[Official] Killzone 2


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Oh, BTW man, congrats on the purchase. (Y)

And also since we are not friends yet, add me, DLDirtyLarry, as I can also send invites to people for the clan.

Yeah I do plan on buying my own but this is actually my friends PS3 he just lent it to me for the week, he is not much of a FPS guy so he wasn't too fussed about missing out on Killzone. Munky sent me the clan invite and I already sent you a friend request.

I should be on late afternoon/early evening tomorrow. I think I finally got the controls down by playing some of the SP. Changed it over to default 2. Seemed easier to use for me.

Green Eye, I'll send you an FR tomorrow as well.

Already sent you one bro (Y)

So yeah I played around 2 hours of multiplayer and leveled up a few ranks, and let me just get this out of my system now. The controls are BAD I mean really BAD, I was wrestling with DS controller that is way too small for my hands and the overall design just seems nonsensical and above all the L2 and R2 trigger type things really just left me wanting to headbutt the nearest kitten but the biggest annoyance by far was the look sensitivity, I just cannot get it right, it ALWAYS turns too slow and even then you put a little bit of pressure and it jumps a few cm to the direction you wanted rather then the few mm you actually wanted, at one point it felt down right broken.

The issue here is not that I suck at it because I was on a positive K:D ratio from my first game and got quite a few ribbons during my play, it's just I believe I could have done way better had the controls not been so unresponsive and the DS controller so rubbish.

With that said and all frustrations aside the positives def outweigh the negatives and I did have quite a bit of fun, the maps are very well made, objectives changing is a great idea, guns feel authentic and do the damage you would expect them to and overall it feels and looks absolutely stunning on my new Bravia HDTV :D

See you guys tonight (Y)

I like the learning curve with the aiming, having no auto-aim at all means people actually need to spend time with the game rather than running around locking onto targets day 1/2/3 and racking up kills. However with all the whining going on they may need to tweak things a bit to stop it.

Feels satisfying when you pull off a headshot, which is a 1 hit kill by the way, with any gun it seems. Although pulling off a headshot with a pistol is much harder than a rifle.

Bots

This is a temporary solution to the complaints regarding the cheaters. We will come up with a more suitable and elegant solution which will require a little time to be implemented, tested and deployed, so we ask you to be patient and remain calm. The patch you will have downloaded should have disabled the bots from the game creation screen and set them to zero in your custom game.

As for the people who have already 'padded' their stats, we'll have to talk to the online mods and get their take on it. No decisions made yet.

Stats wipe

We will not be wiping the stats completely. The game servers have been up for a number of weeks now and more than 220000 stats have been posted. I think we would be in quite a bit of trouble if we wiped those now :D

Kz.com

www.Killzone.com has been battered quite a bit the past 2 days. More than we anticipated that it would and we're busy getting it back on its feet. It will be back up and running full-time soon enough.

General

We're watching the forums very carefully and recording any complaints, network errors and as much as the feedback as we can, but the traffic is so massive that we cannot answer all your questions and respond to all of your concerns. We are continuing to look at the complaints of controller issues, network errors and suggestions on improving the game as a whole. Some of these things can be solved quickly and some will take longer term solutions. Any changes will require development, extensive testing and integration so we don't take any steps backwards, but we're getting there and we'll continue to improve the game for a while yet. So stay calm, watch this space and let us go and sort these things out for you.

Its been a long wait and expectations are high, but we had a great launch and its only going to get better. See you folks online shortly. I just have to do my rounds here quickly.

Some dev comments posted today

Nobody is asking for auto aim, we want better controls i.e custom mapping. There's nothing they can do about the DS3 obviously, we just have to suffer with that (N)

I'm doing perfectly well without auto aim though (Y) I have the shooting from hip pretty much down to a t ;)

Most of the whining has nothing to do with the DS3 or custom mapping, it's people complaining they find it difficult to aim/shoot and supposed controller input lag/acceleration/deadzone issues.

