[Official] Banjo-Kazooie: Nuts & Bolts


Recommended Posts

Been playing it quite abit and I have to say after the first world (in 3 acts, nutty acre) the x720 level is crap.

Theres something about the level design thats just big for the sake of it and in doing so it loses alot of platforming charm.

Really disappointing. They should have stuck to its platforming roots.

Been playing it quite abit and I have to say after the first world (in 3 acts, nutty acre) the x720 level is crap.

Theres something about the level design thats just big for the sake of it and in doing so it loses alot of platforming charm.

Really disappointing. They should have stuck to its platforming roots.

Where and when did you get it?

Been playing it quite abit and I have to say after the first world (in 3 acts, nutty acre) the x720 level is crap.

Theres something about the level design thats just big for the sake of it and in doing so it loses alot of platforming charm.

Really disappointing. They should have stuck to its platforming roots.

:yes: that vehicles stuff is a total failure :(

Andy the thing is I really only want the orignal So I will probs buy it for the 1200 points its gonna be, but let me know what the new game is like I didn't enjoy the vehicles in the demo and I believe that they make up a large part of the game.

Plus you haven't given me a game on gears yet, mind you I am getting pretty angry with the stupid glitches on it with the random 1 shot shotgun kills that people keep getting on me after I hit them with 2 or 3 direct hits first and the chainsaw n00bs! I don't see how they spoilt the orginal so much.

Unfortunate about the reviews but I guess it was always a gamble. That said, some things like vehicle controls I heard people complaining about months ago so it's a bit sloppy to have that still an issue.

Still, I'll get the game in a month or two. I'm in no rush atm but I'd like to play it.

And on that note I hope Rare bring out a new platformer. I don't feel that it's a genre that has been fully explored and really it's one that hasn't seen a huge number of great releases even since as far back as Banjo Kazooie. Theres some but it's hardly at the saturation levels of some other genres. I'd like to see them take a shot at it again. I think Mario Galaxy showed everyone the genre is still very relevant and really it's an area the XBox is clearly lacking in. It was good for them to try something new, I'm not upset they did that but I think it'd be great now if they tried returning to their roots a bit. I mean it is the genre which in many ways put Rare on the map.

I also think a Banjo Platformer could be the perfect game to draw in the younger crowd. MS seemed to want Viva to be that title but in many ways I think the gameplay itself is more suited to an audience a few years older than the TV show and that is aimed at.

Edited by Smigit
Woot, Game just sent me my Banjo arcade code :D At least I have one of my preorders today...kinda :p

/jealous. I'm so excited to play the original BK again. I vested probably more hours into that game than any other on the N64 except Zelda:OoT and I very much look forward to putting more time into it! I didn't preorder though (I'll probably end up with Nuts/Bolts as an Xmas gift) so I have to wait a couple weeks yet.

-Spenser

I saw somebody say on another forum:

I got my code to download the arcade remake of Banjo Kazooie today and was rather looking forward to running through this again but 4J studios have made a bad job of porting a 10 year old game!

The framerate grinds to a virtual standstill at regular intervals throughout various spots all over the maps, and Treasure Trove cove suffers particularly badly! This game is hardly pushing the limits of the xbox 360 hardware, looks a like a rush job to get it done in time. I'm glad I got it free and I didn't pay the 1200 points they are going to charge for it.

Has anyone else played it yet and experienced that?

edit; apparently it has major framerate issues running in 1080i or 1080p but if you switch to 720p it's supposed to 'fix' it.

Edited by James123
WTF? It's 2008! Hire some god damn voice actors for your "next-gen" game dammit! I don't won't to read a mass amount of text when playing a video game! Rare has really gone down the drain ever since MS bought them or w/e. :(

Uhh, the characters in BK never talked. Ever. It'd be stupid for them to just start talking now.

-Spenser

Some games need voice acting more than others, Banjo is very text heavy.

The likes of Mario is not, there's not much conversation in Mario at all.

Half Life has voiced actors for all the characters so I don't understand the Gordon Freeman link.

I'd appreciate voice acting in Zelda.

Yeah god, imagine if gamers had to read while playing too, the horror :rofl:

?

I have no problem reading, I said Banjo is text heavy and it's coupled with small fonts, something I forgot to mention.

It would've benefited from some good humorous voice acting, that's all.

And most 64 games had voice over dialogue? Why would it be stupid to replace walls of text with voice?

And most of those franchises continue to not have voice.

I honestly think it would just sound retarded to hear Banjo speaking English. I'd get over it pretty fast, mind you, but I think that would be one of those more subtle changes I wouldn't want to see.

Also, Rare has stated they're working on the text size issue.

