[Official] Warhammer Online


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I still can't wrap my head round this, with AAx8 and Anisotropic x16. It looks great. Well.

Building textures do but the ground texture quality drops off at 5 meters before the ground looks like a smudge. I know they are trying to fix it but it's a niggle that annoys me a great deal atm!

Just spent two hours doing PQs alone. So I've sold my WoW account to pay for my CE. This game is worth it imo. :)

I would love to pay for a pre-order of the CE, but I don't think anywhere around here will have pre-order for it, lets hope they will have it at all.

Question, the Canadian Futurshop website has 2 Warhammer Online versions, one says 59.99 and one says 49.99, the 49.99 one says releases on the 16th? Whats the deal with that?

Technically those are not "proper" screen shots. Cause you have customized your UI.

But nice shots none the less.

Proper in the sense it shows plenty of the UI and alot of the menu's and windows. Rather than a generic screenshot of a landscape. Anyone can get that off the official site.

Game is great. Quick question, when you are in the process of leveling, there are abilities you can get at each level. Some of the abilities have "paths" associated with them. Should on still pick up each ability, whether they choose to go a certain path or not?

BTW, for those who haven't played yet. Picture being able to level up your character, In World of Warcraft, by just doing say, AV. That is pretty much how WAR is. It's great. I went from level 1-6 with just doing RVR scenarios and public quests.

Game is great. Quick question, when you are in the process of leveling, there are abilities you can get at each level. Some of the abilities have "paths" associated with them. Should on still pick up each ability, whether they choose to go a certain path or not?

BTW, for those who haven't played yet. Picture being able to level up your character, In World of Warcraft, by just doing say, AV. That is pretty much how WAR is. It's great. I went from level 1-6 with just doing RVR scenarios and public quests.

I don't know if there are rules to follow, but if I want an ability then I am going to get it whether or not the path is something we choose.

Game is great. Quick question, when you are in the process of leveling, there are abilities you can get at each level. Some of the abilities have "paths" associated with them. Should on still pick up each ability, whether they choose to go a certain path or not?

Pick up all your abilities you'll likely require them. If they are related to a tree it just means that when you go in to that mastery those spells will do some additional damage. :)

Technically those are not "proper" screen shots. Cause you have customized your UI.

But nice shots none the less.

The game has UI customization built in. It's one of the options in the main menu buy clicking on the WAR icon at the top. So yes, those are proper screens.

The game has UI customization built in. It's one of the options in the main menu buy clicking on the WAR icon at the top. So yes, those are proper screens.

I know that, and no to show what the game looks like, it should be how it looks like when u install it.

I know that, and no to show what the game looks like, it should be how it looks like when u install it.

Does it matter? I'm happy to see what it looks like customized so I'm glad he posted thsoe.

So far this game, in my eyes, is like World of Warcraft V2. If you loved WoW you will get into this with hardly any problems.

I'm finding new great things all the time. Today I found this. Pretty neat. Gives you a bigger incentive to kill things.

IF anyone wants a screenshot of a specific menu etc, let me know and I'll do my best.

post-139232-1220989526_thumb.jpg

I officially hate fileplanet... 22hours on queue to see a stupid error that there where no mirrors available or some crap like that when I get home from work. I wonder if i'll even get to play the damn thing before I get my game from amazon... arrgh~

Exactly how large are the capital cities?

BIG.....like Texas BIG. I would say prolly SW and org combined, and thats only whats not in a instance. There are the sewers, the palace which isn't open till city rank 3, the BW place which is awesome and huge, the temple which is pretty cool and the docks. After all that maybe all of WoWs cities combined.

I've been surprised by it so far. Its more like DAoC v2 than WoW, past graphical similarities (I'm doubtful the 'last coat of paint' will be drastic based on available screenshots. As such you won't have to update your hardware as much, though it will never be as pretty as AoC is now even before the DX10 patch. Sound also isn't quite at the fantastic level AoC has achieved.

I really like most things about AoC but the thing thats pulling me to WAR is the social aspect which is a big draw for me and why DDO remains atop my heap of MMOs as it started as an unapologetic social experience. I love that grouping and pvp are so seamless in WAR. You can hit town, grab some quests, Q up a BG, and start walking to your quest. Q is up and you join (and reQ) wherever you are and are returned to the same spot after a match. Then there are the open groups and social quests that makes it very easy to stay busy. The way social grouping in general is handled is a great. This seems to smoothly trasition into the RvR portion as well.

The combat/talent mechanics seem on the dull side of WoW so far but that may change. Balacing between the classes seems on the light side, since the designers are going for larger scale combat where it 'should' even out.

The downside is that the pace seems plodding, even early on which is worrisome unless you are one of those overachievers that wants 400+hrs to cap. For a dark game the atmosphere and combat screams WoW Teen rating. I haven't seen much concerning the PvP server ruleset either and wonder if it is going to cater to griefers since AoC has left them homeless by and large.

