Uncharted 2


Recommended Posts

Because people then either think

a) Expansion pack

b) Remake

or a favourite around here when Motorstorm Pacific Rift came out

c) Half-baked, just an update to MS1 as it has no "2" in the title

Which of course is pretty wrong, seeing as it improved on the 1st game in everyway :p

It also bugs me when they put the sequel number in films, guess its just a pet hate. Imagine if they called the latest Bond flick, Bond 22: Quantum of Solace. LOL. Ahem, anyway.

Just my opinion! Just cause you've played it doesn't mean you're right :p

Have you played the full game though, or just the demo?

Quite harsh to be calling it half-baked if you haven't given the game a go. But fair enough, you can say what you want :p

Just challenging your opinion of it being half-baked as I've played the game and it's packed with content, and improves on MS1 in nearly every way, a game which was pretty half-baked for a racer (missing splitscreen, custom playlists, etc).

I actually don't think it's half baked to be honest. I should have explained that others were calling it half baked cause they didn't feel their was enough changes (something I can agree on). I liked what they did with MPR but for me it didn't warrant a buy with so many other good games out right now. I'll probably buy it cheap like Uncharted and Ratchet this time next year :laugh:

So yeah to cut an arguement short, I liked the changes, but wasn't worth it imo (Y)

I actually don't think it's half baked to be honest. I should have explained that others were calling it half baked cause they didn't feel their was enough changes (something I can agree on). I liked what they did with MPR but for me it didn't warrant a buy with so many other good games out right now. I'll probably buy it cheap like Uncharted and Ratchet this time next year :laugh:

So yeah to cut an arguement short, I liked the changes, but wasn't worth it imo (Y)

Yeah man, that's fine, I just found the half-baked comments a little harsh on it.

I started off on it, never played MS1 - Although since getting PR I've tried the retail copy of MS1 from a friend.

It improved with things like 4 player splitscreen, better online, much better track variety split into fire/water/wind/earth which is quite cool, more race modes, better variety in vehicles and their designs, longer tracklist, custom music, etc,etc.

I got it for ?20, really good purchase because it's pretty polished. I'd give it a solid 8, or 8.5. It's an arcadey racer, I prefer simulation so I wouldn't score it higher than things like Forza of GT, but it's a lot of fun.

I recommend you pick it up when it's cheaper for sure.

MS1 has probably left a bitter taste in my mouth too (even although I didn't actually set out to buy it, it was part of my bundle), but it just infuriated me more than anything. I really really dislike games which have the "slow down crash" feature, I don't want to see the car blow up, I wanna race and catch up! Arghh! (That goes for Burnout especially, POS games :no:)

/rant over

Sorry :p

Have you played the full game though, or just the demo?

Quite harsh to be calling it half-baked if you haven't given the game a go. But fair enough, you can say what you want :p

Just challenging your opinion of it being half-baked as I've played the game and it's packed with content, and improves on MS1 in nearly every way, a game which was pretty half-baked for a racer (missing splitscreen, custom playlists, etc).

IIRC, OPM called it half-baked, that it seemed like Motorstorm 1.5. I'm gonna assume they played it, and are not 360 fanboys ;)

MS1 has probably left a bitter taste in my mouth too (even although I didn't actually set out to buy it, it was part of my bundle), but it just infuriated me more than anything. I really really dislike games which have the "slow down crash" feature, I don't want to see the car blow up, I wanna race and catch up! Arghh! (That goes for Burnout especially, POS games :no:)

/rant over

Sorry :p

Hm. For Burnout Paradise (only Burnout I've played) the crashes were fun. Made ****ing up fun. As opposed to Midnight Club:LA, where it goes into a lame slo-mo crash, with cheesy ragdoll action if you were on a bike.

I had a friend over to play Paradise a couple weeks ago (he's a total Midnight Club on 360 fanboy), and his jaw dropped during the first accident we had.

IIRC, OPM called it half-baked, that it seemed like Motorstorm 1.5. I'm gonna assume they played it, and are not 360 fanboys ;)

Well there we are then, case closed :p

Hm. For Burnout Paradise (only Burnout I've played) the crashes were fun. Made ****ing up fun. As opposed to Midnight Club:LA, where it goes into a lame slo-mo crash, with cheesy ragdoll action if you were on a bike.

I had a friend over to play Paradise a couple weeks ago (he's a total Midnight Club on 360 fanboy), and his jaw dropped during the first accident we had.

