How Sony could "win" gaming


Recommended Posts

Got to love software developers talking about hardware. Sometimes their stupidity knows no bounds. Did you ask this genius how the business model for this works?

If I go somewhere that doesn't have a TV like this how do I use my console?

Will I need to buy a new TV every 4 years to keep up with the console revisions?

How would this work, technically? What kind of cable would be used to replace the on board bus of current consoles?

Why would all the big three go along with this when they can still do on-board stuff?

The big three are in direct competition; why would they standardise a piece of hardware for all of them?

The only people this would benefit is game developers. Now they've been around for a while and the industry doesn't seem to be to bothered about what they have to do to make a multi-platform game. Otherwise there would have been some kind of standard reached by now.

Look at all the guitar hassle with interoperability on the same platform. Yet the industry as a whole is going this way. :no:

I've always been under the impression that many don't go for home cinema primary because from the outside it all looks complex, when in reality it is quite simple, such a thing would work well with average Joe's. In a similar way you can buy home theatre kits.

If the PC market hasn't gone this way so far, neither will the console market.

Why are we still even discussing it, it's not gonna happen. Its a stupid idea.

Because stupid people like discussing stupid ideas. Plus we're either at work/uni/school and have nothing better to do?

On Topic, sound's totally gimicky to me, putting another product into an existing one never works too well. If one part breaks that's two things you need to replace.

Most of you are looking at this the wrong way. Remember when cellphones started to include cameras and GPS?

I see this as being the future for many devices, that may come integrated in mass market products and are also sold as a separate device.

The Samsung/360 rumor was all about that, and I think we're going to see something similar in the future. If you can make a console live for 10 years as a standalone device, I have no doubt that they could be included in TV's, creating a much bigger market and therefore lowering prices.

Again, I don't see this as a way to create a single console market, with unified hardware. I see it as a way to increase consumer awareness and game sales. The mere fact that my PS3 had a BluRay player led me to buy some BR movies, and I wasn't into HD at all. I guess one thing leads to the other, and gaming isn't any different.

No you dont, electronics manufacturers could come up with some port that directly interfaces with the GPU, then the console manufacturers could create a smaller box that does all the processing power that interfaces with the GPU via that port.

They could do that but whatever connects the console to the TV will be slower than any connection possible internet to the console which could really hurt overall performance. Secondly then you would still need the console anyway in which case Sony hasn't gained anything what so ever. Having a GPU only in the TV doesn't make sense, having the entire console in it makes a bit more sense but still not alot.

Think about how often families replace TV's. They are considered relative long term investments. Consoles are released every 5 or 6 years and really outpace tv's by alot. Noone would want to have to replace their TV in such a rapid amount of time because core components of a gaming machine was embeded in the display. If anything this would hurt Sony's sales as it would make getting a PS a several thousand dollar decision, not several hundreds.

You are also then also losing a key advantage of consoles over PC's in that they are closed boxes. By letting TV suppliers put in the video card the video component then becomes upgradeable, modifieable and you run the risk of it also being incompatible with games.

I honestly cant see a single advantage to having the video card external to the console and fail to see how it would help anyone. This isn't the same as phones taking on functionality as eluded to someone above. You can still buy standalone devices. The original poster was as far as I can tell alluding to a future where the PS becomes reliant on the TV or the PS as a stand alone divice doesn't even exist. Also GPS devices aren't something I imagine most users will need to update every few years either.

Most of you are looking at this the wrong way. Remember when cellphones started to include cameras and GPS?

I see this as being the future for many devices, that may come integrated in mass market products and are also sold as a separate device.

That's not the right way to look at it. We're not looking at technology that can be added to an existing device to save having another one. (gps, camera). You would still need a console of some kind.

Imagine a camera that connected to your phone and used the phone as a storage device. Why would you do that? Why not have the storage on the camera? Just as why would you put only part of a console in a TV? It puts the price up for manufacturers and consumers and would be useless unless you then got a console.

Consoles and TV's have been around for a long time. If this was going to happen it would have happened by now.

Just to expand on that, wouldn't it be wonderful to go into a store and buy a big box or two with a TV, PS3 and sound system all pre-configured and ready to go, all you gotta do is plug it all in?

How is that very different than the situation now? You buy two boxes (PS3 and TV), and an HDMI cable, bring them home, plug the TV and PS3 into your power outlet, plug the HDMI cable between the two, and you are set.

Sorry, but you don't want any company in this console race to "win" otherwise they'll just get lazy the next time. And that's what was wrong with Sony in the first place, they got so comfortable with being the biggest name in the console market that they got lazy and stupid. Competition = Better for the customers.

This isn't about the current incarnation of the "console wars" or whatever. Hell, this might be years down the road.

While attending E 4 All, I met up with a lead developer of a well-known gaming studio. I won't give out his name, but safe to say, you know this studio.

