E-Explorer (replacement for Vista Game Explorer)


Recommended Posts

What can I say - there's no news until Julius posts some news. I'll be honest, I'm started to get annoyed as well. I wanted this to be finished weeks ago too. I simply don't have the same programming knowledge that he does. If there are any other programmers out there then feel free to help out. Send me a PM or post below.

WOW..... I kept on looking if someone was interested in making a alternative for Vista game Explorer.. Just Glad to know a project is been developed.

I would suggest these ideas

1.Tighter integration with atleast one or two popular Parental control s/w

2. Ability to add games which are not supported in this utility

3. WEI for the individual game listed

4. Looks like a native app in Vista

Glad you're thinking along the same lines of myself - tight Vista / Win7 integration (also in looks) has been the plan all along.

If you haven't seen this - you might be interested - http://vge.editor.googlepages.com/e-explorer

Seems promising, the feature i would love is the ability to launch games from steam using the explorer too. i think there is a command line per game you can execute to run the game through steam so i would like it to support left 4 dead, half-life 2, css etc.

Seems promising, the feature i would love is the ability to launch games from steam using the explorer too. i think there is a command line per game you can execute to run the game through steam so i would like it to support left 4 dead, half-life 2, css etc.

You can already do this in the regular games explorer.

Right click -> Customize -> Edit

You can add the argument in the target field. If you don't know the games number, just send a shortcut to the desktop using steam and check the target on that.

Ex - To launch Left4Dead using the games explorer you would need to append " -applaunch 500" to the target so it looks like ""C:\Program Files\Steam\Steam.exe" -applaunch 500"

On another note, in the games explorer I cant get games to show up at all. I installed VGEE and attempted to add some titles but after it borked up i told it to "repair"by clearing out my programs. Now I can't get the only title that it grabbed new info for(call of duty) to show up. I tried running the game, copying a shortcut in and using the "add a supported game method" shown in the video on the site. None of them work. Anyone know what I'm doing wrong?

The Windows account might have packed up as far as the VGE settings go - sometimes it just happens and absolutely nothing you do fixes it.

Easiest solution is to create a new admin account - move all your docs, etc across and delete the old account.

  • 2 weeks later...
  • 2 weeks later...
  • 2 weeks later...
You got to love how people criticize a volunteer driven project as if they're entitled to it.

In what way do I feel entitled? If he makes a prediction and overshoots it by a year I ask him about it. If he had said nothing I would have said nothing.

Yes, I thought I'd have a version released in Feb 2008. Then I got a full time job. Then Julius got a new full-time job. Then months went by without me hearing from Julius. I did get an email from him today though - and he reckons he can sort out all the remaining issues on his end fairly quickly. Only time will tell.

Obviously - I'm not planning on making ETA's now - but for those of you who really want to know what the progress is, then here:

What's working

E-Explorer - Windows XP Version:

------------------------------------------------

1. Can add games

2. Can view games

3. Code built in to edit games.

4. Other code related to GUI.

E-Explorer - Windows Vista/7 Version

------------------------------------------------

1. Same as above

2. Lots of 'behind the scenes' code by Julius to allow EE to talk to WMI

3. Online searching of AllGame.com built in when adding new games (currently disabled)

What's preventing release of Alpha 1

Despite having code in place, choosing to edit game doesn't populate textboxes, etc.

Once that's working - need to test the 'Save/Update' game methods

Need to build an update checker similar to VGEE (won't take long - mostly a copy/paste job from VGEE code)

Need to make an 'About' screen so I give credit to those who have helped

Getting that working should be just enough for an Alpha release to a select few people (you know who you are). If that all goes well - we can release it to more people and start adding the extra features and improved looks.

When Julius is available, I'm at work, and when I'm available - Julius is asleep.

Once we get to the Alpha 1 release stage I think things should speed up pretty quickly - we'll see.

  • 4 weeks later...
  • 1 month later...

I've been running Windows 7 for nearly a month now at home (RC1) which is great, but I think it will require a few changes to the code Julius wrote for me. Let's just say when I loaded the project this morning and hit the Debug button, it didn't run error free.

