Elemental: War of Magic


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I pre-ordered this game while they were advertising access to the alpha. I have to say that probably wasn't such a good idea because the game is so far from finished that I don't really see the benefit in giving people access to it. All of those graphics shown in the screen shots are missing from the alpha so when you actually play, all you have are very simplistic pictures and no real animation to speak of. I wouldn't get too excited about this game until its closer to release time.

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  • 2 weeks later...
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  • 5 weeks later...

A new beta build went out today, 1-Z4.

All the info can be found in the Elemental journal, but the overview is:

* Focus on improving stability, particularly on Windows XP

* Prepping the AI to start actually having it do something (AI still non-existent but the plumbing is starting to go in)

* Better Saved Game Robustness

* Performance Optimizations

* Cleaned up Technology Tree

http://forums.elementalgame.com/381749

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  • 4 weeks later...

Tree new blogposts about Elemental has been posted on the main site.

Basic Gameplay:

http://forums.elementalgame.com/383246

Researching Technologies:

http://forums.elementalgame.com/383249

Kumquat graphics engine:

http://forums.elementalgame.com/383250

There is an image from the Basic Gameplay post showing off how the main game window will look like in 3D;

20100520_2012.png

More closeup on buildings

image_3.png

I like it better than the early shots, now looks quite good for a strategy game which focuses on gameplay.

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I must say the characters models look great. The color palette still makes me feel like throwing up, but if I ever manage to put that aside, it could be fun nonetheless. It's nice to have a new contender in the TBS realm.

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I must say the characters models look great. The color palette still makes me feel like throwing up, but if I ever manage to put that aside, it could be fun nonetheless. It's nice to have a new contender in the TBS realm.

I'm also not fully sold on the style, but I think it's "ok", and the graphics have improved a lot since early pics.

Some more new info about the game has been posted;

Modding in Elemental (2/6)

http://forums.elementalgame.com/383294

June FAQ (3/6)

http://forums.elementalgame.com/383339

(contains two videos of the game, mapmaking and city/map showoff)

A great introduction to the game is available on their forum, made and updated by a fan:

Elemental for Dummies (what Elemental is about)

http://forums.elementalgame.com/374531

Three new previews (2-3/6) are also available now; IGN preview, Big download and Gamespot.

Also a video of early gameplay, showing the first few turns, moving around, finding items and building up the city.

http://www.youtube.com/watch?v=oqZLLuBbd6w

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  • 3 weeks later...

Personally I can't see how it's gonna be ready for late August. That's less than 2 months away, and it's a complex strategy game that's currently being beta-tested in versions that only have some parts of the game enabled.

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Different parts of the game are enabled/disabled to narrow down specific areas that feedback is needed on. The overall game internally is ahead.

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  • 2 weeks later...

Different parts of the game are enabled/disabled to narrow down specific areas that feedback is needed on. The overall game internally is ahead.

Good to know...I'd personally be better off uninstalling and waiting for retail.

It looks like it might well be a heck of a game once its done, even for those who don't generally go for turn based games like myself :)

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Ive been playing and unfortunately I don't think its going to live up to Master of Magic. I know they are going for their own thing but it just seems like its missing a soul.

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  • 4 weeks later...
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Bought and downloaded.

Impulse has really nice download speeds, topped out my 100Mbit for the full download.

Pr7kw.png

Just started a game and played around a bit. Don't really know what to do and got killed by some bandits (I should have got a weapon first, heh). Image is my beginner town.

Jk9Wo.jpg

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