Awesome explosion demonstration in Stargate Worlds


Recommended Posts

I got into the Stress Test for SGW. And while its 'ok' so far, they are basically nowhere. Tons of crashes, most of the quests are screwed up, and once you get out of the starting area, no quests at all.

Its not even in Closed Beta Yet? I dont think you get what a Stress Test is testing for.. its got nothing to do with quests and its meant to get alot of crashes :)

Anywayz, the very very good thing about SGW is that they are using the open beta as a 'trial' for the full game. So they arnt doing like Warhammer where they invite afew people in for along time.. they are going to have a open beta right before launch, so if you're even alittle bit interested you can go and try the full game before it launches for free.

meh.. explosion as so-so

but to me more realistic they could have taken into account the difference between the speed of sound and the speed of light. you should see the explosion a good few seconds before any sound of it reaches you.

Yes, definitely.

Most games seem to forget about that.

The sound isn't realistic. If the ship was actually in space, then it would make no sound at all. If it was floating in high atmosphere, then the sound would take a long time to travel to the surface. Just another game. :hmmm:

The sound isn't realistic. If the ship was actually in space, then it would make no sound at all. If it was floating in high atmosphere, then the sound would take a long time to travel to the surface. Just another game. :hmmm:

So what? Realism isn't the goal of the game. People would much rather see and hear things instantaneously. It's a game, not a reality simulator.

So what? Realism isn't the goal of the game. People would much rather see and hear things instantaneously. It's a game, not a reality simulator.
So, as I said, and which you repeated, it's just a game. I find it exciting when games try going beyond "fun gameplay" and create believable scenarios, I think there is room for that, and if that explosion had made no sound it would definitely had stirred my curiosity for the game. Most movies sacrifice a lot of realism for faster or more intense action, but at the expense of suspension of disbelief, others go the other way, and those that manage to draw me in while being intense or interesting are those that really impress.

I'm not saying realism is the only thing to strive for, but different games for different kinds of entertainment. I don't play Team Fortress 2 for the realism, for instance. On the other hand, Freespace 2 had some of the most impressive and realistic space explosions I have ever seen; sometimes it would take minutes to get from one objective to another, just because the areas were somewhat realistically huge; and I remember being in total awe. And then there's every other game that does visually big explosions with no, dare I say, substance. It doesn't mean they're bad games, just that they don't stir that sense of awe that drew me towards more realistic games. So that explains my disappointement after reading the title "Awesome explosion demonstration in Stargate Worlds". I hope. :p

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Epic Games says Unreal Engine 6 will help developers "build content faster" using AI models by Pulasthi Ariyasinghe Epic Games is rolling out the latest major update to Unreal Engine 5 today, and at the same time, the company also dropped some information on the next-generation version of the product, Unreal Engine 6. This was already revealed a few weeks ago alongside the new Rocket League upgrade reveal. The company says it is combining the features of Unreal Engine and Unreal Editor for Fortnite to create this new version of its popular media creation tool. On top of creating entire games, the new engine will also focus on letting developers operate large-scale live service titles more easily, whether by shipping content into their own ecosystems or into Fortnite. The use of large language models is also mentioned here, with Epic saying it will be a core part of the engine. "We see LLMs, generative AI models, and tools like Claude and Codex playing a central role in helping you build content faster while maintaining the creative control you need," adds the company. Here is the rundown of what's new about version 6 of Unreal Engine: With all these changes to the programming model, portability upgrades, and generative AI integration, Epic says the new version of the engine will "change a lot about how games are made." The company aims to ship Unreal Engine 6 into early access in late 2027, with a full release planned for 12-18 months later. Epic Games also dropped a lengthy blog post about the new Unreal Engine 5.8 update for game developers over here. The release is focused on delivering better performance, customization, and streamlined workflows for development teams. This will be the final major update for this version of the engine before Epic switches to focus fully on Unreal Engine 6's early access launch.
    • Watch Louis Rossmann's recent experience on YouTube about trying to get a warranty replacement from Samsung. It's crazy.
    • That is the thing, how many of these people don't realise they are using AI? If they use Google Search they have no choice but to use AI. So yes, maybe half of American adults do use and I expect a lot of Uk adults do to, but I bet most of them don't realise it. Myself, i avoid the rubbish.
    • They use FREE AI. They aren't paying for this meme-generating slopware...
    • Gotta' buy that there Rufus guy a beer if I ever meet him. He makes good stuff.
  • Recent Achievements

    • One Month Later
      Vincian earned a badge
      One Month Later
    • First Post
      Jocimo earned a badge
      First Post
    • Week One Done
      suprememobiles48 earned a badge
      Week One Done
    • One Month Later
      Windows Guy earned a badge
      One Month Later
    • One Month Later
      Prasann earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      499
    2. 2
      +Edouard
      165
    3. 3
      PsYcHoKiLLa
      89
    4. 4
      Steven P.
      69
    5. 5
      neufuse
      65
  • Tell a friend

    Love Neowin? Tell a friend!