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I'll just wait til Christmas sales to see if any discounts happen. $45 odd for a sequel is :/

People pay more than $45 for new EA Sports games every year and those are sequals/revamps also... just for a one (although overly used) example.

I kinda missed the whole point of whining about L4D2 coming too soon, "Valve rips us off" and all that because if you don't have the money to buy the sequal or just don't want to get it for other reasons, by all means DON'T buy/get it (or just wait for the price to drop).

Would this discussion be on if Valve had released Episode 3 only a year after Episode 2 (with a same engine + few new tweaks)?

I doubt it.

I for one am happy that I have more content to play in L4D2 with my friends online. Only thing I have to bitch about the game is that I can't get into the characters or even care about them the same way as I did for Bill, Zoey, Francis and Louis...

What comes to the demo of L4D2 is that it is a really bad demo to showcase the game.

The co-op experience itself consists of 4 campaigns which all have 4 to 5 chapters. The game is REALLY hard, which the demo wasn't. Me and my friends used to have a kick out of L4D1 on advanced (we're not hardcore players) but when we did L4D2 last night we barely made it through the first two campaigns on easy o_O;

The game is pure madness from time to time.

Good game. Shame the match making is worse than MW2 and keeps putting me in servers located in the US. 400 ping? YEAH! That and no one wants to wait around for a lobby to fill, it's worse than on the 360. ;/

Been sitting here for 5 mins waiting for a lobby to fill. Awesomesauce.

The ping issue is not really Valve's fault. There aren't enough servers to handle demand at the minute (40,000 players online is 4x more than the average L4D daily attendance). The matchmaker finds the server with the lowest available ping, if there aren't and decent ping servers available, it will look further afield for foreign, high ping and eventually peer-hosted servers. With so many people online, its hard to find the good servers because the number of players outstrips the number of available servers.

As for lobby filling issues, the L4D community is very impatient, you just have to be persistant for a lobby to fill, that, and find someone elses lobby. Too many available lobbies = not enough players to fill them all.

The ping issue is not really Valve's fault. There aren't enough servers to handle demand at the minute (40,000 players online is 4x more than the average L4D daily attendance). The matchmaker finds the server with the lowest available ping, if there aren't and decent ping servers available, it will look further afield for foreign, high ping and eventually peer-hosted servers. With so many people online, its hard to find the good servers because the number of players outstrips the number of available servers.

How about an algorithm which estimates the average ping on a P2P server vs a server in another country. If either are over 150, don't join it?

Job done.

Lobbies =/= server. When you'rein a lobby, you don't get a server until the lobby launches, therefore when you're in lobby you don't know how good the server you get is going to be (unless you use some of the server search console commands to find one in advance).

As far as I know, there is a max ping command in the console, and I know it applies to lobbies, but not if it applies to finding games already started.

If anyone has this on Steam feel free to add me as a friend if you are down to play. I also changed my Steam name to DirtyLawrence recently, so it should be that. If not it is DirtyLarry531 I think.

I have been playing the Single Player and the AI just sucks. Was on the roller coaster in the carnival and they kept walking off it and not following me, I just could not get past it because they were so dumb, so I definitely need to play with real people.

^ Whats your gamertag dude, I tried both didnt work. Add me SikhDude.

Btw, I love this game on PC. Graphics are amazing, runs so much smoother, they made it much harder. Like @mr.biomech said, me and my friends, we were just advanced players for L4D, but my Group, we were Hardcore L4D players, pushed out campaigns like nothing. But this game, tore us out. We played it on advanced and my friends got hammered. Me and my group, we barely stayed alive, but we did, thank got to adrenaline, we vowed not to use defib the first time and made it. my and my friends got hammered soooo bad. Not even funny.

Yeah the game has gone up a notch in difficulty. I think its quite welcome though. Nobody actually played Normal because it was too easy, everyone played advanced in the first game, so I think they've made the "Normal" difficulty closer to L4D1 "advanced" difficulty.

