[Official] Banjo-Kazooie: Nuts & Bolts


Recommended Posts

BK_NAB_Boxart.jpg

Developer: Rare Ltd.

Publisher: Microsoft Game Studios

Designer: Gregg Mayles

Composer: Grant Kirkhope & Robin Beanland

Engine: Havok physics

Release dates:

NA November 11 2008

EU November 14 2008

Genres: Platform, vehicle construction & adventure

Modes: Single-player & multiplayer

Hands On - 11th Sept 2008

by Rob Fahey

With only weeks to go before Rare's venerable Banjo-Kazooie franchise emerges from its decade-long slumber, the game is seriously taking shape. This week, at Microsoft's UK headquarters in Reading, we were able to go hands-on with almost finished (albeit not yet bug-free) code.

You can tell a game is approaching its final state when the small touches start appearing - like loading screens bearing helpful hints, tips and suggestions. One of those tips in particular caught our eye - suggesting that if you aren't getting along with vehicle-based gaming, perhaps you might like to try out the Xbox Live Arcade download of Banjo-Kazooie instead.

It's a bit of a throwaway comment (and we suspect it might not make it to the final version), but it sums up our primary misgiving about Banjo-Kazooie: Nuts & Bolts rather well. A lot of players, we suspect, are going to find that this game has rather too much emphasis on Nuts & Bolts, and not quite enough Banjo-Kazooie to go around. It's going to be a controversial one, and right now, that could be Good Controversial or Bad Controversial. It's tough to call. It could go either way.

In essence, then, this is a game about vehicles. Its nod to its platforming roots lies in the progression system, which is a fairly pure example of Nintendo's well-worn Mario 64 system in action. The idea is that a chap called Log has decided to settle the battle between Banjo and Grunty for once and for all. In order to achieve this, he has created a number of game worlds and populated them with challenges - Banjo has to complete them, Grunty has to stop him.

This gives us our hub world - Showdown Town, a city environment dominated by Log's Castle. Showdown Town has a large number of districts, only one of which (the Central Square) is accessible at the outset. There's also one challenge world available to begin with, Nutty Acres. As you progress, Log will give you new worlds to play with - these come in the form of crystal balls which need to be transported across town (progressively further away from Central Square) and placed on pedastals to activate dormant gateways.

Each world is accessed by several different doorways - and depending on which doorway you enter via, there'll be a number of different challenges on offer. Some doorways open as soon as you place the game sphere on the pedestal - others will only open when you achieve a certain Jiggy Score, indicated by the number above the doorframe.

Jiggys, of course, remain the currency you're awarded for each challenge you complete - the direct analogue of Mario's Stars. One interesting tweak, however, is that you have an opportunity to earn a TT Trophy for completing challenges in excellent time - win the trophy, and you'll earn a quarter-Jiggy, so four trophies add up to an extra Jiggy in the bank.

Each game world is uniquely themed, and is introduced by a retro-TV style video when you first unlock the world. In a nice twist, all of the standard characters from Showdown Town appear in each gameworld in different guises - Rare has deliberately given this an amateur dramatics society feel, with rather weak costumes and some bad character acting thrown in for laughs.

Similarly, each world has been crafted to look like it's been stitched together imperfectly by Log himself. "The design was that Log had created these worlds, and we wanted them to look like they'd been created," lead technical artist Neil Harrison explains. "Our idea was that he's done quite a good job of creating these worlds, but not perfect. There are holes in the floor which have been patched up, and sometimes you can see the workings of the levels, big cogs under the floor and that sort of thing." It's one of the nicest aspects of the game's unique visuals and was, Harrison claims, a fun challenge for the art team. "It's almost like you're trying to deliberately make things look bad sometimes, and that's quite risky.

"It would be quite easy to make a level with grass, put next-gen grass effects on it all blowing in the wind, and that looks great - that's what people expect. If you want to make it look constructed, though, you have to ask how you make it look as good as that, but without doing that - making this patchwork of fabric instead."

Continues at Eurogamer..

