Recommended Posts

I just simply don't see how the gun being in the wrong hand is a major bug.

It's a bug because it doesn't match the character model. Every class in Team Fortress 2 shows right handed character models and right handed view models. Basically, it matches. That's not the case with the Sniper's Huntsman. How would you like it if Valve decided to make all the view models in the game left handed (assuming you're right handed)? By the way, I wouldn't consider it a major bug.

The sniper is ambidextrous... problem solved!

That doesn't explain the discrepancy between the two models. How can I hold it two different ways at the same time? It doesn't make sense.

It's a bug because it doesn't match the character model. Every class in Team Fortress 2 shows right handed character models and right handed view models. Basically, it matches. That's not the case with the Sniper's Huntsman. How would you like it if Valve decided to make all the view models in the game left handed (assuming you're right handed)? By the way, I wouldn't consider it a major bug.

I wouldn't care if they made all the models left handed. I also don't care that the Demoman is black and I'm white. :laugh: I'm not trying to get you all riled up, just saying I don't think it's that big a deal. Just my opinion. (Y)

(And I was just saying what you said about it being a major bug.)

It's a bug because it doesn't match the character model. Every class in Team Fortress 2 shows right handed character models and right handed view models. Basically, it matches. That's not the case with the Sniper's Huntsman. How would you like it if Valve decided to make all the view models in the game left handed (assuming you're right handed)? By the way, I wouldn't consider it a major bug.

That doesn't explain the discrepancy between the two models. How can I hold it two different ways at the same time? It doesn't make sense.

I dont think it would matter if they were right or left handed in game. Get you target in the center then shoot.

Man.. I just got a new CPU today. Upgraded from E2180 to E8400. I was having some serious FPS drops with the old one. It was weird because when I just installed Win7, the game ran perfectly fine. High FPS with high settings. After a while I had to tune down my settings, and I was still getting those damn FPS drops. (happened before in Vista too btw)

Now with the new CPU, I started with high settings, everything was fine. 60-70 FPS. It seems however, that the longer I stay in the server, the lower my FPS gets. I just quit because I was only getting 30-35 all of a sudden. I'm wondering what is causing this nonsense. I have a 8600GT from nVidia. My hardware should be able to run the game fine, and it does. But after a while it just craps out on me.

Does anybody know what might be causing this? Is this a game issue, or maybe hardware temperatures rising? I have 4GB RAM, so my memory getting full shouldn't be the problem either.

This is bugging me a lot, because I can't play decently like this. :(

edit: sorry for the slightly offtopic post ^^'

I dont think it would matter if they were right or left handed in game. Get you target in the center then shoot.

Projectiles shoot slightly from the right of your screen and travel towards the middile, so actually it would make your aiming change. Also it means you would only be able to aim round the walls that you can't aim round with rockets/pipes/arrows/flares at the moment. (E.g changing which sentries are easy to destroy and which ones are harder)

But... my lawn needs watering!

I'm sure it does. Perhaps you should water it yourself.

I wouldn't care if they made all the models left handed. I also don't care that the Demoman is black and I'm white. :laugh: I'm not trying to get you all riled up, just saying I don't think it's that big a deal. Just my opinion. (Y)

(And I was just saying what you said about it being a major bug.)

I wish I had your tolerance for inconsistency. I understand, I too don't think it's a big issue. I just think it's silly that Valve would do that. As for my comment about it being a major bug, I totally meant that as "huge issue". I don't know why I typed "major bug", haha. It's still a bug though.

I dont think it would matter if they were right or left handed in game. Get you target in the center then shoot.

It would matter for most people. And the gameplay could potentially change. For a example, a Soldier would have to peak around a

corner more-so if his view model was left handed and therefore fired from the left side of the screen. That wouldn't be the case with a right handed model. Of course, that only applies to corners on your right, but you get the idea. Also, a common trait of first-person shooters is the right handed view model. In other words, the character you're playing holds his/her weapon with his/her right hand. Here are some examples:

Counter-Strike

cs001.jpg

Doom 3

doom-3-20040805063415734_640w.jpg

Anyway, here's an illustration of what I mean: The first screenshot was taken in first person mode. The second and third screenshots were taken in third person mode. As you can see, the character and view models don't match. It's possible that this wasn't the intended result otherwise Valve would have made the character model left handed as well.

ht7la8.jpg

1w5fd.jpg

2z59lc3.jpg

Edited by Anaron
I think it's cause you chose left handed?

