Recommended Posts

DPI Settings are completely fixed in Windows 7. They demonstrated it at PDC, and it all looks great.

Screenies:

http://www.istartedsomething.com/20081029/...er-than-your-7/

Dammit, that's not fixed at all... 120DPI still stretches 16x16 icons, and it looks like ass. :crazy:

Er, so crappy res icons look crappy when stretched? Why does this not surprise me?

What are you expecting to happen?

I don't know, maybe not stretching them? There is no reason why they couldn't stay at 16x16 with only the clickable area around them being increased. Or how about downscaling 32 pixel versions instead?

Yea, clearly there is nothing that could be done...

I don't know, maybe not stretching them? There is no reason why they couldn't stay at 16x16 with only the clickable area around them being increased. Or how about downscaling 32 pixel versions instead?

Yea, clearly there is nothing that could be done...

Not stretching them is just ridiculous. The whole point of increasing the DPI is for people who cannot see the interface clearly at the smaller DPI settings, so keeping an icon at its original size while increasing the size of everything else will leave that icon just as hard to see as it was before. And as far as using a larger-sized icon and downscaling it, that would require that developers include a larger-sized icon for the system tray icon, which probably won't happen often, if at all.

Not stretching them is just ridiculous. The whole point of increasing the DPI is for people who cannot see the interface clearly at the smaller DPI settings, so keeping an icon at its original size while increasing the size of everything else will leave that icon just as hard to see as it was before. And as far as using a larger-sized icon and downscaling it, that would require that developers include a larger-sized icon for the system tray icon, which probably won't happen often, if at all.

How does stretching an icon by 2 frickin' pixels make anything more visible? It only makes icons blurry and harder to read. Look at the screenshot.

http://www.istartedsomething.com/wp-conten...2008/10/120.png

I don't know, maybe not stretching them? There is no reason why they couldn't stay at 16x16 with only the clickable area around them being increased. Or how about downscaling 32 pixel versions instead?

Yea, clearly there is nothing that could be done...

Microsoft can't just magically whip up 32x32 tray icons for those apps who only designate 16x16 icons for the tray, especially animating/changing icons. In any case, for apps such as Windows Live Messenger, they won't use the tray anymore, instead opting for the taskbar button instead.

They have done their own part to properly scale up their own main three tray icons: Volume, Power, and Network look pixel sharp at 120 DPI. Action Center's icon in 6801 is gone from the later builds.

post-99705-1227389687.png

Also I noticed Windows 7 uses XP-style DPI scaling by default... any reason?

How does stretching an icon by 2 frickin' pixels make anything more visible? It only makes icons blurry and harder to read. Look at the screenshot.

http://www.istartedsomething.com/wp-conten...2008/10/120.png

I already looked at the screenshot. I'd say that's far better than leaving it the same size as before.

How does stretching an icon by 2 frickin' pixels make anything more visible?

We are talking about increasing the size of stuff on the screen ... so yes, it will be increased in size, as that is the point.

If the icons weren't scaled up, it wouldn't be doing the job its supposed to be doing. Yes, this is bad for old icons at crap resolutions. No, there isn't some magical solution.

The "magical solution" everyone is looking for lies in vectorized graphics, rather than rasterized ones. Microsoft should be supporting them, but as far as I know they do not. SVG rendering is something that should, without a doubt, be built into Windows 7 for icons, as an *option* for developers. You'll still get the ones who like the PNG's, but with a little extra effort, those who make the icons can have one that scales infinitely.

But as for the blurry icons, if 2 pixels doesn't make a difference for being able to see them, then a) you probably don't need to change your DPI anyway, and b) it shouldn't blur them to the point of distracting you. DPI scaling compensates for smaller items on a screen, and a 16x16 icon is definitely one of them.

The "magical solution" everyone is looking for lies in vectorized graphics, rather than rasterized ones. Microsoft should be supporting them, but as far as I know they do not. SVG rendering is something that should, without a doubt, be built into Windows 7 for icons, as an *option* for developers. You'll still get the ones who like the PNG's, but with a little extra effort, those who make the icons can have one that scales infinitely.