Screenshots:

1162_0001.jpg

1162_0006.jpg

1162_0001.jpg

1162_0009.jpg

1162_0010.jpg

1162_0011.jpg

1162_0012.jpg

1162_0002.jpg

1162_0004.jpg

1162_0008.jpg

Videos:

Showdown Town Trailer

E3 2008 Trailer

E3 2008: Chris Chamberlain Interview

E3 2008: Goal Scoring Cam Gameplay

E3 2008: Gameplay Clips

E3 2008: Driving Cam Gameplay

E3 2008: Flying Cam Gameplay

TGS 2008 Walkthrough part 1

TGS 2008 Walkthrough part 2

TGS 2008 Walkthrough part 3

TGS 2008 Walkthrough part 4

TGS 2008 Walkthrough part 5

TGS 2008 Walkthrough part 6

Mumbo's Factory Gameplay

TGS 2008 Terrarium Trailer

Achievements:

Pointless Collector 10

Take part in the L.O.G. badge collecting challenge at the start of the game in Spiral Mountain

Open Nuts 10

Place the Nutty Acres Game Globe on its plinth in Showdown Town

Next-Next-Gen 10

Place the LOGBOX 720 Game Globe on its plinth in Showdown Town

History Lesson 15

Place the Banjoland Game Globe on its plinth in Showdown Town

Let the Games Begin 15

Place the Jiggosseum Game Globe on its plinth in Showdown Town

Super Banjo Universe 20

Place the Terrarium of Terror Game Globe on its plinth in Showdown Town

My First Bank 10

Bank your first Jiggy in Showdown Town

Little Banker 20

Bank 10 Jiggies in Showdown Town

Big Banker 30

Bank 30 Jiggies in Showdown Town

Shower of Gold 40

Bank 60 Jiggies in Showdown Town

Jiggillionaire! 50

Bank 131 Jiggies in Showdown Town

Pimped Up 20

Complete the Showdown Town Trolley with Parts won from Grunty battles

Witch Hunt 50

Defeat Grunty at the end of the game

My First Trophy 10

Earn a T.T. Trophy from any challenge

Few Trophy Pts 20

Earn 10 T.T. Trophies from any challenges

More Trophy Pts 30

Earn 30 T.T. Trophies from any challenges

A Lot of Trophy Pts 40

Earn 60 T.T. Trophies from any challenges

Be Crateful 15

Find and return two crates to Mumbo's Motors

Blueprint Buyout 15

Buy a blueprint from Humba in Showdown Town

Roid Rage 15

Train Banjo once in the Showdown Town gym

Start to Free the Showdown Six 15

Free and re-house a Jinjo in Showdown Town

Vigilante 15

Lock up a Minjo in Showdown Town

Bingo! 20

Complete a line on the Bingo card at King Jingaling's Palace

Stop 'n' Swop 0

Return a Stop 'n' Swop crate to Mumbo's Motors

BBQ Beef 20

In Nutty Acres, they like their steak well done

Massive Damage 20

Aim at the 10 legs for massive damage

Test Your Strength 20

Roll up, show the whole of Banjoland how strong you are

Great Balls of Fire 20

Take a heavy ball around the Jiggosseum and get a burning sensation

Ultimate Combo 20

More like a three-hit combo in the Terrarium of Terror

Floater in the Pipe 20

Eeurgh! That's not going to help the Test-O-Track plumbing

Burn the Witch! 20

Showdown Town witch hunt

Head for Heights 20

Find the best view in Showdown Town

Fuzz Off! 20

POP goes the Weasel!

Paint Your Wagon 10

Paint any part of your vehicle in Mumbo's Motors

Speedy of the Colossus 25

Build a vehicle with 200 blocks or more and go over a set speed

Minimalist 25

Build a vehicle with five blocks or less and go over a set speed

Whoa Nelly! 25

Travel in a vehicle over a set speed

Loose Change 20

Collect ALL the Showdown Town Loose Change

Arcade Pwner 20

Finish all levels of Klungo's Arcade game

Sunday League 20

Play in and complete a multiplayer game League

Premier League! 40

Play in and complete a marathon multiplayer game League (Every Race, Every Sport or Every Race and Sport)

What's That Smell? 10

Play an Xbox LIVE multiplayer game against a Banjo team member, or somebody who has already done so

Bit of Blue 10

Share a blueprint with another player or Friend over Xbox LIVE, or save 20 blueprints

