9800GTX corrupts and crashes 3d gfx


Recommended Posts

Hi

I have a rather serious issue. I just bought an upgrade - 9800GTX by BFG, Asus P5K-E WIFI/AP, Intel Q6600 and 4gb [2gbx2] of corsair ram. The powersupply is an XClio 750W PSU and I'm running Vista 64-bit with SP1

Now the problem is that when I am playing games (tried this on AOE3 and COD4) I am getting corrupted graphics every now and then. Corruptions include glitches as well as for example crates or lands coloured coloured with a red or blue tone. This has also occured when I tried to benchmark the GPU (as well as put some stress on it to see whether this happens in these two games or is common) in 3Dmark 2006 and the same happened. Another thing that occured during the benchmark was that after a few tests execute I get a DirectX error (device failed to initialize).

I have tried different drivers (BFG's own, latest from NVidia as well as the omega modified ones) but the issue is still occuring.

Anyone maybe knows what's causing this and a possible fix? I have also tried to use a different GPU (an 8600GT) but the sympthoms where different. Glitches were still occuring as well driver restarts while playing games.

This evening I will be swapping memory and possibly do a format and change to a 32-bit OS and see if this issue occurs again (maybe its specific to x64 version of nvidia's driver, or some other problem). I just wanted to see whether you guys may have any ideas as how to solve this.

PS: I have already contacted OCuk and I'm ready to RMA the gfx card, so if you think that even though I find a driver issue, the 9800gtx shouldn't be doing that weird corruption stuff, I will send it out and wait for a replacement.

Link to comment
https://www.neowin.net/forum/topic/637050-9800gtx-corrupts-and-crashes-3d-gfx/
Share on other sites

Hi

I have a rather serious issue. I just bought an upgrade - 9800GTX by BFG, Asus P5K-E WIFI/AP, Intel Q6600 and 4gb [2gbx2] of corsair ram. The powersupply is an XClio 750W PSU and I'm running Vista 64-bit with SP1

Now the problem is that when I am playing games (tried this on AOE3 and COD4) I am getting corrupted graphics every now and then. Corruptions include glitches as well as for example crates or lands coloured coloured with a red or blue tone. This has also occured when I tried to benchmark the GPU (as well as put some stress on it to see whether this happens in these two games or is common) in 3Dmark 2006 and the same happened. Another thing that occured during the benchmark was that after a few tests execute I get a DirectX error (device failed to initialize).

I have tried different drivers (BFG's own, latest from NVidia as well as the omega modified ones) but the issue is still occuring.

Anyone maybe knows what's causing this and a possible fix? I have also tried to use a different GPU (an 8600GT) but the sympthoms where different. Glitches were still occuring as well driver restarts while playing games.

This evening I will be swapping memory and possibly do a format and change to a 32-bit OS and see if this issue occurs again (maybe its specific to x64 version of nvidia's driver, or some other problem). I just wanted to see whether you guys may have any ideas as how to solve this.

PS: I have already contacted OCuk and I'm ready to RMA the gfx card, so if you think that even though I find a driver issue, the 9800gtx shouldn't be doing that weird corruption stuff, I will send it out and wait for a replacement.

Download RivaTuner

http://downloads.guru3d.com/RivaTuner-v2.0...wnload-163.html

And have a look at your temperatures, they could be a tad high, what case do you have also?

Download RivaTuner

http://downloads.guru3d.com/RivaTuner-v2.0...wnload-163.html

And have a look at your temperatures, they could be a tad high, what case do you have also?

Case is a LianLi V1100, but one of its side fans is pushing air from the outside directly over the GPU's side-blowing fun (that cools that heatsink). I have checked the temperatures with ntune, and they fluctuate between 56 degrees and 70 degrees (I presume this is normal for a highend card, right?)

Case is a LianLi V1100, but one of its side fans is pushing air from the outside directly over the GPU's side-blowing fun (that cools that heatsink). I have checked the temperatures with ntune, and they fluctuate between 56 degrees and 70 degrees (I presume this is normal for a highend card, right?)

70C is a tad hot for a graphics card at load but this temperature may be normal for a 9800GTX, you could try temporarily underclocking your graphics card slightly and seeing if it helps.

