Muslim Massacre game pulled, along with a genuine apology?


Recommended Posts

This is in regards to my post: Does "Muslim Massacre" game show a need for Internet regulation?

Muslim Massacre is a game which puts players in control of a soldier whose mission it is to rid the world of every last Muslim. Nice. The Internet-only game caused controversy amongst the Muslim population and has now been pulled from the website. In its place is a grovelling apology from the creator of the game. But is it genuine or merely some cowardly backtracking?

Last week saw Muslim Massacre get some mainstream and very public attention after it became an Internet meme. What started as a forum post pointing people towards the game turned in to a media circus, with newspapers and websites all around the world attacking the idea of the game and its creator, Sigvatr.

The game was Web-only, with poor graphics, and so really shouldn?t have got the amount of attention it did. Unfortunately, the subject matter was such that it was always bound to grab the headlines. While some believed it was intended as a parody of American foreign policy, others believed it to be just a downright sick game likely to add to the problem of Islamophobia.

I argued that whatever the message being sent at the heart of the game, it should be allowed to exist, merely because by calling for it to be banned, it would mean we are calling for the Internet to be policed and censored. In the end, a ban wasn?t necessary, as the game?s website now sports an apology instead of the game itself.

I would like to make a public apology for any offense that I might have caused through releasing this game, and to Muslims in particular. My intentions when releasing this project were to mock the foreign policy of the United States and the commonly held belief in the United States that Muslims are a hostile people to be held with suspicion. I would like to make it clear that I have never shared such a belief and my intention was to mock those who actually do believe these things.

I would like to ask for the forgiveness of Muslims around the world and to make it clear that I did not release this game with ill intent. So without further ado, I would like to say that I am truly apologetic for what I have done and will take full responsibility for all offense that has been caused. I can only hope that any further misgivings can be laid to rest.

The apology seems genuine enough, and it is certainly well written. And removing the game is noble. The problem is that once something has been released on the Internet, it?s pretty much guaranteed to be on there until the end of time. If you look in the right place, you?ll still be ablMuslim Massacressacre and see what all the fuss was about.

I?m glad the creator of the game eventually saw the light and took the right decision. However, I?m still struggling to understand why the game was created and put on the Web in the first place.

Source: Various Sites

The game just screams controversy. It should never have been published by the creator, and any mature, intelligent person would have known better.

I agree that the internet should remain free from censorship though, some people just need to grow thicker skin.

Self censoriship would work in an ideal world, except for the following:

In an ideal world there would be no need for censorship.

In an ideal world we wouldn't have to deal with idiots.

It's a real shame we'll never be able to get rid of the idiots.

Man, what a waste of time to post the game and then get to pull it out. Wasn't even productive at all.

The apology seems well explained as what were his intentions but it seems to be a sensitive topic when you get religion in the way.

Edited by morcey

This game is worthless, anyway.

The concept might be funny somehow.

I would have called this game "irak invasion",

and instead of the instruction "kill as many muslim as you can",

I would have put "kill as many innocent civils as you can, Then take the petrol".

This game is worthless, anyway.

The concept might be funny somehow.

I would have called this game "irak invasion",

and instead of the instruction "kill as many muslim as you can",

I would have put "kill as many innocent civils as you can, Then take the petrol".

Wow, you need to upgrade your veiled attacks...that one is so 2004. :pacifier:

I love the way whenever someone is intolerant of something or just choses to display their displeasure for it, that some bigger jackass comes along and names a phobia after it... in this case, "Islamophobia" ... please, get over yourself and stop pimping this topic for your sensational news needs.

i personally didnt get to play it but would of loved to. I bet if it was kill as many palestinians as you can it wouldnt of gotten much interest. Muslims just moan about everything. There killing ppl for stupid reasons in there home countries everyday, i reckon they should be shot might knock some sense into them.

but if it was about israel/jews , we all now what will happen ...... :rolleyes: ..... the whole thing will be upside down

but if it was about israel/jews , we all now what will happen ...... :rolleyes: ..... the whole thing will be upside down

Now now, I'm sure Jew Genocide, Christian Culling, Buddhism Butchery, or Hindi Hangings would have gotten equal outrage from the Mid-Eastern community.

Geez

I guess they should yank Mortal Kombat

Lui Kang - Chinese guy - can get his head ripped off - Offensive to the Chinese

Sonya Blade - Blonde Girl - can get frozen and smashed into a million peices - Offensive to Women

Jax - Black guy with machine arms - can get killed in many ways - Offensive to blacks and those with artificial appendages

Not to mention Donkey Kong and the atrocity to Italian plumbers

Stop the insanity now - unplug and/or delete all video games

*by the way I am offended by the number zero and will not acknowledge it's existence in numerical form - there for most high scores in video games offend me. Blaring out on the machines - mocking me - almost stabbing my soul. So please change the world for me. I mean I can look away and I generally dont play video games and can easily do something else and ignore this but.... well I want the world to change for me too.

(yes it is a joke)

Self censoriship would work in an ideal world, except for the following:

In an ideal world there would be no need for censorship.

In an ideal world we wouldn't have to deal with idiots.

Following that through logically, nobody would want to have power over the people, so ideally nobody would have the ambition to, so then nobody would have ambition to do better than anyone, because they wouldn't want the power over the person they'd beaten. Doesn't sound like somewhere I'd want to live.

i personally didnt get to play it but would of loved to. I bet if it was kill as many palestinians as you can it wouldnt of gotten much interest. Muslims just moan about everything. There killing ppl for stupid reasons in there home countries everyday, i reckon they should be shot might knock some sense into them.

:sleep:

The game just screams controversy. It should never have been published by the creator, and any mature, intelligent person would have known better.

I agree that the internet should remain free from censorship though, some people just need to grow thicker skin.

