Barclays Premier League 2008/09  

375 members have voted

  1. 1. Who will win the Barclays Premier League 2008/09?

    • Arsenal
      25
    • Aston Villa
      8
    • Chelsea
      15
    • Everton
      9
    • Liverpool
      22
    • Manchester City
      8
    • Manchester United
      55
    • Portsmouth
      0
    • Tottenham Hotspur
      2
    • Other
      5
  2. 2. Who be relegated from the Barclays Premier League 2008/09 (select 3)?

    • Blackburn Rovers
      15
    • Bolton Wanderers
      23
    • Fulham
      22
    • Hull City
      53
    • Middlesbrough
      26
    • Stoke City
      66
    • Sunderland
      31
    • West Bromwich Albian
      71
    • Wigan Athletic
      29
    • Other
      39
  3. 3. Who will be top scorer in the Barclays Premier League 2008/09?

    • Benjani
      3
    • Cesc Fabregas
      1
    • Cristiano Ronaldo
      37
    • Didier Drogba
      4
    • Emmanuel Adebayor
      8
    • Fernando Torres
      43
    • Frank Lampard
      8
    • Wayne Rooney
      12
    • Roque Santa Cruz
      0
    • Other
      33


Recommended Posts

WTF at Carling Cup, is it true what the sky commentator was saying when he said if the Extra Time was 4-4 at the end Burnley would of gone through if thats the case then why play ET? can someone clarify this rule?

WTF at Carling Cup, is it true what the sky commentator was saying when he said if the Extra Time was 4-4 at the end Burnley would of gone through if thats the case then why play ET? can someone clarify this rule?

This came up in IRC, apprently in Carling Cup you play Extra Time then Away Goals then Penalites. So at 4-4 Burnley had 1 away goal and after extra time would have gone through if they had kept it at that scoreline.

Oh right but it just seems utterly pointless to play an extra half hour!, surely after 90 minutes thats it away goal wins.

Whoever invented that needs to be shot...out of a large canon into the sun!

This came up in IRC, apprently in Carling Cup you play Extra Time then Away Goals then Penalites. So at 4-4 Burnley had 1 away goal and after extra time would have gone through if they had kept it at that scoreline.

Yup, this is the rule (Y)

****ing hell though, Tottenham. Nearly had a heart attack tonight. Again.

We may not be 'good' but there is certainly not a more exciting, thrills-and-spills team with great highs and acheing lows in England. Seriously. Other fans have no idea what it's like to be a Tottenham fan :laugh:

Arsenal Trials PSP Replay System

Personalised TV application aiming to go live by next season.

by Alex Simmons, IGN UK

UK, January 22, 2009 - Arsenal fans will soon be able to watch replays of goals and dodgy tackles on their PSP thanks to a live-streaming application that's currently being trialled at the Emirates stadium. In an interview with Reuters TV the club's commercial director Adrian Ford revealed that the system has already been tested and could be rolled out within 18 months, allowing supporters to get instant replays, match data and statistics as they watch the Gunners play.

Fans visiting the Emirates can already watch pre-match entertainment and in-game stats on big screens overlooking the pitch and high-definition TVs throughout the hi-tech stadium, which opened in 2006, but the club believes personalised video is the next natural step forward. "What we are trying to do is pump a variety of different entertainment on to those screens to help you arrive earlier and maybe stay later," said Ford, adding "There are a few rights issues that we have to overcome but on the basis that we do that, we think it's a product we can offer to our fans within the next 18 months or so."

In addition Sony hopes that future generations of the system will enable fans to create in-game communities. And then who knows, maybe it'll then release SingStar Chants, so you can brush on your terrace tunes before going to the game? Maybe not...

http://psp.ign.com/articles/947/947236p1.html

that's pretty cool

Wouldn't it be good if FIFA gave the ref a PSP so he could watch a replay... of course then they could play games or watch movies too during the breaks :)

But being serious.. It's just insanity that the only person who needs the benefit of a replay is the only person in the stadium who's not allowed to see one! :hmmm:

I was thinking just now.. with Barclays in trouble due to recession.. what are the chances of them leaving the sponsorship of the Premier League? Can it happen? or is it a deal they can't break coz they already paid for a set number of years? or what?

