Avatar size limit


Recommended Posts

Big avatars take up more screen space without adding a lot of content value. They also tend to make sites look less professional, IMO. I'm fairly happy with 80x80.

Yeah, the bigger the avs the less professional it looks.

Besides, they aren't very important.. I haven't changed my sig or av in like 4 years :rofl:

u guys are just hatin' on the new guy :(

That's not it at all. We're just explaining why we're different. When you get used to the way we do things then other forums will seem... "less".

Of course, that's just my personal opinion. I'm sure a number of our members would prefer to have larger graphics (both sigs and avatars).

A decent bunch of forum users are on a slow connection, hence it hogs their bandwith causing the time taken to load the web page far more.

how much longer could it take to load a 100 x 100 avatar than a 80 x 80 avatar its just 20 x 20 more pixels and i used to be on a dial up connection and it took maybe 10 seconds to load a 100 x 100.

how much longer could it take to load a 100 x 100 avatar than a 80 x 80 avatar its just 20 x 20 more pixels and i used to be on a dial up connection and it took maybe 10 seconds to load a 100 x 100.

I read at 20 posts/page and that is 20 avatars right there. so it is not just 20x20 more pixels ;). And as it's been said before me, the site looks much cleaner as it is. ;)

its just kinda hard for me to see an 80*80 avatar as opposed to a 100*100 avatar.
I have them turned off. Go ahead and make 1000x1000 avatars. :p
how much longer could it take to load a 100 x 100 avatar than a 80 x 80 avatar its just 20 x 20 more pixels and i used to be on a dial up connection and it took maybe 10 seconds to load a 100 x 100.
And, in a month down the road from using 100x100, someone will apply the same logic to ask for 120x120 avatars.

One tech forum (for PLCs) I am registered to has 65x65 limit. Another one (OSNews) is 48x48. Ubuntu forums have an 80x80, which ties with Neowin for the largest avatars amongst the forums I visit.

In my opinion, Neowin is already generously large compared with other tech forums. (Y)

EDIT: A little math exploration on your "just 20x20 more pixels":

current 80x80 = 6,400 pixels

suggested 100x100 = 10,000 pixels

The difference is 3,600 pixels, which is the equivalent of a 60x60 image, not a 20x20 (which is only 400 pixels).

Edited by markjensen
I have them turned off. Go ahead and make 1000x1000 avatars. :p

And, in a month down the road from using 100x100, someone will apply the same logic to ask for 120x120 avatars.

One tech forum (for PLCs) I am registered to has 65x65 limit. Another one (OSNews) is 48x48. Ubuntu forums have an 80x80, which ties with Neowin for the largest avatars amongst the forums I visit.

In my opinion, Neowin is already generously large compared with other tech forums. (Y)

EDIT: A little math exploration on your "just 20x20 more pixels":

current 80x80 = 6,400 pixels

suggested 100x100 = 10,000 pixels

The difference is 3,600 pixels, which is the equivalent of a 60x60 image, not a 20x20 (which is only 400 pixels).

wow ur head must hurt after doing all that math....

That's not it at all. We're just explaining why we're different. When you get used to the way we do things then other forums will seem... "less".

Of course, that's just my personal opinion. I'm sure a number of our members would prefer to have larger graphics (both sigs and avatars).

as far as looking professional an non-messy, I prefer the way of the graphics forum I frequent. They have a 135x135 limit on avatars, and no image sigs rule.

Image sigs is what makes a site look messy, not bigger avatars , unless we're talking above 150

In my opinion, 80x80 is fine. But I disagree that 100x100 would look unprofessional. Biggest problem by far is signature sizes, thank god they are how they are. Ive been on forums where there have been no limit. Someone posts ":)" followed by a 640x480 image. Its insanity.

Its fine how it is. But yea, why banned so soon?

