Recommended Posts

I'll just wait til Christmas sales to see if any discounts happen. $45 odd for a sequel is :/

People pay more than $45 for new EA Sports games every year and those are sequals/revamps also... just for a one (although overly used) example.

I kinda missed the whole point of whining about L4D2 coming too soon, "Valve rips us off" and all that because if you don't have the money to buy the sequal or just don't want to get it for other reasons, by all means DON'T buy/get it (or just wait for the price to drop).

Would this discussion be on if Valve had released Episode 3 only a year after Episode 2 (with a same engine + few new tweaks)?

I doubt it.

I for one am happy that I have more content to play in L4D2 with my friends online. Only thing I have to bitch about the game is that I can't get into the characters or even care about them the same way as I did for Bill, Zoey, Francis and Louis...

What comes to the demo of L4D2 is that it is a really bad demo to showcase the game.

The co-op experience itself consists of 4 campaigns which all have 4 to 5 chapters. The game is REALLY hard, which the demo wasn't. Me and my friends used to have a kick out of L4D1 on advanced (we're not hardcore players) but when we did L4D2 last night we barely made it through the first two campaigns on easy o_O;

The game is pure madness from time to time.

Good game. Shame the match making is worse than MW2 and keeps putting me in servers located in the US. 400 ping? YEAH! That and no one wants to wait around for a lobby to fill, it's worse than on the 360. ;/

Been sitting here for 5 mins waiting for a lobby to fill. Awesomesauce.

The ping issue is not really Valve's fault. There aren't enough servers to handle demand at the minute (40,000 players online is 4x more than the average L4D daily attendance). The matchmaker finds the server with the lowest available ping, if there aren't and decent ping servers available, it will look further afield for foreign, high ping and eventually peer-hosted servers. With so many people online, its hard to find the good servers because the number of players outstrips the number of available servers.

As for lobby filling issues, the L4D community is very impatient, you just have to be persistant for a lobby to fill, that, and find someone elses lobby. Too many available lobbies = not enough players to fill them all.

The ping issue is not really Valve's fault. There aren't enough servers to handle demand at the minute (40,000 players online is 4x more than the average L4D daily attendance). The matchmaker finds the server with the lowest available ping, if there aren't and decent ping servers available, it will look further afield for foreign, high ping and eventually peer-hosted servers. With so many people online, its hard to find the good servers because the number of players outstrips the number of available servers.

How about an algorithm which estimates the average ping on a P2P server vs a server in another country. If either are over 150, don't join it?

Job done.

Lobbies =/= server. When you'rein a lobby, you don't get a server until the lobby launches, therefore when you're in lobby you don't know how good the server you get is going to be (unless you use some of the server search console commands to find one in advance).

As far as I know, there is a max ping command in the console, and I know it applies to lobbies, but not if it applies to finding games already started.

If anyone has this on Steam feel free to add me as a friend if you are down to play. I also changed my Steam name to DirtyLawrence recently, so it should be that. If not it is DirtyLarry531 I think.

I have been playing the Single Player and the AI just sucks. Was on the roller coaster in the carnival and they kept walking off it and not following me, I just could not get past it because they were so dumb, so I definitely need to play with real people.

^ Whats your gamertag dude, I tried both didnt work. Add me SikhDude.

Btw, I love this game on PC. Graphics are amazing, runs so much smoother, they made it much harder. Like @mr.biomech said, me and my friends, we were just advanced players for L4D, but my Group, we were Hardcore L4D players, pushed out campaigns like nothing. But this game, tore us out. We played it on advanced and my friends got hammered. Me and my group, we barely stayed alive, but we did, thank got to adrenaline, we vowed not to use defib the first time and made it. my and my friends got hammered soooo bad. Not even funny.

Yeah the game has gone up a notch in difficulty. I think its quite welcome though. Nobody actually played Normal because it was too easy, everyone played advanced in the first game, so I think they've made the "Normal" difficulty closer to L4D1 "advanced" difficulty.

Got very angry at the director last night though:

Me and 2 of my friends tried to do the "Gnome" achievement on the carnival campaign, and we managed to carry it all the way to the finale. We waited for the helicopter after the finale but it landed on the other side of the arena! So then we had to fight 2 tanks and loads of infected to get to the chopper. One of the tanks incapped the guy carrying the gnome and then punted the gnome. We never found it. :cry:

It's the Australian version, what did you expect? to be honest I wish the game companies would tell OFLC to get %^$#ed and not bother to edit their games to be released here that get banned. Maybe then when people are rioting in the streets someone might be arsed to do something about a R18+ rating for games instead of this bull we get now....I know it'll never happen but I can dream!

EDIT: Also releasing an editing version is a waste of time, alot of people will just import the unedited version anyway.

new DLC? Do we play as them with a new map?