Additionally what is the highest amperage that your PSU supplies on the 12v rail?

70C is a tad hot for a graphics card at load but this temperature may be normal for a 9800GTX, you could try temporarily underclocking your graphics card slightly and seeing if it helps.

Additionally what is the highest amperage that your PSU supplies on the 12v rail?

I will try under clocking it, but still, its sold as an OC graphics card ....

As for the amperage, the PSU has 4 12V rails all rated at 18A.

I will try under clocking it, but still, its sold as an OC graphics card ....

As for the amperage, the PSU has 4 12V rails all rated at 18A.

Does your PSU have a "Turbo" mode of some sort? I.e it can combine the 4 12v rails to give a total amperage of 35A or some value.

If not then you'll need to buy a new PSU, as 18A will NOT properly power a 9800GTX, especially one that is pre-OCed.

(I'm not sure, but i think a 9800GTX requires a total of 30A on the 12v rail to function properly.)

70C is not high at all for a high end graphics cards. These cards are power hungy beasts that are built for high temperatures. My 8800GTXs will reach as high as 80C and that is considered perfectly normal. Do you have another machine you can test the graphics board on to see if it gives the same results? If not, I would consider an RMA on the card as soon as you can.

Btw, I forgot to mention, in some instances and I have noticed this only with the 9800GTX, the corruption is persistent even after the game is closed, thus ending up with several glitches on the desktop as well...

Last time I had this happen was on a 6800Ultra *those was the days ;) * was defective memory circuits on the card, I would RMA it personally.

Last time I had this happen was on a 6800Ultra *those was the days ;) * was defective memory circuits on the card, I would RMA it personally.

Hmm, RMA it is then.

Btw, regarding the PSU with a 30A lane on the +12v, any suggestions on which brand have these? Also, the GFX takes two inputs for extra juice, don't they help with power?

Yeah I'd always use all power inputs on the GPU mate. For example I run now a 8800GTS Alpha DOG XXX from XFX I've OC'd it even higher and I run it from a Seasonic S12 600 it has 2x12v rails each with 30ampre on them.

All of it runs stable .

For recommendations I would say try the Corsair HX620 or perhaps if you really want the juice the new 1000 version.

Yeah I'd always use all power inputs on the GPU mate. For example I run now a 8800GTS Alpha DOG XXX from XFX I've OC'd it even higher and I run it from a Seasonic S12 600 it has 2x12v rails each with 30ampre on them.

All of it runs stable .

For recommendations I would say try the Corsair HX620 or perhaps if you really want the juice the new 1000 version.

Yeah I did connect them as well, w/o them it does not switch on. Either way, I am probably RMA the gpu eitherway and gonna get this PSU: http://www.hipergroup.com/English/products/hpu-4m880.html, it has 30A on lane 3 and 4. I guess it should be enough right?

Also, if it was a power issue, wouldn't the 8600GT work fine, or maybe the problem is caused by a mixture of hardware as well as driver issues?

70c is pretty good for that card, I have a 8800GTS G92 OC based off the same G92 core and it idles at 74c lol. Partially because I like the silence factor (All my case fans are Noctua units running at 800rpm unless required, then it spins up to 1200rpm-1300rpm under full load motherboard controlled) and the 8800GTS' fan is at 480rpm. Generally speaking, these things can handle 95c no probs at all. No worries about that temp.

Okay, small update. I bought the Tagan PSU and after letting 3D mark running for an hour or so at full settings as well as playing some games, the corruptions did not come up. The only thing that occured was that twice the display driver was reset causing 3D mark to stop the tests. Other than that, i have noticed that while playing, the games run smoother (this was mostly noticable when in AOE3, the main menu felt sluggish. Now the main menu runs very smooth).

I am gonna clean up the graphics drivers and install the latest WHQL drivers from nvidia and see how it goes :)

Thanks alot...

