Recommended Posts

Unless of course it's neither a 10.5.x or 10.x release :blink:

-Rich-

A few screenshots have already been leaked, and it very clearly says "Mac OS X 10.6" with a build of "10A96." I guess the full official name would be Mac OS X 10.6 Snow Leopard, but again, Apple tends to use 10.x and code name branding interchangeably. Sometimes they call it 10.5 and sometimes they call it Leopard.

Thats why I got my MacBook

I think I might. I need a laptop cause I sold my old dv5000 and I do not want to deal with Vista and update drivers and tweaking the hell out of it. I do not mind Server 08 it works well. I just want to press the power button and get going. Here is a hell story. When I got my HP dv5000 in 2006 it took 1 hour and 20min to boot cause all the **** they loaded up and I ended up doing a full format with an oem xp disk. Then all the drives and **** ****es me off talking about.

They're not talking about ZFS anywhere. It's not official, but I am also 100% sure it will make it in the final, because if they are looking at "performance and optimization", ZFS is the way to go.

Now, what crap are you talking about in Leopard? It's not bad at all, except these stupid MS trials of Office. But yeah, the OS is very laggy and needed these optimizations bad. So I'm really looking forward to it. Just when you resize a window, you can see that it's laggy, compared to Windows.

I think they need a new component which is an equivalent of Windows System Restore. Most users aren't going to spend a few more bucks to get an external HDD for Time Machine. The feature is great but a little impractical, a great backup solution but a lame roll back tool.

They're not talking about ZFS anywhere. It's not official, but I am also 100% sure it will make it in the final, because if they are looking at "performance and optimization", ZFS is the way to go.

Now, what crap are you talking about in Leopard? It's not bad at all, except these stupid MS trials of Office. But yeah, the OS is very laggy and needed these optimizations bad. So I'm really looking forward to it. Just when you resize a window, you can see that it's laggy, compared to Windows.

They're not talking about it for the client version, but the server version has it listed there as part of thea features.

I think they need a new component which is an equivalent of Windows System Restore. Most users aren't going to spend a few more bucks to get an external HDD for Time Machine. The feature is great but a little impractical, a great backup solution but a lame roll back tool.

Windows SR is one the "features" I immediately turn off when using Windows. OSX has Archive & Install.

Well..

From Orchard Spy: http://orchardspy.com/

2.jpg

3.jpg

4.jpg

5.jpg

And some german site: http://www.macnotes.de/2008/06/10/wwdc-os-...ard-screenshot/

snowleopard.jpg

Picture%205.jpg

The application sizes look a lot smaller, even though they're universal. (maybe no extra languages?). Safari is at version 4. There's an Exchange version of Address Book. Seeing more services get upgraded to 64-bit.

What benefit would a personal system have by using ZFS, just out of curiosity?

Time Machine can be more efficient in terms of storage?

Disclaimer: I haven't used it even once - just going by the write up on Ars about it and how it works.

Time Machine can be more efficient in terms of storage?

Disclaimer: I haven't used it even once - just going by the write up on Ars about it and how it works.

Interesting. Well I can still see where they're coming from putting it in the server version first over the home user.

At any rate, nice to see them making OS X slimmer and faster.

Guess this means no PowerPC dropping if it's faster than before :p

Unless that's HOW they're getting some of their improved performance...by dropping legacy PPC specific code.

if you have a bunch of:

if PPC then

...

else

...

end if;

that could definitely use some improvement. This would also make the "footprint" that they talk about a lot smaller...two birds with one stone.

Unless that's HOW they're getting some of their improved performance...by dropping legacy PPC specific code.

if you have a bunch of:

if PPC then

...

else

...

end if;

that could definitely use some improvement. This would also make the "footprint" that they talk about a lot smaller...two birds with one stone.

I'm sorry, but only an idiot would write code like that. Dumping PPC support wouldn't change performance, only app size.

