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Ok I'm gonna send out an e-mail to a couple people in the public code community for Visual C++ and see ifI can find anyone to help me write a dll extension to utilize additional panes in a shellstyle. I was thinking if it was done right in theory you might be able to compleatly replace the MS shellstyle with a custom one. Or add on to it. And all that might be configurable from the shellstyle. This could be really cool. And help people do more than just customize the appearance of there gui. :) P.S. I don't know if I can do this so don't get you're hopes up. But if the project gets enough support I know it can be done. Also for anyone who participates I want it known now I intend on keeping it all opensource so the community can chose how it will go.

whack

Im leaving monday the 26th for a week so i wont be able to reply to any ideas on this suggestion,

Whistler builds prior to the luna theme had your title bar with active text in it .. i havent got a whilltler build with the professional/watercolor theme so i dont have any way to know how it was done but (24xx i dont remember the last build with it) whister build with the professional/watercolor theme has all of the UI file info hidding in it to figure this out! when i get back ill see if i can track down a copy of it .. in the mean time if anybody has a late version of it and can make available the shell32.dll and shellstyle.dll if it had a shellstyle.dll that should be enough to figure this out !!

Ive already looked in build 2296 and there is no ui file info hidding where you would expect so the build will have to be later than this at least ..

the first builds that should have this information in the usual locations would be a build that had the standard startmenu layout the 2296 had a different startmenu layout with the user pane on the side of the startmenu instead of the current top

the same type of title bar is in the longhorn builds but i havent found where the UI file info is hidding if they use the UI file format at all in it ..

  • 2 weeks later...

Hi , I've read all of this thread and dont really prettend to completely understand what you guys are talking about. But i do understand that you believe that to display different title bar picture things for each different folder you beleive that you will require some kind of edited shell32.dll thingy with a new dll support file. Correct? Well anyway - this may just be my simplistic brain proving its ineptness once again, but you are merely trying to emulate what longhorn does. Longhorn is in itself merely an edited version of Windows Xp which you are trying to mod. Would looking at a Longhorn Shell32.dll file or related files yeild any answers?

unfortunately no as all the stuff I'm looking to do is compiled binary data witin the shell32.dll not resources so it on't really help any. But good thinking. We have a few more answers found I'm looking over whirling dervishes NSElib for help. It would allow me to do much of what I want to do I think but unfortunately it's for VC++ 6.0 and I have 7.0 so there are some major conflicts and I don't know MFC and it's all in MFC so I need to learn some MFC and rip the neccesarry code frome the headers it includes and then do it all in 7.0

alanzeino2002:

Unfortuantely it looks like this is going nowhere

Man thats harsh. I'm putting alot of work into this and just because it's not happening overnight you assume it's going nowhere. This is supposed to be a community. If you wan't to see it go somewhere then help. Don't just spit out discouraging words. This isn't the easiest little project.

But anyway to those who have not lost all hope an update. First off this isn't a simple thing for me it might be for someone else but I'm having to do a whole lot of research on something there is very little info on so it's taking time. And it will take more probably alot more. Well the library enigma-penguin sent me the link to doesn't do as much of hat I hoped as I thought it would but there should be some usefull code in there for me to use for my purposes. I've just got to root it out. And there code isn't the easiest to follow so it's gonna be some work but I'll dig it out. Also anyone with a good amount of experience with programming guihacks who wan'ts to help let me know. I don't care what language you write in you can still be of help, I'm sure.

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    • Text extractor hasn't been working great on 0.99.1 but I am now updating to this version, hopefully it's better!
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