Recommended Posts

Updates to Team Fortress 2 have been released. The updates will be applied

automatically when your Steam client is restarted. The major changes

include:

Engine

  • Added checks to prevent transferring .smx, .gcf, and .sys files between
    client/server
  • Fixed upload/download exploits with spaces in the file extension or a path
    separator at the beginning of the requested file (as reported on the HLDS
    mailing lists)

Team Fortress 2

  • Fixed custom particle systems inside maps causing particles to break in
    successive maps
  • Fixed a rare vphysics crash
  • Fixed background highlight for KOTH timers not being aligned properly in
    minmode
  • Fixed the Heavy's fists being hidden while taunting
  • Fixed cloaked Spies having the critboost effect on their weapon
  • Fixed banned clients being able to spamming a server with the "joined" chat
    text
  • Fixed seeing the wrong class counts if the game swapped teams while the
    class menu was open
  • Fixed Spies being able to disguise while performing a taunt
  • Fixed having to press the voice menu key twice if the menu timed out and
    closed itself last time it was open
  • Fixed the "Confirm Delete" dialog in the Items menu not handling the
    key correctly
  • Fixed dispenser not healing players at the correct rate if it's upgraded
    while the players are already touching the dispenser
  • Fixed exec'ing the .cfg file for a class change before the player has
    actually changed class

I wish they would fix the dropped FPS issue with this game. Runs at 140+ fps until i get into a gun fight, then it can drop to even below 20.... There are a lot of people who have this issue. It started with some of the first class update patches and has still to be looked at.

I also feel that the crafting system and item drop system is geared toward those with no life. I have maybe 1 hour to play tf2 a day if that, I haven't had a drop in who knows how long..... Crafting requires many items which seem to take too long to get. When did this become World of Fortress 2?

I also feel that the crafting system and item drop system is geared toward those with no life. I have maybe 1 hour to play tf2 a day if that, I haven't had a drop in who knows how long..... Crafting requires many items which seem to take too long to get. When did this become World of Fortress 2?

I agree with you, the system should scale by averaging play time in previous weeks and dropping based off that. So, someone who plays only maybe 10 hours a week gets just as many drops as someone who plays over 20 hours a week.

The problem is it technically would be exploitable, someone could play for an hour or two a week for a few weeks, then play for 20 hours in the following week and get a ton of items. But if they used a sliding window that averaged the times between weeks it would be better to end up playing for those weeks instead of only a couple hours a week then playing a bunch and getting a bunch of items suddenly.

There will always be some exploiting, the real moral question then is should you punish all for a few's actions?

I still love to play the game, but I am sort of downed seeing all the new stuff and having only the old :p I have free time today though, so hopefully I get something

ingame name is [dc]sh4k3y or [email protected] to add as friend.

This whole drops/crafting/milestones system is retarded. Why don't they just give us the new content. By the time I have played for hours on end for a few unlocks I dont even want to play the game anymore. They are just making people jump through pointless hoops and ruining it for the more casual players.

Its all so unnecessarily complicated.

Tell you the honest truth...

I used to HATE the demo man..

I've since dedicated almost 2 hours playing the class.

Now, I'm starting to really enjoy it, and understand how to play him fully.. I might actually start making him part of my regular rotation soonish. I love being in the thick of combat.

Tell you the honest truth...

I used to HATE the demo man..

I've since dedicated almost 2 hours playing the class.

Now, I'm starting to really enjoy it, and understand how to play him fully.. I might actually start making him part of my regular rotation soonish. I love being in the thick of combat.

I agree, I had maybe 2 hours of play time on demo before the update, I just never liked playing as him cause he lacks hitscan weapons. With the sword and shield though its so much more fun. I kinda suck at it still but am getting better. What I do not understand is I landed two melee hits on an engy and he was still at like half health. Granted I had no heads at the time I am fairly sure he wasn't overhealed, there was no medic around and he had no overheal particles, the sword shouldn't be doing bat damage with 0 heads.....

Why can I still not use my unlocks but I see other people using them? Ugggh.

I think it's a problem with the Steam cloud. If you equip the weapon before it goes down you can use it. But you can't change unlocks when its down. Which is a bit annoying because I wanted to go back to the normal rocket launcher but couldn't.

Also, has anyone noticed a problem with the drop system? I've not had a single drop, dupe or otherwise, since the update came out. Quite a few people on my friends list are reporting a similar issue, but I have been seeing some players get them.