Decisions, decisions.

Edited by Dashel
Exactly how large are the capital cities?

Big. I'd say maybe twice the size of Orgrimmar in WoW very easy to get lost. Some good easter eggs too if you look (nice nod to DAoC if you can find it). ;)

Today I found this. Pretty neat. Gives you a bigger incentive to kill things.

If you kill more it fills in the lore on the mob. You start out with a description then it goes and tells you how they became to exist, nesting spots and so forth.

The combat/talent mechanics seem on the dull side of WoW so far but that may change. Balacing between the classes seems on the light side, since the designers are going for larger scale combat where it 'should' even out.

The downside is that the pace seems plodding, even early on which is worrisome unless you are one of those overachievers that wants 400+hrs to cap. For a dark game the atmosphere and combat screams WoW Teen rating. I haven't seen much concerning the PvP server ruleset either and wonder if it is going to cater to griefers since AoC has left them homeless by and large.

The skills get more extravagant later on. You soon have a large bag of tricks come 30 where you need at least two hotbars to RvR. :)

I find the pace quite quick I've invested 15hrs and am already rank 11 with 40% to go till rank 12. I can't see it taking more than a month, maybe two to hit cap with another 7-9 for RR80.

The lore is dark for Warhammer I agree and some of the descriptions and stories in the game are very bleak. But you won't see any blood because the game needs to be mass marketed. :(

Can you sum up the relationship between the RvR and regular player levels? I guess I'm factoring that into the progress portion as I've split my time keeping them close. Since they are independant you must spend time on both (Single primarily provides gear and abilities to pvp, right?)

Found this quote in their FAQ that sounds promising regarding time to cap:

We're not trying to keep players away from Level 40 by forcing them into an endless grind of leveling. Our high-end content is the crowning jewel of the game and we WANT players to get there in a reasonable amount of time and see just how cool and engaging and dynamic it is.

I generally enjoy MMOs more at max level than the journey there so a reasonable time to grow and explore before hitting fun endgame content is a big plus for me. I'd rather have a lower cap and more toons than just one character because of how daunting the prospect of raising another is.

Edited by Dashel
Do we have to uninstall the game which was installed with the beta client to play the full game when released?

Seems like you don't have to...

http://herald.warhammeronline.com/warheral...icle.war?id=241

WAAAGH!!!

Can't get enough of Open Beta but you're ready to finally start your journey in the Age of Reckoning?

Starting Sunday, September 14th all Collectors Edition Pre-Order players will be invited to join us as we kick off WAR and officially end Open Beta.

On Tuesday, September 16th all Standard Edition Pre-Order players will join the ranks of Collectors Edition players as we prepare to release WAR to the world next Thursday, September 18th.

Make sure you've used your Open Beta code to download the client from FilePlanet and have registered your Head Start code in the Mythic Account Center so you don't miss a minute of action!

WAR is Coming - We'll see you there!

Good to hear. This is going to be awesome.

That link says,

Starting Sunday, September 14th all Collectors Edition Pre-Order players will be invited to join us as we kick off WAR and officially end Open Beta.

What if I don't pre order the Collectors Edition, will I be able to buy it on the 14th or whats the deal?

Another question since I don't want to join the official forums.

Can I move and rename the install folder for Warhammer Online, the beta client did some weird stuff.