Help me please, i also have problems with my Nvidia 9800GTX. Whenever i play Crysis and some other online games, there come a time when the game freezes and i have to go to the task manager, then switch again to the game so that it can continue. failing to do so will crash and reboot my system. what my real concern is to know if my PSU (Corsair 520W) is sufficient enough to power up the Video Card. If yes, then what could be the problem/s causing the inconsistencies? thanks in advance!!!

well buddy, I can tell you that the issues I had have re-appeared after I formatted and installed Vista 32-bit (in hope of MAYBE solving the random driver restarts I was getting when I was running x64 vista). I am half way fearing that it is software related or maybe some hardware incompatibility....

I have searched a little bit around the internet and found some other forums with users having issues similar to mine and they were blaming SP1 (I have not run my system without SP1 since I am using a slip-streamed DVD) ...

[Edit: attached a screenie of the resulting "corruption"]

post-12667-1211394439_thumb.jpg

Edited by g0wg

Aww mess... sorry... but let me share another experience with 9800GTX...

The VC i have right now is the replacement of my previous one (same specs) but had worse problem (somewhat close to your problem but still worse). The older one displays white horizontal lines in checkered formation whenever i install any of its available drivers...

I dont know the real cause of the problem but i guess it lacks power, the light inside the VC should be green right? my first one lit in red.

So what i did is i RMA'ed it. I think you should do the same.

I will post my version of "inconsistencies" with my VC whenever i get a chance to picture it.

(Re-waking up my thread)

Is there some issue with the nvidia 8 and 9 series gfx, their drivers and vista sp1? I mean, I replaced the GPU with a temporary 8series one and now I am getting "nvlddmkm not responding" warnings (followed by a driver restart).

I have done a search for the error on goog, and I am finding occurences of this problem everywhere and going back more then a year, yet, can't find a viable solution. I am now blaming the motherboard for these issues (i don't think the processor can cause such issues, or it can?), maybe incorrect voltages or something ...

  • 4 months later...

In all seriousness - swap to ATI. nVidia is... faltering. I used them for the longest time, and in single card setups they are slightly better still... but ATI has it made with Crossfire. Where as nVidia's SLI gives you 2 x 1 cards total capacity = 1.5x increase, ATI's Crossfire gives you 2x 1 cards capacity = 1.9x - 2.2x increase in capacity. This is because in SLI the cards "talk" via the FSB if I'm not mistaken. In Crossfire, they use the little crossover connector thing... forget what it's called.

In all seriousness - swap to ATI. nVidia is... faltering. I used them for the longest time, and in single card setups they are slightly better still... but ATI has it made with Crossfire. Where as nVidia's SLI gives you 2 x 1 cards total capacity = 1.5x increase, ATI's Crossfire gives you 2x 1 cards capacity = 1.9x - 2.2x increase in capacity. This is because in SLI the cards "talk" via the FSB if I'm not mistaken. In Crossfire, they use the little crossover connector thing... forget what it's called.

In all seriousness, no, nVidia isn't faltering.

  • 2 weeks later...
Hi

I have a rather serious issue. I just bought an upgrade - 9800GTX by BFG, Asus P5K-E WIFI/AP, Intel Q6600 and 4gb [2gbx2] of corsair ram. The powersupply is an XClio 750W PSU and I'm running Vista 64-bit with SP1

Now the problem is that when I am playing games (tried this on AOE3 and COD4) I am getting corrupted graphics every now and then. Corruptions include glitches as well as for example crates or lands coloured coloured with a red or blue tone. This has also occured when I tried to benchmark the GPU (as well as put some stress on it to see whether this happens in these two games or is common) in 3Dmark 2006 and the same happened. Another thing that occured during the benchmark was that after a few tests execute I get a DirectX error (device failed to initialize).

I have tried different drivers (BFG's own, latest from NVidia as well as the omega modified ones) but the issue is still occuring.

Anyone maybe knows what's causing this and a possible fix? I have also tried to use a different GPU (an 8600GT) but the sympthoms where different. Glitches were still occuring as well driver restarts while playing games.

This evening I will be swapping memory and possibly do a format and change to a 32-bit OS and see if this issue occurs again (maybe its specific to x64 version of nvidia's driver, or some other problem). I just wanted to see whether you guys may have any ideas as how to solve this.