But as for the blurry icons, if 2 pixels doesn't make a difference for being able to see them, then a) you probably don't need to change your DPI anyway, and b) it shouldn't blur them to the point of distracting you. DPI scaling compensates for smaller items on a screen, and a 16x16 icon is definitely one of them.

But it does make a difference, it makes them less readable than just keeping them at 16 pixels. Here is a random screenshot of someone's notification area at 120DPI. Would you call this "more visible"?

vista_dpi_scaling_problem_programs.png

And yes I do actually need the 120DPI setting, for the fonts, which is what the option boasts to increase in the first place. A 15.4" WUXGA screen isn't very readable at 96DPI.

They could try coding in a bilinear filter to upscale the icons, much like how Vista stretches non-DPI aware windows by default. Would that work?

I stand by my first suggestion of just keeping the icons at 16 pixels. If you need bigger icons, cursors or window handles, separate options exist for that. The font DPI option has no reason to enlarge things other than fonts, especially when it actually makes those other things less readable than they were before. In the end, this option is purely about readability. And clearly, what it does to icons does not help in that department.

Where is this referred to as "font" DPI (in Windows 7), and how are you making the distinction for "readability"? How does readability solely mean bigger fonts, when a lot of programs and functions are icon based, especially for the less literate, or hard of sight?

In addition, you realise huge fonts and small everything else would look far far more ridiculous, with fonts going outside their bounds, icons being in the wrong places, etc, etc...

Yes, those icons look bad - few will dispute that - but I don't think that is entirely the fault of Windows - developers should be creating higher resolution icons. SVG would fix it, but only for future icons. It does appear that the filter for old icon could be improved, but there's only so much you can do for pixel artwork.

The "magical solution" everyone is looking for lies in vectorized graphics, rather than rasterized ones. Microsoft should be supporting them, but as far as I know they do not. SVG rendering is something that should, without a doubt, be built into Windows 7 for icons, as an *option* for developers. You'll still get the ones who like the PNG's, but with a little extra effort, those who make the icons can have one that scales infinitely.

But as for the blurry icons, if 2 pixels doesn't make a difference for being able to see them, then a) you probably don't need to change your DPI anyway, and b) it shouldn't blur them to the point of distracting you. DPI scaling compensates for smaller items on a screen, and a 16x16 icon is definitely one of them.

From memory Microsoft have stated that they don't intend to use SVG for icons because large icons with lots of detail become meaningless at 16x16. Microsoft's position on icons is that 16x16 icons should display a slightly different image to 32x32 and above to make the meaning of the icon clear and recognisable with the smaller pixel count.

There's a blog post on the E7 blog about vectorized icons. It isn't the fix-all "magic" solution that some people here make it out to be. That's why nobody implements them.

Notification icons other than the system ones are hidden by default now, so they'll be less of an eyesore. You can't selectively scale things that may or may not look bad... Windows tries to determine if apps are high DPI aware and do special scaling on the app window if it does not, but this is a compatibility measure not a real solution.

The right solution is for apps to do a better job supporting high DPI. We can help by giving developers tools to make this easier, and by building some high DPI awareness into standard components that developers use, but in the end it's up to them to provide the appropriate icons and to test their layout logic at higher DPI settings.

DPI is not font size. If you want to change just the font size, there is an option for that and it will have no impact on your icons.