I've played both of those (and probably every Burnout theres been) and I still don't like it :p It can look as pretty as it wants, but it just gets in the way imo when all I want to do is drive. I don't want to crash and I especially don't want to sit for 5 seconds until the crash is over. Plus I only like/play car sims anyway (Y)

Motorstorm 2 is far from half baked! The OPM didn't say anything of the sort either from what I remember

/me gets OPM MS2 review

http://www.metacritic.com/games/platforms/...ft?q=motorstorm

60

Playstation: The Official Magazine (US) - The core racing experience makes the misstep of celebrating failure rather than making the actual winning of races definable fun. [Dec 2008, p.90]

60

Playstation: The Official Magazine (US) - The core racing experience makes the misstep of celebrating failure rather than making the actual winning of races definable fun. [Dec 2008, p.90]

Yup, pretty much touches on my complaints earlier about slow-mo crashes. It just doesn't make for a fun game.

Uncharted 2 VGA 2008 Trailer

Uncharted 2 VGA 2008 Screenshots

Looking very good! :D

There's a God of War 3 trailers on the same site actually for those interested.

Damn, awesome :woot:

And a confirmed 2009 release!

uncharted looks nice, the main char is even more detailed, but for god of war.... still needs a lot of work to look like a real PS3 game ;p

It doesn't look bad

i3vzis.jpg

2utm5c2.jpg

33bl7qd.jpg

4grqqq.jpg

2w4066f.jpg

xfnjah.jpg

2qdzjmo.jpg

2880e88.jpg

720p trailer played through TV.

It's still early though plently of time left in development. People bitch about developers using CG early on, then when they do show early footage gamers tend to tear it apart like the footage should somehow represent what the final build, 12 months later should be like. And you wonder why devs use CG? :p

It looks awesome :yes: :woot:

A painting come to life? No..

It looks on par with GoW2 imo, but its not out for ages so it'll improve no doubt :)

Jaffe said this

FWIW,

I think this looks pretty good. So you know where my barometer sits.

BUT this is not- as I said last week- the stuff I was/am talking about.

I stand by my comments and am eager for Sony to get some of that stunning PAINTING QUALITY footage out asap...just to prove I ain't bull****ting folks.