PS: I have already contacted OCuk and I'm ready to RMA the gfx card, so if you think that even though I find a driver issue, the 9800gtx shouldn't be doing that weird corruption stuff, I will send it out and wait for a replacement.

hi

i am having the same problem and i need to know if you fixed it or not

thanx

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Segra 1.6.2 by Razvan Serea Segra is a free, open-source OBS-powered game recorder offering fast gameplay capture, instant clips, AI highlights, deep game integration, and seamless uploads—perfect for gamers, streamers, and content creators. Lightweight, fast, zero bloat. Segra key features: Automatic Game Recording: Begin capturing gameplay the moment your game launches, with zero manual setup. Instant Clipping: Save important moments instantly using a customizable hotkey—perfect for highlights, montages, or quick shares. Segra AI Highlights: Let Segra automatically detect kills, assists, deaths, and key events to generate polished highlight reels without manual editing. Gameplay Uploads: Upload recordings and clips directly to Segra.tv for fast sharing and cloud access. Deep Game Integration: Enjoy advanced game-data tracking across hundreds of supported titles, enabling smart highlight generation and stat-informed clipping. High-Performance Capture: Record up to 4K at 144 FPS using OBS-powered technology with minimal performance impact, supporting NVENC, AMD VCE, and custom quality controls. Segra Editor: Edit recordings easily with timeline controls, segment management, and event-based navigation to build the perfect clip. Customization Options: Adjust hotkeys, output formats, storage paths, codecs, capture quality, and performance settings for a tailored recording experience. Segra 1.6.2 changelog: UI: Improved the transition from the loading skeleton to the real content card. Security: Added Segra.dll code signing and automatic VirusTotal upload. Settings: Fixed the settings header to highlight Account when scrolled to the top. Recording: Updated OBSKit.NET to 1.4.1. Download: Segra 1.6.2 | 74.5 MB (Open Source) View: Segra Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Hey Google, these are the Gemini features I want in 2026 by Aditya Tiwari Google Gemini has been around for over three years. The AI chatbot started its journey back in 2023 (as Bard) when ChatGPT was already a talk of the town. However, it quickly attracted criticism after misrepresenting facts about the James Webb Space Telescope. The search giant spent a year fine-tuning Bard before rebranding the chatbot and its underlying generative AI model to Gemini, drawing inspiration from NASA's first human spaceflight program. Note that Bard was initially powered by LaMDA and PaLM 2; Google has since added several new features and integrations to Gemini. That said, there is scope for improvement and a gap for new features. I have been using Gemini for a while now and have realized that the chatbot lacks several features, making it harder for me to research across topics. These are mostly function-over-form updates that can improve the overall experience. Delete individual messages from a conversation Image via DepositPhotos.com One good thing about Gemini is that it can maintain context throughout the conversation. But things might get chaotic when you want to ask a related question, but don't want it to be part of your conversation in the long run. You can't ask that related question in a fresh chat because Gemini will lose the active conversation context of what you're trying to research. If Google allowed you to delete individual question/answer pairs, you could simply ask about a sub-topic and remove it from the conversation to create a smooth flow of important stuff. Offline mode Image via DepositPhotos.com A big pain of using Gemini daily is that everything loads from the cloud. It takes time for your chats to appear, and you can't view your conversation history while offline. To get a better idea, you can open the Gemini app and see how it looks without an internet connection. While Gemini models run in the cloud, it wouldn't hurt if Google could store chats (at least the text part) on the device so we can refer to them when offline. Google can also offer a lightweight version of its AI model to help with basic drafting, summarization, and other tasks. It has the Gemini Nano model, which can perform on-device processing on Google Pixel, Samsung, and some other Android brands, but it's a system feature and not related to the cloud-based Gemini app. Make temporary chats permanent I can't thank Google enough for taking the time and effort to add incognito mode or temporary chat mode to the Gemini app. It lets you have conversations without worrying that the topics will end up in your chat history or used for model training (at least on paper). Google claims that it doesn't use your temporary chats to "personalize your Gemini experience or train Google’s AI models." However, the data is stored "up to 72 hours to respond to you and to process any feedback you choose to provide." That said, I often start researching something in a temporary chat, only to realize the chatbot's answer is good enough to refer