AIMP Classic 2.50.215 Beta


Recommended Posts

Couldn't find this posted anywhere...I ve recently just switched to this from winamp. I recommend it.

AIMP is an advanced multimedia player that includes an audio converter, recorder, and tag editor. Includes an easy to use interface, small size and minimal use of system resources.

Features:

  • Crystal-clear sound, technology of reproduction essentially differs from Winamp and WMP;
  • Sensitive equalizer;
  • A maximum of functionality from a minimum of resources;
  • The minimal consumption of system resources;
  • Multilingual support;
  • Support of set of formats of audio
  • Adjustment of global and local hot keys (patterns from WinAmp and WMP);
  • Flexible options of the program and various covers will allow you to make A.I.M.P. completely individual;
  • Support of plug-ins with which help it is possible to expand opportunities of the program;
  • The audioconverter codes music from the most different formats in wma, mp3, wav, ogg;
  • AudioGrab allows to overtake AudioCD in Mp3, OGG, WAV or WM;
  • The sound recording will allow you to write down a sound from any audio of the device in system;
  • The built-in editor of tags, support WMA, MP3, OGG;
  • An opportunity of record AudioCD, MP3-disks and disks with given

Change list:

AIMP v2.50 (16.05.2008)

==============================

+ Player: "Stop" button blinking then option "Stoped after track played" is on

+ Player: Ability of autosaving playlists with the path it was opened from (previously it was saving to the profile folder)

+ Player: Ability to order code table to none-Unicode strings

+ Player: Ability to use "if" statement in string masks

+ Player: Displaying of player status in tray hint

+ Player: Displaying of true track names instead of signs "next / previous file" on navigation buttons

+ Player: Genres are ordered by name

+ Player: Main windows transparency settings extended

+ Player: MIDI / MOD files play options

+ Player: New play / capture Internet-radio unit

+ Player: New settings screen ergonomics

+ Player: Patching of function "copy to folder" - "recent folders" list added

+ Playlists: Automatic sort playlist function with window "Playlist Customization"

+ Playlists: Data caching reduced

+ Playlists: Load / Save playlist's operations accelerated

+ Playlists: m3u8 playlists support

+ Playlists: Programm's code optimization

+ Playlists: Scrolling playlist bookmarks by mouse wheel

+ Playlists: The playlist name becomes folder name if folder added

+ Advanced Search: Ability to set lists for file search

+ Advanced Search: Displaying of file number in order

+ Bookmarks manager: View preference

+ Core: Ability to add your owen bookmarks to options

+ Core: Ability to wirk with playlist's Save/Load functions

+ Core: Advanced playlist's abilities

+ Core: BASS v2.4 engine support

+ Core: New abilities for Addon-plugins

+ Core: New PluginController

+ Core: New Winamp Input Wrapper

+ HotKey Manager: Ability to set both global and local keys for all functions

+ HotKey Manager: Improved Multimedia keys working

+ DSP Engine: Channel reversing filter added (for stereo only)

+ DSP Engine: Improved equalizer filter

+ DSP Engine: Improved work with Winamp DSP

+ DSP Engine: Logarithmic volume control added

+ DSP Engine: Silence skip (then playing) filter added

+ DSP Engine: Sound normalization filter added

+ DSP Engine: Stereo Enhancer filter added (for stereo only)

+ DSP Engine: Voice removing filter added

+ SkinEngine: Added ability to add buttons / ?heck box / scrollbars

+ SkinEngine: Added ability to align elements with "centre"

+ SkinEngine: Added ability to align text in labels

+ SkinEngine: Programm's code optimization

+ Advanced Tag Editor: Ability to remove tags of several files

+ Advanced Tag Editor: Ability to set cover to several files

+ Advanced Tag Editor: Added AutoTag function

+ Advanced Tag Editor: New interface

+ Advanced Tag Editor: Programm's code optimization

+ Audio Library: Ability to choose table column's position

+ Audio Library: Expanded fusion with player

+ Audio Library: FLAC / APE support

+ Audio Library: New DB service menu

+ Audio Library: New library interface

+ Audio Library: Quick navigation panel

+ Audio Library: Quick search in grouping tree

+ Audio Library: Saving relative file paths from removable drives

+ Audio Converter: FLAC, AAC, MPC/MP+ added

+ Audio Converter: New converter engine

+ Audio Converter: New interface

+ Audio Converter: Switched on command-line coders

+ Quick Tag Editor: Copy data to buffer button added

+ Quick Tag Editor: Copy file to buffer button added

+ Quick Tag Editor: Autofill tags function from file name / file's path

+ Quick Tag Editor: New design

Download Now ->

Website ->

Link to comment
https://www.neowin.net/forum/topic/640169-aimp-classic-250215-beta/
Share on other sites

I just don't know what could make AIMP better than a well-configured Winamp ("well-configured" means sth like "all unnecessary plugins are removed")...