Paparazzi 10

Take a photo and upload it to Xbox LIVE, or take five photos

Caught on Camera 10

Send a video replay to a Friend over Xbox LIVE, or save five replays

High Fives All Round 10

Be on the winning team in a ranked team game

All My Own Work 20

Win a ranked solo game with a custom vehicle

Too Easy! 10

Win a ranked solo race by reversing over the finish line

Too Easy Too! 20

Win a ranked solo race by running or swimming over the finish line

Are You Trophy Thomas? 40

Win 20 Xbox LIVE ranked multiplayer games in any mode

XBLA Titles:

Banjo-Kazooie

It was announced at Microsoft's E3 2008 press conference that Banjo-Kazooie will be made available for download on Xbox Live Arcade in the future. This version would feature increased screen resolution and minor graphical refinements. Properties of Nintendo have been removed throughout the game. For example, the animated Nintendo 64 logo is absent from the opening sequence, while the Nintendo company logo on Mumbo's xylophone in the introduction was replaced by the Microsoft Game Studios logo. Characters who have appeared in other Nintendo-published games will be unchanged, including Bubblegloop Swamp's Tiptup and Click Clock Wood's Gnawty the Beaver. On its website, Rare revealed that the port is being handled by 4J Studios. The game will be publicly released on Xbox Live Arcade on November 26, 2008 for 1,200 Microsoft Points. It will also be offered as a preorder bonus for the upcoming Banjo-Kazooie: Nuts & Bolts two weeks before the public release.

Source: Wiki

Screenshots:

1739_0009.jpg

1739_0008.jpg

1739_0010.jpg

1739_0007.jpg

Videos:

Leaked XBLA Footage

Leaked XBLA Gameplay

Banjo-Tooie

Banjo-Tooie has been confirmed to be re-releasing in an updated Xbox Live Arcade port, much like its predecessor. So far, only a vague release window of "early 2009" has been given by Rare and Microsoft.

Source: Wiki

Links:

Xbox.com Game Page

GameTrailers Game Page

GameSpot Game Page

IGN Game Page

Eurogamer Game Page

Thanks to my good man .Kick for helping put the topic together!

Edited by DrunknMunky
Link to comment
https://www.neowin.net/forum/topic/678602-official-banjo-kazooie-nuts-bolts/
Share on other sites

I'm stoked for this, though I probably won't have it until Xmas. I will get the original on XBLA when it comes out though, as I'm sure I can get all of the achievements for it (considering I've completed it 100% multiple times on N64...) and because I know I'll spend well more than enough time on it to make it worth the money.

I had initial misgivings about the whole vehicle thing at first, but I think I've warmed up to the idea and I think this is going to be an awesome game.

-Spenser

Waiting for reviews on this one.

Want to see how big the vehicle impact is, then how fun/well implemented it is!

I'll just emulate the past games :p

I'm not paying for a game that's not really been improved in anyway since the original (like higher res textures or something). Funny thing is, there is probably an N64 emulator hi-res texture patch for the older games. I know patches exist for Zelda and some other big N64 games.

I'll just emulate the past games :p

I'm not paying for a game that's not really been improved in anyway since the original (like higher res textures or something). Funny thing is, there is probably an N64 emulator hi-res texture patch for the older games. I know patches exist for Zelda and some other big N64 games.

They are upgraded graphically though on XBLA, and they do have achievements now...

-Spenser

They are upgraded graphically though on XBLA, and they do have achievements now...

-Spenser

Yeah just upscaling from the looks of it.

For 1,200 points, which is like ?10.20, I'd expect a bit more:yes:: Especially after buying Wipeout HD for like ?11.99, and it's essentially a "port" seeing as it uses PSP tracks. However it's production values are of a retail game.

If the game was like ?5-7 I'd be happier.

I'm not an achievement ###### so I don't ca:p :p But fair enough, achievements add value to those who care.

@Audio - All the articles about it have said that there are graphical and resolution upgrades to the game - it's not just upscaling. It even says that in the OP in this thread. To each his own though - I'm not trying to sell you the game, I'm just trying to make sure you actually know the facts about it and you're not just spreading around your assumptions in these threads.

