Fallout 3 review copy leaks


Recommended Posts

Why, it's not like it's their game

Uhhh obvious reasons?

It's a review copy, most likely not final.

Hundreds, if not thousands of 360's playing a review copy? Kind of obvious those 360's are modded with firmware :p

If it were a retail copy, they probably couldn't do ****, unless the rip was bad.

Uhhh obvious reasons?

It's a review copy, most likely not final.

Hundreds, if not thousands of 360's playing a review copy? Kind of obvious those 360's are modded with firmware :p

If it were a retail copy, they probably couldn't do ****, unless the rip was bad.

Afaik MS tracks people who play a game with the same signature? For example, if every retail disc has a unique signature then if there's hundreds/thousands of people playing a game with the same signature then they'd know who's playing pirated games.

I meant it was ''so true'' that he should have kept that comment to himself. I don't play pirated games nor have I got a modded 360 in any way.

I was saying that to JonathanVP too :rolleyes:

and yes, I can see the ban hammer :wacko:

Uhhh obvious reasons?

It's a review copy, most likely not final.

Hundreds, if not thousands of 360's playing a review copy? Kind of obvious those 360's are modded with firmware :p

If it were a retail copy, they probably couldn't do ****, unless the rip was bad.

The game went gold yesterday, it very well could be a final copy of the code. As the leak has XBL disabled (which doesn't matter when there is no multiplayer) = no reason to sign in anyway.

What the point of this thread ? As someone said, games are leaked all the time before the official release.

IBTL ... :ninja:

The point is hmmm like Gollum said: "it's my birthday and I want it" :p

The game went gold yesterday, it very well could be a final copy of the code. As the leak has XBL disabled (which doesn't matter when there is no multiplayer) = no reason to sign in anyway.

Everyone who downloaded it said there are not "beta" or any other "not final" tags on it, anyway I'm not taking any risks :no:

Afaik MS tracks people who play a game with the same signature? For example, if every retail disc has a unique signature then if there's hundreds/thousands of people playing a game with the same signature then they'd know who's playing pirated games.

Retail games don't all have different signatures.

The CRC of a retail disc is the same for every disc within the same region.

If this copy of Fallout 3 ain't retail, then the CRC will track back to a review/beta build, something which none of the public should have access to outside of 1 or 2 people - Or a bunch of consoles within a specific building, say the 1UP offices.

The CRC of the review copy may or may not be limited to 1 disc, or a collection of say up to 12? review copies sent out to press.

Either way it's an obvious give away running a beta/review build of a game if you're average joe, not located within Gamespot offices.

Doesn't matter if you play offline, the saved files/achievement tags/any details of the game left on the system will all be associated/tagged with a beta/review build. All of which is updated to the servers when you connect online.

What I find interesting in all of this is the file size. Only 6.5GB for a game I thought was going to be huge. Not bad. Their compression must be very very good.

Every 360 game is 7.4GB which compresses between 6.4GB -6.8GB, that's because the "EXE" (XBX) signature needs it to be like that, remember that the 360 can't run unsigned/altered code, to find the real space you have to extract all files within the disk image

What I find interesting in all of this is the file size. Only 6.5GB for a game I thought was going to be huge. Not bad. Their compression must be very very good.

See Draken's comment.

Every 360 game is 7.4GB which compresses between 6.4GB -6.8GB, that's because the "EXE" (XBX) signature needs it to be like that, remember that the 360 can't run unsigned/altered code, to find the real space you have to extract all files within the disk image

I was just about to post this. :p

With the game going gold just recently, it sounds like this would be the full version but I'm sure all the piraters will be complaining soon once they find out if it really is just a reviewer's build.

I bet they did on purpose to get some free advertisement

One of the most anticipated games needs free advertisement in the form of the game leaking almost 3 weeks early and being spoiled to hell and back all over the web?

Yeah, sure :laugh:

I'm just hopeful that Fallout 3 will be released on Steam, as there was a suggestion from an interview that it would be. Still, it's disappointing that piracy exists as it only hurts legitimate users - the PC is suffering a lot from piracy, what with DRM and with multi-platform games being deliberately delayed.