Winamp's Media Library is unbeatable IMHO, and its Tag Editor should be enough for most uses...

(There's Mp3tag, however...)

And I don't know why a media player should be able to convert my tracks. I want it to play them!

Every time a new media player is launched, everyone says it's "better than Winamp", but no-one can tell why...

However... jm2c

Who said it was better than winamp here?

It's just a matter of personal choice. Personally I dumped winamp years and years ago for foobar2000. It's a preference/personal choice

Same here. But I do think it's interesting that their main screenshot on the homepage (assuming that's the default skin) pretty much IS the Winamp Modern skin.

and th3rEsa, a lot of people like having a fully functioning player. With foobar I can play, mass tag, mass rename, mass move and convert my music all from one app. Makes things easier having it all there.

I just tried this again,I used it a few months ago, (download also works now), and unless it is capable of playing the like of Pink Floyd tracks as one track without a pause between then it is no good.

I don't want a "crossfade" because the minimum is 1/2 a second, and i'm sorry, but 1/2 second may as well be 10 seconds because it ruins the continuity of the whole album.

Pink Floyd music tends to be seperate tracks that are all joined as one piece of music, and AIMP puts a gap between each track if crossfade is turned off.

Unless anyone know different?

Looks good. Sounds good, but sorry, Winamp FTW still.

I ve recently just switched to this from winamp. I recommend it.

I second that.. In my .. personal Opinion tried it months ago, I hardly used winamp

regularly unless I wanted to add songs to my ipods(thanks to ml_pod) ..