Anyway, people were asking about the format war, and multiplatform releases.

His response was that TV manufacturers are exploring the possibility of including a video card within each TV. He though this might make it easier for developers, simply because it would cut out the "middle man" so to speak, and developers would only need to create for one platform (or two, if you count handhelds).

Taking this into account, considering that Sony is the only current console developer that also makes TV's....

It's doubtful that MS or Nintendo would make the investment in order to step into television production (although possible). Although both companies could possibly back into simply software, and make their money from that.

Just my opinion from something heard that may or may not eventually come true. Thoughts?

I mean no disrespect, but I think the person you talked to is very happy you're not naming him, because I don't think any self-respecting game developer would make such a claim (in the manner you put it).

That's not the right way to look at it. We're not looking at technology that can be added to an existing device to save having another one. (gps, camera). You would still need a console of some kind.

Imagine a camera that connected to your phone and used the phone as a storage device. Why would you do that? Why not have the storage on the camera? Just as why would you put only part of a console in a TV?

Maybe I wasn't clear enough.

A console can very well be added to a TV. The analogy was about the console as a camera, and a TV as a cellphone. Your example is about something else I wasn't talking about...

It puts the price up for manufacturers and consumers and would be useless unless you then got a console.

Consoles and TV's have been around for a long time. If this was going to happen it would have happened by now.

The first camera phones were really expensive compared to non-camera ones. If consoles manage to reach a low price I don't see why they wouldn't be included in TV's someday. If you remember, telephones and cameras took ~100 years until they merged. Consoles have only been around for ~25 years or so...

Sorry, but you don't want any company in this console race to "win" otherwise they'll just get lazy the next time. And that's what was wrong with Sony in the first place, they got so comfortable with being the biggest name in the console market that they got lazy and stupid. Competition = Better for the customers.

That's the thing. The competition would come from the developers, not from the consoles. Think of it as a livingroom extension of PC gaming. There are different PC manufacturers, but it all depends on what system you have, etc. For the most part, games play the same.

You don't have exclusives.

You don't need a console. Maybe a box to play optical disc games, but we're talking far enough in the future that downloadable content would be more commonplace.

The focus is back on the games, not the format wars.

It's a boon for electronics companies (in case you need to upgrade every 6 - 7 years). It's a boon for developers, lowering the overall cost of titles, being able to develop for one (or two, maybe three if you count a handheld or two) formats. MS may partner with someone, but doubtful, if there is some format standardization. Nintendo already has a strong in-house development, and can focus on that.

Hell, it might even benefit Microsoft, being able to focus on software, and not lose money on the hardware.

Think outside the box a bit.

I understand what you're saying Soniqstylz, but I just don't see the need for consoles or even gaming to be integrated into TVs.

It just wouldn't work unless we could standardize ALL gaming into one format all TVs would support.

Essentially going ahead with the idea of the one console future, which I fully disapprove of, and quite frankly don't see arising.

My consoles connect to my TV by 1 lead, hardly a hassle, and I like the fact that while they're "living room" products, they remain portable.

I understand what you're saying Soniqstylz, but I just don't see the need for consoles or even gaming to be integrated into TVs.

For electronics companies to jump on the bandwagon and make money from a growing market, same as they did integrating VCRs and DVD players into TV's ;)

I myself have resisted the "one console" future, but I do see this side of the argument. Since 3rd parties are abandoning creating exclusives, we're heading towards the one console future anyway. This would make games cheaper to make, maybe even better quality (multi-format games are restricted by the weakest link of each console as it is).

But you are correct that gamers would be screwed to an extent by possible DRM, and not being able to share games with friends. Sony, MS, Nintendo, and any other parties that jump in might maintain their own online presence, as well as their own in-house studios. Gamers wouldn't lose out on being able to play games that they might have to spend hundreds of dollars to play otherwise (by buying that particular console).

Silly idea i'd think a remote hosted console is more likely.

Once computing/network speed and latency is as fast as having the console under your tv, you'll only need to rent a video stream or whatever from Microsoft/Sony and play remotely. Brilliant business model, no costly hardware (just a video decoder), no piracy, less power... list goes on

Ehh, can't see that happening.

Even a local high speed server in the same city is more than 10 times slower than a local connection. And causing it to go over the network screws over anybody not living in a major metropolitan centre with a high speed connection.

It would be easier for game companies start putting tvs in their consoles than the other way. And even if they would all reach an agreement for an standard about hardware Nintendo and Apple would be the ones fighting it out, since Nintendo is major partner of Panasonic (#2 tv seller) and Apple loves Samsung (1# seller), Sony owns the big expensive set market but people aren't buying those by the truckloads. Microsoft has already been rejected by everyone years ago when they wanted to include their WebTV hardware inside tvs and most companies don't want to pay these guys yearly expensive licensee fees like cellphone manufactures that fell into the trap...

