Recommended Posts

I'm getting there, with regards to being able to craft a hat :p Now got 2 reclaimed and half way to a 3rd, then just 1 more and I can choose between a medic / solly hat!

If I have any high amount of writes going on with my SSD it gets the stuttering issue so I know something is going on rather easily and can look into it. I also tend to keep an eye on my HDD activity light for high usage, if it seems very active I always just open Windows 7 resource monitor and check out whats slamming my C drive.

Ahh right. I haven't noticed the stuttering issue with any other applications so far though, or even just within Windows.

@The_Decryptor

All this idle time finally paid off :p

I actually wanted the Ushanka :p I'm already up to one reclaimed metal again so this time it's a Pyro hat.

And speaking of idling, it "only" took me around 210 hours to get enough items to craft the hat. My total played time has doubled in the last week due to idling alone.

  • 2 weeks later...

I never noticed this before, but the buffer banner also applies to sentries.

While idling on a server I built a sentry facing the spawn points, solider ran over and did the bugle thing, and my sentry started getting minicrits.

Aaah really? I'll have to test that out tonight :D

I never noticed this before, but the buffer banner also applies to sentries.

While idling on a server I built a sentry facing the spawn points, solider ran over and did the bugle thing, and my sentry started getting minicrits.

It doesn't buff the sentries, so to speak. Instead, if the engy is affected by the buff banner, it passes on to his sentry.

You can have a sentry covering the point, and be on the front lines (as an engy). If a soldier uses his buff banner and you are affected by it (on the front lines, still), your sentry way back on the point will get mini-crits if it shoots anything. At the same time, a buff banner soldier standing by your sentry on the point and using his banner WILL NOT affect the sentry, unless you (as an engy) are also in range.

So yes, a buff banner can boost a sentry, but it does not boost the sentry directly, it does so through the engy that built it....I have used this before to help defend the final point when the enemy pushed in.....it buffed the damage up enough to kill a non-uber demo before he could do anything.

An engineer update seems to be in the works:

Dammit dammit dammit dammit!

March 2, 2010 - Brandon Reinhart

We're plugging away at the Engineer update. He's an interesting class to work on, because he creates a larger footprint in the game than any other class. This means we have a lot of options to work with, and the resulting set of ideas is truly daunting. Since we've already built and playtested some things that haven't worked out (with no false modesty, I think we've mastered the art of rapidly making things that aren't fun), we thought it might be interesting to give you some of our failed experiments.

Source and full blog post: Team Fortress 2 blog

I say hell yes to an engineer update. It's about time.

There's another update coming before the engineer update, the most common things that people say will be in it are community items, and trading.

Here's hoping they also up the backpack size, Having one of each current item takes up the majority of it.

New TF2 blog post answering any questions regarding the Mac port:

Q: I own TF2 on the PC. Do I have to buy it again on the Mac?

A: No. If you own TF2 on the PC, you own TF2 on the Mac (and vice versa). You don't have to buy the game twice. In addition, the Steam Cloud will automatically propagate your configuration settings and custom sprays to your Mac for you.

Q: Is it just some crappy emulated version of TF2?

A: No! Also: How dare you! Mac users aren't getting a crappy emulated version of the game. TF2 will run natively on OSX, like an actual big boy game for adults.

Q: Hmm, that all sounds pretty good. But I'll bet I can't play with my friends who own Macs if I'm on my PC.

A: Mac and PC users will all play together, on the same servers. We're not creating two separate universes. We're all going to be one big, happy family with guns locked in a bloody, never-ending struggle for cap points.

Translation: The day Steam and TF2 for OS X go live my Boot Camp partition is going bye-bye.

A: Mac and PC users will all play together, on the same servers. We're not creating two separate universes. We're all going to be one big, happy family with guns locked in a bloody, never-ending struggle for cap points.

That's awesome. I wasn't excited at all for this announcement until I heard that. That, and the fact that I don't have to repurchase the game. Good show, Valve.

Bah Decryptor, I only have the Trophy Belt and Mining Light (ML is great, TB is worst hat in the game).

If you idled 24/7 you'd have more :p

I'm only doing it since I've have absolutely no interest in the game recently, it comes and goes in waves so soon enough I'll be back on it for a couple of hours every day. Due to how the drop system works, when I play normally I might get 1 item a week, leaving it idling when I'm not playing gives me a half decent chance of finding stuff (I've found 3 hats in total since I started idling 24/7, which was about 3 weeks ago, so the rates are pretty damn low)

http://www.tf2items.com/id/The_Decryptor

The main benefit is the dupes you can use for crafting, I'm working towards a Medic hat at the moment.

Edit: Since about 4pm yesterday (now 12am-ish) I've gotten a total of 3 items, yay for pseudo-random number generation!

Apparently there's an update coming out "tomorrow" adding 3 new items or so, due to a bug they've already started "dropping" (I have one) but don't end up in your backpack. People freaked out of course, since something similar happened with the old idler app, but in this case anybody playing has a chance of getting the items.

People think it's some of the competitive items (Fireproof suit, heavy speed boost gloves, etc.), but we'll find out tomorrow.

Bah, fireproof suit.

