Recommended Posts

I wouldn't compare it to dropping support of a P4. I would compare it to dropping support for 32-bit processors in general. P4 is a processor, not a platform :p

But I see your point though. I think we should wait and see what Apple is planning. Nothing official has been announced regarding PPC support.

Intel Core Duo is 32bit. G5s are 64bit. They're dropping the PPC platform.

Cara - so you work for Apple? When did you get a job there? I can remember you from way back in the early days of Neowin.

2 years, 2 months. : winks :

As for dropping PPC, as I've said before, keep in mind that even the last G5's are now reaching EOL (3 year AppleCare will be up be Jan of 2010 at the last of them) so it's about time to let PPC go and move forward. :) Yes, the G5's are awesome chips but they are now several generations old, you can't build the future while dragging the boat anchor of old technology behind you. Innovation comes at a price.

Intel Core Duo is 32bit. G5s are 64bit. They're dropping the PPC platform.

I think you missed my point.

Coding for the 64-bit platform is very different than the 32-bit platform, same as coding for the PPC compared to the x86 platform.

Dropping PPC support for OS X will be as big as dropping 32-bit support for Windows. The P4s are really outdated, PPC processors are not.

i think it's a smart move to drop the PPC line (just like Windows 7 SHOULD be 64bit only....but it won't)

now too bad they can't move to 64bit only (since the first intel mac were 32bit :pinch: )

Well I would also assume it's because of the existing drivers 32-bit drivers. Wikipedia explains this well:

Because device drivers in operating systems with monolithic kernels, and in many operating systems with hybrid kernels, execute within the operating system kernel, it is possible to run the kernel as a 32-bit process while still supporting 64-bit user processes. This provides the memory and performance benefits of 64-bit for users without breaking binary compatibility with existing 32-bit device drivers, at the cost of some additional overhead within the kernel. This is the mechanism by which Mac OS X enables 64-bit processes while still supporting 32-bit device drivers.

That's how Leopard just ships in just one version, but has full support for both 32/64-bit drivers and applications out of the box.

Proof in the pudding:

Picture%201.png

As you can see there, the Xcode universal binary supports 4 architectures right there (32-bit PPC, 64-bit PPC, 32-bit x86, 64-bit x86). But interestingly enough, Xcode is only one of the few x86_64 Apple applications in Leopard. Others include Chess (lol?), AU Lab, Quartz Composer:

Picture%202.png

I'm predicting that lots more first party applications from Apple will now contain both the i386 and x86_64 binaries in Snow Leopard.

Take it as you will, but that Orchardspy.com site says the following:

While Snow Leopard is said to be fully 64-bit, as the screenshots show it will work on 32-bit (Core Solo and Core Duo) Intel processors. It will not be compatible with PowerPC, although Orchard Spy has learned that Apple is at this point continuing to churn out builds for PowerPC?but only internally.i>

So who really knows at this point until Apple says so themselves.

What about a 32-bit PPC build?

Not to my knowledge. I believe they are phasing out the G4 series, it was started with Leopard being 867mhz+, I think that 10.6 will have no support for non-Intel 32-bit when it ships.

Not to my knowledge. I believe they are phasing out the G4 series, it was started with Leopard being 867mhz+, I think that 10.6 will have no support for non-Intel 32-bit when it ships.

As long as it doesn't get split 32-bit/64-bit like Windows does, because that's one big pain in the butt.

Wouldn't make much sense to release a separate 32-bit/64-bit version of Snow Leopard as it'd be a step backward from Leopard, which supports both 32-bit/64-bit in the same release.

It was sarcasm. :p

Apple has no intentions of releasing 32bit and 64bit versions of OS X, all versions going forward will be 64bit with 32bit emulation for Intel Core Duo and Core Solo processors. I do not know if the final decision has been made regarding 32bit PPC.

It was sarcasm. :p

Apple has no intentions of releasing 32bit and 64bit versions of OS X, all versions going forward will be 64bit with 32bit emulation for Intel Core Duo and Core Solo processors. I do not know if the final decision has been made regarding 32bit PPC.

Emulation? Like Rosetta? I'm not seeing that.

I would think they would be running it natively through the 32bit kernel like they are now which can still take advantage of 64-bit applications and processes. I wouldn't think they would only support just one archicture (x86_64) so soon--that would break compatibility all the existing 32-bit drivers. (like how it is on Windows)

The Activity Monitor screenshot shows it right here where the 64-bit and 32-bit processes are running side by side, where I would assume through the 32-bit XNU kernel:

Picture%205.jpg

giga, all good points which I'm going to try to get answers from the dev team on without raising too many flags that I'm asking. : winks :

Edit: Keep in mind those are Intel 32bit processes, I think they are only pulling PPC 32bit support...

Obsolete MY ASS. I hope that's a misprint or they change that requirement real soon. My G5 Quad is anything but $3500 worth of "obsolete" and there are a lot of people (not to mention institutions - libraries, schools, other organizations with limited budgets for IT resources) that are still running PPC-based systems for purposes that DO NOT NECESSITATE upgrading hardware.

This G5 may well be the last Mac I ever buy if they seriously are going to remove PPC support altogether. Leopard runs on goddamn G4s, and one year later they want to remove the entire architecture?

F**k you, Jobs. You and your "forward thinking goals" can blow me. At least I know Linux will always be an option.