Not to mention, someone in texas probably already has a patent that sounds as vague as that theory and wants a few hundreds of millions to release it.

Silly idea i'd think a remote hosted console is more likely.

Once computing/network speed and latency is as fast as having the console under your tv, you'll only need to rent a video stream or whatever from Microsoft/Sony and play remotely. Brilliant business model, no costly hardware (just a video decoder), no piracy, less power... list goes on

That's already available, just go to any walmart and they will show you a ton of console/controllers that do that from Sega, Atari, Commodore, Namco and that's not even counting cellphones that sooner of later will start displaying their games on tv.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Forza Horizon 6 gets big bug-fixing and balancing update by Taras Buria Today, Playground Games released a big Forza Horizon 6 update with a long list of fixes, patches, and balancing tweaks that the studio promised earlier. Version 375.327 is now available on Steam, Microsoft Store, and Xbox, offering users improvements for AI, audio, design, performance, road discovery, upgrades, visuals, online play, and more. Some of the most notable changes in the Series 2 update include rebalanced drivatars, particularly their difficulty and race start behavior. As such, the game should be more balanced on higher difficulty levels, and AI cars should not shoot out when the race starts as if they have rocket boosters. Speaking of difficulty, developers nerfed Drag Tires physics for a more expected and realistic behavior. They are no longer the go-to option for record-breaking times in road racing, and all leaderboard entries with drag tires will be removed. Completionists will also be glad to get a new feature that lets you see road discovery percentage in each region, which should make discovering all roads easier while keeping it quite challenging and interesting (I spent quite a long time finding the last road). Festival Playlist is also getting some much-needed fixes, including patches for bugs that allowed completing Seasonal Jobs ahead of time or where weekly challenges would not unlock for some players. Developers will retroactively give reward points to all who could not complete all challenges due to these bugs. Other changes include changes to Horizon Play progression so that it is easier to reach Level 100, audio improvements on lower-spec devices, fixes for visual glitches, including pixelated smoke, and more. Developers also addressed the currently non-working Eliminator, an online mode gamers used to farm credits with a Hummer EV exploit. Playground Games plans to re-enable it soon. As a gesture of goodwill, players will get a free McLaren Sabre. Those who used the exploit will not be banned, but developers plan to roll back credits to a maximum of 10M for all who farmed credits using the exploit. You can find the complete changelog for the latest Forza Horizon 6 update here.
    • "Samsung is shutting down yet another app used by millions" I will fix the clickbait title for you, free-of-charge: "Samsung shutting down it's Max VPN app"
    • Microsoft brings Planner Agent to all Microsoft 365 Copilot users by Ivan Jenic Image: Microsoft Microsoft has announced that Planner Agent in Microsoft 365 Copilot is now generally available to all users with a Microsoft 365 Copilot license. Planner Agent is the latest addition in the string of AI features that Microsoft is implementing across virtually all of its products. The agent lets you manage tasks through natural language prompts directly inside Microsoft 365 Copilot. You can create and update tasks, check priorities, and get insights about current entries without leaving the chat interface. The general availability release comes with a handful of new additions on top of what was available during the initial rollout. A new plan picker lets you search and filter your plans by name, then update task names, statuses, due dates, or priorities through the agent. There's also a goals bucket now, which lets you group tasks under specific goals. This builds on the Goals view, a feature that was introduced as part of the broader Planner refresh that rolled out earlier. Image: Microsoft | Planner Agent in Microsoft 365 Copilot All AI-generated plans and tasks are created in draft mode by default, so you can review and approve changes before anything goes through. This is actually a thoughtful safety feature, because trusting AI to handle all your tasks without a human in the loop is usually a recipe for disaster. Having tasks initially saved as drafts is the best possible middle ground. Microsoft also says that not all tasks are executed equally. Simple tasks get processed quickly, while more complex ones, like building a plan from a Word, Excel, or PowerPoint file, are handed to a more capable model. Microsoft says this approach delivers the best performance, but it could also help with usage management, as you won't have to waste tokens on performing simple tasks. Planner Agent is available now across Teams, Loop, SharePoint, and other Microsoft 365 apps for anyone on a Microsoft 365 Copilot subscription.
    • To be clear I'm anti trump, the bigger point is why review this game at all?
  • Recent Achievements

    • First Post
      Cosminus earned a badge
      First Post
    • One Year In
      ThatGuyOnline earned a badge
      One Year In
    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
    • Week One Done
      rolfus earned a badge
      Week One Done
    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      485
    2. 2
      +Edouard
      189
    3. 3
      PsYcHoKiLLa
      122
    4. 4
      Steven P.
      86
    5. 5
      neufuse
      73
  • Tell a friend

    Love Neowin? Tell a friend!