:o !!! nice joke ;)

:rofl:

Just wanted to send all the pirates scurrying to check their "high level" sources to enquire the validity of the leak... just to come back running saying "FAKE" "MY SOURCES HAVE NOTHING", etc, etc :p

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Audacious 4.6.1 by Razvan Serea Audacious is a lightweight, open-source audio player that emphasizes simplicity, performance, and sound quality. Designed for Linux, Windows, and macOS, it supports a wide range of audio formats, internet radio streaming, and playlist management. Users can customize the interface with Winamp-style skins or modern themes, making it flexible for different preferences. Audacious also includes an equalizer, advanced audio effects, and a plugin system for extending functionality. Its low resource usage makes it especially suitable for older computers or users who value efficiency without sacrificing playback quality. Audacious key features: High audio quality – delivers clean, gapless playback with minimal distortion. Wide format support – plays MP3, FLAC, Ogg Vorbis, AAC, WAV, WMA, and more. Internet radio streaming – supports Shoutcast, Icecast, and other online streams. Winamp skin support – classic, nostalgic look for users who prefer the old-school style. Modern GTK-based interface – clean, simple UI with a more modern feel. Customizable themes – change appearance through skins and themes. Advanced playlist management – organize, save, and edit playlists with ease. Equalizer – fine-tune audio output with a built-in graphical equalizer. Audio effects – built-in DSP options like crossfade, replay gain, and more. Plugin system – extend functionality with additional components. File metadata support – displays and organizes music based on tags. Drag-and-drop support – quickly add songs or playlists. Global hotkey support – control playback without switching windows. Bit-perfect output modes – bypass system mixers for pure audio output. ReplayGain support – normalizes track loudness automatically. Cue sheet support – play entire albums from a single audio file with .cue. MPRIS2 integration – integrates with Linux desktop environments for media controls. Advanced resampling options – adjust playback quality with different resampler settings. Gapless playback – seamless transition between tracks encoded properly. Crossfade plugin – blend one song into the next smoothly. Last.fm scrobbling plugin – track listening history online. Remote control support – control Audacious via command-line or scripts. Lyrics plugin – display song lyrics if available. Alarm / timer plugin – start or stop playback at set times. SOX resampler plugin – high-quality resampling for audiophiles. Spectrum analyzer / visualization plugins – visual feedback while playing music. Headphone crossfeed effect – simulates speaker listening for headphones. Customizable buffer size – tweak latency and playback smoothness. Audacious 4.6.1 changelog: Use XDG cache dir to store temporary files (#1817) Accept embedded lyrics in more cases (#1818) Bump .so and plugin ABI versions retrospectively (#1819) Include Georgian translation (#1820) Fix build on systems using musl instead of glibc (#1823) Download: Audacious 4.6.1 | 48.2 MB (Open Source) Download: Portable Audacious 4.6.1 | 69.8 MB View: Audacious Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • I really wonder if this has to do with the built in VPN or "private DNS" of browsers that trip up legal requirements like cookie consent and Cloudflare (to avoid all the botnet attacks we get). And BTW some botnets still manage to get past Cloudflare, we are constantly having to tweak it to block malicious traffic that ultimately cause a DDoS.
    • CPPC states can also be messed around with in most UEFI settings but aren't as robust as the ones that the Windows Scheduler can provide! Make sure you look into what your motherboard also has before customizing for the Windows Scheduler.
  • Recent Achievements

    • Week One Done
      rolfus earned a badge
      Week One Done
    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
    • Conversation Starter
      flexorcist earned a badge
      Conversation Starter
    • One Month Later
      AndreaB earned a badge
      One Month Later
    • One Month Later
      agatameier earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      518
    2. 2
      +Edouard
      199
    3. 3
      PsYcHoKiLLa
      147
    4. 4
      ATLien_0
      93
    5. 5
      Steven P.
      79
  • Tell a friend

    Love Neowin? Tell a friend!