Most of the whining has nothing to do with the DS3 or custom mapping, it's people complaining they find it difficult to aim/shoot and supposed controller input lag/acceleration/deadzone issues.

Not from the NW crowd it hasn't.

I've played quite a lot of the MP now and I have no idea what you're talking about with concerns to input lag, acceleration and dead zone issues?

Tbh, KZ2 has really turned out to be a big meh in all departments apart from visuals and the refinement it has with clans (N). I'll post my thoughts completely when I've finished SP and ranked out.

Thought I was gonna be hooked on the game for months. I'll probably be bored within a week at this rate.

Not from the NW crowd it hasn't.

I've played quite a lot of the MP now and I have no idea what you're talking about with concerns to input lag, acceleration and dead zone issues?

I wasn't talking about NW, talking about the official forums [about 10 topics every page] and other gaming forums on the web.

The controller lag complaints started with the demo.

Lots of folk around here complain about the DS3, but that happens with every PS3 game, I'm talking about things people are exclusively going on about related to how KZ2 doesn't aim/respond like most other FPS games on consoles right now.

Lack of auto aim is just part of it, people are talking about slowness, slugishness and the weight of things as needing "fixed" also.

I've said from day one when I tried the demo this game is anything but slow. The comments yesterday while we played pretty much backed it up. I'll use DL as an example cause I'm sure he won't mind, but he was just confused because how frantic and crazy it was. Even though you're guys aren't built like UT or GoW characters, they are still quite big, and they have chunky weapons but sprint like ****.

It's a twitchy fast FPS which is exactly why I've been so at home with MP (minus the controller).

If you read this Sethos, I think you're gonna be pretty let down from the MP gameplay. Its worse than CoD arcadeness and you'll no doubt rank as quickly as me too.

Most of the whining has nothing to do with the DS3 or custom mapping, it's people complaining they find it difficult to aim/shoot and supposed controller input lag/acceleration/deadzone issues.

Not sure about that, even at killzone's forums.

Aiming isn't the problem, you can only do so well with the shittest analog sticks ever. Its sad too cause I want to enjoy this game sooooooo much. Its like trying to write a novel using a cellphone's keypad.

Has anyone beat it on veteran yet?

We're stuck at the part right before the end guy. The part where there are waves and waves of enemies, then a waive of rocket launchers (this is the problem). Its being cheap as ****.

Has anyone beat it on veteran yet?

We're stuck at the part right before the end guy. The part where there are waves and waves of enemies, then a waive of rocket launchers (this is the problem). Its being cheap as ****.

For that bit I used the Sniper Rifle, should be one on the wall.

Zoom in and strife like it's going out of fashion so you don't get hit, I also found hiding behind the debris on the left at that point so there are no infantry running up the stairs at you was a good way to avoid the rockets, they would, at least for me, always go over your head.

Of course this is all on normal I was playing, but guys with rockets are still incredibly annoying.

Not sure about that, even at killzone's forums.

Aiming isn't the problem, you can only do so well with the shittest analog sticks ever. Its sad too cause I want to enjoy this game sooooooo much. Its like trying to write a novel using a cellphone's keypad.

What?

I am reading things right off the forums.

Sorry to hear you can't use the controller, many of us can. Might suggest you look at buying the adaptor Larry reviewed.

I played the game for 30 minutes and already got annoyed ( No MP though, servers were down, YAY dedicated awesomnezzzzz? ) and those controls are really annoying. Horrible mapping, DS3 sucking the chrome off a truck and the aim just seems to twitchy. The acceleration is totally off, there is either slow moving or FAST!.

I'm at suljeva village right now, but Salamun Bridge was the toughest one until now (in veteran?s difficulty first try). The game is an average FPS nothing new even weapons are like WW2 weapons with updated textures.

I can?t say anything about MP since I haven?t played it yet (I will give it a try once I finish the game). Besides I don?t do multiplayer that much anyway, I always wound up with Cheney heads. And I don?t care what anybody says PS3 controller is the worst one for this kind of game.

