[UFC] Couture versus Emelianenko targeted for early 2009


Recommended Posts

The long-rumored heavyweight superfight between UFC champion Randy Couture (16-8 MMA, 8-5 UFC) and WAMMA champion Fedor Emelianenko (28-1 MMA, 0-0 UFC) is currently being discussed for an as-yet-unspecified date in January or February of 2009.

Sources inside Couture's Xtreme Couture camp today informed MMAjunkie.com (www.mmajunkie.com) of the ongoing negotiations between the UFC and both fighters.

The fight is far from a done deal. Many of the same issues that prevented Emelianenko from signing with the UFC during previous negotiations must still be ironed out. But it appears that the UFC and representatives for both Couture and Emelianenko are working towards bringing the two legends together for a Feb. 2 bout.

Additionally, the same sources are reporting that Couture is currently "actively training for a fight."

Couture has remained in shape throughout his self-imposed 12-month layoff, but his workouts are now reportedly being geared towards an apparent upcoming bout.

Adding to previous speculation that Couture's return may be on Nov. 15 at UFC 91 against Brock Lesnar, Xtreme Couture is also reportedly making travel arrangements to bring in several "larger heavyweights" as sparring partners for Couture.

[Source]

That's what I'm talking about!

p.s I kept this separate from UFC 91 thread due to different events.

Couture vs. Lesnar would have been....interesting.

It could still happen in November and if it does than the winner will face Fedor but lets face it Fedor vs Randy is the fight the world wants to see and if Randy loses to Lesnar then its lost its hype.

It could still happen in November and if it does than the winner will face Fedor but lets face it Fedor vs Randy is the fight the world wants to see and if Randy loses to Lesnar then its lost its hype.

Plus, He says he only has one more fight in him. That's why he refused to fight Noguera for the title.

Let's just hope Randy wins his next 2 fights so we can finally get to see the Superbowl Weekend "Big Heavyweight Unification Fight" - It'll be interesting if they introduce Fedor as the Undefeated PRIDE HW Champ, or even more shockingly... the WAMMA Champ, but I doubt that would ever happen! :p

There is a lot of talk going on about Affliction going under. Are they that hard up already? Dana White certainly seems to think so! I read an article where he claimed he'd be shocked if they were still around come January.

Yeah me too. I really want Randy to win.. Lesnar to me is kind of a joke.

Why? Cause he did pro wrestling? People forget he has a very good amateur wrestling background. Far better than most other "top" wrestlers in MMA. Dont really see why people love to bash Lesnar cause of his pro wrestling past. He earned a living. Should we all hate on guys like Shamrock, Barnett and Sakuraba just cause they did pro wrestling?

Anyways..Lesnar will kill Randy. Lesnar is a the better wrestler and is far stronger. I really dont see how Randy can win this fight.