Yeah I should work for Kotaku, once I posted this I saw it on their site a few hours later, and not sure if it was the article or someone in the comments that mentioned it but they said that was the most logical course of action, DLC, 4 guys, etc. So yeah I imagine it might be DLC, I would think they would reuse the carnival grounds though as that is where you find out about them, at least with their escape from that.

Yeah I should work for Kotaku, once I posted this I saw it on their site a few hours later, and not sure if it was the article or someone in the comments that mentioned it but they said that was the most logical course of action, DLC, 4 guys, etc. So yeah I imagine it might be DLC, I would think they would reuse the carnival grounds though as that is where you find out about them, at least with their escape from that.

Well, is it really revealed if they escape or not? I think if it is awesome if they use the carnival grounds with some new areas opened up. I also think it would be awesome if their fate doesn't necessarily mean they escaped. Similar to how some COD levels are, you complete the DLC by dying at the end, or by even becoming infected themselves

I thought that was a slightly chubbier you on the right Larry :rofl:
Larry, Halloween concept for next year

Well at the rate I am putting on the pounds that will be me by next year. :laugh:

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Disabling open on hover, great! That was so stupid! They need to do a fix, where if a network share is disconnected, it doesn't hang when opening "This PC" for 20 seconds.
    • Microsoft releases major feature updates for stock Windows 11 apps by Taras Buria In addition to releasing new Windows 11 preview builds, Microsoft announced that inbox Windows apps now have dedicated release notes in the official documentation. At long last, users have access to all the release notes for each app, with changes listed in chronological order. Microsoft used to announce feature updates for stock apps with each build. Now, with Windows Insider release notes hosted on the Microsoft Learn website, each app has a dedicated space for its changelog, which is very useful for those who want to track new features and improvements. Alongside that, Microsoft dropped massive feature updates for six stock apps: Clock, Media Player, Calculator, Voice Recorder, Photos, and Paint. Each app packs quite a lot of changes and new capabilities, so here are the release notes. Here are quick notes so that you can jump to the app you are interested in the most: Calculator Camera Clock Media Player Paint Photos Sound Recorder Here is what is new for the Calculator in version 11.2605.9.0: More accurate square-root results — Fixed rare cases where a calculation that should equal zero (like sqrt(2.25) - 1.5) returned a tiny leftover value instead. Readable text in High Contrast themes — Settings text now shows the correct colors in the High Contrast Aquatic and Desert themes. Fixed layout for right-to-left languages — For languages like Arabic and Hebrew, the graph, number pad, equation fields, and scroll buttons now appear correctly oriented. Reliable launch after upgrading — Fixed an issue where upgrading from much older versions could leave outdated settings that stopped the app from opening. Here is what is new for the Camera app (version 2026.2605.7.0): Zoom slider works on more cameras — The zoom slider now works on the latest cameras, respects your system zoom settings, and updates instantly when you change those settings. Full range of zoom levels — Fixed an issue where the zoom slider only showed three steps on some devices that zoom in finer increments. Front camera works on more devices — Resolved a problem that blocked the front-facing camera on certain wide-angle devices. More video resolution choices — You can now pick video resolutions that were previously hidden; the app shows a heads-up warning instead of removing them. QR links you can still use — When a scanned QR code points to something with no matching app, the link is now copied to your clipboard (with a notification) while still offering a Store search. Smarter default settings — When you haven't set a preference, the app now follows your system settings by default. The Clock app has a massive changelog with the following improvements in version 11.2605.9.0: Timers keep counting after they hit zero — When a timer runs out, it now keeps counting up (for example, -00:27:31) so you can see how far past the time you've gone. You can turn off the daily goal — Focus Sessions now include an "Off" option so you can skip setting a daily goal entirely. New 15-minute snooze option — Alarms now offer a 15-minute snooze interval. Run up to 3 countdowns at once — The Countdown Widget now supports three simultaneous countdowns, up from two. Timer Widget notifications now appear — Fixed an issue where the "timer finished" notification didn't show when the timer was started from the widget. Less clutter in Focus Sessions — Tasks you've already completed no longer show up in the Focus Session task list. More accurate focus progress — Fixed a rounding issue that could show your daily focus progress as a minute short (for example, 49 minutes instead of 50). Smoother World Clock comparisons — The World Clock compare page now loads dates as you scroll, so it feels more responsive. Up-to-date World Clock locations — Refreshed country and city names to match their current names. Correct sun and moon icons during midnight sun — Fixed an icon that wrongly showed a moon during all-day daylight in polar regions. Fixed back-button behavior in clock comparisons — Pressing back once now takes you back as expected, instead of jumping the date to 1926. Corrected the Newfoundland time zone — Newfoundland now uses the right time zone (St. John's). Disabled alarms stay looking disabled — Editing a turned-off alarm no longer makes it appear turned on. Cleaner timer cards — The expand button is now turned off on timer cards that have no time set, preventing actions that