besides that AIMP is Uber cool.... best feature .... multiple playlists

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Poll: Grand Theft Auto VI price predictions, cast your vote by Pulasthi Ariyasinghe After years of waiting, Rockstar will be solidifying the launch date of Grand Theft Auto VI with the launch of pre-orders next week. While the studio has confirmed a date for this occasion, it is yet to attach a price to the highly anticipated game. So let's see what our readers think it will cost at launch. The Grand Theft Auto VI pre-orders will kick off on June 25 for digital and physical editions. Unless some last-minute changes happen, the release date will be November 19, 2026, across Xbox Series X|S and PlayStation 5. Unfortunately, there's still no information about a PC version from the developer or the publisher Take-Two. Now the question becomes, how much will Grand Theft Auto VI cost at launch? The game is predicted by some analysts to be the biggest launch of an entertainment product ever. With the amount of hype that has been built behind it and with ballooning development costs, Take-Two may price this Grand Theft Auto entry differently from other AAA titles. The current price of a AAA game is $69.99. That norm almost rose to $79.99 before calming down. But with such a massive release, Grand Theft Auto VI may be the game that pushes the boundary again. It's also possible that Take-Two keeps the price relatively low to increase the number of players that jump in early and keep them hooked on Grand Theft Auto Online to spend on microtransactions for years to come. Keep in mind that the below poll is asking for a prediction of the standard edition price, not a deluxe or any other special edition that Take-Two will introduce for additional benefits. Also, there is also the chance of the company splitting up the campaign and online portions. If you think that will happen, put your vote on what you think will be the total cost of the two. Poll Poll: How much will Grand Theft Auto VI cost? $59.99 $69.99 $79.99 $89.99 $100 or more Submit Vote If you have a very specific prediction in mind, sound off in the comments below.
    • Would you please fix your graphics. They are outdated and don't fit the article.
    • The Light of Life? We actually do glow till our Death, study finds by Sayan Sen Image by Rafael Rendon via Pexels A study by researchers at the University of Calgary has found that living organisms produce an extremely faint light known as ultraweak photon emission, and that this glow appears to drop significantly after death. The research was published in the Journal of Physical Chemistry in April 2025 and quickly drew widespread attention, leading to more than 200 news stories about the findings. Ultraweak photon emission (or UPE), sometimes called biophoton emission, refers to tiny amounts of light released by living cells as a result of normal biological activity. A photon is the basic particle of light, and researchers say every living system examined so far, including plants and animals, has been found to emit these photons. The glow is far too faint to be seen by the human eye. “I suppose it has a little to do with people being reminded of auras,” says Dr. Christoph Simon, PhD, one of the authors of the study and a professor in the Department of Physics and Astronomy in the Faculty of Science. “It is a fact that living beings glow. It’s a very weak glow, but it’s there and visible with very sensitive cameras.” According to the study, the light involved is extremely weak, ranging from 10 to 1,000 photons per square centimetre per second across a spectral range of 200 to 1,000 nanometres. For comparison, a nanometre is one-billionth of a metre and is commonly used to measure wavelengths of light. Detecting emissions at such low levels requires highly specialized equipment. To study the phenomenon, researchers used electron-multiplying charge-coupled device (EMCCD) and charge-coupled device (CCD) cameras. These imaging systems are designed to detect extremely small amounts of light, including individual photons, while minimizing background noise. The technology allowed researchers to capture signals that would otherwise be impossible to observe. The team worked with the Human Health Therapeutics Research Centre at the National Research Council of Canada (NRC) in Ottawa to examine photon emissions in mice. Researchers took two-hour exposure images of the animals before and after death and compared the results. “We saw that the level of light that they emit – this biophoton glow – is distinctly different between living and dead animals,” says Dr. Daniel Oblak, PhD, an associate professor in Physics and Astronomy and the corresponding author of the study. The images showed a clear decrease in photon emissions after death across the entire body of each mouse. According to the researchers, this provided direct evidence that living and dead tissue produce different levels of ultraweak photon emission. “It’s a very small amount and it’s, of course, very tricky to detect,” Oblak says. The study grew out of discussions between Simon, whose research interests include quantum biology, and Oblak, whose work focuses on detecting light for quantum communication experiments. Quantum biology is a field that explores whether processes described by quantum physics, which studies matter and energy at very small scales, may also play a role in living systems. “Since I work as a quantum physicist on light detection for quantum communication, I thought that experimentally we have a lot of the tools to be able to detect the light,” Oblak explains. The researchers also investigated UPE in plants and found that the light changed in response to stress. When plants were exposed to higher temperatures or physically injured, their photon emissions increased. Chemical treatments also affected the glow. Among the substances tested, the local anesthetic benzocaine produced the strongest emission response when applied to injured plant tissue. These findings suggest that ultraweak photon emission is closely linked to biochemical and metabolic activity inside living organisms. Metabolism refers to the chemical reactions that allow cells and organisms to stay alive and function. Because these reactions change when an organism experiences stress, injury or disease, researchers believe UPE may provide a way to monitor those changes. The researchers stress that the glow is a physical and biological phenomenon, not a metaphysical one. Oblak says more research is needed to understand exactly how the light is produced and what information it may reveal about the condition of living tissue. “We must understand what that is to figure out what’s happening,” he says. “If we can understand how that relates to certain influences on the body – stress, diseases – then that could be used as a diagnostic tool.” The researchers believe the technique could eventually help scientists study health and disease without invasive procedures. Because UPE can be measured without adding dyes, markers or labels, it may offer a way to monitor whether tissue is healthy, damaged or alive. In plants, it could help researchers better understand how organisms respond to injury, heat and other forms of stress. While the work is still in its early stages, the study demonstrates that ultraweak photon emission imaging can provide a non-invasive and label-free way to observe biological activity. Researchers say the approach could become a useful tool for studying vitality, stress responses and other important processes in both animals and plants. Source: University of Calgary, ACS publication This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
    • Damn, I loved this show back in the day.  
  • Recent Achievements

    • One Year In
      hhgygy earned a badge
      One Year In
    • One Month Later
      AMV earned a badge
      One Month Later
    • Week One Done
      AMV earned a badge
      Week One Done
    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      512
    2. 2
      +Edouard
      171
    3. 3
      PsYcHoKiLLa
      82
    4. 4
      Steven P.
      74
    5. 5
      Michael Scrip
      72
  • Tell a friend

    Love Neowin? Tell a friend!