Opera 10.0 Alpha 1


Recommended Posts

i think its quite cool compared to Safari and FF.... now FF will gonna have tough competition... Lets hope the final release will rock the internet world :D

points to note:

- This release includes FF like trim_on_minimize functionality..which lowers the memory usage on minimizing.

- Compared to FF,it takes less memory if you have more tabs.And if its high then it reclaims it when u minimize/maximize it...so its better i think :)

regards.

I have used it on two computers, both Windows XP SP3, for a few hours and I haven't experienced any crashes, bugs, or rendering errors (yet).

As a side-note: the Tango CL skin does not look right. The tabs are roughly 3 pixels too tall, causing a silver bar to run along the bottom of the set of tabs. This is the only visual glitch I've noticed. It's not that bad.

(Update) I restarted my computer, and the Tango CL problem went away. I thought it was a skin-switching bug, but I just switched between many different skins and couldn't reproduce it. Odd. I'm happy that the skin looks normal now, though :)

I wish they would make it easier to move the tab bar to below the address bar.

Go to Tools > Appearance, switch to Toolbars tab, check the box next to "Main Bar", drag the address field and wanted buttons to the newly revealed toolbar, then uncheck the box next to "Address Bar". Voil?!

(A screenshot I took of my customized install of Opera 9.5, I think it was, that shows the tabs below the address bar.)

download.php?file=post-51860-1204841552.gif&name=Untitled_1.gif

I just found a bug. Flipback does not work when mouse gestures are turned off. A bug report has already been filed for it. If you use this feature, you'll need to turn on mouse gestures until this bug is fixed.

(Flipback is a quick way to go backward or forward in history. If you hold the right mouse button and click the left, you go backward. If you hold the left and click the right, you go forward.)

I just found a bug. Flipback does not work when mouse gestures are turned off. A bug report has already been filed for it. If you use this feature, you'll need to turn on mouse gestures until this bug is fixed.

(Flipback is a quick way to go backward or forward in history. If you hold the right mouse button and click the left, you go backward. If you hold the left and click the right, you go forward.)

I'm not sure if it's a bug or a fix. I'm always annoyed that Opera 9.5 does some of the mouse gestures (Flipback) even when I chose to turn off mouse gestures. I think they should be part of mouse gestures anyway, not separated into Flipback and mouse gestures.

Nice and solid here. In fact my only complaint is that the smooth scrolling is a little bit jerky...well, not jerky, just not quite as smooth. But it's an alpha after all, and bloody nice!

It's the scroll marker that does it. For scrolling to be smooth. Disable "Enable Scroll Marker" (set it to 0) in opera:config.

Wow, the Mac version is awesome!. ?Opera has been my favorite Windows browser for more than 5 years and I was using Safari on my Mac because 9.* was bad on a Mac imo. ?Even the alpha is very stable.

However, I'd like to see the little button located upper right to hide all toolbar (Like Firefox and many Apple apps have)

Speed-wise I'm satisfied with Opera in its current state, what we need is a GUI not too cheesy. In its present state, Opera is even uglier than Firefox. Sure, it's easy to get new skins, but they all suck more or less. When I saw Chrome for the first time, I thought "now these guys can design a GUI". I hope Opera Software can do something similar.

And of course there's no way I'm using version 10 until it's done.

Speed-wise I'm satisfied with Opera in its current state, what we need is a GUI not too cheesy. In its present state, Opera is even uglier than Firefox. Sure, it's easy to get new skins, but they all suck more or less. When I saw Chrome for the first time, I thought "now these guys can design a GUI". I hope Opera Software can do something similar.

And of course there's no way I'm using version 10 until it's done.

Well, Opera 10 is suppose to be the version where they promised to do a major overhaul of the user interface, so hopefully they don't decide to delay that. They have John Hicks on board, so that will certainly help.

I hope they're still planning on implementing a better GUI in later builds. I remember an article about how Opera 10 was supposed to have a GUI update, I think...

well, remember 9.5 didn't have its GUI changed until a couple weeks better its release. I'm sure Opera 10 will get its new GUI, just not sure whether it will be for better or worse :p

I guess most users here at neowin don't know jack **** about the software development life cycle. The UI is usually developed during the last few stages.