I run Win7 at the 150% DPI setting at home on my 1080p media center, and it works great.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • PotPlayer 260622 by Razvan Serea PotPlayer is an extremely light-weight multimedia player for Windows. It feels like the KMPlayer, but is in active development. Supports almost every available video formats out there. PotPlayer contains internal codecs and there is no need to install codecs manually. Other key features include WebCam/Analog/Digital TV devices support, gapless video playback, DXVA, live broadcasting. Distinctive features of the player is a high quality playback, support for all modern video and audio formats and a built DXVA video codecs. A wide range of subtitles are supported and you are also able to capture audio, video, and screenshots. A comprehensive video and audio player, that also supports TV channels, subtitles and skins. Its been described on the Internet as The KMPlayer redux, and it pretty much is. Daum PotPlayer 260622 (1.7.22963) changelog: Removed Kakao TV Added pause function when navigating via the navigation bar Significantly improved internal stability Fixed an issue where colors appeared strange during RGB24 processing Improved playback for some HTTP streams Improved sync processing for the built-in audio renderer Fixed an issue where certain MP4 files behaved abnormally during playback Download: Daum PotPlayer (64-bit) | 54.7 MB (Freeware) Download: Daum PotPlayer (32-bit) | 61.1 MB View: Daum PotPlayer Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Tixati 3.44 is out.
    • Speccy 1.34.084 by Razvan Serea Speccy will give you detailed statistics on every piece of hardware in your computer. Including CPU, Motherboard, RAM, Graphics Cards, Hard Disks, Optical Drives, Audio support. Additionally Speccy adds the temperatures of your different components, so you can easily see if there's a problem! Processor brand and model Hard drive size and speed Amount of memory (RAM) Graphics card Operating system At first glance, Speccy may seem like an application for system administrators and power users. It certainly is, but Speccy can also help normal users, in everyday computing life. If you need to add more memory to your system, for example, you can check how many memory slots your computer has and what memory's already installed. Then you can go out and buy the right type of memory to add on or replace what you've already got. Download: Speccy 1.34.084 | 20.5 MB (Freeware) View: Speccy Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • ImgDrive 2.2.7 by Razvan Serea ImgDrive is a CD/DVD/BD emulator - a tool that allows you to mount optical disc images by simply clicking on them in Windows Explorer. If you have downloaded an ISO image and want to use it without burning it to a blank disc, ImgDrive is the easiest way to do it. ImgDrive features: One-click mounting of iso, cue, nrg, mds/mdf, ccd, isz images Runs on 32-bit and 64-bit Windows versions Mount ape, flac, m4a, wav, wavpack, tta file as AUDIO CD (16-bit/44.1kHz) Mount a folder as DVD/BD Mount images in command line Does not require rebooting after installation Support up to 7 virtual drives at the same time Support multi session disc image (ccd/mds/nrg) A special portable version is available Translated to more than 10 languages Support File Type: .ccd - CloneCD image files .cue - Cue sheets files of ape/flac/m4a/tta/wav/wv/bin .iso - Standard ISO image files .isz - Compressed ISO image files .nrg - Nero image files .mds - Media descriptor image files ImgDrive 2.2.7 changelog: Added command line parameter to set number of drives Added AACS-Auth support for HD DVD Bumped kernel driver version to 2.2.7 Download: ImgDrive 2.2.7 | 692 KB (Freeware, paid upgrade available) Download: ImgDrive Portable 535 KB View: ImgDrive Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • AnyDesk 9.7.7 by Razvan Serea AnyDesk is a fast remote desktop system and enables users to access their data, images, videos and applications from anywhere and at any time, and also to share it with others. AnyDesk is the first remote desktop software that doesn't require you to think about what you can do. CAD, video editing or simply working comfortably with an office suite for hours are just a few examples. AnyDesk is designed for modern multi-core CPUs. Most of AnyDesk's image processing is done con­currently. This way, AnyDesk can utilize up to 90% of modern CPUs. AnyDesk works across multiple platforms and operating systems: Windows, Linux, Free BSD, Mac OS, iOS and Android. Just 7 megabytes - downloaded in a glimpse, sent via email, or fired up from your USB drive, AnyDesk will turn any desktop into your desktop in se­conds. No administrative privileges or installation needed. AnyDesk 9.7.7 fixes: Fixed an issue that prevented users from creating meetings without an active license Download: AnyDesk 9.7.7 | 8.0 MB (Free for private use, paid upgrade available) Links: AnyDesk Home Page | Other platforms | Release History | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Dedicated
      tuben earned a badge
      Dedicated
    • Week One Done
      mnsgroup earned a badge
      Week One Done
    • Conversation Starter
      sumytbe earned a badge
      Conversation Starter
    • One Year In
      B4dM1k3 earned a badge
      One Year In
    • One Year In
      DarkWun earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      524
    2. 2
      +Edouard
      199
    3. 3
      PsYcHoKiLLa
      94
    4. 4
      Michael Scrip
      82
    5. 5
      Steven P.
      67
  • Tell a friend

    Love Neowin? Tell a friend!