Prince of Persia + Gamepads other then xbox 360


Recommended Posts

Looks like a joke actually. I hate to mess around hours until i get my gamepad working...

And with Prince of Persia even that didn't helped. I managed to edit the gamepad name in the registry to something shorter but the buttons name showing in the tutorial are not the right ones to press. (1 is 4, 3 is 2 etc')

Confusing as hell. And for this type of game you can't really improvise.

no other choice then to buy a wireless 360 gamepad.

Logitech, you loose.

Microsoft...

99kuiv.png

Edited by Shasoosh

Every game now developed with XBOX360 gamepad in mind, as the default option (for gamepad controls and not the keyboard) - because it's the most common gamepad in use at the moment and not bad gamepad at all (if not the best).

And if you don't want the wireless, why not just get the wired version?

I want the wireless, and that's what I'll buy probably. I'm just disappointed that a better gamepad (imo) will not be in use by me because Microsoft is pushing its own hardware in every possible hole while other companies don't have a chance.

Every game now developed with XBOX360 gamepad in mind, as the default option (for gamepad controls and not the keyboard) - because it's the most common gamepad in use at the moment and not bad gamepad at all (if not the best).

And if you don't want the wireless, why not just get the wired version?

Well that may be true, but they are actually developed with the new gamepad input standard in mind, support for that standard is required to get the GFW tag. Of course gamepads also need to follow these standards. The difference is that windows/GFW compatible gamepads now needs to follow a proper standard, so that games can be madewith gamepad support easier.

by havign one standard for the gamepads, the games can provide a proepr gamepad map and show proper button names and colors with the fancy graphics/images you get when you use the 360 pad.

I want the wireless, and that's what I'll buy probably. I'm just disappointed that a better gamepad (imo) will not be in use by me because Microsoft is pushing its own hardware in every possible hole while other companies don't have a chance.

how is it better though, nothing yet beats the triggers on the 360 pads, or een the original xbox pads. and the wireless technology in the 360 gamepads is by far the best wireless technology for use in gamepads or gaming equipment of any kind, better than BT or the standard fastRF Logitech uses.

That only leaves comfort, and the rumblepad fails at that for having duaslshock style analog stick, both in the round top and in the placement, heck it doesn't even have proper triggers.

I dunno, it may use the same frequency range, but that doesn't mean it has the same response time or anything.

And MS invested heavily in the tech they used for the wireless controllers to make sure it had the leas amount of latency possible, far below that othe competing tech's

How did you manage to get the gamepad working? I have a Logitech Rumblepad 2 (wired), and the game dows not see the device. I thought that it only supports the Xbox 360 Controller for Windows (which is outrageous), until I saw you screenshot. So, how did you do it?!

You don't understand my problem, i don't need xpadder. i can play the game with my gamepad but the in game instructions tell me to press the wrong buttons. Its very difficult to do combos while guessing what to presss when 1 is 4 , 3 is 6, 2 is 8 etc'