Edited by Kralik
I always enjoy it when the Barcode Circus rolls into town: probably the only club in the league, that have been more ridiculous and laughable than Tottenham and W.Ham

and fighting amongst Toons on the pitch is nothing new.. anyone remember Bowyer and Dyer? and a torn up shirt plus 2 red cards :p

The best thing abt this video.. Shearer's reaction towards the end :p I know he's the captain and its his job to stand up for his guys but jeez.. they left him in a tight spot.. :rofl:

The ref should've allowed them to take the fight to 3 rounds.. then when one of them was abt to knock out the other.. he should've said.. Finish Him!!! in true M Kombat fashion.. :p

Edited by Kralik
Chelsea could yet change hands, despite Roman Abramovich and his lawyers' insistence to the contrary, as a Swiss firm backed by German businessmen are considering a takeover bid for the Premier League club.

The negotiations, if they do eventually take place, will be handled by Dr Sulaiman Al-Fahim, the very same man who brokered Abu Dhabi United Group's purchase of Manchester City last year.

Speaking to The Guardian, Al Fahim said, "It's not entirely clear if Chelsea is for sale, but regardless of that, we first need to see if we are in a position to buy it.

"Given that Roman Abramovich has invested over ?500m into the club, it would not be cheap, and with the current credit crunch, nobody wants to be over-exposed on one deal.

"But through a number of investors, there is money available to put together a deal."

Abramovich has already made it perfectly clear that he does not wish to sell the Blues, taking the publishers of The Sunday Times to

court after they claimed he was looking to cash in on the club.

Nevertheless, a spokesperson for Falcon Equity - the aforementioned Swiss firm - told the Arabian Business website, "We have looked before at some European clubs to see if the numbers added up, and now we are doing the same with Chelsea.

"I don't believe anything is ever not for sale if you come up with the right price. It's not about trying to buy a football team but about a business.

"You don't make money because 11 guys run around the pitch, you make money because of all the other commercial aspects that go with a football club, particularly real estate and television rights."

Also..

One of the Middle East’s richest families is in negotiations to buy Liverpool as the Arab invasion of the Barclays Premier League continues. It emerged last night that the Al-Kharafi family, of Kuwait, are planning a bid to buy the Merseyside club for ?500 million as Tom Hicks and George Gillett Jr prepare to sell up.

Hicks and Gillett, the club’s American owners, maintain publicly that they have no plans to sell Liverpool, but they have been actively searching for a buyer for several months, with an asking price of ?600 million. Gillett is expected to be the first to depart, but Hicks is also increasingly open to a sale, having authorised Ian Ayre and Phillip Nash, the club’s commercial director and finance director respectively, to hold talks with the Al-Kharafi family this week.


Edited by Kralik
Imagine finding out a minute's silence was being held at your former football club to honour your life; reading your obituary in your local newspaper; and learning that your death had also been noted in a matchday programme.

That is precisely what happened to Tommy Farrer when Northern League Division One club Bishop Auckland FC - who have been established for over 123 years - decided to pay tribute to the 86 year-old's contribution prior to a non-League game against Newcastle Banfield last week.

Bishop Auckland have a rich history, boasting ten FA Amateur Cups, together with multiple regional honours. Farrer played a key part in some of that success as he featured in three Wembley finals.

Farrer is reported to have said he was surprised to hear about his death, but preferred to play down the mistake as he wanted to - according to the Press Association - "let it die."

Farrer is currently enjoying his retirement in Maidstone, Kent, along with his wife of 65 years Gladys. They first heard of the mistake when a club official phoned to offer Gladys their condolences.

"We are not upset, but we did think it was a bit of a joke at first," Farrer said.

:blink: :huh:

:p So what do you say Reds? It may as well be the case next summer that you are bidding ?150M for C. Ronaldo..:DD I know a certain Liverpool fan who would love to have Ronaldo;))

Our club has been ownership turmoil for well over a year now. I can't see that changing anytime soon.

Our club has been ownership turmoil for well over a year now. I can't see that changing anytime soon.

speaking of that...