Easy there killer. No one is forcing you to upgrade, besides Snow Leopard has no new features, 10.7 will be when you should bitch. Your acting like OS X is suddenly going to fail, Leopard is very good and so is Tiger. Quit throwing a hissy fit because you can't get the latest software.

If they drop PPC support (can't see why they would, binary size has little to do with install size), then it does screw over PPC users.

Sure leopard will still work, apps that require 10.6 won't. Leopard is great and all but you can't do everything with the base install, you need 3rd party applications for that.

If they drop PPC support (can't see why they would, binary size has little to do with install size), then it does screw over PPC users.

Sure leopard will still work, apps that require 10.6 won't. Leopard is great and all but you can't do everything with the base install, you need 3rd party applications for that.

Remember back when Apple killed Classic with 10.5...even for PPC users who technically could still run it... This was done for the greater good and to drive the transition to OS X... Killing 32bit PPC drives those old users to get onboard with Intel or a 64bit G5..

Classic was for software only, and what do you mean by driving people to use OS X?.

I'm not going to spend $1,000+ for a new computer just because they don't want to support my current one (for no other reason than not wanting to support my current one)

Edit: If there's a technical reason for dropping PPC, then fine, so far I haven't heard a valid technical reason (all the reasons I've heard haven't been valid and a majority make no sense)

Classic was for software only, and what do you mean by driving people to use OS X?.

I'm not going to spend $1,000+ for a new computer just because they don't want to support my current one (for no other reason than not wanting to support my current one)

Edit: If there's a technical reason for dropping PPC, then fine, so far I haven't heard a valid technical reason (all the reasons I've heard haven't been valid and a majority make no sense)

Which system do you have if I might ask? :)

Classic was the previous generations environment that was dragged along for quite some time, Apple decided to push the last few people using Classic to adopt OS X Coding and Applications by eliminating the option of using Classic. I have G4's but even I have to admit they are all very old and have had a killer life cycle.

No one is forcing you to upgrade, besides Snow Leopard has no new features, 10.7 will be when you should bitch.

They've just announced it, and it already has some new feature.

What makes you think they aren't gonna have larger new features by the time it is released?

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Absolutely NOBODY has suggested such a conclusion. I am affirming the sober reality check that AV2's overall market adoption will take longer than AV1's adoption rate -- which, by the way, is the whole point of the article! While PCI-SIG is productive (on paper), other WGs have created all sorts of confusing progress plans that consumers have tuned-out of their improvements... HTML/W3C, USB, HDMI, BT, WIFI (ieee802.11) as a few other groups where spec naming conventions, split progress paths, overlapping ambitions... I'm not critiquing the AV specs group; I'm simply affirming that adoption for AV2 faces headwinds beyond the macroeconomics of it all.
    • Segra 1.5.2 by Razvan Serea Segra is a free, open-source OBS-powered game recorder offering fast gameplay capture, instant clips, AI highlights, deep game integration, and seamless uploads—perfect for gamers, streamers, and content creators. Lightweight, fast, zero bloat. Segra key features: Automatic Game Recording: Begin capturing gameplay the moment your game launches, with zero manual setup. Instant Clipping: Save important moments instantly using a customizable hotkey—perfect for highlights, montages, or quick shares. Segra AI Highlights: Let Segra automatically detect kills, assists, deaths, and key events to generate polished highlight reels without manual editing. Gameplay Uploads: Upload recordings and clips directly to Segra.tv for fast sharing and cloud access. Deep Game Integration: Enjoy advanced game-data tracking across hundreds of supported titles, enabling smart highlight generation and stat-informed clipping. High-Performance Capture: Record up to 4K at 144 FPS using OBS-powered technology with minimal performance impact, supporting NVENC, AMD VCE, and custom quality controls. Segra Editor: Edit recordings easily with timeline controls, segment management, and event-based navigation to build the perfect clip. Customization Options: Adjust hotkeys, output formats, storage paths, codecs, capture quality, and performance settings for a tailored recording experience. Segra 1.5.2 changelog: Settings: Added an Airplane Mode that hides account, login, and upload features. Storage: Added a button to migrate videos into the recording path after changing it. Import: Added auto-scroll and a highlight pulse to videos right after importing. Recording: Added graceful handling of low disk space and output failures, finalizing files safely with clear errors. Recording: Added a guard blocking recording when any drive exceeds 99% full. OBS: Removed the download timeout to support users with slow internet. Clips: Fixed an error modal incorrectly appearing when clip creation was cancelled. Settings: Fixed the content folder path not refreshing in the UI after changes. Updates: Improved error handling for multiple simultaneous update checks. Stability: Fixed a WebSocket reconnect loop that ran while the window was backgrounded. Dependencies: Updated project dependencies. Maintenance: Removed dead code, reduced duplication, and fixed several latent bugs. Download: Segra 1.5.2 | 73.1 MB (Open Source) View: Segra Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • No thanks! WebView trash is unacceptable. I only use software that's native.
  • Recent Achievements

    • Collaborator
      Asgardi earned a badge
      Collaborator
    • Conversation Starter
      mobandz earned a badge
      Conversation Starter
    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      470
    2. 2
      PsYcHoKiLLa
      246
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      69
    5. 5
      Michael Scrip
      60
  • Tell a friend

    Love Neowin? Tell a friend!