C&C Red Alert 3: Hell March Trailer


Recommended Posts

Squads? Yeah, I suppose it's just a way of making it look like more units are on screen at once, but sadly EA's implementation of it isn't all that great.

I hope they get rid of "outposts" and builder units (like generals/warcraft) completely, they're just not C&C. And ffs, remove fog of war already and stick with shroud >_<

why when it would take 5 or 6 jumpjet infantry to take one out in a few seconds?

A few seconds? Lets be realistic here, it'd take a good minute or two for those jumpjet guys to take it out. Now IFV's (especially elite ones) are another matter altogether....

why when it would take 5 or 6 jumpjet infantry to take one out in a few seconds?

I don't know what difficult... wait hold on scratch that.. a few seconds? Come on!

A few seconds? Lets be realistic here, it'd take a good minute or two for those jumpjet guys to take it out. Now IFV's (especially elite ones) are another matter altogether....

And yes...

A Kirov possibly the slowest moving unit in any video game ever but a few of them with a few support tanks below and I would have any base in minutes... I kid you not :p

When the Hellmarch music startet, I smiled . Looks awesome!

The original did look cartoony - but this one looks more so that what i remember. The water / crashing / explosions looks great - but did you see the roads?!!! Seriously! Bit too cartoony than I'd have hoped for really....

It doesn't look cartoony at all. Just colorfull. To few games do that now. It's getting boring. Just brown and grey.

"cartoony" games are still good. Teenagers always have a problem with games not looking adult enough. Their loss I guess.

Very very interesting look at the game, it just may have destroyed all my doubts about it, plus a rumored month of release...

Source: http://www.1up.com/do/previewPage?cId=3167874

Didn't the trailer say October anyway? It's been slated for October for a while now, at least (I remember that being flung around when they announced the beta test a few months back).

Either way, after reading that preview, I have to say - I'm not looking forward to it as much now. EA seems to have taken the quirkyness of RA2 and run with it. Except they've run about 200 light years too far and made it outright daft.

That's all well and good if the game is supposed to be funny, a genuine comedic joy (Portal? Sam & Max?), but it's a STRATEGY game, it's hard not to take that seriously. Even RA2, as odd as it was, felt serious enough when it needed to be (and RA1 felt EXTREMELY serious, it's the most serious out of all the C&C's) but it looks as though EA is going for all out slapstick comedy here which I really don't want to see =\

Didn't the trailer say October anyway? It's been slated for October for a while now, at least (I remember that being flung around when they announced the beta test a few months back).

Either way, after reading that preview, I have to say - I'm not looking forward to it as much now. EA seems to have taken the quirkyness of RA2 and run with it. Except they've run about 200 light years too far and made it outright daft.

That's all well and good if the game is supposed to be funny, a genuine comedic joy (Portal? Sam & Max?), but it's a STRATEGY game, it's hard not to take that seriously. Even RA2, as odd as it was, felt serious enough when it needed to be (and RA1 felt EXTREMELY serious, it's the most serious out of all the C&C's) but it looks as though EA is going for all out slapstick comedy here which I really don't want to see =\

I see it the opposite way if they chose to go somewhat slapstick then they should just go all the way, I understand your worry about it not feeling serious but the whole feel of the game being about war will insure that at some point and through particular battles in the story mode it will feel serious I mean it's not like when you blow up a tank it releases sweets, you will still kill things and still face a challange that would make it feel serious...

And by the way I noticed some Generals and Zero Hour bashing?! ImEaN wAt ThE HeLl GuYs? :p

SOme of the units from that preview sound a little whacky but with the FMV, the good ol Soviet Union raging away, and the old CNC feel, defintely a game I will be getting, even if there are armoured bears being shot behind enemy lines in it :s

SOme of the units from that preview sound a little whacky but with the FMV, the good ol Soviet Union raging away, and the old CNC feel, defintely a game I will be getting, even if there are armoured bears being shot behind enemy lines in it :s

From what we have gathered they are just placeholder Red Alert 2 sounds...

And yeah parachuting bears is something I would not miss if it was cut before release :p

I just recently re-installed Yuri's Revenge and Generals Zero Hour even though by comparison Red Alert is much better then the Generals versions, Generals is not "poor" by no means and in my view is a very very good game in its own right!

But purely out of interest what did you think was wrong with it Kushan?

I just recently re-installed Yuri's Revenge and Generals Zero Hour even though by comparison Red Alert is much better then the Generals versions, Generals is not "poor" by no means and in my view is a very very good game in its own right!