I'm also still waiting for the code that E.Fahd wrote to fix the displaying of boxart. He fixed one of the problem and sent a screenshot, but forgot to send the code as well :)

  • 1 month later...
  • 2 weeks later...

I'm slowly working through each of the main operations (add, edit, delete), fixing bugs, scratching my head a lot, adding support for Windows 7 (trying to get it's default games to show up properly, seeing what else has been changed), etc. Spending more free time on the project during August while work is quiet. EE allows you to edit everything (well, when we finish coding it). I'm keeping quiet until I have something to shout about in size 72 font :)

post-230055-1250049672_thumb.png

Edited by Ryan R
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Happens to the best of us, bro. 😛 
    • Thanks to some of the other recent Windows improvements, I'm optimistic about this one. My quick wishlist would be: perf like the older menu, merge both menus or at the very least, the older menu should be a flyout, not a simulated click to the old menu, and lastly, a customization window to let users move items from one menu to another, so I could bring Send To back to the main menu, and the OneDrive settings to the older.
    • This Gigabyte AMD RX 9070 XT is very good deal despite the launch of 9070 GRE by Sayan Sen Recently we reviewed AMD's latest 1440p gaming card, the Radeon RX 9070 GRE 12GB, for $549. The card is in stock too at that price, though if you want significantly better performance and don't mind spending a bit more, the Gigabyte Gaming model of RX 9070 XT is currently on sale for just $650 (purchase link under the specs table down below). The card employs Gigabyte's WINDFORCE cooling system which combines multiple design elements such as alternate-spinning Hawk fans, a vapor chamber, and composite heat pipes to manage heat dissipation. The Server-grade Thermal conductive gel further helps in this department. The inclusion of a semi-passive cooling mode allows the fans to remain inactive under low workloads, which allows for reduced noise operation during lighter usage. There is dual BIOS switch that allows toggling between performance and silent modes. The technical specifications of the Gigabyte Radeon RX 9070 XT GAMING OC 16G are given in the table below: Specification Value Core Clock Boost Clock: up to 3060 MHz Game Clock: up to 2520 MHz Stream Processors 4096 Memory Clock 20 Gbps Memory Size 16GB Memory Type GDDR6 Memory Bus 256-bit Card Bus Interface PCI Express 5.0 Maximum Resolution 7680 × 4320 Multi-View Support 4 displays Card Dimensions L=288 mm, W=132 mm, H=56 mm Recommended Power Supply 750W Power Connectors 3 × 8-pin Video Outputs 2 × DisplayPort 2.1a 2 × HDMI 2.1b Get it at the link below: GIGABYTE Radeon RX 9070 XT Gaming OC 16GB Graphics Card, GV-R9070XTGAMING OC: $649.99 (Sold and Shipped by Amazon US) (Was: $740) This Amazon deal is US-specific and not available in other regions unless specified. This is a first-party seller link (at the time of article publishing); ensure that you also purchase from a first-party seller link only. If you don't like it or want to look at more options, check out the previous deals that we have covered, OR you can also visit Amazon US deals page. Get Prime (SNAP), Prime Video, Audible Plus or Kindle / Music Unlimited. Free for 30 days. As an Amazon Associate, we earn from qualifying purchases.
    • Why does this kind of tactic not surprise me?
    • They used AI based TOOLS to convert the JavaScript engine (the main rendering engine is still C++) and it was not fully automated but was human reviewed. Other subsystems will be looked into to also be converted to Rust in the future. I have no problem with any of that.
  • Recent Achievements

    • One Year In
      CHUNWEI earned a badge
      One Year In
    • Conversation Starter
      FBSPL earned a badge
      Conversation Starter
    • Week One Done
      I2D earned a badge
      Week One Done
    • Week One Done
      Dr Jared Dental Studio earned a badge
      Week One Done
    • Week One Done
      RG INVESTMENT GROUP earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      463
    2. 2
      PsYcHoKiLLa
      252
    3. 3
      Skyfrog
      80
    4. 4
      FloatingFatMan
      63
    5. 5
      Michael Scrip
      62
  • Tell a friend

    Love Neowin? Tell a friend!