-Spenser

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Save 78% on Microsoft Office 2024 Professional Plus: Lifetime License by Steven Parker Created with ChatGPT Today's highlighted deal comes via our Apps + Software section of the Neowin Deals store, where you can save 78% on Microsoft Office 2024 Professional Plus: Lifetime License. The essentials to get it all done. Microsoft Office 2024 Home is the latest version of Microsoft’s renowned productivity suite, which includes essential applications like Word, Excel, PowerPoint, and OneNote. This version is specifically designed for individuals and families seeking reliable tools for various home tasks, including document creation, spreadsheet management, presentation design, and note-taking. Office 2024 Professional Plus is for students and families who want classic Office apps on their Mac or PC. A one-time purchase installed on 1 PC or Mac for use at home or school. Lifetime license One-time purchase installed on 1 Windows PC for use at home or work Instant Delivery & Download – access your software license keys and download links instantly Free customer service – only the best support! Microsoft Office 2024 Professional Plus includes: Microsoft Word Microsoft Excel Microsoft PowerPoint Microsoft Outlook Microsoft OneNote Microsoft Access Is it legit? Click here to verify Microsoft partnership No faffing about with subscriptions, just classic apps that don't expire. Good to Know ONE-TIME PURCHASE INSTALLED ON 1 DEVICE This licensing type will be connected with your Microsoft Account, NOT your actual device. This is a one-use code. The product you are purchasing is NOT MICROSOFT 365. Please read the product details. Redemption deadline: redeem your code within 30 days of purchase Access options: desktop Full versions No subscriptions – no monthly/annual fees Version: 2024 Updates included A Microsoft Office 2024 Professional Plus: Lifetime License normally costs $249.99, but this deal can be yours for just $54.97, that's a saving of $195. For full terms, specifications, and license info, click the link below. Microsoft Office 2024 Professional Plus for PC for $59.99 (was $249.99) Although priced in U.S. dollars, this deal is available for digital purchase worldwide. Support queries If you have queries or need support for any of the Neowin Deals, please use the contact form here. Neowin Deals are managed and sold by StackCommerce who represent Neowin on an affiliate basis. Why we post these deals We post these because we earn commission on each sale so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. So for those that keep moaning and complaining, be thankful we're still online for you to even do that. Other ways to support Neowin Whitelist Neowin by not blocking our ads Create a free member account to see fewer ads Make a donation to support our day to day running costs Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: Neowin benefits from revenue of each sale made through our branded deals site powered by StackCommerce.
    • Payday TWO!! Is 13 years old man I feel old - I remember trying it out and if I did not know I would say 5-6 years ago or something
    • Payday 2 engine upgrade adds 64-bit and DX11 support, drastically shrinks install size by Pulasthi Ariyasinghe Payday 2, the most popular entry in the heisting game franchise, is getting a surprising update after all these years. This is slated to be a complete engine upgrade that will enhance almost every aspect of the 13-year-old title, targeting performance, loading times, file size, rendering backend, and more. Developer Sidetrack Games is planning a beta to test out the new version ahead of the full public launch. The development team today revealed that the long-awaited upgrade to the 64-bit architecture is happening with this Diesel 3.0 engine update. By letting the game use more ram than 4GB, it is said to improve stability and compatibility on most hardware. It should also help modders in the long term with implementing larger changes too. "While many of the changes are made on the backend and not everything will be visible to you guys because it is a massive rewrite of the entire codebase, there will be a lot of things that you can look forward to," Sidetrack explained. Payday 2 will also hop over from DirectX 9 to 11. Instead of visual improvements, this is slated to reduce the amount of VRAM used by the title, letting more lower-end hardware access the title and run it better. Since these changes would require a complete redownload of the game anyway, Sidetrack says it has revamped "the game's packaging and bundling system." This should reduce the installation size from 86GB to 32GB. "So, now it's time to finally move the game to your SSDs," added the studio. The Payday 2 Diesel Engine 3.0 update is entering open beta on June 30 for Steam users. No console release plans were announced today. Sidetrack Games says it has been working on this complete rewrite of the codebase for the last nine months. While these changes should break most mods, the studio encouraged modders to use the beta period to repair their creations with support from the development team.
  • Recent Achievements

    • Week One Done
      Scoobystu earned a badge
      Week One Done
    • Week One Done
      tuben earned a badge
      Week One Done
    • First Post
      OffsetAbs earned a badge
      First Post
    • Reacting Well
      OffsetAbs earned a badge
      Reacting Well
    • First Post
      Kolakid60 earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      439
    2. 2
      +Edouard
      197
    3. 3
      PsYcHoKiLLa
      156
    4. 4
      FloatingFatMan
      71
    5. 5
      Steven P.
      68
  • Tell a friend

    Love Neowin? Tell a friend!