But purely out of interest what did you think was wrong with it Kushan?

It wasn't so much that there was something WRONG with it, it's just that it was completely unlike any other C&C game ever made. Even Renegade was closer to C&C than generals was.

If you compare them side-by-side, Generals plays and acts more like Warcraft than C&C. That really bothered me because EA just used the name to get more sales (Not that I have anything against Warcraft, I actually really enjoyed Warcraft 3).

To make things worse, the influence of generals has spilled over into C&C3 - things like outposts and separate build queues (I know some people prefer it, but it's just turned the whole game into a rush fest), which ruined a lot of the appeal for me.

Maybe I'm just old fashioned, but I liked the C&C formula, I liked the way RA2 built upon and and made it a really fun game, then EA pretty much ditched it =\

It wasn't so much that there was something WRONG with it, it's just that it was completely unlike any other C&C game ever made. Even Renegade was closer to C&C than generals was.

If you compare them side-by-side, Generals plays and acts more like Warcraft than C&C. That really bothered me because EA just used the name to get more sales (Not that I have anything against Warcraft, I actually really enjoyed Warcraft 3).

To make things worse, the influence of generals has spilled over into C&C3 - things like outposts and separate build queues (I know some people prefer it, but it's just turned the whole game into a rush fest), which ruined a lot of the appeal for me.

Maybe I'm just old fashioned, but I liked the C&C formula, I liked the way RA2 built upon and and made it a really fun game, then EA pretty much ditched it =\

Ahh then I see why you have a problem with it, in fact it is very justified if in this case it does have an influence on Red Alert 3 the reason I never saw Generals as a problem like you did is because I treated it like it was another game or story line in the C&C universe and not anything like RA 2 in fact your right they do play drastically different and I can see why you would not want Generals influence on Red Alert 3 not sure I want that either as Red Alert needs to stay true to its feel and Generals game play always feels very very rushed...

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • 26H2 absolutely will support ARM Windows just not on devices that came with 26H1. This is evident by the fact I am running 26H2, which on my MacBook Neo and Surface Book, within a VM.
    • Mp3tag 3.35 by Razvan Serea Mp3tag is a powerful and yet easy-to-use tool to edit metadata (ID3, Vorbis Comments and APE) of common audio formats. It can rename files based on the tag information, replace characters or words from tags and filenames, import/export tag information, create playlists and more. The program supports online freedb database lookups for selected files, allowing you to automatically gather proper tag information for select files or CDs. Mp3tag supports the following audio formats: Advanced Audio Coding (aac) Free Lossless Audio Codec (flac) Monkeys Audio (ape) Mpeg Layer 3 (mp3) MPEG-4 (mp4 / m4a / m4b / iTunes compatible) Musepack (mpc) Ogg Vorbis (ogg) OptimFROG (ofr) OptimFROG DualStream (ofs) Speex (spx) Toms Audio Kompressor (tak) True Audio (tta) Windows Media Audio (wma) WavPack (wv) Mp3tag 3.35 changelog: This version introduces a new Files options page, enhanced toolbar customization, support for RF64 WAV files, improved Discogs and MusicBrainz tag sources, and many other improvements and fixes. See the Release Notes for more details. Download: Mp3tag 64-bit | 5.7 MB (Freeware) Download: Mp3tag 32-bit | 5.2 MB Link: Mp3tag Homepage | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • The FIFA World Cup is not US centric.
    • It’s amusing how Microsoft is pushing IT admins as if this was a major, game-changing update. In reality, it’s just an enablement package that bumps the build number, which is disappointing compared to the more substantial 22H2 and 24H2 releases. Technically, 25H2, 26H1, and the upcoming 26H2 are essentially the same, differing only in support schedules. They could have included the Windows K2 improvements here, but chose not to. The era of Windows being in the backburner continues, and this 26H2 release feels like an afterthought. Shame, Nadella, shame.
    • Microsoft, totally not confusing /s 25H2 - Current for non-Arm based Windows 26H1 - Current for Arm based Windows 26H2 - Only for non Arm Windows
  • Recent Achievements

    • Week One Done
      AMV earned a badge
      Week One Done
    • One Month Later
      AMV earned a badge
      One Month Later
    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      523
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      78
    4. 4
      Steven P.
      72
    5. 5
      Michael Scrip
      71
  • Tell a friend

    Love Neowin? Tell a friend!