And Couture/Fedor will never happen. Fedor aint going to go to the UFC ever, not after the idiotic crazy russians comment and all the retaded bashing Dana has done. Fedors not even top 10 eh Dana.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Microsoft launches Godot Sample to streamline Xbox PC game development on the engine by Pulasthi Ariyasinghe Microsoft today announced a new endeavor that aims to make it simpler for Godot developers to get their products into the Xbox PC ecosystem. Dubbed the "XBOX Godot Sample," this is a new public reference for developers using the open-source engine. This is set to serve as an example of how Microsoft GDK, Xbox Services, and PlayFab can be integrated into their projects. The sample is available now on GitHub as a working example. This covers key features in gaming projects that developers may need to release their projects on Xbox PC, with everything from matchmaking and game sign-in to gamepad compatibility with Godot being covered. This release is being called the first step in giving Godot developers the tools to bring their games over to Xbox PC, with more changes to come based on feedback and issue reports. However, the company was clear that this is not related to bringing Godot projects to Xbox consoles. The engine's open development model stops it from accessing console SDKs due to the requirement of NDAs and legal contracts. Here's how it explained this Godot sample project's focus: This is a source-only sample, not a product. It's MIT-licensed at the wrapper layer; the GDK and PlayFab dependencies still require their own installs and license acceptance, consistent with our other XBOX samples. There is no set update cadence for support or maintenance. We’ll watch the repo, monitor issues, and iterate where it makes sense, but this isn't a commercial release. That said, we’re excited to hear your feedback and see any community PRs, as we evolve this together. This is the first step in bringing Godot for XBOX on PC. We plan to evolve it over time based on what the community tells us is most valuable. This sample is built specifically for XBOX on PC. It doesn’t include support for XBOX Series X|S or XBOX One. If you’re already building for XBOX Series X|S or XBOX One, please talk with your XBOX representative. If not, you can get started by signing up here. Game developers can find the XBOX Godot Sample by heading to GitHub over here. Documentation on how to get started with Godot for building an Xbox PC project can be seen here.
    • I don't understand the vision. Do people really want to buy a new computer from Dell with 6 browsers installed? We all keep asking for Microsoft to stop having so much junk on their OS, and adding a bunch of browsers seems to go against that. Ideally, we would just be asked what browser we want during OOBE but Google is just going to pay Dell a bunch of money to include Chrome. Additionally, would you want your phones to start including all the browsers too when you get them? The only thing I ever wanted was to be able to uninstall IE or edge and I believe you are now able to. I do agree that microsoft needs to chill with their "are you sure you don't want to try edge before you install chrome" ads when going to download chrome.
    • It is notable that around 70% of web browser users choose Google Chrome. However, it is puzzling why anyone on Windows would opt for Chrome when Microsoft Edge is often superior in many aspects and comes pre-installed. Edge collects less data, uses less RAM, and is more optimized for Windows as a native Microsoft product. While some may point to bloat in Edge, much of it can be removed with simple tools, requiring no more effort than installing Chrome. Meanwhile, Chrome reportedly downloads large amounts of AI data (4 GB) without explicit consent. I'm sure you Chrome users love that, or? Although Microsoft’s aggressive promotion of Edge may be questionable, the browser’s current advantages make it a preferable choice over Chrome today, even if Chrome may have been better in the past.
    • JetBrains rolls out IntelliJ IDEA update with Markdown preview fixes and more by David Uzondu Image via JetBrains IntelliJ 2026.1.3 from JetBrains has landed, bringing several highly requested bug fixes that target common UI glitches and terminal rendering issues. If you run tmux inside the integrated terminal, the IDE no longer renders the cursor above the active line. The Markdown preview bug, which was fixed in this release, had annoyed developers for quite some time, as the preview pane failed to render images saved outside the project directory. Instead of displaying the actual image, the IDE simply showed a broken image icon, a problem that stuck around for two years before this update. Over on Windows, developers running WSL can now use wsl.exe to spin up their environments without losing terminal functionality. In previous builds, launching a terminal shell with something like wsl.exe -d ubuntu inside a Windows-based project broke both shell integration and active process detection. Other bug fixes in this release include: An issue where Gradle sync incorrectly reported success as a failure on WSL when using Gradle 9.5.0. A syntax highlighting bug that flagged valid Java for-loop initialization blocks with multiple statements as incorrect. A warning bug that triggered a false non-null local variable alert when using JSpecify annotations. A database generation bug that hid the option to use a DELETE statement instead of a TRUNCATE checkbox. A Kotlin highlighting failure where an assertion error in the Gradle redundant library inspection broke error highlighting. A UI bug where the ComboBox popup lacked a maximum height restriction. A Snowflake syntax error where DataGrip failed to support the "create temp" command. A Svelte syntax parsing failure that incorrectly flagged quotes inside inline expressions. A VCS repository manager deadlock that triggered thread pool exhaustion. A memory leak where the LazyTree component kept all previous versions of a tree in memory. IntelliJ 2026.1.3 is the third bug fix release for the IntelliJ 2026.1 series. The first one landed back in April with a fix for the WSL Python interpreter freeze, another fix for guest participants using Emmet abbreviations, and corrected WildFly server deployment errors.
  • Recent Achievements

    • Collaborator
      Asgardi earned a badge
      Collaborator
    • Conversation Starter
      mobandz earned a badge
      Conversation Starter
    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      469
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      73
    5. 5
      Michael Scrip
      60
  • Tell a friend

    Love Neowin? Tell a friend!