No, I didn't. I'm not even sure if that's possible in Team Fortress 2. At the moment, the inconsistency affects anyone that uses the Huntsman. There were (and are) a lot of threads about this on the Steam forums. I'm surprised that people here seem to not care about it. I feel as if I'm making a big deal out of nothing. :ermm:

No, I didn't. I'm not even sure if that's possible in Team Fortress 2. At the moment, the inconsistency affects anyone that uses the Huntsman. There were (and are) a lot of threads about this on the Steam forums. I'm surprised that people here seem to not care about it. I feel as if I'm making a big deal out of nothing. :ermm:

Nah, stuff just bugs different people different ways. For instance, this really doesn't bother me. But in F.E.A.R. 2 they still haven't added support for over 3 mouse buttons -- to me that's a major issue, but to a lot of people it doesn't matter.

Now you show it in screenshots, that would annoy me too.

You're certainly not the only one, Anaron.

Perhaps I should have shown the screenshots when I first mentioned this inconsistency. It's the only item in the game that is inconsistent.

Nah, stuff just bugs different people different ways. For instance, this really doesn't bother me. But in F.E.A.R. 2 they still haven't added support for over 3 mouse buttons -- to me that's a major issue, but to a lot of people it doesn't matter.

True. The way I see it, the Huntsman view model wasn't intended to be the way it is right now. I could be wrong. I mean, there's always the possibility that Valve purposely made it like that. I guess we'll see what changes the next update will bring.

Well...

I just started the PC version of this game this past weekend. I didn't experience everything the way it was before these, apparently big, updates the way you guys did. I've played the Xbox version a lot, but as I'm sure many of you agree, it's quite different compared to the PC version.

As a newcomer, I'd like to add my two, maybe three cents:

I like it. And everything about it. I've even found some of the new things, such as the special boxing gloves (which I can't get used to), and the play dead thing for the spy (which I'm starting to learn). I love that you do get to find these things; it makes the game far more interesting and exciting. The Xbox version doesn't have this; you choose your character, you play as your character, and there's absolutely no customization to your character. I'm trying Unreal Tournament 3 this weekend, and I have to tell you that from what I've played so far, it's not nearly as enjoyable as TF2.

I do have to say--and this is certainly not directed at any of you, and I'll explain why in a second--the one thing that gets on my nerves is all of the whining about the "new system", in game. Like I said, I don't know what it was like before this big change, but it does get a bit old when everyone whines instead of just trying to enjoy the video game, or refraining from playing if enjoyment is nowhere to be found in it. It's quite clear by the way I play that I'm new, and I can't tell you how many times I've found something or used my new "gifts", and someone in the game starts complaining about how they've been playing forever while I'm obviously brand spankin' new, and they don't get to find anything.

You guys are doing your venting about the game here, on a forum, and that's how it should be. I don't need to hear about how horrible the game or the new updates to the game are all during that very game. I realize, of course, that people aren't going to keep their thoughts to themselves during a game just for my comfort, which is why I don't ask them to. It just gets a bit grating on the nerves.

Love the game, though. Very happy my boyfriend made me try it. He's created a monster, I think.

-Emily

Man.. I just got a new CPU today. Upgraded from E2180 to E8400. I was having some serious FPS drops with the old one. It was weird because when I just installed Win7, the game ran perfectly fine. High FPS with high settings. After a while I had to tune down my settings, and I was still getting those damn FPS drops. (happened before in Vista too btw)

Now with the new CPU, I started with high settings, everything was fine. 60-70 FPS. It seems however, that the longer I stay in the server, the lower my FPS gets. I just quit because I was only getting 30-35 all of a sudden. I'm wondering what is causing this nonsense. I have a 8600GT from nVidia. My hardware should be able to run the game fine, and it does. But after a while it just craps out on me.

Does anybody know what might be causing this? Is this a game issue, or maybe hardware temperatures rising? I have 4GB RAM, so my memory getting full shouldn't be the problem either.

This is bugging me a lot, because I can't play decently like this. :(

edit: sorry for the slightly offtopic post ^^'

It's nothing on your end causing this, i can assure you. On 9/10 systems this game will run like crap regardless of settings. And Unfortunately there's not much you can do about the performance issues either. Valve has absolutely no programmers competent in the area of optimization and such other areas that make the game not run like complete ****, so you're kinda stuck with it. It sucks, i know, but you'll just have to get used to 20-30fps.
I like it. And everything about it. I've even found some of the new things, such as the special boxing gloves (which I can't get used to), and the play dead thing for the spy (which I'm starting to learn). I love that you do get to find these things; it makes the game far more interesting and exciting. The Xbox version doesn't have this; you choose your character, you play as your character, and there's absolutely no customization to your character. I'm trying Unreal Tournament 3 this weekend, and I have to tell you that from what I've played so far, it's not nearly as enjoyable as TF2.

UT3 is by far the worst in the ut series(even big ut fans like me completely hate it). So of course TF2 is more fun, even with the broken updates(ex. spy vs sniper) and the bugs.