Edited by bman
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I was surprised by how well-designed the web portal is. It is fast, pretty, and properly categorized. Well done! Once you have your books loaded, you can highlight or underline text, add annotations, bookmark pages, check the table of contents, and ask AI about the selected text. Unfortunately, the Krono has no built-in vocabulary, but again, that is something a third-party reader could fix. Overall, the built-in reader is light and snappy, with just the minimum amount of features for a regular user to enjoy reading books. The Krono has no built-in reading tracking, so stat nerds will have to look for third-party reading apps. However, you can set a daily reading goal, and the reader will notify you when you reach it (for example, one hour). You can also set a reminder to read at a certain time, and when the time comes, the Krono will light up its back LEDs and unlock itself to nudge you. Other than that, the rear LEDs do nothing, not even showing charging progress, which is an unfortunate misopportunity if you ask me. Quirks aside, Krono's Android runs quite snappily and bug-free. Early reviews of the Krono criticized its Android 13-based software quite a lot, but now, the reader runs Android 15, and its software has fixed plenty of initial complaints. I never experienced any issues with built-in apps. AI attempts The DuRoBo Krono comes with a built-in AI chatbot. There is no information on what model powers this thing, but the system says it was "trained by Google." You can launch the bot from the app list or by double-pressing the dial. It works just like any other chatbot, and you can ask it anything by typing or using voice input. The AI saves your chats, and you can rename, export, or delete them. DuRoBo AI requires an active internet connection, and it does not work offline. Its reach and capabilities are also limited. You can only chat in the app and use it in the reader app as a makeshift vocabulary. However, the implementation is kinda awkward. You can only send a selected portion of text to AI without giving it any requests or instructions. I highlighted the word "dumb," and it apologized to me for not being useful. You also cannot ask follow-up questions or send the generated response to a separate chat. The chatbot is also slow, even with fast Wi-Fi, making the overall experience quite frustrating, which makes me again wish for the ability to remap the double press to something else. Spark, the standard voice recording app, also uses AI for note summarization and transcribing. Neither feature works offline, unfortunately. Spark records notes up to 30 minutes using Krono's dual microphones, and you can rename or export notes. Transcription quality is decent, and the speed is alright, but you can find much better solutions in the Google Play Store. What I like about Spark is that transcribed notes are not locked, and you can always type more to elaborate on your ideas, which is handy. Overall, I like that the Krono is not shoving AI down my throat, but to be honest, there is really not that much to shove. AI features here feel raw and need improvements to be more useful. Battery Life Like most E-Ink readers, the Krono has fantastic battery life. Even with a clock as a screensaver, its standby power consumption is incredibly low. And when in use, you can get weeks of reading on a single charge. Without the front light, my unit never sipped more than one or two percent of battery during a one-hour reading session. It was nice to see plenty of battery-related settings. You can limit charging at 80% to protect battery health long-term, check the number of charging cycles, manufacturing/first-time use date, battery health, and the maximum capacity. Additionally, the Krono lets you select what hardware remains enabled when sleeping. This lets you keep Wi-Fi and Bluetooth on (say, if you want to receive notifications, for some reason) and keep audio playing when locked. Turning these features off effectively eliminates any standby battery drain. I left my Krono sitting for 24 hours with a clock screensaver on, and it did not drop a single percent. The pretty big 3,950 mAh battery justifies the device's thickness and ensures you do not have to charge it for long periods. Speaking of charging, it is capped at only 10W, which is a bit disappointing, as getting such a big battery to 100% takes a notably long time in the era of super-fast charging smartphones. DuRoBo Moodi The Moodi is a standalone, optional accessory for your Krono. It is a wireless remote with two customizable buttons that you can use to flip pages, control media, or scroll webpages. The accessory connects via Bluetooth. Despite having a built-in rechargeable battery, it is extremely light. While the Moodi's shape and form factor is not what I would call particularly ergonomic, it is not uncomfortable to hold and use. The Moodi comes with six removable magnetic buttons with various smiley faces. Buttons sit securely, and they have nice-feeling, albeit a little loud, clicks. It is a cute touch that adds a little more fun and character to the device. There is also an accented power button and a single status LED. The latter displays charging status and connection mode. The Moodi supports three modes: Reading: Buttons work as volume buttons, allowing you to flip pages in the built-in reader or other apps that support page turning with volume buttons. Media: Buttons work as skip forward/backward, which is useful when listening to audiobooks, podcasts, or music. Scroll: The third mode lets you scroll pages in the web browser or any other application The Krono properly detects the Moodi and presents you with an on-screen guide when you connect it for the first time (it also displays the battery level). However, you can only change modes by holding both buttons for a few seconds. It is also worth noting that the Moodi works with other devices. I connected it to my iPhone and it let me adjust volume or control media playback. Sadly, the scroll did not work, so you cannot use it to waste time scrolling TikToks. Overall, the Moodi is a cute little accessory, which I can recommend for those who read a lot. It is very useful for remote page flipping when you do not want to burden your hands by holding the Krono all the time. I only wish DuRoBo included a lanyard for the built-in loop. As for the battery life, after using the Moodi for a few days, I only managed to drop several percent of its 90 mAh battery. Despite the small size, it is rated for weeks of use, which is pretty impressive. At $35.99, I cannot say the Moodi is a must-have accessory, but I see the appeal. I prefer using the Krono with its Smart Dial, as I rarely read for more than 40-60 minutes in one sitting. However, if you have a stand and like reading for long periods, the Moodi is the right thing to have. It is a bit more expensive than regular page flippers on Amazon, but it is on par with similar products from Kobo or BOOX. Plus, it has a little more fun to it with removable buttons and better integration into the Krono. Conclusion At the end of the day, DuRoBo Krono is a nice pocket-sized e-reader. Its software focuses on the main things without trying to be everything at once. The smart dial idea is unique and great, and I wish more manufacturers had something similar in their devices. The display is also good, with an even frontlight and "always-on" support. I did not notice any deal-breaking issues with the Krono. However, you can feel that the idea needs some improvements, such as a slightly stiffer dial in a more ergonomic location, perhaps a little more premium materials, and better software customization. I hope the company won't give up on the idea and improve the dial and ergonomics in the second generation. Buy DuRoBo Krono Black - $279.99 on Amazon Buy DuRoBo Krono White - $279.99 on Amazon Buy DuRoBo Moodi - $35.99 on Amazon As an Amazon Associate, we earn from qualifying purchases.
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