My main problem with DS3 is that the firing trigger and move thumb stick are too close to each other, it?s like pinching a nipple with your hands cuffed behind your back.

I played the game for 30 minutes and already got annoyed ( No MP though, servers were down, YAY dedicated awesomnezzzzz? ) and those controls are really annoying. Horrible mapping, DS3 sucking the chrome off a truck and the aim just seems to twitchy. The acceleration is totally off, there is either slow moving or FAST!.

I agree Sethos.

The controls (even if you remap it) are just plain arse and its mainly due to the DS3.

The game overall is not that brilliant really (from the SP i played) It's just basically GOW for PS3 but more repetitive i feel. It's definitely a generic FPS with crappy weapons, like Neo003 stated.

There was so much hype on this game it was completely unreal and IMHO it hasn't lived up to the hype (which was far too much any game would fail on as there was simply too much)

I don't know what possessed PS-Fans to tout Killzone 2 to the heaven's as the best graphics ever which it simply isn't but it is impressive it some parts.

I can't comment on MP since i havent touched it yet but might do in the next few days.

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No mobile Surveillance app TerraMaster still doesn't have a dedicated Surveillance app, although from searching online, Surveillance can be used and managed through the TNAS mobile app. I tried this with the updated TNAS mobile app beta in combination with TOS 7 and got a message that Surveillance was "Only accessible through web browser," so I reckon this must be limited to the stable versions of TOS 6 and the mobile app. More quirks In addition, whenever I minimized the Live View window in the browser Surveillance app, the feed appeared to switch to the Low-bandwidth stream, and there was no way to get the High-quality stream back. To get the High-quality stream back, I had to close Live View and then reopen it. Benchmarking A pretty cool feature of the TOS 7 is that it allows you to install directly to the NVMe M.2 SSD. In order to do that, you would have to leave out any HDDs during initialization, and even then, the system partitions are always written to two HDDs when they are eventually added. With three NVMe slots, this also gives an interesting scenario where you could build a TRAID storage Pool for installing all your apps and Docker on, and keep the third for SSD cache on the HDD pool. Limitless options! SATA PCIe 3.0 X1 A CrystalDiskMark test on a mapped network drive from within a Windows 11 25H2 PC (image above) connected over a 5 GbE hub was well within acceptable ranges. Although the read result on SATA was a little less than with the F4-425 Plus, for some reason, while writes were generally better. SATA PCIe 3.0 X1 I also ran the NAS Performance tester, which tests the link speed performance. As you can see, it pretty much maxes out the 5GbE connection. Of course, you can also opt to bond the two 5 GbE connections for a bit more umph, but I didn't do that. TOS 7, which, as of testing, is still in Beta, comes with an App Center that has a bunch of handy programs you can install right off the bat, such as Emby, Plex, Docker, as well as in-house Backup and Surveillance solutions. As you can imagine, any media streaming services you would want to host off the F4-425 Pro will work great, thanks to the Intel Core N350 CPU and its 16 GB of DDR5 memory. Accessing from mobile is only possible if Security Isolation Mode is disabled, which can put your NAS at risk from external sources, so there was no way to access it from the TNAS Mobile app. It's also quiet. I had this sat next to my computer on my work desk for the past week, and I did wonder if the noise I was accustomed to with NAS devices would annoy me, but all I could hear was a soft whirring of the rear fan (which was a little annoying) when the disks were not actively copying or reading data. Conclusion So what have I learned? Unfortunately, this release raises a few important questions and concerns that I feel haven't been adequately addressed. What I didn't like Our variant shipped with TOS 7 beta, and it's advised not to use it in a production environment. I feel that's a bit limiting on an $800 device. The mobile app is also still in beta and does not support some of the first-party apps, like Surveillance, and it still has quite a few bugs. I am a bit confused about the OpenClaw marketing along with the F4-425 Pro. I feel like that if it's going to be a main selling point, then offer