It's nothing on your end causing this, i can assure you. On 9/10 systems this game will run like crap regardless of settings. And Unfortunately there's not much you can do about the performance issues either. Valve has absolutely no programmers competent in the area of optimization and such other areas that make the game not run like complete ****, so you're kinda stuck with it. It sucks, i know, but you'll just have to get used to 20-30fps.

Well, I actually just installed a new fan today, and no more frame drops!

I found out that my GPU was overheating when playing TF2 for a while. Got up to a 100 degrees celsius. Now I have a better airflow, and TF2 runs smooth as butter. :D

It's nothing on your end causing this, i can assure you. On 9/10 systems this game will run like crap regardless of settings. And Unfortunately there's not much you can do about the performance issues either. Valve has absolutely no programmers competent in the area of optimization and such other areas that make the game not run like complete ****, so you're kinda stuck with it. It sucks, i know, but you'll just have to get used to 20-30fps.

What on earth? The Source engine has to be the best optimized engine I've ever played on. I have no clue what you're talking about.

What on earth? The Source engine has to be the best optimized engine I've ever played on. I have no clue what you're talking about.

I don't understand how there is such a large drop with TF2 compared with another game like Counterstrike Source. In CSS for the most part I get 200+ fps.

New update today, they added in sniper/spy milestones so those of us NOT getting the new unlocks can at least get them to play around with them if we want.

Lol wonder how long it would take them.

New update today, they added in sniper/spy milestones so those of us NOT getting the new unlocks can at least get them to play around with them if we want.

Awesome, I've been going for the achievements anyway, hoping they would eventually unlock the weapons. I can't wait to try the huntsman.

This topic is now closed to further replies.
  • Posts

    • HONOR Robot Phone unveils first Cinematic Video at Shanghai International Film Festival by Steven Parker Global AI device ecosystem company HONOR announced on June 13 that its revolutionary HONOR Robot Phone made its professional imaging debut at the 28th Shanghai International Film Festival (SIFF), demonstrating the result of its mobile videography capabilities for the first time. As the official mobile photography and videography partner of the 28th Shanghai International Film Festival, HONOR empowers this premier cinematic event with cutting-edge mobile imaging technology. Marking the global debut of the first cinematic video it captured, Robot Phone breaks down the boundaries between mobile imaging and professional filmmaking, ushering in a new paradigm for the deep integration of technology and cinematic art. In the video published on HONOR’s official channel (above), Robot Phone was used byELLEMEN to capture cinematic video portraits for the SIFF jury members. With its exceptional stability and cinema-grade imaging capabilities, the device redefines the art of portrait filmmaking, faithfully reproducing the rich tonal gradations and nuanced color transitions associated with film photography. The result is a new level of visual sophistication, creating high-end cinematic imagery that seamlessly blends atmosphere with narrative tension. The video released for the Robot Phone showcases the powerful stabilization capabilities of its built-in gimbal system, delivering exceptionally smooth handheld camera movement while preserving full image quality. By minimizing reliance on electronic image stabilization, the device effectively avoids the image cropping and quality loss typically associated with digital stabilization methods. Representing an innovative leap in form factor, the HONOR Robot Phone features the industry's smallest titanium alloy gimbal, delivering ultra-precision, extreme flexibility, and superior stability. Driven by high-performance motors, the gimbal rises dynamically, breaking free from the physical limitations of traditional camera modules. Combined with advanced AI algorithms that enable intelligent object tracking and various movements with stable shots, the device significantly simplifies video creation and reshapes both the equipment choices and creative habits of modern users. Notably, the Robot Phone will be the first product that features the results of HONOR's strategic technological partnership with ARRI, the world-renowned designer and manufacturer of professional camera technology for cinematic storytelling. From Cannes to Shanghai, the HONOR Robot Phone continues to lead the mobile imaging industry into an entirely new stage of development. Moving forward, HONOR will leverage cutting-edge AI and mobile imaging technologies to unlock new creative possibilities and extend cinematic standards for visual expression from the world of high-end filmmaking to the next generation of content creators. Learn more about the HONOR Robot Phone here: https://www.honor.com/global/events/honor-robot-phone/
    • I'll wait for the root cause analysis. Looks like it's HP, Lenova, and certain configurations that are askew, hardly "all of windows." Time will tell.
    • Loading Topaz Photo AI freezes my system since this update...
    • I had issues with my NVME, it was running really slow (like 2/3 mb bandwidth) ... had to reverted via System Restore and all is fine now.
  • Recent Achievements

    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
    • Week One Done
      rolfus earned a badge
      Week One Done
    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
    • Conversation Starter
      flexorcist earned a badge
      Conversation Starter
    • One Month Later
      AndreaB earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      510
    2. 2
      +Edouard
      200
    3. 3
      PsYcHoKiLLa
      137
    4. 4
      ATLien_0
      91
    5. 5
      Steven P.
      83
  • Tell a friend

    Love Neowin? Tell a friend!