Liverpool co-owners working toward ?500m sale>

Liverpool's co-owners Tom Hicks and George Gillett have attempted to start an auction for the Anfield club.

While it has emerged that one of the world's richest dynasties are in talks over a possible ?500m takeover, it is also clear that the Kuwaiti Al-Kharafi family are not interested in purchasing just a minority share, as has been suggested.

Hicks and Gillett have appointed rival banks to try to find potential buyers - Merrill Lynch are working for Hicks while Gillett has appointed Rothschilds.

There is already believed to be one European party that wants to discuss a deal, and if the two banks can find further suitors, the American co-owners may be able to force a sale in excess of ?500m.

It has emerged that Hicks sanctioned talks this week with the Al-Kharafi family, initially over funding for the club's new stadium but then for a possible takeover.

Gillett is thought to have been initially unaware of the talks, held with the club's commercial director Ian Ayre and financial director Phillip Nash.

Both are considered to be allies of Hicks in the on-going divorce between the club's owners.

A source close to the deal said: ''Hicks has been trying to sell his assets, and that is believed to include Texas Rangers, while Gillett has cut back on his NASCAR involvement.

''Liverpool was almost sold to the Al-Kharafi family in November, it only needed a signature, but they walked away. Hicks is believed to have been furious.''

Now the deal has been resurrected.

The Al-Kharafi family's wealth is estimated at ?8bn, and they had previously been involved in talks to buy Newcastle.

They are led by two brothers, Nasser and Jassem, but the planned purchase of Liverpool is likely to be a project overseen by one of their sons.

And it has also emerged that Nasser claims to be a Liverpool fan.

He attended Liverpool College of Commerce before graduating with a Bachelor of the Arts degree in business administration.

Hicks and Gillett both now plan to attend the home game with Chelsea on February 1 when their objectives will be clearer, and they are also likely to try to revive contract negotiations with manager Rafael Benitez.

It is now accepted that Liverpool will have to be sold by July, with there being no chance of the Royal Bank of Scotland refinancing the co-owners' ?350m loan taken out to buy the club two years ago.

That loan was extended for six months at the beginning of the year, but the source said: ''Hicks has been told time is running out, the clock is ticking.''

They added: ''Hicks knows that RBS will not refinance the original deal.''

Gillett, who wanted to sell to Dubai International Capital last season only to be thwarted by Hicks, is understood not to be planning to block this current move in retaliation.

In the 50-50 partnership, both sides must agree on a deal to sell. Gillett could block it, but business requirements will take precedence.

The Americans know they must find a buyer or a new financial arrangement with another bank - or see RBS take control themselves.

In the current climate no other bank is likely to take on such a new loan, while RBS's involvement in control of Liverpool would also put the Government in a difficult position considering they now own a majority stake.

Rafa is right, says Wenger..

Wenger is quoted by the Mail as saying: "I feel that next week [Liverpool manager Rafael] Benitez has a case if you look at the way the fixtures are arranged.

"You can say that Manchester United have been extremely advantaged, unexplainably advantaged.

"But that is what we have to cope with. It is difficult to explain why one team plays on Tuesday and the others are all on Wednesday.

"It is unfair competition. Next week the fixtures are advantaged for Manchester United, who before had a point against Liverpool - I supported them when they had a case. But this week, I think Benitez has a case.

"Manchester United play on Tuesday at West Brom, after they play against Everton who will have played on Sunday, again on Wednesday night.

"I do not think you need to be a specialist in football to understand that in this case it is an unfair advantage for Manchester United.

"Will it have an advantage on the global season? I don't know, you would have to analyse that better.

"It is not Manchester United's fault, it is not Liverpool's fault. It is the organisers of the fixtures. They have a case to explain."

Although I won't trust the Mail if they tell me that "water is wet" but still an interesting tht.. their fixtures especially after Christmas are better arranged..

Pompey are out of the FA cup, we couldn't beat Swansea.

I don't mind, I'd rather see us improve in the league. But the press won't see it this way, they don't even consider Pompey hold the FA Cup, they all see it as Harrys cup. That has really anoyed a lot of pompey fans.

Pompey are out of the FA cup, we couldn't beat Swansea.