  • 2 weeks later...
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • If Valve refused to let them make the case, I wonder if they've already partnered with someone else to do it? The fact that they didn't seek permission/licence before diving straight in is incredible though
    • OpenClaw now has native mobile apps on iOS and Android by Karthik Mudaliar OpenClaw, the viral open-source personal AI agent, now has its own mobile app, available on both Android and iOS. Users can pair the app with an existing OpenClaw gateway and can start using new mobile-native features that are now available on the app. The app supports all the existing features you'd already have seen on OpenClaw's TUI, as well as some more, such as real-time and background Talk mode, action approvals, sharing from iOS, and optional access to device capabilities such as camera, screen, location, photos, contacts, calendar, and reminders. These features are available on both the Android and iOS versions of the app. What's important with these apps is that they don't run OpenClaw on your phone, but are actually just companion apps that require a running OpenClaw Gateway on an existing device, on macOS, Linux, or Windows via WSL2. To pair the app with your existing OpenClaw gateway, users need to run the command "/pair qr" on the TUI or existing chat interface, which brings up a QR code. Users can then scan this QR code to pair it up with the mobile app. There's also an option to manually pair the app by entering the host and a port. Previously, OpenClaw had been available on phones via WhatsApp, Telegram, Slack, Discord, Microsoft Teams, Matrix, and others. Now, with a native mobile app, the interface is much cleaner and more focused on just the OpenClaw, of course, with the added support for camera, screen, location, and more. It's important to note that OpenClaw comes with its own security warnings. There's always a chance of prompt injection with these tools, so users are recommended to double-check authentication, tool policy, sandboxing, and execution approvals rather than prompts alone. For users well-versed with the AI harness, a native mobile app makes it easier to approve an automation, share a link, use voice, or let an agent react to phone-side context.
    • Google pitches Spanner as one database for all AI agents with these new featues by Karthik Mudaliar Google Cloud is introducing new features within Spanner, its distributed database, as a place where enterprises should keep their data, using which AI agents could make smarter and better decisions. In a detailed blog post, Google highlighted quite a few features coming to Spanner, including relational data, graph relationships, vector search, key-value access, full-text search, and operational analytics together in one database architecture. Google says that today's systems aren't well-made for AI agents. There could be data that is present in one system, search indexes in another, embeddings in a vector database, and relationship data in a graph database. This fragmentation isn't great for AI agents to do their jobs because they don't have access to all of this data in one place. This is where Google is positioning Spanner as a solution. Spanner is already a globally distributed relational database with strong consistency, and Google wants its customers to see it as a broader data layer for AI applications. The company introduced something called Spanner Graph, along with integrated vector search, full-text search, a Cassandra-compatible key-value endpoint, and a columnar engine for analytical queries on operational data. Google also added that its ScaNN-powered vector search can support indexes with more than 10 billion vectors, while the columnar engine can make some analytical scans up to 200 times faster. All of this isn't just exclusive to the Google Cloud Platform, and there's support for multi-cloud as well. This comes via Spanner Omni, which Google says is a downloadable, containerized version of Spanner that can run on Kubernetes and in environments outside Google Cloud, including Microsoft Azure and AWS, and even on-premises infrastructure as well as edge deployments. Google says that customers who are interested in the full-featured edition should contact the company, and there's no word on commercial availability or separate pricing. Those interested can read the full blog by Google Cloud, which details these features individually.
    • Kalmuri 4.2.5 by Razvan Serea Kalmuri is your all-in-one, portable screen capture and recording solution designed for speed, simplicity, and flexibility. Whether you need a full-screen snapshot, a custom area, a scrolling webpage, or smooth video recording, Kalmuri delivers with ease. Capture text instantly from images with built-in OCR, keep floating images on top for quick reference, and use the precise color picker for perfect design matching. Customize hotkeys to work your way and share results instantly with built-in upload options. Kalmuri runs without installation, making it ideal for USB use, and offers an intuitive interface that’s easy to learn. Kalmuri key features: Video recording support (designation of whole screen and area) Whole screen, active program, window control, area application Extract text from images using optical character recognition (OCR). Support for PNG, JPG, WEBP, BMP, GIF file formats MP4 video recording powered by FFmpeg for high-quality results Full web page capture Share the captured image on the web Color extraction function Printer output Hotkey settings Adjustable via keyboard for area capture (Arrow key, Ctrl+Arrow key, Shift+Arrow key) File name format (sequential, datetime) Free to use it at work, at home, in government offices, at school, etc. Using Kalmuri portable for video recording Kalmuri’s portable version doesn’t include FFmpeg, which is required for video recording. Without it, you’ll get an “error FFmpeg.exe not found” message. To fix this, download FFmpeg from the provided link, extract it, and place FFmpeg.exe in Kalmuri’s folder. Kalmuri will then recognize it automatically, allowing you to start recording in high quality instantly. Kalmuri 4.2.5 changelog: Fixed an intermittent crash when using Area Capture Improved stability for Area Capture and screen recording Resolved a capture issue that could occur right after startup Download: Kalmuri 4.2.5 | 24.2 MB (Freeware) Download: Kalmuri Portable 4.2.5 | 2.1 MB View: Kalmuri Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • First Post
      rosiecharles earned a badge
      First Post
    • Reacting Well
      Juan Dela earned a badge
      Reacting Well
    • Week One Done
      Collagen Project earned a badge
      Week One Done
    • Reacting Well
      Wakeen1966 earned a badge
      Reacting Well
    • Rookie
      Almohandis went up a rank
      Rookie
  • Popular Contributors

    1. 1
      +primortal
      516
    2. 2
      +Edouard
      273
    3. 3
      PsYcHoKiLLa
      143
    4. 4
      Steven P.
      98
    5. 5
      macoman
      54
  • Tell a friend

    Love Neowin? Tell a friend!