wouldn't do anything. Clearer theme setting — Updated the wording to "Choose your preferred app theme." Smoother Settings links — The "About" links in Settings no longer trigger an unexpected "switch apps" prompt. Fixed spacing in Spotify settings — Corrected uneven spacing in the Spotify settings card. Better focus visibility in High Contrast — The focus highlight in World Clock is now clearly visible in the High Contrast Aquatic and Desert themes. No more double announcements — Screen readers no longer read the timer value twice. Countdown names read correctly — Screen readers now properly announce the name of each countdown. Keyboard focus stays put — Focus no longer disappears after you press the Timer Reset button. Clearer alarm toggle for screen readers — Tidied up how the alarm on/off switch is announced. The Media Player app received plenty of changes as well (version 11.2605.14.0): Custom captions — You can now personalize how closed captions appear, with caption styling tied to your Windows caption settings, plus a quick link to open those settings directly. "Indexing" banner in the play queue — When your media library is still being scanned, a banner now explains why some items may not appear yet. Fixed the look of selected items — Corrected a layout glitch with selected items in lists. Fewer playback failures — Improved how the app recognizes supported file types, so more files play without issues. Playlists need a name — You can no longer accidentally save a playlist with a blank name. Cleaner look for empty playlists — Improved how a playlist appears when it has no items yet. More stable play queue edits — Fixed a crash that could happen when changing the play queue while the app was switching between sessions. Clearer "missing codec" message — Improved the dialog that appears when a file needs a codec you don't have, with clearer guidance on what to do. A big update is also available for Paint in version 11.2605.61.0: Adjustable eraser transparency — You can now control how transparent the eraser is. Cleaner stamp brush strokes — Fixed visible color shifts and artifacts when using stamp-style brushes. JPEG photos save in place — Opening a rotated JPEG and pressing Save now overwrites the original instead of unexpectedly prompting "Save As." No more crash on bad image files — Opening a damaged or invalid image, from within the app, by double click, or commandline, now shows a clear error message instead of closing the app. Classic selection behavior restored — The selection outline now hides while you move, resize, or rotate a selection, just like in classic Paint. Tidier AI image panel — Fixed missing spacing at the bottom of the AI image generation panel for a cleaner layout. Visible button hover in light theme — Toolbar split buttons now show a clear hover highlight in the light theme. Snappier toolbar — Streamlined how the ribbon lays out, giving a small speed boost at startup. Fewer background crashes — Fixed a crash that could happen while background tasks were finishing up. Stable app shutdown — Prevented rare crashes when closing the app. Fixed layer removal glitch — Deleting the active layer no longer leaves the layers list in an inconsistent state. Here is what is new in the Photos app (version 2026.11060.2004.0): AI watermarking — AI-generated or edited images can now carry a visible Copilot watermark. You choose Never, Always, or Ask Every Time in Settings, with a confirmation when saving. The watermarking is off by default in settings. Better viewing of small images and pixel art — Tiny images (like 16×16 pixel art) now zoom in far more to fill the screen and stay crisp instead of looking blurry. Select scanned text with the keyboard — When text is detected in an image, you can now navigate and select it using the arrow keys, Shift+Arrow, Home/End, and Ctrl+A, with a clear focus highlight. Fixed a crash in text recognition — Resolved a crash that could close Photos while detecting text in images; the app now recovers gracefully. Easier keyboard navigation — Tabbing through the navigation bar no longer stops on hidden controls, so it takes a single Tab to move past it instead of three. And finally, here is the Sound Recorder (version 11.2605.1.0): Waveform shows with Bluetooth mics — The live waveform now displays correctly when you record using a Bluetooth audio device. No more stray scrollbar — A non-working horizontal scrollbar no longer appears at the bottom of the waveform unless you've zoomed in. Mark button ready right away — The Mark button no longer looks grayed out until you hover over it after opening the app. Markers hidden for WAV files — Markers are now turned off for WAV recordings, since that format can't store them — so they're no longer lost silently. Smoother deleting — Quickly pressing Delete and Enter to remove several recordings in a row no longer triggers a "file doesn't exist" error. Fixed a memory issue — Resolved a memory leak that occurred each time a recording started. You can find all these changelogs in the official documentation here.
    • again, an article about Microsoft Edge and ridicules hater's comments
    • From this very same article: "For organizations that prefer a “more deliberate pace”, the Extended Stable channel remains an option."
    • Or every other browser, because they all behave the same, at least the mainstream ones. Firefox does exactly the same: background updates, restart to install them. Haters gotta hate, I guess.
  • Recent Achievements

    • Very Popular
      AndrewSteel earned a badge
      Very Popular
    • Veteran
      Taliseian went up a rank
      Veteran
    • One Month Later
      Clizby earned a badge
      One Month Later
    • One Month Later
      Timaximus earned a badge
      One Month Later
    • Week One Done
      Timaximus earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      504
    2. 2
      PsYcHoKiLLa
      170
    3. 3
      +Edouard
      162
    4. 4
      Steven P.
      85
    5. 5
      ATLien_0
      77
  • Tell a friend

    Love Neowin? Tell a friend!