I don't mind, I'd rather see us improve in the league. But the press won't see it this way, they don't even consider Pompey hold the FA Cup, they all see it as Harrys cup. That has really anoyed a lot of pompey fans.

Well it won't be Harry's cup this year.. Man U beat Spurs too..

Cardiff for us tomorrow.. :s

Will be a very interesting game.. I hope Ramsey scores atleast :p

Although I won't trust the Mail if they tell me that "water is wet" but still an interesting tht.. their fixtures especially after Christmas are better arranged..

was kinda obvious, we apparently played 2nd->10th away from home already, our away fixtures are now as easy as possible. The part that Fergie was more pointing out was that of the 6 games after CL ties so far this season, all 6 have been away. Obviously the ideal fixtures would be 3 home, 3 away for all teams involved in Europe. I also expect it's an accumulation thing with Fergie as for another example, of our last 13 FA cup games, 12 have been against PL teams and the only one in those 13 against someone in a lower division was this season.

so what will happen if hicks and gillet cant sell? since the bank wont refinance their loan will the club go into debt?

and go into administration, get points deducted and get relegated?

Nothing will happen in the immediate future.

The club is already in debt, as the money G&H borrowed to buy the club has been secured against the club, something they said they would not do when buying us.

It is a total farce to be honest, but we won't be getting points deducted anytime soon so don't be getting your hopes up ;)!