to later. Sadly, Gemini doesn't have an option to make such temporary chats permanent. In other words, I won't be able to follow up on it if I close the temporary chat. I'm left with alternatives like copying the answers into notes or another app. My digital life will get a lot better if Gemini gets a button to make temporary chats permanent. Collapse answers for a cleaner view You're heavily invested in your research game and suddenly feel the need to go up in the chat to recall something. This is when the conversation thread starts to feel like an overwhelming, unending wall of questions and answers. What if Google added a way to collapse Q&A pairs in the Gemini chat thread? It would look quite clean and easy to navigate. You'll quickly get an overview of everything you have discussed with the chatbot. Add buttons to jump between messages Suggested mockup of the feature. This reminds me of a small but useful Gemini feature that Google could add to its chatbot: the ability to hop between prompts in a conversation. Just add simple up- and down-arrow buttons, similar to YouTube Shorts, so people can quickly scroll through the messages. A table of contents or Chat Overview It's hard to get a bird's-eye view of everything you have discussed with the chatbot during a lengthy conversation. This is where a table of contents, or Chat Overview, displayed at the top of the screen, possibly in a drop-down button, might come in handy. You'll be able to get an overview of the chat and jump between messages, serving as an alternative to the up/down arrow buttons. Temporary mode for Gemini Live Image: Google You can use Gemini Live to have real-time conversations with the chatbot, which feels like you're talking to someone in the same room. However, a downside is that Gemini Live doesn't work in Temporary Chat mode, so all your conversations end up in the chat history. Google should consider expanding the temporary chat mode to include Gemini Live. Default to a specific chat One thing that feels somewhat annoying to me is that Gemini always opens in a new chat, whether on web or mobile. Sometimes, you want to return to your last chat. Google can take cues from web browsers, which let you choose whether you want to go to a new tab or a specific web page(s). Gemini can also have options to default to a specific chat when reopened. That said, generative AI chatbots have endless possibilities given the vagueness of their work. You can mold them the way you want by attaching different connectors, adding custom instructions, and including source files. It remains to be seen what Google has in store for future updates and whether anything from this wishlist gets the green light. The search giant released a stream of new Gemini updates in recent months, including Gemini 3.5 Flash and Gemini Omni Spark, adding that it now has 13 products with more than a billion users each. What do you want to see in the Gemini app? Tell us in the comments.
    • Thank you for the post. Just a FYI that links to an outside site or promoting specific software is considered spamming here. Asking general questions is fine.
    • I have been thinking about AI detector tools as a software workflow rather than a single "AI score" widget. When someone pastes text or uploads a document, the UI can return a report with a probability-style score, sentence highlights, reliability notes, and limitations. The useful part is that it can point a reviewer toward passages worth reading again. The risky part is that a polished score can look more certain than it really is. For people who build or review web apps, what should happen before the user copies or exports that kind of report? The minimum I would expect is: A clear input boundary for pasted text versus document files. Limits shown near the workflow, including minimum text length and maximum file size. A report label that says the result is a signal, not proof of who wrote the text. Sentence highlights and evidence notes alongside the global score. Reliability notes when the sample is too short or lacks enough sentence variety. False-positive and false-negative caveats that remain visible in copied/exported summaries. I am trying to avoid the pattern where a clean report card becomes the whole product story. For AI detection, "review this evidence in context" seems more honest than "trust this score." Would you keep the warning text visible on every report, or make it collapsible so the main result stays easier to scan? Disclosure: I work on a small AI detector/reporting workflow, but I am intentionally not linking it here. I am asking about software and report design, not promoting a site.
  • Recent Achievements

    • Conversation Starter
      sumytbe earned a badge
      Conversation Starter
    • One Year In
      B4dM1k3 earned a badge
      One Year In
    • One Year In
      DarkWun earned a badge
      One Year In
    • Dedicated
      Almohandis earned a badge
      Dedicated
    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      507
    2. 2
      +Edouard
      181
    3. 3
      PsYcHoKiLLa
      86
    4. 4
      Michael Scrip
      78
    5. 5
      Steven P.
      76
  • Tell a friend

    Love Neowin? Tell a friend!