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(heheheheh hey look one of my top banner pictures) whats giving you the problem

is it the file info refresh or the image refresh?

lols i posted the source code back in this thread... its apart of a java script

EDIT: dang should have read that better... i went a completly different ...and wrong way. cos im new to ui file modding ill give it va crack your way... but it'll take me a few to get those strings to you

Edited by EnIgMa-PenGuIn

i mean uifiles WITHIN dlls shellstyle has one.. and thats to only way to change its layout as far as i know and this is hat i came up with... but im not sure if you'll have to find the atom element as well... but its doubtfull

EDIT: heheh whoops there we go... just modify the contentalign

<style resid=NameSpaceItemInfoList>

NameSpaceItemInfo

{

contentalign: wrapleft;

background: window;

foreground: windowtext;

margin: rect(0rp,5rp,0rp,0rp);

}

NameSpaceItemInfo [id=atom(InfoName)]

{

fontweight: rcint(10);

}

NameSpaceItemInfo [id=atom(InfoType)]

{

margin: rect(0rp,0rp,0rp,0rp);

}

</style>

that should be it

Edited by EnIgMa-PenGuIn

no go.

I already have that

not sure how the code for the shellstyle works in this area as it's kind of obscure

<style resid=topbar>

element [id=atom(backdrop)]{

background: buttonface;

content: rcbmp(114,0,#FF00FF,0,0,0,0);

contentalign: bottomleft;

bordercolor: white;

margin: rect(0,0,0,0);

}

element [id=atom(sectionlist)]

{

background: argb(0,0,0,0);

padding: rect(12rp,12rp,12rp,12rp);

borderthickness: rect(0,0,0,0);

bordercolor: white;

}

NameSpaceItemInfo

{

fontface: rcstr(2);

fontsize: rcint(18)pt;

fontweight: rcint(11);

foreground: black;

contentalign: wrapleft;

background: argb(0,0,0,0);

margin: rect(0rp,5rp,0rp,0rp);

}

NameSpaceItemInfo [id=atom(InfoName)]

{

fontface: rcstr(2);

fontsize: rcint(18)pt;

fontweight: rcint(11);

foreground: black;

background: argb(0,0,0,0);

}

NameSpaceItemInfo [id=atom(InfoType)]

{

margin: rect(0rp,0rp,0rp,0rp);

}

is what I have for the topbar

and

<ScrollViewer id=atom(scrollers) sheet=styleref(topbar) layoutpos=top xscrollable=true height=125rp>

<element id=atom(backdrop) layoutpos=top layout=filllayout() width=649>

<element id=atom(sectionlist) layout=verticalflowlayout(0,0,0)>

<element id=atom(InfoName) layoutpos=top/>

</element>

</element>

</ScrollViewer>

what about these

Element [id=atom(blockadetitle)]

{

fontface: rcstr(2);

fontsize: rcint(18)pt;

fontweight: rcint(11);

foreground: buttontext;

background: argb(0,0,0,0);

padding: rect (0rp,20rp,10rp,0rp);

contentalign: wrapleft;

}

Element [id=atom(blockademessage)]

{

fontface: rcstr(2);

fontsize: rcint(17)pt;

fontweight: rcint(12);

foreground: buttontext;

background: argb(0,0,0,0);

padding: rect (1rp,15rp,10rp,0rp);

contentalign: wrapleft;

}

look at this below.. its the code that calls up the draw functions for the rectagles behind the info

just scan below this line of code

<style resid=sectionss>

AND YOU'LL FIND

expando

{

fontface: sysmetricstr(6);

fontsize: sysmetric(-16);

fontweight: sysmetric(-17);

fontstyle: sysmetric(-18);

margin: rect(0rp,15rp,0rp,15rp);

animation: rectanglev | s | fast;

background: argb(0,0,0,0);

}

AND

element [id=atom(title)]

{

contentalign: middleleft;

animation: rectanglev | s | fast;

}

and the terms pressed and selected arent so common... that and mouse focused

lols im hopeless at this..... this is why i went the other way. sorta easier but didnt really integrate it into the system, this way is betta tho

ok heres a hint..... look at the blockade atom... it doesnt link to strings in this dll.

looks like we might be rinning to shell32

well like i aid b4 if someone wants the project its theirs...lols you take it....cos i no longer want it (i have exams soon) , its 4 am and i have school tomorrow tiss all yours... ill send you some better quality banners in the morning or afternoon

ok heres a hint..... look at the blockade atom... it doesnt link to strings in this dll.

looks like we might be rinning to shell32

Well yes the srings for the blockade atom are in the shell32.dll I was well aware of this but I can create my own local strings thats not a problem I just need to figure out how to go about the process. I've been trying to see if I can find some way to use system variables but no luck yet

EnIgMa-PenGuIn: yeah i think it might... plus you'll need to get the reg keys and strings modded for diff file types so the background can change when you enter say pictures or music
Well I looked into it a little further and I'm sure it will take a support dll to do it I wish I knew more about programming for gui hacks if I did I'd start writing a dll for it and distribute it. If anyone knows where I can find sample code that may be of help please post it. I work in Visual C++ btw. As far as changing when I go into different folders the dll can handle that as well the shell32.dll does that currently I believe. But I'll look through my registry and see if I can find anything in there that I may need to account for as well but I think the only things it does is set which folders are music or special folders like my computer or control panel.

Also I noticed that this topbar is cusing problems with the filmstip view. Apparently MS did things as usual and didn't leave room for updates to the gui. They draw the preview pane first at the hight of the window minus the hight of the single row of Icons. but this math doesn't leave room for my bar. so the row of Icons is almost compleatly lost. Which wouldn't have been a problem had micrsoft drawn the icons first and then placed the preview pane in the remaining space above but oh well I'm sure the dll could fix that as well.

Windows X: Plz post your modded file in here please. I'll try to discover about errors and fix it.

Well I don't think it's as simple as just fixing it I'm pretty sure since the shell32.dll does all the placement of values in the shellstyle that it just doesn't like putting anything into my new bar and nothing is going to show up there. I already have it displaying a string just won't take any shell info. But against my better judgement and for the sake of seeing what someone else can do with my code I'll post it. But as a disclaimer now I state this is not my artwork. I did not do a single image in this shellstyle. All I did was code it. All artwork is stolen. No credits are given. This is NOT a release. PLEASE don't download it unless you are working with the code. I do not want credit for anything but the code.

And once again to those who know C++ gui hack programming any sample code or information would be greatly apreciated.

To those who want to help take this further please take a look at what I did and give suggestions let's make something happen with this. With a fairly simple dll. We may be able to extend the shellstyle in all sorts of new ways. And if I find the info nessacary to write it I will write it for use with varying different ways to hack the shellstyle and it will be released for public use.

Ok lastly I did not optimize the image I put in there so this is a heavey shellstyle weighing in at 823k (I usually like them a little smaller than MS's luna shellstyle which with the extensions is 361k). But it's not for distrobution. Nor is it ready to be used it still has bugs and flaws. So don't yell at me if you download it becuase you thin it's pretty and it doesn't work right and is slower than luna. :p

shellstyle.zip

shellstyle.zip

shellstyle.zip

Windows X: Well, if you want to hand it yourself, good luck.

No thats not what I said at all windows X nor did I mean anything bad by it. I posted it b/c you asked for it I'll be glad to see what you can do with it. I just don't think it can be done in the shellstyle alone. If you figure out a way then please let me know the file is up. Give it a try. I just had a little trepedation about releasing it with other peoples art all in it. But take a look and do what you can with it. I want people to do something with the idea and the code.

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