I think it's a problem with the Steam cloud. If you equip the weapon before it goes down you can use it. But you can't change unlocks when its down. Which is a bit annoying because I wanted to go back to the normal rocket launcher but couldn't.

Also, has anyone noticed a problem with the drop system? I've not had a single drop, dupe or otherwise, since the update came out. Quite a few people on my friends list are reporting a similar issue, but I have been seeing some players get them.

Same, not a single drop all day and week really.

I got 2x Eyelanders, Direct Hit, and a few other various dupes first through the random drop system. I currently have 2 Direct Hits and 3 Eyelanders.

That being said, my second eyelander I got earlier today, literally like 20 minutes before I got my second demo milestone which gave me a third eyelander.

So no, no problems with the drop system since the update at all, still getting a few random weps every day.

I also haven't gotten any random drops all weekend. I got 1 huntsman right after the update, but I must've played about 8 hours since then and haven't gotten a single random drop. I got my Eyelander and shield from achievements, but I haven't gotten the Scottish Resistance even though I have the milestone. I also dominated 3 players in a round as soldier but the achievement didn't register :(

I also dominated 3 players in a round as soldier but the achievement didn't register :(

In a round or in a life? The achievement is to get 3 dominations in a single life. Which, while difficult can be really easy. Dominations trigger on the third kill (usually) of the same person, you do not have to kill them 3 times in one life per domination, simply do not let them to be the one to kill you if you die. So if you have killed a bunch of people 2 times or so before without them killing you, its easy to kill them each once more and get a domination for that life.

In a round or in a life? The achievement is to get 3 dominations in a single life. Which, while difficult can be really easy. Dominations trigger on the third kill (usually) of the same person, you do not have to kill them 3 times in one life per domination, simply do not let them to be the one to kill you if you die. So if you have killed a bunch of people 2 times or so before without them killing you, its easy to kill them each once more and get a domination for that life.

In a life I meant. When I died I got the message "You've got more dominations than your previous best :3" , and I'm sure I was dominating 3 people, but if I look at my soldier stats now it says "most dominations: 2".

In a life I meant. When I died I got the message "You've got more dominations than your previous best :3" , and I'm sure I was dominating 3 people, but if I look at my soldier stats now it says "most dominations: 2".

I've also seen an issue since the update that incorrectly reports the number of dominations via the showscores. I was dominating 4 people and could see the domination symbol, but next to my name I only had the 2 dominations medal.

I wish they would fix the dropped FPS issue with this game. Runs at 140+ fps until i get into a gun fight, then it can drop to even below 20.... There are a lot of people who have this issue. It started with some of the first class update patches and has still to be looked at.

...

Uh, that's normal.

When you're just walking around, you're not rendering much, when you're fighting you're rendering the other players and their effects (rocket trails, explosions, tracers, etc.), as well as quickly moving your view around.

I've also seen an issue since the update that incorrectly reports the number of dominations via the showscores. I was dominating 4 people and could see the domination symbol, but next to my name I only had the 2 dominations medal.

That is an old bug, I have seen myself have 1-2 medals even after people have gotten revenge on me/left the game.

On top of that, I have also see people who are dominating me, have the symbol on the scoreboard, but when I see them in-game they have no nemesis icon above their head. I have no idea that person was the one dominating me until I kill them and get a revenge on them.

Its a highly annoying bug and its been in the game pretty much since they added domination medals to the scoreboard.

As for the performance issues, they are normal in TF2, but not in any other game. I have seen people with an i7 and a HD 5000 series GPU get dips down below 30, while with my i7 and a 4890 on similar settings I get like 60 minimum. TF2 definitely has some nasty performance issues that do not affect everyone but if it does affect you it doesn't matter what hardware you are running. In comparison it can run at 20-30 frames on a computer that can max Crysis out at the same resolution and get a solid 60 FPS.

The issue is simply the game engine is really old and Valve is not willing to drop DX 8 support for TF2 yet. If they do decide to drop DX 8 (which only makes up like 5% of all Steam users) then TF2 may finally get some performance boosts and run well on most machines compared to how it runs right now.

I'm having difficulty getting the pipebagger achievement. I killed 3 people with stickies and it didn't give me the achievement (I thought maybe as one was a crit) then was able to kill another 3 without any crits yet no achievement. Both were in a single detonation. Any ideas anyone?