official guidance on how to get started with it. TerraMaster recommends enabling SPC, but then markets the NAS for use with OpenClaw, which requires disabling SPC to be able to use it, opening up genuine security concerns for the NAS; and that's before you get into the security concerns of OpenClaw itself. Of course, the above issues won't be a problem if you decide to install something else on it, or even go back to the stable TOS 6. I wish TerraMaster had just given TOS 7 as opt-in rather than shipping with it. TOS 7 has been available as a preview since December 2025 (so well before my last TerraMaster review), and according to a thread on Reddit where a user shared a screenshot from the TerraMaster Facebook page, it is scheduled to launch today, June 23, but there's nothing about that in the TerraMaster news blog. My contact confirmed over email that TOS 7 exits beta today. The rubber feet also deserve a mention as they continue to be a problem, with them coming unstuck the moment you shift the F4-425 Pro anywhere on your desk. What I liked What it comes down to, though, aside from what I already mentioned, you are still getting a quality, affordable device here, so recommending it will depend on the individual's use case. If you're just looking for a relatively small NAS device to manage virtual machines on, backup your files, and take care of your home theater streaming, then it is a great device that will certainly futureproof you for some time. It provides good performance, takes up little space, and is, on the whole, very quiet. Four bays afford proper redundancy using TRAID or RAID 5, and you can even expand on storage capacity by adding the 2-bay D5, or 4-bay D8 Hybrid DAS over a USB 3.2 (10Gbps) link. Considering the 2024 releases were more about power, with the likes of an Intel Core i5-1235U high-end laptop CPU under the hood, I asked my contact last time if we could expect more of the same in higher-end models and was told: It makes a lot of sense to use Intel's N350 chip inside a NAS; it is more than capable of doing what the F4-425 Pro is intended for, media streaming and backup. The only downside is still the clear lack of community and even staff support on the official forums. In the past, I have had topics go unanswered for days, or there would be generic-type "we've noted this and passed it onto our developer team" type responses. Along with the other things I mentioned, it all ends up costing it a couple of points. If you are comfortable with the command line, Docker, and setting up TrueNAS or Unraid, you'll be fine. You can do great things with this hardware. In TOS, the apps are a bit lacking, and things don't always work as expected.\ AI NAS?! What has become clear to me this year is that we are going to start seeing all kinds of "AI NAS" come to market, and while that might be good for us consumers, be diligent and research these claims. Although the F4-425 Pro technically comes with AI, it is really using a cloud service that is externally sourced off-device through the third party OpenClaw app. My colleague did review a newcomer to the NAS space earlier this year, and it includes a local AI assistant inside the Zettlab D4 NAS, and they do not even use AI in the product name, check out Chris' review here. Where to buy and a discount coupon However, it does not change the fact that this is truly a great entry-level home media-class NAS that you can buy right now. TerraMaster is having a 20% off launch discount, plus you can also still apply our unique 10% off coupon on checkout, which only works on the official website. So here is a breakdown of the pricing that is only valid on the official TerraMaster website. TerraMaster F4-425 Pro (N350) + 20% discount + 10% coupon = $575.99 TerraMaster F4-425 Pro (N305) + 20% discount + 10% coupon = $503.99 TerraMaster F4-425 Pro (N350) + 20% discount + 10% coupon = £525.59 TerraMaster F4-425 Pro (N305) + 20% discount + 10% coupon = £460.79 Use NEOWIN coupon code during checkout for 10% discount Over on Amazon US and UK, the F4-425 Pro also gets a 20% launch discount, but here, the above 10% coupon cannot be applied. TerraMaster F4-425 Pro (N350) for $639.99 at Amazon US (was $799.99) TerraMaster F4-425 Pro (N305) for $559.99 at Amazon US (was $699.99) TerraMaster F4-425 Pro (N350) for £583.99 at Amazon UK (was £729.99) TerraMaster F4-425 Pro (N305) for £511.99 at Amazon UK (was £639.99) As an Amazon Associate, when you purchase through links on our site, we earn from qualifying purchases.
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