Also:

violentsoapoperabyhumon.jpg

:rofl:

Personally, I think there's a missing link between the spy and the pyro. I can name at least two fan videos suggesting a romance between them. :shiftyninja:

Umm, has anyone been suffering from bad framerates today? I was playing great yesterday, fps was well over 100 on max settings and today, I can barely get over 10 :s Needless to say, this is putting me near the bottom of the charts. 3 points in 5-10 minutes :(

Edit: Just tried playing Mass Effect 2. I think this bad fps issue is in every game for some reason. Never mind. :cry:

I'm only doing it since I've have absolutely no interest in the game recently, it comes and goes in waves so soon enough I'll be back on it for a couple of hours every day

haha I'm the same... I'll play it for hours for a few weeks and then suddenly drop it and ignore it for ages. Tis the same with World of Warcraft.

New weapons.....

Pyro gets a melee that does double damage to buildings and 0.75 damage to people. (Sledgehammer)

Soldier and Demo get a melee that does +1 capture rate (scout speed cap rate?) but they take 10% more damage from bullets. (The Paintrain)

Heavy gets a chocolate bar (or something like that) that gives him +50 max health for 30 seconds.

And a new hat for every class.

Medic - Surgical Mask

Pyro - Some weird octopus hat apparently

Soldier - Samurai Helmet

Demo - Pimp Hat (no clue what it looks like)

Scout - Beanie

Heavy - Elvis Hair

Spy - Judges Hairpiece (I think thats what someone said it was)

Sniper - an old style safari hat

Engineer - Welders Mask

http://farm5.static.flickr.com/4039/4444380960_426efaf6d8_b.jpg

http://farm5.static.flickr.com/4003/4444381020_10311c4e54_b.jpg

The little green one is the pyro hat, all the others are fairly obvious.

EDIT: Better new hat images:

Scout

Medic

Demo (Jigglebone feather)

Elvis Heavy

Engie

Soldier

Spy

Pyro (entire hat is jiggleboned)

Sniper

Images not created by me, but Grayson on the SPUF.

This topic is now closed to further replies.
  • Posts

    • Qualcomm's new Snapdragon Reality Elite chip brings on-device AI to Android XR devices by Pradeep Viswanathan Qualcomm has been delivering dedicated SoCs for mixed reality and spatial computing devices for several years. The journey started with the Snapdragon XR1, followed by the Snapdragon XR2 in 2019, the Snapdragon XR2 Gen 2 in September 2023, and finally the Snapdragon XR2+ Gen 2 in 2024. Today, Qualcomm announced a major upgrade with the new Snapdragon Reality Elite Platform, which targets premium mixed reality and spatial computing devices. OEMs can use this SoC to power both all-in-one video-see-through headsets and lightweight, tethered optical-see-through glasses. Qualcomm highlighted that the Snapdragon Reality Elite will power the next wave of Android XR devices coming later this year. These wearables will offer better visuals, improved power efficiency, and deeper on-device AI integration compared to the previous generation. The Snapdragon Reality Elite can deliver up to 48 TOPS of AI performance, allowing large language models and large vision models to run directly on the device for the first time. In addition to enabling new spatial AI experiences, these new AI capabilities will improve head and hand tracking, as well as see-through features. On the performance side, the Snapdragon Reality Elite offers up to 60% higher GPU performance, up to 30% higher CPU performance, and up to 160% higher NPU performance compared to the previous generation. The platform supports visuals of up to 4.4K per eye at 90 frames per second for sharper images and smoother motion. Qualcomm is also claiming significant efficiency improvements. The Snapdragon Reality Elite can offer up to 20% longer battery life under the same workload. More importantly, the chipset can run up to 12 degrees Celsius cooler under load, making headsets more comfortable for users to wear for longer periods. The platform also includes improvements to video see-through, featuring lower latency and better image quality. Qualcomm states that its EVA hardware block helps accelerate demanding computer vision workloads, improving how digital content blends with the real world.
    • Umm... GitHub continues to use AWS. That's the story, that's the headline. There's no "new" news here. GitHub continues to require additional capacity beyond the originally-planned Azure allocations. There's nothing special about this; nothing noteworthy. They're still using AWS' infra until the cutover is complete.
    • Hello, Also known for https://www.theguardian.com/technology/2009/jan/29/adware-internet.   Regards, Aryeh Goretsky    
    • Hello, I have used a few TEAM Group SSDs, USB flash drives, and Micro SDXC cards in the past. They all seemed to work fine. Regards, Aryeh Goretsky
    • "just $100 per TB"? Just? Are we trying to make this seem like the new normal? Kinda weird to make it sound like that is not a ridiculously expensive asking price.
  • Recent Achievements

    • Collaborator
      vjlex earned a badge
      Collaborator
    • Reacting Well
      Dys Topia earned a badge
      Reacting Well
    • Conversation Starter
      NovaEdgeX earned a badge
      Conversation Starter
    • One Year In
      Console General earned a badge
      One Year In
    • Week One Done
      Twozo Technologies earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      517
    2. 2
      +Edouard
      182
    3. 3
      PsYcHoKiLLa
      106
    4. 4
      Steven P.
      88
    5. 5
      ATLien_0
      68
  • Tell a friend

    Love Neowin? Tell a friend!