This topic is now closed to further replies.
  • Posts

    • Microsoft's Copilot Cowork now generally available with usage-based billing by Pradeep Viswanathan Back in March, Microsoft first revealed Copilot Cowork, a new agentic AI experience in Microsoft 365 Copilot through which users can assign tasks to AI to complete in the background. After testing the service with a limited set of customers in Research Preview for a few weeks, Microsoft announced the general availability of Copilot Cowork to customers in the Frontier program on March 30. Today, Microsoft announced the general availability of Copilot Cowork worldwide for Microsoft 365 Copilot customers. The company also highlighted that Cowork became the fastest-growing feature in the history of its Frontier program. Unlike regular Copilot Chat, Copilot Cowork can run complex, long-running, multi-tool tasks from start to finish in the cloud by using organizational context through Work IQ. When compared to Claude Cowork, Microsoft claims that Copilot Cowork will be 30% to 40% cheaper on average with its Microsoft 365 connector. For now, Copilot Cowork runs on Anthropic models, including Opus 4.8 and Sonnet 4.6. However, Frontier customers can now use GPT-5.5. Microsoft also announced Cowork 1, a secure fine-tuned model coming in the next few weeks, which is designed to handle everyday Copilot tasks at a lower cost. To access Copilot Cowork, a Microsoft 365 Copilot user subscription is required. Usage is billed separately through Copilot Credits, based on model use, context retrieval, tool calls, and runtime. Pay-as-you-go pricing is set at $0.01 per Copilot Credit. To offer IT teams full control over usage costs, Microsoft provides spending limits, usage alerts, user-level controls, reporting, and prepaid usage plans for organizations. Usage-based billing begins today. However, Frontier customers who used Cowork between March 30 and June 16 will not be billed until July 1, 2026. The Microsoft 365 Copilot app now includes a toggle to enter the full Cowork experience. Microsoft is also adding partner plugins, with Enosix, Harvey, LSEG, Miro, monday.com, Moody’s, Morningstar, S&P Global Energy, and TeamsMaestro available now. Adobe, Atlassian, Box, Canva, Databricks, and others are coming soon.
    • With Nova enabled I am not seeing a difference with compactmode.show?
    • HOLY THREAD REVIVAL   But yes, look for browser.nova.enabled and set it to true
    • 5-year subscription to AdGuard VPN price-dropped now 90% off by Steven Parker Today's highlighted deal comes via our Apps + Software section of the Neowin Deals store, where you can save 88% off a 5-year subscription to AdGuard VPN. In the digital age where internet privacy is paramount, AdGuard VPN emerges as an essential tool. This virtual private network (VPN) is your encrypted gateway to the internet, helping your data stay secure and your online activities remain private, regardless of your location. More than just a privacy tool, AdGuard VPN is a robust solution packed with features that cater to a variety of internet needs. Why AdGuard VPN subscription deal over other VPNs: Exhaustive List of Locations: With 60+ locations available worldwide, you have the freedom to connect from anywhere you want, effectively bypassing geographically restricted content. Check complete list of servers here. Advanced Security Protocol: AdGuard VPN uses its own security protocol, guaranteeing a faster and safer VPN connection. This means you can browse, stream, and download with peace of mind knowing your data is secure. Zero-Logging Policy: Rest assured, your personal data is not collected and your internet traffic stays private at all times, thanks to AdGuard's strict zero-logging policy. Simultaneous Connections: Connect up to 10 devices simultaneously, providing protection for all your devices under just one account. Trusted Developer: AdGuard is a renowned name in the world of computer security, bringing their expertise and commitment to privacy and security to their VPN service. What You Get: Up to 10 devices connected simultaneously All locations Light-speed servers Unlimited data No logs policy Trusted developer Available on all platforms Privacy Created by a team from Russia, AdGuard software Limited is headquartered in Limassol, Cyprus. While the country does follow European privacy laws, it's not part of the 5/9/14 Eyes Alliance. Adguard may not properly work in China. Good to know Length of access: 5 years This plan is only available to new users Redemption deadline: redeem your code within 30 days of purchase Device per license: 10 Access options: desktop & mobile Updates included 5- years of AdGuard VPN normally costs $359.40 without discounts, but it can be yours just $39.97, that's a saving of $324.43 (90%) off. For full terms, specifications, and license info please click the link below. Get this 5-year AdGuard