I think they need a new component which is an equivalent of Windows System Restore. Most users aren't going to spend a few more bucks to get an external HDD for Time Machine. The feature is great but a little impractical, a great backup solution but a lame roll back tool.

Well, Time Machine is for recovering files you've misplaced or deleted. System Restore is for recovering system files that have been edited by malicious programs or general windows tardness. Another issue Mac OS X lacks :)

Windows SR is one the "features" I immediately turn off when using Windows. OSX has Archive & Install.

+1, I turn it off whenever I setup someones Machine. Thats what Recovery Console is for :D

'..core software technologies that will streamline Windows, enhance its performance, and set new standards for quality.'

'..dramatically reduces the footprint of Windows, making it even more efficient..'

If only the above was from a Microsoft Windows 7 promo page... I respect Apple for giving people what they want.

'..core software technologies that will streamline Windows, enhance its performance, and set new standards for quality.'

'..dramatically reduces the footprint of Windows, making it even more efficient..'

If only the above was from a Microsoft Windows 7 promo page... I respect Apple for giving people what they want.

What Windows 7 promo page? Frankly, I'm really glad MS isn't talking about Windows 7 too much. When you go on about the features your new OS can do, but then don't deliver those features, it lets everyone down. I would much rather be surprised then let down.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I am one of the first people to use the DXVK technology. In the channel below you can see some videos that I have made using this technology, including Assassin's Creed Odyssey. https://www.youtube.com/@nahum7995/videos Assassin's Creed Odyssey experienced several bugs and technical issues during its first months after release. It launched with its own fair share of funny but frustrating glitches. I ran it on DXVK 9 days after its release and I played it for many hours but didn't see a single significant bug on Linux. Assassin's Creed Odyssey is widely celebrated for pushing the franchise in bold new directions and specifically for nailing several elements better than any other title in the AC series: Player Choice & Branching Narrative, The Mercenary & Cultist System, Mythological Integration, Overpowered Combat Abilities, Open World Exploration But what I'm trying to point out is that this game wasn't quite playable on most windows systems, until a few months after its release when most of the bugs were fixed. However, on Linux it ran completely flawless from day one, although DXVK had seen little development and refinement at the time. What do you think the situation will be in 2026 now that most bugs and glitches of DXVK have been completely eliminated? This is information from Google about these situations that I am quoting. In many cases, using DXVK (a translation layer that converts DirectX 9, 10, or 11 into Vulkan) can result in more stable frame times and higher performance than native Windows rendering. This happens primarily by bypassing driver overhead and multithreading draw calls that were previously restricted to a single CPU core. Older APIs (like DirectX 9 and 11) are largely single-threaded on the CPU side. DXVK translates these calls to Vulkan, which is highly multi-threaded. This reduces CPU-bound stuttering on weaker processors. In certain cases, GPU manufacturers (especially AMD) have significantly better and more modern Vulkan drivers than they do for legacy DirectX. Vulkan gives developers—and in this case, the translation layer—closer control over how resources are held in VRAM. This can prevent micro-stutters and sudden frame drops during chaotic gameplay. Yes, certain games, particularly older DirectX 9 to 11 titles, can run with fewer crashes on DXVK than on native Windows. By intercepting DirectX draw calls and translating them into the modern, highly efficient Vulkan API, DXVK bypasses the limitations and poor driver support that cause instability in aging game engines. PlayStation 1, PlayStation 2 and PlayStation 3 can be easily and perfectly emulated on Linux. In fact, modern Linux emulators offer high-performance upscaling, widescreen patches, and automatic controller mapping out of the box.                                                                                                                                                                                                                                                                                                                                 