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    • Hello, Hope all is well. I am in UK.  
    • I'm not happy with myself for it, but I've gone and got hold of it. Just another 45 minutes and I'll be Bond, James Bond. In my defence, IO's Hitman series is awesome, and I'm a sucker for 007. So while it might seem a bit simplified compared to Hitman, I'm sure I'll be right at home.
    • Or just check the script yourself ^^. I hate having a Microsoft account tied to my windows install.
    • 007 First Light review: Satisfying spy adventure that James Bond needed by Pulasthi Ariyasinghe I have fond memories of classic James Bond games from the Electronic Arts era. Using high-tech gadgets, sneaking into parties, and dispatching bad guys were wildly exciting activities for my younger self. In recent years, Bond games have entirely disappeared, alongside the super spy genre. Fast forward to 2020, imagine my surprise when IO Interactive announced it had secured the Bond IP to make a game. Considering the studio’s Hitman history, this project is one I keenly kept an eye on. Six years later, 007 First Light is finally here, and after spending time inside this globe-trotting adventure, I can safely say that my excitement for this developer’s take on this universe was not unfounded. IO has taken lessons it has learned from Hitman and combined them with what I would expect from a directed cinematic experience like James Bond. I have refrained from mentioning major plot points to save you from story spoilers in this review. This is an original story that doesn’t tie into any movies, so there isn’t an expectation of knowing the backstory or the decades of movies either. Bond, James Bond When 007 First Light begins, Bond is just Bond. There isn’t a spy angle, fancy gadgets, or even a secret mission. The introductory mission is framed to show how James Bond handled himself and how he does not care about the odds when it comes to saving lives. It’s a gorgeous level as well, showing off an island scattered with cliffs in the middle of a storm. Looking back, this is probably the best-looking level in the game, with IO showing off all its abilities with its custom engine, Glacier. But my favorite ended up being the follow-up to this level. Once the United Kingdom's foreign intelligence agency, MI6, recruits our daring youngster into its super-spy “00” program, training begins. However, instead of treading through the same tutorial missions where the game teaches you to run and jump and drive, IO opted for a montage, and it’s amazing. The scenes cut between Bond practicing and improving his marksmanship, parkour, hand-to-hand combat, and driving as weeks go by in his training. What impressed me here was the lack of any loading screens or stutters as scenes instantly switched to different locations entirely, as if I was watching a movie. This creativity is a trend I noticed in most levels, where there is some sort of gameplay or choreography mechanic being introduced to keep things interesting. Soon, the rest of the cast is introduced, bringing other agents that our favorite secret agent will be working with, the scientists and engineers that build MI6’s spy gadgets, as well as higher-ranking officers that either appreciate or (at best) tolerate Bond’s rebellious attitude. It’s a tight cast, all with incredibly good voice acting and personalities that quickly grew on me. The casting for Bond himself is also an excellent one. From showing his iconic soft spot for women to the condescending smiles that get a rise out of enemies, I had no issues getting immersed into this universe as this new face of James Bond. The missions take place in a wide range of locations as MI6 sends Bond to tackle dangers that are growing everywhere from the UK to Africa. These aren’t unrelated adventures where MI6 is sending secret agents, which is an angle I would love to see in another game, but a part of a bigger conspiracy affecting the entire world. Some of the twists and turns were all too predictable, and the character that Lenny Kravitz played made me cringe a little too much. But all in all, I enjoyed the campaign’s storyline that sets the stage for this new agent joining the illustrious “00” program. Plenty of Possibilities The third-person style of IO Interactive fits this role quite well. Bond is presented as a master at hand-to-hand combat as well as firearms, while also having a knack for being stealthy when required. Most sections of missions have a lot of freedom. This means I could beat up every goon and security guard on the way to an objective, slip past them without sounding a single alarm, or do a mix of both. My sessions usually end up with the third option because I tend to be impatient about waiting for a patrol to move. Drawing from its Hitman genes, the developer almost always gives multiple routes for going through missions. Levels can be massive, sometimes sporting hundreds of NPCs going their own ways and having conversations. If my objective is to break into a security room on the third floor, I could look around for roof access, eavesdrop on conversations to find out where someone lost a key, create a distraction and pickpocket a guard for a keycard, sneak in through the vents, or simply kick down the offending door. I enjoyed the variety on offer, especially because the same solutions didn’t usually show up in different missions. Before heading out into a secret MI6 escapade, the gadget specialist of the branch walks Bond through the organization's latest and greatest achievements. This can be cool little devices like a laser built into the watch, a phone that fires poison darts, or a camera that emits a powerful shockwave. The choice of what can be taken into the mission is up to the player. I could usually find fresh routes or get out of tough situations with a punch or two, so I never had the feeling of missing out by not choosing the right equipment. It’s still a fun practice. Choosing the armaments before a mission enhanced the super spy feeling quite a bit. As I mentioned, stealth comes in as a very viable option for most of the missions, letting Bond sneak past foes or knock them out silently. While it is satisfying to clear entire areas of goons and walk away without any alarms, the way of accomplishing this could have been done better. Bond can lure enemies, sneak up and knock them out, or use a gadget to disorient them before dealing a nasty blow. Bodies cannot be moved or hidden afterward either. It’s a very simple system, which I wish were more exciting to pull off. Perhaps more stealth-orientated gadgets, distraction options, or multi-takedowns could have helped here, I think. Getting caught while attempting to be in stealth does not mean a game over. Other than getting into a fist fight, an interesting twist of 007 First Light is the bluffing option. While an enemy is