-Spenser

Don't need to sell me on the game, it's awesome, I just think that's a bit of a high price to charge for an existing game!

That's all :)

Here's what high res textures are like for it on emulation. Bump up the res as well on the emulator and it looks awesome!

6u9yyds.jpg

7yewxt2.jpg

6je739e.jpg

86skdir.jpg

I am a tight bugger though with money :p

Waiting for reviews on this one.

Want to see how big the vehicle impact is, then how fun/well implemented it is!

I'll just emulate the past games :p

I'm not paying for a game that's not really been improved in anyway since the original (like higher res textures or something). Funny thing is, there is probably an N64 emulator hi-res texture patch for the older games. I know patches exist for Zelda and some other big N64 games.

I'm with Audioboxer, too much for a game you can emulate at higher quality

I preordered with Amazon uk hearing there were going to offer the pre order offer of the first game but because i preorder to early all they could tell me was,

On checking with the relevant department, I can confirm that this offer applies to first 1000 pre-orders only and is only redeemable from Xbox LIVE. Unfortunately we can?t confirm that your order is in the limited 1000. However, if your order is in the first 1000 pre orders you will receive the pre-order code.

Should i cancel order and try to get best price on game and buy the arcade game ? or wait and hope i get an early code.

N64 versus 360 XBLA Version Link (HD)

The XBLA version looks so much better (Y)

Enjoy :)

Looks awesome :woot:

16:9

No blur

No jaggies

Larger draw distance

Better colours

Higher res textures

I can't wait! :drool:

Edited by DrunknMunky

Oh man, that looks AWESOME. I'm not entirely sure which one I'm more excited about, honestly :laugh: I'm definitely going to preorder this now. I heard something about getting BK XBLA free if you preorder the game, does this apply to the UK too?

Oh man, that looks AWESOME. I'm not entirely sure which one I'm more excited about, honestly :laugh: I'm definitely going to preorder this now. I heard something about getting BK XBLA free if you preorder the game, does this apply to the UK too?

Yes, pre-order from Game

http://www.game.co.uk/Xbox360/Action/Adven...-Bolts/?s=banjo

(Y)

