E-Explorer (replacement for Vista Game Explorer)


Recommended Posts

Hi guys

I have created a new RSS feed/blog thingo for those of you who are technically minded, are developers, or want to know what's taking me so damn long to finish this program ;)

It's called the "E-Explorer: Techincal Progress" feed and is basically a journal of what I'm currently working on, and what obstacles I'm running into. If you know a thing or two about programming and/or the inner workings of the WGE, WMI, or working with resources inside .dll and .exe files, I encourage you to subscribe as you may be able to help me out occasionally.

The available feeds are listed here:

http://gameeditor.webnode.com/rss/

Copy one of the 3 links on that page and paste it into the 'Add Subscription' section of your RSS reader (i.e. Google Reader)

Regards

Ryan

  • 1 month later...
  • 1 month later...
  • 1 month later...
  • 2 weeks later...
  • 3 weeks later...

Not wanting to pry, but does anyone know what happened to this or Ryan?

What tends to happen is that Neowin never/rarely sends me emails when people reply to these topics, but anyway

I'll be 100% honest with you all, I haven't worked on this in a few months, and as of this moment my PC is broke (house got flood damage last weekend).

The slightly better news is that I have the parts I need to get the PC working again tomorrow (HDDs are fine). Julius also got in touch with me last week offering to help again (he's been promoted and now has more free time, how good is that?). We'll continue to work on this on weekends.

Why haven't I posted in ages? Simply, I'm getting annoyed at myself for missing my own deadlines. I would've liked to have it finished a year ago, then I missed that one, then I hoped to have it ready for Windows 7, missed that one as well, so I thought I might try for early 2010, yeah that hasn't worked either. I felt bad for letting you guys down (even if I am only volunteering and so on) so I've kept quiet, and won't post news until it's definite.

Regards

Ryan

  • 2 weeks later...

Thanks for explaining it all. If this is of any help (coming from a stranger on the Internet), I at least appreciates the work you are doing. Keep working at the pace you feel comfortable with, and hopefully you will soon be able to release the program as you want it.

  • 5 months later...
  • 3 weeks later...
  • 1 month later...

Okay, just decided to take a look at the game explorer back-end and it's all rather simple (virtually everything is done through WMI) and I have no idea why it took the previous guy a year to come up with a 10 minute job: http://localhostr.co.../list_games.exe (literally took 10 minutes to do with no previous experience with the Games Explorer)

What I'm failing to understand though is the need for a remake of Windows' own Games Explorer, which is rather decent from what I can tell. I wouldn't mind committing to it if I actually knew what I was supposed to improve on the original design of the Games Explorer which would make it better.

  • 1 month later...

Okay, just decided to take a look at the game explorer back-end and it's all rather simple (virtually everything is done through WMI) and I have no idea why it took the previous guy a year to come up with a 10 minute job: http://localhostr.co.../list_games.exe (literally took 10 minutes to do with no previous experience with the Games Explorer)

What I'm failing to understand though is the need for a remake of Windows' own Games Explorer, which is rather decent from what I can tell. I wouldn't mind committing to it if I actually knew what I was supposed to improve on the original design of the Games Explorer which would make it better.

Sweet wondered if this was ever goin to get picked up, I have to agree the windows game explorer is fine but adding games to it is hard and the old project (vista game explorer editor) was fine but had a lof of feats missing that others could do manually, like game ratings, experiance indexing etc.

I love having all my games new and old in one place and I have little time to add them to WGE manually and with the old VGEE some games would get added right also when steam changed there entire platform you can't add them any more.

I think what the OP was trying to do with E-Explorer was make a WGE that worked on xp aswell as vista and 7.

  • 3 months later...

Okay, just decided to take a look at the game explorer back-end and it's all rather simple (virtually everything is done through WMI) and I have no idea why it took the previous guy a year to come up with a 10 minute job: http://localhostr.co.../list_games.exe (literally took 10 minutes to do with no previous experience with the Games Explorer)

What I'm failing to understand though is the need for a remake of Windows' own Games Explorer, which is rather decent from what I can tell. I wouldn't mind committing to it if I actually knew what I was supposed to improve on the original design of the Games Explorer which would make it better.

After downloading and running it, I am not certain what this program does. Would you please clarify?

  • 2 years later...

i have been reading the entire posts here ,i'm craving to see this program ,is there any chance in hell we could get our hands on this

what happened to this guy

72001 and Ryan

Im really not a conspiracy nut, but maybe microsoft hired him

  • 1 month later...

Im really not a conspiracy nut, but maybe microsoft hired him

Nope, I'm no where near a good enough programmer for that (can't you tell already?, lol)

 

Work in itself takes too much time, I am also a forum moderator elsewhere and I'm helping Slightly Mad Studios with Project CARS

http://www.youtube.com/watch?v=l2ISc8r6SCY

 

I haven't done any programming since my last update to VGEE a while back, and in the interest of being honest no longer can see myself working on this project. Most of my games are on Steam these days anyway; I haven't used the game explorer in ages.

 

Hopefully someone else picks this up for you guys.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • SpaceX has secured a significant cloud-services deal with Google, agreeing to a monthly payment of $920 million for computing power.  This agreement, covers approximately 110,000 NVIDIA GPUs and other components.... https://cio.economictimes.indiatimes.com/news/investments/google-to-buy-computing-from-spacex-at-920-million-per-month/131543026    
    • no thanks is overpriced and its not the fastest ram neither.
    • It is, but it also has a bad performance reputation even on high-end gaming PCs. Some people say it's the engine's fault, others say it's the games developers' fault, who knows... At the end of the day, for the average gamer, the take is this: PC game with Unreal Engine 5? Be affraid and cross your fingers, it's a 50/50 chance.
    • 25th anniversary Xbox Series X unveiled with classic translucent green design by Pulasthi Ariyasinghe The Xbox Games Showcase had a new Xbox console reveal from Microsoft celebrating the gaming brand turning 25 years old. This is to be a new limited edition Xbox Series X and controller collection that draws on the design of the rare green version of the original Xbox console. The "XBOX Series X25 Limited Edition" is coming out later this year with its matching controller. "Inspired by the look and feel of the original XBOX console, both the console and controller feature a translucent OG Green design, with subtle tributes to the journey we’ve been on together," said Microsoft in the announcement. The Xbox Series X|S line has received several new variants over the years, but this will be the first edition with a translucent design. The Xbox Series X25 will have one terabyte of internal storage and a green light on the X to signify the console lines' history. There is a 25th anniversary logo printed on the front plate. Microsoft is also teasing that the community will be able to find "a few hidden surprises throughout" the machine as well. As for the new X25 Special Edition Xbox controller, this is also coming with the classic translucent green design for its front and back plates. "From the original ABXY colors, to the timeless green, every detail calls back to the beginning, including the bumpers honoring the original black and white buttons on the original “Duke” controller," says the company about this release. "The back case and battery door are fully transparent, revealing the classic XBOX logo." The XBOX 25th anniversary collection, containing both the translucent console and controller, will be available for purchase in November 2026 as a limited-edition release. Microsoft will be offering the new XBOX Wireless Controller X25 Special Edition separately as well. Pricing details and pre-order information will be coming later.
  • Recent Achievements

    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      479
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Steven P.
      72
    4. 4
      +Edouard
      66
    5. 5
      FloatingFatMan
      65
  • Tell a friend

    Love Neowin? Tell a friend!