Got very angry at the director last night though:

Me and 2 of my friends tried to do the "Gnome" achievement on the carnival campaign, and we managed to carry it all the way to the finale. We waited for the helicopter after the finale but it landed on the other side of the arena! So then we had to fight 2 tanks and loads of infected to get to the chopper. One of the tanks incapped the guy carrying the gnome and then punted the gnome. We never found it. :cry:

It's the Australian version, what did you expect? to be honest I wish the game companies would tell OFLC to get %^$#ed and not bother to edit their games to be released here that get banned. Maybe then when people are rioting in the streets someone might be arsed to do something about a R18+ rating for games instead of this bull we get now....I know it'll never happen but I can dream!

EDIT: Also releasing an editing version is a waste of time, alot of people will just import the unedited version anyway.

new DLC? Do we play as them with a new map?

Yeah I should work for Kotaku, once I posted this I saw it on their site a few hours later, and not sure if it was the article or someone in the comments that mentioned it but they said that was the most logical course of action, DLC, 4 guys, etc. So yeah I imagine it might be DLC, I would think they would reuse the carnival grounds though as that is where you find out about them, at least with their escape from that.

Yeah I should work for Kotaku, once I posted this I saw it on their site a few hours later, and not sure if it was the article or someone in the comments that mentioned it but they said that was the most logical course of action, DLC, 4 guys, etc. So yeah I imagine it might be DLC, I would think they would reuse the carnival grounds though as that is where you find out about them, at least with their escape from that.

Well, is it really revealed if they escape or not? I think if it is awesome if they use the carnival grounds with some new areas opened up. I also think it would be awesome if their fate doesn't necessarily mean they escaped. Similar to how some COD levels are, you complete the DLC by dying at the end, or by even becoming infected themselves

I thought that was a slightly chubbier you on the right Larry :rofl:
Larry, Halloween concept for next year

Well at the rate I am putting on the pounds that will be me by next year. :laugh:

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    • Weekend PC Game Deals: Anno 117, Final Fantasy VII, Rematch, and more by Pulasthi Ariyasinghe Weekend PC Game Deals is where the hottest gaming deals from all over the internet are gathered into one place every week for your consumption. So kick back, relax, and hold on to your wallets. The Epic Games Store's mystery giveaways may have ended, but its regular freebies didn't miss a step this week. The double drop was for copies of Warhammer 40K Speed Freeks and The Ouroboros King. Speed Freeks lands for multiplayer racing fans, but with plenty of competitive shooting elements too. You will be piloting Ork buggies, tanks, and aircraft modeled after the popular tabletop miniatures while trying to complete objectives and pass finish lines. Next, Ouroboros King is a crossover between chess and tactical roguelikes, offering the chance to create your own army with special rules to beat incoming foes on the board. The double giveaway on the Epic Games Store will be available until June 11, and replacing it will be Citizen Sleeper and ROBOBEAT. The Humble Store brought a new charity bundle to check out this week too. Landing with the name The Complete Inkle Library, this is a large collection of interactive narrative puzzle games from the publisher Inkle. This begins with Heaven's Vault, four parts from the Sorcery series, 80 Days, Overboard, and Pendragon: Narrative Tactics within the starting tier for $9. Hopping up a step to the $12 tier gets you TR-49, Expelled, and A Highland Song for paying at least $12. If you go for the $20 tier, you get four e-books from the Heaven's Vault series. The bundle has almost three weeks on its counter before it goes away. Big Deals There is a larger than normal amount of weekend specials happening this time, including multiple publisher deals, franchise discounts, and indie gems to grab. 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That's it for our pick of this weekend's PC game deals, and hopefully, some of you have enough self-restraint not to keep adding to your ever-growing backlogs. As always, there are an enormous number of other deals ready and waiting all over the interwebs, as well as on services you may already subscribe to if you comb through them, so keep your eyes open for those, and have a great weekend.
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