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • US citizens are paying to their government, who could use that to fund healthcare and tuition and relieve the costs of these for citizens instead of making tax breaks that overwhelmingly favor the rich. I'm not saying that tariffs are the correct solution, but what else would they be used for? What else could Trump have in mind for wanting them, if he hasn't figured out that labor costs are higher in the US?
    • I’m in need of a new chair and it sounds like the backrest cannot be locked? I also sat on a Herman miller and was devastated that it couldn’t be locked also, what is going on with chairs. I want to be able to lock the backrest into any position but not even the Herman’s do that
    • Sihoo Doro C300 Pro V2 Ergonomic Office Chair review: The Ikea of chairs by Steven Parker I've reviewed a few gaming chairs over the past three years or so and generally found them to score well in our reviews. SIHOO reached out asking if I was interested in taking a look at their flagship chair, the Doro C300 Pro V2. I never got the chance to check out its predecessor, but the V2 is described as an "Adaptive Ergonomic Chair." It became available to buy in April of this year. Let's get things rolling with a closer look at the specifications and features. Specifications Doro C300 Pro V2 Model Ergonomic Materials Mesh Back and Seat; Soft PU Coated Armrests Height adjustability 45.5 - 53 cm / 17.5" - 20.9" Seat (w+d) 52 x 43 - 47 cm / 20.5" x 16.9" - 18.5" (adjustable) Backrest 52 – 60 cm / 20.5" - 23.6" (adjustable) Lumbar support Mesh built-in (adjustable) Armrest adjustability 8D Bionic Armrests Rocking angle 105°, 120°, 135° (fixed) Neck support Mesh built-in (adjustable) Net weight 27.3 kg / 59.64 lbs Weight support 150 kg / 330 lbs Colors Black, White Warranty 5 years (upon registering) Price $499.99, $539.99 Introduction At first glance, it looks like a chair that in another life wants to be a Herman Miller; It certainly looks like my Aeron Remastered, but the Doro C300 Pro V2 has quite a few more features and costs quite a bit less. SIHOO says that it is made up of a "DynaCore" system that tracks your movement and synchronizes the headrest, backrest, lumbar support, and armrests as you shift, twist, or recline. They also say that the "SyncroFlex Backrest" molds to your spine, which kind of describes how the mesh fabric works in most ergonomic chairs, but anyway. Below are the meat and potatoes measurements for the chair. Here is the same tech sheet, but in inches. Durability I would be remiss to not talk about the various durability testing this chair underwent before coming to market, as this is claimed on the product page. First of all, the chair is BIFMA-, SGS-, and TÜV-certified. As for durability, the tests undergone were: 100,000 Castor cycles tested 120,000 Armrest cycles tested 120,000 Recline cycles tested 120,000 Gas lift cycles tested 60,000 Armrest durability cycles tested 120,000 Rotation cycles tested Nothing about weights testing, though. Now that's all disclosed, now onto my own personal findings. Assembly The Doro C300 Pro V2 came in two large boxes (1) (2), and everything was packed very well, protecting the different parts of the chair. In the box, there is a folded sheet that explains the 12 steps to assemble it; they are: Remove the bottom cover on the aluminum base; Insert the five legs into the aluminum base and use ten screws to fasten them; Insert the castors into the legs; Replace the bottom cover on the bottom of the aluminum base; Place the Class 4 Hydraulics gas cylinder into the aluminum base; Screw the bottom part of the arm rests, taking care of the orientation using two screws on each side; Use three torx screws to fasten the footrest to the bottom of the seat; Fasten the backrest to the seat using four torx bolts; Fasten the armrests to the backrest using four Torx bolts (two on each side), taking care to note the orientation; Place the chair onto the Class 4 Hydraulics gas cylinder; Insert the headrest into the top of the backrest; Use two torx screws to fasten the headrest to the backrest. There's also an online guide you can refer to. Carefully unpacking the two boxes took around 15 minutes because almost everything is wrapped in plastic and protective foam; the chair assembly itself took around an hour. I say in the above assembly steps to take note of the orientation, because it's not obvious which way around the bottom portion of the armrests go, and although there is an L and R on the bottom of the armrests, it also wasn't clear from the instructions which was actually left or right, facing the chair, or in the seated down orientation? Anyway, I ended up putting the bottom portions on the wrong sides, and after securing one of the armrests, I discovered that although it was on the correct side, the armrest base could rotate a full 360°, but not when bolted to the chair, so I had to remove it, rotate it, and then bolt it back on. Truly an Ikea experience! Also, to complicate things further, although all the parts are labeled from A to X (yes, that's 24 parts) unhelpfully, these letters do not appear on the parts themselves or the package with the bolts, screws, and washers. There's also a pair of protective gloves in the box, but I think they were made for much smaller hands than I have. Even my friend, who is 5.1, had difficulty putting them on. Once assembled, I needed to sit down. Anyway, as I said, it looks quite similar to my Herman Miller. And here is the back of it. If you look at the product page and on Amazon, it seems like a lot of thought has gone into the chair itself and what it's capable of, but there is no mention at all about the castors, and this is an area where I think the chair trips up quite quickly. I found it difficult to move the chair in any direction. I asked a friend who came to visit me earlier this week to test my findings, and she said that the wheels were "no good," so it definitely isn't just me. I am 6'2 myself and a big guy, I work from home and gained a few pounds from mostly staying