PlayStation 1/2/3 games look drastically better on Linux thanks to resolution upscaling. Furthermore, it is also a fact that you cannot play many fun games on Windows either, isn't it? - The Nintendo Switch has an extensive library of exclusive games. - PlayStation has an extensive library of exclusive games - Android has "mobile-exclusive" games, meaning they are exclusive to mobile devices (iOS and Android) and aren't available on PC or consoles. And finally, it is also the case that in the next five years there will be games that millions of people will say you absolutely must play and that they want to play this specific game that released a few days ago. However, the other side of this story is that currently, absolutely no one cares that they cannot play these upcoming games right now.
    • Flameshot 14.0 RC3 by Razvan Serea Flameshot is a free and open-source, cross-platform tool to take screenshots with many built-in features to save you time. Using Flameshot is as simple as launching, dragging the selection box to cover the area you want to capture, making annotations as needed in on-screen and saving the shot to your computer, all with a very simple and straightforward interface. Flameshot allows users to simply upload their screenshots directly to the cloud in order to easily share it with others. You can upload your image directly to Imgur with a single click and share the URL with others. In-app screenshot editing - You can choose to add an arrow mark, highlight text, blur a section (blur or pixelate an area), add a text, draw something, add a rectangular/circular shaped border, add an incrementing counter number, and add a solid color box with Flameshot's built-in editing tools. Command-line interface (CLI) - Flameshot has several commands you can use in the terminal without launching the GUI via a command line interface. The command line interface lets you script Flameshot and use it as the subject of key binds. Flameshot 14.0 RC3 changelog: Translations update from Hosted Weblate by @weblate in #4612 Translations update from Hosted Weblate by @weblate in #4619 Fix pin position on Windows for scaled screen by @ElTh0r0 in #4614 Cmake Analyzers by @ElTh0r0 in #4613 Translations update from Hosted Weblate by @weblate in #4632 fix(macos): prevent config tab content from rendering behind tab bar by @Mitnitsky in #4627 fix(macos): use CGRequestScreenCaptureAccess instead of grabWindow for permission request by @Mitnitsky in #4617 Fix KDE Plasma keyboard shortcut config file by @ElTh0r0 in #4637 fix(macos): fix clipboard copy failing from tray and GUI by @Mitnitsky in #4629 feature(macos): show dock icon when config window is open by @Mitnitsky in #4628 Option to disable tray icon on Windows by @ElTh0r0 in #4634 Translations update from Hosted Weblate by @weblate in #4642 fix(macos): make fullscreen capture overlay configurable by @Mitnitsky in #4622 Update GH actions using Node.js 24 by @ElTh0r0 in #4660 fix issue with screen selection in non interactive mode by @borgmanJeremy in #4667 Uniformize both spec files + ninja build openSUSE by @QuentiumYT in #4658 screengrabber: pass non-empty parent_window to xdg-desktop-portal by @artefaktor93 in #4664 Allow multiple flameshot GUI instances (fix for #3177) by @ElTh0r0 in #4680 Unify Linux ARM CI into Linux CI (also drop QEMU) by @theofficialgman in #4702 respect system proxy settings by @borgmanJeremy in #4674 Replace ifdef LINUX with UNIX to include BSD systems by @ElTh0r0 in #4700 Download: Flameshot 14.0 RC3 | 18.1 MB (Open Source) Download: Flameshot Portable | 53.0 MB Links: Flameshot Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • I found that stability back then was really down to the motherboard manufacturer. Back then i stuck with Microstar motherboards and VIA chipsets as they were ultra reliable. Most stuff was done with jumpers and left little room for user created problems 👍
  • Recent Achievements

    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
    • One Year In
      MadMung0 earned a badge
      One Year In
    • Week One Done
      jefred earned a badge
      Week One Done
    • Apprentice
      JoeyNeo went up a rank
      Apprentice
  • Popular Contributors

    1. 1
      +primortal
      490
    2. 2
      PsYcHoKiLLa
      232
    3. 3
      Skyfrog
      78
    4. 4
      FloatingFatMan
      68
    5. 5
      Michael Scrip
      58
  • Tell a friend

    Love Neowin? Tell a friend!