VPN deal for just $34.97 (was $359.40) Although priced in U.S. dollars, this deal is available for digital purchase worldwide. Support queries If you have queries or need support for any of the Neowin Deals, please use the contact form here. Neowin Deals are managed and sold by StackCommerce who represent Neowin on an affiliate basis. Why we post these deals We post these because we earn commission on each sale so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. So for those that keep moaning and complaining, be thankful we're still online for you to even do that. Other ways to support Neowin Whitelist Neowin by not blocking our ads Create a free member account to see fewer ads Make a donation to support our day to day running costs Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: Neowin benefits from revenue of each sale made through our branded deals site powered by StackCommerce.
    • KillerPDF 1.5.1 by Razvan Serea KillerPDF is a lightweight, portable PDF editor for Windows built for users who want full control without subscriptions, installers, or telemetry. It runs as a single executable, making it ideal for USB use and field work. You can view PDFs with smooth PDFium rendering, navigate quickly with thumbnails, zoom, and shortcuts, and reorganize pages using drag-and-drop. It supports merging multiple PDFs, splitting documents, and extracting selected pages. KillerPDF also allows inline text editing with font matching to preserve the original layout, plus annotations like text boxes, freehand drawing, highlights, and reusable signatures. You can search full text, copy content easily, and print documents with flattened annotations. Designed as a free and open alternative to bloated PDF tools, it works fully offline on Windows 10/11 x64. No runtimes install. Everything needed is inside the EXE (targets .NET Framework 4.8, which ships with every supported Windows release). KillerPDF key features: High-quality PDF rendering via PDFium Edit PDF text inline (double-click to modify text) Page thumbnails and fast navigation with zoom and shortcuts Merge multiple PDFs into one Split PDFs and extract selected pages Drag-and-drop page reordering Font matching to preserve original document appearance Text boxes for notes Freehand drawing tools Highlight overlays with adjustable color, size, opacity Undo actions and clear per-page annotations Create, draw, and save reusable signatures Click-to-place signatures anywhere Full-text search with highlighted results Drag-select or Ctrl+A to copy text Print with annotations flattened Portable single-file app (~10 MB) No installer, no admin rights required No account, no telemetry KillerPDF 1.5.1 changelog: Performance Save Flattened PDF now uses multiple CPU cores. Page rasterization is parallelized (PNG encoding runs across cores; the PDFium render step stays serialized since the library isn't thread-safe), so large documents flatten significantly faster while the UI stays responsive (#68). Fixed PDFs that failed to open with "Unexpected EOF" now open (#72). The failure was PdfSharpCore's Flate inflater (SharpZipLib) rejecting the FlateDecode cross-reference stream on multi-revision PDFs - files that open fine in browsers, Acrobat, and Foxit. KillerPDF now detects this and re-opens the file losslessly through PDFium, preserving selectable text. Thanks to @javajon for the report and a detailed reproduction. Grid view renders every page. It was capped at the first 26 pages, so longer documents stopped loading partway through. Tiles also stream in progressively now instead of blocking until the whole document is rendered. Grid Ctrl+Scroll no longer reloads every page when the zoom is already at its limit and nothing would change. Removed a stray horizontal scrollbar (a thin green line) that could appear across the bottom of grid view. Files on UNC / network shares (including the WSL \\wsl$ filesystem) are copied locally before opening, avoiding partial-read failures on network filesystems. Changed Minimum zoom lowered from 10% to 5%, so grid view can pack more columns (helpful for wide/landscape pages) and single-page view can zoom out further. Download: KillerPDF 1.5.1 | 6.3 MB (Open Source) Link: KillerPDF Home Page | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • One Year In
      Console General earned a badge
      One Year In
    • One Year In
      Twozo Technologies earned a badge
      One Year In
    • One Month Later
      Twozo Technologies earned a badge
      One Month Later
    • Week One Done
      Twozo Technologies earned a badge
      Week One Done
    • Veteran
      branfont went up a rank
      Veteran
  • Popular Contributors

    1. 1
      +primortal
      522
    2. 2
      +Edouard
      196
    3. 3
      PsYcHoKiLLa
      111
    4. 4
      Steven P.
      90
    5. 5
      Nick H.
      71
  • Tell a friend

    Love Neowin? Tell a friend!