+1

timeline.png

Thats Opera 10's timeline, new features should be around (starting) early next year......that would include a new UI (after the features are done that is).

The thing about the UI, is it can only be redesigned once your positive on what you need to show the users. This means if you add a new feature, if you just redesigned the UI, your going to have to redesign it again to accomodate the new feature.

Sadly, this redesign likely means current skins will not work, so we will all be stuck with the default (new) skin until some more are made. Lets hope they do good with the new UI when it comes out so we can all handle it for awhile. :p

Well I'll be damned, that worked. Thanks.

What exactly IS "Scroll Marker"?

If you read something on a page and then scroll up or down by less than the height of the viewport (the small area between the toolbars at the top and the status bar at the bottom), then a portion of the text you have already read still appears on the screen but you also see a new portion of text that you probably haven't read. When you scroll, though, you can easily lose track of which text you had read and which text you had not read. The new scroll marker will show you where the top or bottom of the viewport was before you started scrolling, which gives you an easier way of figuring out where you left off.

The feature has its uses, but I don't think they should enable it by default. I considered it a bug at first, and when I learned what it did, I still found it annoying. I think they might have enabled it for the alpha release to encourage people to offer feedback about it.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • TechPowerUp GPU-Z 2.70.0 by Razvan Serea GPU-Z is a lightweight system utility designed to provide vital information about your video card and graphics processor. At launch, it automatically scans your system and reports the card name, GPU, release date and transistors, BIOS version, ROPs, memory type, and memory size. Main Features: Supports NVIDIA, AMD, ATI and Intel graphics devices Displays adapter, GPU and display information Displays overclock, default clocks and 3D clocks (if available) Includes a GPU load test to verify PCI-Express lane configuration Validation of results GPU-Z can create a backup of your graphics card BIOS No installation required, optional installer is available Support for Windows XP / Vista / Windows 7 / Windows 8 / Windows 10 (both 32 and 64 bit versions are supported) GPU-Z 2.70.0 changelog: Improved kernel driver security Added die size for Qualcomm Adreno 741 Added support for NVIDIA RTX 6000D, RTX Pro 500 Blackwell Embedded, Tesla V100-DGXS-32GB, PG500-216 Added support for Intel Arc Pro B70, B65, A60 ES, Alder Lake ES Added support for Qualcomm Snapdragon X2 Elite, 778G/782G Added vendor detection for HKC/Sambada, AWES Download page: GPU-Z 2.70.0 | 11.1 MB (Freeware) View: GPU-Z Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • I know I won't ever be using it to make my game. I'd rather pay humans.
    • Nah. For every indie dev that needs to create code for "stuff" or textures, it's a godsend enabler to possibly tackle a project that you may not otherwise. The end result and testing will tell the truth if everything works or doesn't, or a game is just mediocre slop, but now these tools are now there and it's the developer's duty to judge the outcome, and even more so for pro studios. And you gotta remember that they will be at an early stage.
    • whoosh my comment went over your head. Enjoy your notchless 3:2 OLED device
    • As a game dev, today was really depressing. They announced that Blueprints will be deprecated in UE6 to be fully replaced by their sh**ty Python-like Verse language... They also announced that 5.8 will be the last version of UE5 until UE6 comes out in MID 2029!!!! They have completely lost the plot.
  • Recent Achievements

    • One Month Later
      Vincian earned a badge
      One Month Later
    • First Post
      Jocimo earned a badge
      First Post
    • Week One Done
      suprememobiles48 earned a badge
      Week One Done
    • One Month Later
      Windows Guy earned a badge
      One Month Later
    • One Month Later
      Prasann earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      503
    2. 2
      +Edouard
      159
    3. 3
      PsYcHoKiLLa
      86
    4. 4
      Steven P.
      67
    5. 5
      neufuse
      63
  • Tell a friend

    Love Neowin? Tell a friend!