confused as to what you are doing in a restricted location, Bond has the option to improvise and persuade them that you are exactly where you’re supposed to be. These are fun little dynamic interactions with unique dialog depending on the mission and location, giving a few extra moments for Bond to go past suspicious guards smoothly. It’s the first time I’ve witnessed this system in a game, and I hope to see more. License to Kill Bond isn’t just dealing with security guards or civilians. From time to time, entire gangs of gun-toting mercenaries show up in levels looking to take down our protagonist. It is then that License to Kill mode is activated for Bond, letting him use firearms with no restrictions. I was surprised by just how tight gunplay is in 007 First Light. The weapons feel powerful and satisfying to fire, with single bullets capable of taking down an enemy with a headshot. Ammo is scarce, and enemies don’t drop weapons with full magazines most of the time. This forces a hectic kind of gameplay where I am always advancing towards enemies to take their weapons after they are downed. Things like shooting legs to immobilize, aiming at the hands to make their weapon go flying, blowing up nearby fire extinguishers for cover, and using gadgets to halt a goon in their tracks while I reload, make up enjoyable levels. I had to hold back my disappointment when the enemy count in these action sequences dropped to zero and I had to go non-lethal again. Speaking of action sequences, First Light isn’t just offering sandbox levels to complete at the player’s own leisure either. Each level comes with specific linear and directed scenes to move the story forward and put Bond in tight situations. These usually end up with high-octane chases or driving sections, offering the chance to witness chaining explosions, hails of gunfire, and scripted parkour scenes that remind me of Mission Impossible movies more than Bond. Elements like seeing James Bond jump out of a plane without a parachute or drive through buildings in London inside a trash truck were fantastic and always left me at a high point when finishing a mission. The classic James Bond theme is sprinkled in here too, which only happens a handful of times in the game, but at just the right moments. Visuals and Performance Compared to Unreal Engine 5 games we are seeing nowadays, 007 First Light isn’t flexing a huge amount of realism when it comes to graphics. The models, textures, and effects all feel a little dated, with the starting mission that I mentioned being the most visually striking. However, the complete lack of stutters, the hundreds of NPCs that can be on screen without a single hitch, massive sandbox levels, and smooth transitions between them all play a part in making this an immensely immersive and complex experience. The in-engine cutscenes are gorgeous as well, offering an upgraded visual style and model detail over the gameplay sections. Animations are one aspect that jumps out at me about any new game, and First Light has nailed what a third-person action game should feel like. Walking, sneaking, and running all have a heaviness to them that I appreciate. Whenever Bond moves past a wall or a ledge, his arms reach out to lightly hold those structures until he moves away. NPCs actually react to my character and move out of the way. Even during melee combat or takedown animations, the fists impacting a body or a head hitting a wall all have that same weight. Even the more frivolous animations, like catching a gun in midair or chucking an empty one at a goon (yes, you can do that), are satisfying to pull off. Of course, the in-engine cutscene animations are remarkably well done too, with facial animations and the upgraded model details improving my engagement with the characters. I have an AMD Radeon RX 9070 XT 16GB paired with an eight-core Ryzen 7 3700X and 32GB of RAM, with the game running at 1440p resolution. Deciding to completely max out all the graphics options gave me a range of frame rates between 60 and 100 depending on the scene and level. While I did try to enable AMD FSR, which bumped up the frame rates by a good 20% at Quality mode, IO Interactive’s implementation of the technology wasn’t that great. Every corner and edge in levels began shimmering, and I was also seeing smearing issues in fast-moving sections. The title seemingly uses the older generation FSR 3.1 and not the machine learning-assisted FSR 4, leading to these artifacts. Unfortunately, there isn't a way to manually upgrade this right now either. I opted to turn off the upscaling and play the game in native 1440p to avoid problems. I would say the FPS range I was getting was an acceptable one for a single-player action game for my setup. I do wish there were an FOV slider option in the settings. While the camera is far enough back for my tastes in most situations in this third-person adventure, at times the perspective is far too close. When trying to look around quickly and spot targets, I realized I was getting a slight headache at times due to the use of an almost over-the-shoulder close-up camera. Conclusion Being James Bond in 007 First Light is a treat. Traveling around the world chasing conspiracies, using high-tech gadgets disguised as everyday accessories, and improvising on the spot to fool foes all give a fantastic feeling of being a super spy. For an origin story, IO Interactive has done a great job at introducing the character and his motives for doing what he does. The satisfying combat animation and fantastic voice acting are definitely high points, with the License to Kill moments being my favorite. Not being able to move bodies and the simplistic stealth of mechanics does hurt its presentation a little. The NPC logic and intelligence is easy to manipulate and trick, repeating the same actions over and over again if I keep making distractions. The lack of an FOV slider was also a pain (quite literally) at times, and the FSR implementation is quite poor. These are things I hope the studio will improve upon with updates. Even with its faults, IO Interactive and James Bond are a match made in heaven. The studio knows how to make a main character that oozes charm and competency while also leaning heavily into its Hitman experience to make gigantic levels with what looks like hundreds of NPCs roaming around. Being an origin story, IO’s Bond has a way to go before he becomes the highly effective agent we see in the movie world. I am hoping the studio will continue this series alongside its Hitman ventures going forward, just so we get to experience the journey for longer. 007 First Light is available on PC (Steam, Epic Games Store, and Xbox PC), Xbox Series X|S, and PlayStation 5 for $69.99. This review was conducted on the PC version of the game provided by IO Interactive.
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