Killzone 2


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Doh! lol Okay not quite so much of a rush to get it now then if it's that short.

But what was it actually like for those 5 minutes? :D

I like it a lot - it's quite hard, tho this difficulty setting is not for me.,... I can run and gun through it...

yet the feel is very epic

i think i need to play with sensitivity settings, its very sluggish as standard...
I thought so too, turning is very slow, yet, when aiming you need it that slow... at least I do... I personally have the X sensitivity 2 steps up and Y just 1... quicker and it feels better when turning, yet I constantly overshoot my target when turning to it...

Played through the demo twice now, first time took me a bit under eleven minutes with 1 death (friggin' turrets...), 2nd pass no deaths and 6 min 23 sec.

Oh I have definitely found my new baby, it's so much like Rainbow Six: Vegas in terms of the very slow paced gameplay, slow 'aiming' and endless possibilities for tactical games without hyper kids rushing around. Visuals are definitely some of the best I've seen on a console and I can't wait to see some more (Y) This just has potential to be an epic multiplayer game with that cover system and slow paced movement - I freakin' love it. As for negative points in the demo, bit too short and the bass being seriously messed up, the sound experience was SO flat due to having sound come through my stereo speakers :/ So they better fix that for the retail version, I'd also like to either see customizable controls or more control schemes. Is it too much to ask to be able to aim on L2 and crouch on the left analogue button?

But the messed up surround sound is definitely my main gripe - Awesome demo though, going to give it another bash - Excuse me >.>

Sethos; The cover system isn't in the multiplayer part of the game. So it will be slightly different gameplaywise, however I still think it will be relatively slow paced indeed.

Now that you mention R6V, indeed, I have to agree, it was the first game I bought for my PS3 and I played it endlessly, great great multiplayer and I loved the fact that it was slow and relatively tactical. By the way the SP of KZ2 feels I have to agree, the speed is somewhat the same and I just hope this translates into the MP as well... Kind of sad that there isn't a cover system, but crouching behind walls will do the same trick... like back in the old day - when we didn't have cover systems :p

Sethos; The cover system isn't in the multiplayer part of the game. So it will be slightly different gameplaywise, however I still think it will be relatively slow paced indeed.

Now that you mention R6V, indeed, I have to agree, it was the first game I bought for my PS3 and I played it endlessly, great great multiplayer and I loved the fact that it was slow and relatively tactical. By the way the SP of KZ2 feels I have to agree, the speed is somewhat the same and I just hope this translates into the MP as well... Kind of sad that there isn't a cover system, but crouching behind walls will do the same trick... like back in the old day - when we didn't have cover systems :p

Wait wait wait wait .... No cover system in MP?! Fail fail and ****ing fail!

Nah, I still like it, just disappointed :p
Guerilla actually had it in the beta at first (or so I read), but due to the level design and people being shot in the back too much and complaining they pulled it and favored crouching behind obstacles. Apparently it worked better according to the testers...
Nah, I still like it, just disappointed :p

Ditto, although the biggest fail for me is literally having to use the right stick to zoom. Its horrible. I can live with "arcade" killing and using more bullets, the visuals are good enough obviously and I don't mind the sound or check point pauses. But the fricking controls, arghhhh, so annoyed honestly. Made twice as bad cause of the DS3 itself to begin with.

Ditto, although the biggest fail for me is literally having to use the right stick to zoom. Its horrible. I can live with "arcade" killing and using more bullets, the visuals are good enough obviously and I don't mind the sound or check point pauses. But the fricking controls, arghhhh, so annoyed honestly. Made twice as bad cause of the DS3 itself to begin with.

Change the control setting. Im using Alt 2.

Demo looks awesome. Better than the last beta. :)

Change the control setting. Im using Alt 2.

Demo looks awesome. Better than the last beta. :)

I want to have zoom mapped to L2 and there isn't a control scheme with that. The closest to it is L1 and then the rest of the controls are screwed up if you decide to use that.

I "settled" on Standard 2 controls. Still awful :(

I want to have zoom mapped to L2 and there isn't a control scheme with that. The closest to it is L1 and then the rest of the controls are screwed up if you decide to use that.

I "settled" on Standard 2 controls. Still awful :(

L2? that is a bad button to zoom hehe

Alt 2 is perfect for me :D. I play pretty much all FPS like Alt 2, maybe crouch on the circle but no big deal.

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