David

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • BrowserOS 0.46.0 by Razvan Serea BrowserOS is a free, open-source Chromium-based browser that runs AI agents natively, offering a smarter, more productive browsing experience. It supports Chrome extensions and integrates AI agents to automate tasks, fill forms, and streamline workflows. Your data stays on your computer: you can use your own API keys or run local models via Ollama, making it a privacy-first alternative to tools like Perplexity, Comet, or Dia. With built-in productivity tools and app integrations, BrowserOS boosts efficiency while keeping control firmly in your hands. Being Chromium-based, BrowserOS lets you effortlessly import your bookmarks, passwords, and Chrome extensions in just a few clicks. BrowserOS works with OpenAI GPT models, Anthropic Claude, Google Gemini, and local AI models via Ollama or LMStudio. You can use your own API keys and effortlessly switch between providers. BrowserOS Agent Your AI productivity assistant that organizes and manages your browsing effortlessly Quickly list, group, or close tabs Save and resume browsing sessions Search your history and organize bookmarks Switch instantly to the tab you need BrowserOS Navigator – Automate web tasks with ease Navigate websites and search automatically Interact with pages without manual effort Handle repetitive tasks in seconds What makes BrowserOS special Feels like home - same familiar interface as Google Chrome, works with all your extensions AI agents that run on YOUR browser, not in the cloud Privacy first - bring your own keys or use local models with Ollama. Your browsing history stays on your computer Open source and community driven - see exactly what's happening under the hood MCP store to one-click install popular MCPs and use them directly in the browser bar (coming soon) Built-in AI ad blocker that works across more scenarios! BrowserOS 0.46.0 changelog: Run Claude Code & Codex right in your browser — We've extended the agent harness to bring full coding agents into BrowserOS. Claude Code and Codex now come bundled and plug straight into the assistant, so you can drive your browser with the agent — and the subscription — you already use. A brand new experience — A redesigned new tab, a calmer composer, and a rebuilt command center for switching between agents. The whole assistant is cleaner, faster to reach, and easier to live in. New MCP tools — We rebuilt the browser tool surface from the ground up — a tighter, more reliable set of tools for agents to drive the browser. Plus one-click install of BrowserOS as an MCP server into the agents you already run, with automatic URL sync. Chromium 148 — Updated to the latest Chromium base with all recent upstream fixes and security patches. Streamlined — We've pulled back a few features that weren't getting much use — Skills, Soul, and Memory — so we can focus and ship better versions of them soon. Download: BrowserOS 0.46.0 | 181.0 MB (Open Source) Download: BrowserOS for macOS | 485.0 MB Links: BrowserOS Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Microsoft finally admits its default Windows 11 25H2, 24H2 action broke key legacy component by Sayan Sen Microsoft last week released Windows 11 KB5094126 and KB5093998 as the latest Patch Tuesday updates. Following that the company also published the accompanying dynamic updates under KB5094149, KB5095971, and KB5094156. So far the company has acknowledged two known issues that have popped up after the release which include bugged-out Office apps as well as the Recycle Bin; though there could be more at play too. Speaking of bugs and issues, Microsoft seems to have finally acknowledged a problem that probably has been around for close to a year. That's because back in July of 2025 the company made a default change to the latest Windows 11 versions, wherein it switched to JScript9Legacy on Windows 11 24H2 and later releases. Hence following the release of version 25H2 in October 2025, JScript9Legacy also remained default-enabled. As a result there has been a compatibility issue ever since then. For those wondering, by switching to JScript9Legacy Microsoft intended to improve the security of modern Windows PCs by reducing vulnerabilities tied to legacy scripting like cross-site scripting (XSS), among others. XSS exploits can allow cyber-attackers to attach malicious code onto legitimate websites and use them to execute the code when a potential victim loads such a website. Hence the new JScript9Legacy engine enforced stricter execution policies and improved object handling, which should help mitigate such attacks. Microsoft today has published a new support article detailing the problem. Neowin spotted it while browsing. The company says that JScript global definitions and execution context may fail to persist across scripts, potentially breaking older dependent apps and web-based components that relied on this legacy behavior. In the article Microsoft has confirmed that the issue stems from its move away from the older jscript9.dll engine in favor of jscript9legacy.dll. As mentioned above, while the newer engine was designed to address vulnerabilities and strengthen security it also changes how JScript handles execution context. As a result functions and definitions loaded by one script could no longer remain available to subsequent scripts once execution ended. The company notes that some applications worked correctly on earlier Windows versions because the older JScript engine automatically retained global definitions and execution state between scripts. Under the newer model though that behavior is disabled by default causing certain legacy workloads and polyfill-dependent scripts to fail. Microsoft says it addressed the problem via the KB5077241 update though the fix had not been enabled automatically in the following updates. As such admins must explicitly turn on persistent JScript execution context using a Registry setting that the tech giant shared today. The configuration can be applied to individual processes or system-wide through the FEATURE_ENABLE_PERSISTENCE registry key. The steps have been outlined below: Run the following command to create the feature control registry key: reg add "HKLM\Software\Policies\Microsoft\Internet Explorer\Main\FeatureControl\FEATURE_ENABLE_PERSISTENCE" Under this key, create a new DWORD (32-bit) value. Configure the value as follows: To enable persistence for specific processes only: Set the value to 1 for each target process name. To enable persistence for all processes: Add * as the key name and set its value to 1. You can find the official support article here on Microsoft's website.
    • The possibility that milk gathers back into a glass implies that gravity can be 'reversed'.
    • VidCoder 12.20 by Razvan Serea  VidCoder is a DVD/Blu-ray ripping and video transcoding application for Windows. It uses HandBrake as its encoding engine. Calling directly into the HandBrake library gives it a more rich UI than the official HandBrake Windows GUI. VidCoder can rip DVDs but does not defeat the CSS encryption found in most commercial DVDs. You’ll need the NET 8 Desktop Runtime. If you don’t have it, VidCoder will prompt you to download and install it. The Portable version is self-contained and does not require any .NET Runtime to be installed. You do not need to install HandBrake for VidCoder to work. Feature list: Multi-threaded MP4, MKV containers Completely integrated encoding pipeline: everything is in one process and no huge intermediate temporary files H.264, H.265, MPEG-4, MPEG-2, VP8, Theora video Hardware-accelerated encoding with AMD VCE, Nvidia NVENC and Intel QuickSync AAC, MP3, Vorbis, AC3, FLAC audio encoding and AAC/AC3/MP3/DTS/DTS-HD passthrough Target bitrate, size or quality for video 2-pass encoding Decomb, detelecine, deinterlace, rotate, reflect, chroma smooth, colorspace filters Powerful batch encoding with simultaneous encodes Customizable Pickers to automatically pick audio and subtitle tracks, destination, titles and more Instant source previews Creates small encoded preview clips Pause, resume encoding VidCoder 12.20 changes: Updated HandBrake core to 1.11.2. Download: VidCoder 12.20 | 47.0 MB (Open Source) Download: Portable VidCoder 12.19 | 89.3 MB Link: VidCoder Home Page | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Week One Done
      Jordan Smith earned a badge
      Week One Done
    • Reacting Well
      BizSAR earned a badge
      Reacting Well
    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      590
    2. 2
      +Edouard
      185
    3. 3
      PsYcHoKiLLa
      76
    4. 4
      Michael Scrip
      73
    5. 5
      Steven P.
      66
  • Tell a friend

    Love Neowin? Tell a friend!