people requesting Google sign-in services on Edge. Fast-forward to today, and Microsoft is planning to release this feature in July 2026, with IT admins having the option to control its availability on Windows and macOS through the NonMicrosoftAccountSignInEnabled policy.
    • If they ever come out and say the AI is no longer accessible to the gen pop people aren't going to know how to tie their own shoelaces.
  • Recent Achievements

    • One Month Later
      Vincian earned a badge
      One Month Later
    • First Post
      Jocimo earned a badge
      First Post
    • Week One Done
      suprememobiles48 earned a badge
      Week One Done
    • One Month Later
      Windows Guy earned a badge
      One Month Later
    • One Month Later
      Prasann earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      509
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      89
    4. 4
      Steven P.
      76
    5. 5
      neufuse
      69
  • Tell a friend

    Love Neowin? Tell a friend!