in and the hell away from other people. However, the Doro C300 Pro V2 is rated for up to 150kg (330lbs), which in my case is used well within its max rating. Ergonomics The number of adjustments you can make, right up to setting it in nap mode — which I haven't fully tested yet — is what you'd expect from a premium chair. Yes, you can go up and down (max 7.5 cm adjustment), rock back and forth (with tilt adjustment), and lock the chair between three stages of 105°, 120°, 135°, which is not quite as flat as the AndaSeat I tested at 160°. Some thought has also gone into the "8D" armrests, too, which are cushioned but quite firm; you'll only know it if you press hard into the PU-covered tops, which give about half a centimeter, but it's enough to ensure your skin won't get awkwardly stuck to it in warmer (or sweatier) conditions. It almost feels like plastic and is very easy to keep clean. However, the armrest positions move far too easily, and I am not sure what that "elbow" function is. Maybe it is good for a short person with short arms, anyway, I never used it and kept it flat at all times. There are eight levels of adjustment for the armrests, they are: backwards, forwards, swing left/right, height up and down, tilt, and 360° rotation, which can be handy for desk clearance. As I said, the armrest pads shift far too easily, which could give off an ergonomic vibe, but who wants the armrest sliding when you are shifting weight? The height adjustability does lock into place when lifting and adjusting. Comfort This is ultimately what it boils down to at the end of the day, right? Quite a lot of reviews praise the comfort of this chair, and I don't disagree that the mesh seating is quite comfortable. I am used to the material from my daily Herman Miller. However, the backrest cannot be locked into place, and this is actually a feature; as you shift or recline yourself on the chair, the backrest moves with your body. It took some getting used to. The lumbar gives ample support, but I would have preferred an adjustable one built into the seat base, as this causes the backrest to move up and down at will. Again, as with my previous chair review, this chair is also rated for tall people, but nowhere in the product documentation does it say how tall. Being 6'2 myself, I'm happy to say that the backrest is tall and wide enough, and thought has been given to being able to adjust the neck rest, but as others have mentioned in their reviews, people as tall as 6.2ft is about the limit for the neckrest. Conclusion What I didn't like The footrest is rated for 15kg (33 lbs), which to me seems a bit light, and after looking online, it seems like a chair footrest for adults must be at least twice that rating. In all honesty, they are just hollow metal tubes, so it is not recommended to let a kid sit on them. I also feel like it doesn't really go out far enough for my height, so that kind of puts the dampener on me being able to use it regularly. I'll just have to continue to use my subwoofer as a footrest! I do not like the armrests being able to shift around as easily as they can, and they are a little too forward-positioned in the chair to comfortably sit close to my desk, because even in the lowest height position, they don't allow me to go under the desk like is possible with my Herman Miller. I also feel like this chair could have been delivered partially constructed, especially the armrests on the seat, and why the aluminum base wasn't already pre-constructed (without the castors) is baffling, considering it would have fit in one of the two boxes that way. The instructions also need to be clearer. On the pamphlet, there's an A to X listing (which is also used in the steps), but none of the physical parts use this lettering system! What I did like I'll be honest, I haven't used it for very long, just one week, and seating comfort is subjective after all! Any spills wiped straight off it, the stitching, and the lines look great, not a fray to be seen or stitch out of place. It looks kind of cool, too. My favorite feature of these seats is the nap mode. While you're not lying completely flat, it leans far back enough to make you easily doze off after a heavy gaming or working session. Overall, this chair offers plenty of comfort features. The MSRP does vary quite a bit depending on the region, at £549.99 in the UK, and €580 in Europe, and $599 before tax in the U.S. However, shipping is free, which is a bonus for such a heavy item. Is it worth it, though? At three years' warranty, I think it's a decent deal. Another firm out of Germany sent me a free replacement hydraulic gas spring for a chair that failed after almost four years, so it was well outside its two-year warranty. My advice is to always try, as you might have the same luck I did. If I could fault it at all, it would be the constant shifting of the armrests and backrest. Where to buy Although the footrest variant normally costs $539.99, it has been discounted to $469.99 on the official website in Black or White. In fact, the non-footrest variant is only $40 cheaper. On Amazon, it currently costs more at $499.99 links below. Sihoo Doro C300 Pro V2 for $469.99 (official website) Sihoo Doro C300 Pro V2 for $499.99 at Amazon US SIHOO provided a free sample without any review or pre-approval. Good to know This Amazon link is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • Making US citizens pay is a prominent tool? Joke of the week…
  • Recent Achievements

    • Conversation Starter
      jessse3334 earned a badge
      Conversation Starter
    • Reacting Well
      JuvenileDelinquent earned a badge
      Reacting Well
    • One Month Later
      Excellence2025 earned a badge
      One Month Later
    • Week One Done
      Excellence2025 earned a badge
      Week One Done
    • Week One Done
      flexorcist earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      506
    2. 2
      +Edouard
      207
    3. 3
      PsYcHoKiLLa
      151
    4. 4
      Steven P.
      73
    5. 5
      macoman
      62
  • Tell a friend

    Love Neowin? Tell a friend!