In most cases, controversy is what sells. Whether it be selling a product or having people tune in to watch or listen to your show. That's exactly why people like Howard Stern and Rush Limbaugh are so popular.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • It's amazing that anyone still uses this bloated trash.
    • @Sayan...I have defended you at various points as I hope you know. This headline however is utter trash...shame on you sir!
    • An actual cosmic "Eye of Sauron" had been looking straight at us all along by Sayan Sen Image by Kovin P. Vasquez via Pexels | Not representative An international team of researchers has solved a long-standing mystery surrounding a distant blazar known as PKS 1424+240, helping explain why it produces some of the brightest high-energy gamma rays and cosmic neutrinos ever observed despite appearing to have a relatively slow-moving jet. The findings were published on June 6 in Astronomy & Astrophysics Letters. The study addresses a broader challenge in astrophysics: understanding how extreme cosmic objects accelerate particles to very high energies and produce very high-energy (VHE) photons and neutrinos. PKS 1424+240 is located billions of light-years from Earth. It has attracted attention for years because it is both a powerful source of VHE gamma rays and the brightest known neutrino-emitting blazar in the sky, according to observations by the IceCube Neutrino Observatory. It is also associated with one of the strongest peaks in IceCube's nine-year neutrino sky map A blazar is a type of active galactic nucleus powered by a supermassive black hole that pulls in surrounding matter and launches jets of plasma moving close to the speed of light. What makes blazars unique is their orientation. One of their jets points almost directly toward Earth, making them appear exceptionally bright across the electromagnetic spectrum and allowing scientists to study some of the most extreme physical processes in the Universe. The scientists exclaimed it's like the 'Eye of Sauron' in deep space. Usually, the brightest gamma-ray-emitting blazars are expected to have jets that appear to move very quickly. However, radio observations of PKS 1424+240 suggested that its jet was moving much more slowly, creating a contradiction that became part of a long-running problem known as the "Doppler factor crisis." To investigate, researchers analyzed 15 years of observations from the Very Long Baseline Array (VLBA), a network of 10 radio antennas spread across the continental United States, Hawaii and St. Croix. Using a technique called Very Long Baseline Interferometry (VLBI), astronomers combine signals from widely separated radio telescopes to create a virtual Earth-sized telescope capable of revealing extremely fine details. The team combined 42 polarization-sensitive radio images collected between 2009 and 2025, creating a much deeper and more detailed view of the jet than had previously been possible. The observations were carried out as part of MOJAVE (Monitoring Of Jets in Active galactic nuclei with VLBA Experiments), a long-running program that studies the brightness, polarization and magnetic field structures of jets produced by active galaxies. The project aims to better understand how activity near supermassive black holes is linked to high-energy radiation and neutrino emission. “When we reconstructed the image, it looked absolutely stunning,” said Yuri Kovalev, lead author of the study and Principal Investigator of the European Research Council-funded MuSES project at the Max Planck Institute for Radio Astronomy. “We have never seen anything quite like it — a near-perfect toroidal magnetic field with a jet, pointing straight at us.” The image revealed an unusual geometry. The researchers found that Earth lies almost directly in line with the jet, with a viewing angle of less than 0.6 degrees. In simple terms, astronomers are looking almost straight down the jet. This turned out to be the key to the mystery. Because the jet is aimed almost directly at Earth, a relativistic effect called Doppler boosting dramatically increases its apparent brightness. The study found that this effect boosts the emission by a factor of about 30 while also making the jet appear slower than it actually is. “This alignment causes a boost in brightness by a factor of 30 or more,” said Jack Livingston, a co-author at the Max Planck Institute for Radio Astronomy. “At the same time, the jet appears to move slowly due to projection effects — a classic optical illusion.” The nearly head-on view also gave scientists a rare look at the jet's magnetic field. Using polarized radio signals, they detected a clear toroidal, or doughnut-shaped, magnetic field component. The observations suggest the jet carries an electric current and that its magnetic field helps launch, shape and stabilize the flow of plasma. Researchers believe this magnetic structure may also play a key role in accelerating particles to energies high enough to produce both gamma rays and neutrinos. “Solving this puzzle confirms that active galactic nuclei with supermassive black holes are not only powerful accelerators of electrons, but also of protons — the origin of the observed high-energy neutrinos,” Kovalev said. The research was conducted under the MuSES (Multi-messenger Studies of Energetic Sources) project, which investigates how active galactic nuclei accelerate particles and generate different cosmic signals, including light and neutrinos. Scientists say understanding how protons are accelerated and linked to neutrino production remains one of the major unanswered questions in astrophysics. The findings help explain why some blazars can appear to have slow jets while still producing extremely bright high-energy emissions. More broadly, the study strengthens the link between relativistic jets, magnetic fields, gamma rays and high-energy neutrinos. Researchers say the results provide new clues about how some of the Universe's most powerful natural particle accelerators work and offer important insights for multimessenger astronomy, which combines different types of cosmic signals to study extreme events in space. Source: European Research Council, EDP Sciences This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
    • Gotenks98 is right... Outlook (new) is absolute trash. Doesn't Mozilla have an Enterprise Version of Firebird?
  • Recent Achievements

    • One Month Later
      lamborghiniv10 earned a badge
      One Month Later
    • Week One Done
      lamborghiniv10 earned a badge
      Week One Done
    • Reacting Well
      X-No-file earned a badge
      Reacting Well
    • One Month Later
      pestcontrol46 earned a badge
      One Month Later
    • Week One Done
      pestcontrol46 earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      511
    2. 2
      PsYcHoKiLLa
      273
    3. 3
      Skyfrog
      75
    4. 4
      +Edouard
      72
    5. 5
      FloatingFatMan
      68
  • Tell a friend

    Love Neowin? Tell a friend!