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I remember when all games had demos; it was a normal thing, not a limited time promotion.
    • Forza Horizon 6 gets big bug-fixing and balancing update by Taras Buria Today, Playground Games released a big Forza Horizon 6 update with a long list of fixes, patches, and balancing tweaks that the studio promised earlier. Version 375.327 is now available on Steam, Microsoft Store, and Xbox, offering users improvements for AI, audio, design, performance, road discovery, upgrades, visuals, online play, and more. Some of the most notable changes in the Series 2 update include rebalanced drivatars, particularly their difficulty and race start behavior. As such, the game should be more balanced on higher difficulty levels, and AI cars should not shoot out when the race starts as if they have rocket boosters. Speaking of difficulty, developers nerfed Drag Tires physics for a more expected and realistic behavior. They are no longer the go-to option for record-breaking times in road racing, and all leaderboard entries with drag tires will be removed. Completionists will also be glad to get a new feature that lets you see road discovery percentage in each region, which should make discovering all roads easier while keeping it quite challenging and interesting (I spent quite a long time finding the last road). Festival Playlist is also getting some much-needed fixes, including patches for bugs that allowed completing Seasonal Jobs ahead of time or where weekly challenges would not unlock for some players. Developers will retroactively give reward points to all who could not complete all challenges due to these bugs. Other changes include changes to Horizon Play progression so that it is easier to reach Level 100, audio improvements on lower-spec devices, fixes for visual glitches, including pixelated smoke, and more. Developers also addressed the currently non-working Eliminator, an online mode gamers used to farm credits with a Hummer EV exploit. Playground Games plans to re-enable it soon. As a gesture of goodwill, players will get a free McLaren Sabre. Those who used the exploit will not be banned, but developers plan to roll back credits to a maximum of 10M for all who farmed credits using the exploit. You can find the complete changelog for the latest Forza Horizon 6 update here.
    • "Samsung is shutting down yet another app used by millions" I will fix the clickbait title for you, free-of-charge: "Samsung shutting down it's Max VPN app"
    • Microsoft brings Planner Agent to all Microsoft 365 Copilot users by Ivan Jenic Image: Microsoft Microsoft has announced that Planner Agent in Microsoft 365 Copilot is now generally available to all users with a Microsoft 365 Copilot license. Planner Agent is the latest addition in the string of AI features that Microsoft is implementing across virtually all of its products. The agent lets you manage tasks through natural language prompts directly inside Microsoft 365 Copilot. You can create and update tasks, check priorities, and get insights about current entries without leaving the chat interface. The general availability release comes with a handful of new additions on top of what was available during the initial rollout. A new plan picker lets you search and filter your plans by name, then update task names, statuses, due dates, or priorities through the agent. There's also a goals bucket now, which lets you group tasks under specific goals. This builds on the Goals view, a feature that was introduced as part of the broader Planner refresh that rolled out earlier. Image: Microsoft | Planner Agent in Microsoft 365 Copilot All AI-generated plans and tasks are created in draft mode by default, so you can review and approve changes before anything goes through. This is actually a thoughtful safety feature, because trusting AI to handle all your tasks without a human in the loop is usually a recipe for disaster. Having tasks initially saved as drafts is the best possible middle ground. Microsoft also says that not all tasks are executed equally. Simple tasks get processed quickly, while more complex ones, like building a plan from a Word, Excel, or PowerPoint file, are handed to a more capable model. Microsoft says this approach delivers the best performance, but it could also help with usage management, as you won't have to waste tokens on performing simple tasks. Planner Agent is available now across Teams, Loop, SharePoint, and other Microsoft 365 apps for anyone on a Microsoft 365 Copilot subscription.
  • Recent Achievements

    • First Post
      Cosminus earned a badge
      First Post
    • One Year In
      ThatGuyOnline earned a badge
      One Year In
    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
    • Week One Done
      rolfus earned a badge
      Week One Done
    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      484
    2. 2
      +Edouard
      189
    3. 3
      PsYcHoKiLLa
      122
    4. 4
      Steven P.
      86
    5. 5
      neufuse
      73
  • Tell a friend

    Love Neowin? Tell a friend!