• 0

[C#/C++] Keep window visible while using Aero Peek


Question

Hi,

I'm currently trying to develop my own mini-"sidebar" using C# and WPF since the Windows Sidebar framework is simply too restrictive to use WPF.

The main problem here is that when using Aero Peek in Windows 7, my "gadget window" of course disappears along with the other windows.

Now my question is, is there a known way to keep my window visible just like the Sidebar Gadgets when using Aero Peek?

Has anybody ever found out how the sidebar manages this? (Special API call, special Window Message, etc)

I'm sure other developers would appreciate this info as well.

Thanks in advance ;)

-Simon

7 answers to this question

Recommended Posts

  • 0
  ZeroSkyX said:
Hi,

I'm currently trying to develop my own mini-"sidebar" using C# and WPF since the Windows Sidebar framework is simply too restrictive to use WPF.

The main problem here is that when using Aero Peek in Windows 7, my "gadget window" of course disappears along with the other windows.

Now my question is, is there a known way to keep my window visible just like the Sidebar Gadgets when using Aero Peek?

Has anybody ever found out how the sidebar manages this? (Special API call, special Window Message, etc)

I'm sure other developers would appreciate this info as well.

Thanks in advance ;)

-Simon

This will do it perfectly:

[DllImport("dwmapi.dll", PreserveSig = false)]
public static extern int DwmSetWindowAttribute(IntPtr hwnd, int attr, ref int attrValue, int attrSize);

[Flags]
public enum DWMWINDOWATTRIBUTE
{
	DWMWA_NCRENDERING_ENABLED = 1, 
	DWMWA_NCRENDERING_POLICY, 
	DWMWA_TRANSITIONS_FORCEDISABLED, 
	DWMWA_ALLOW_NCPAINT, 
	DWMWA_CAPTION_BUTTON_BOUNDS, 
	DWMWA_NONCLIENT_RTL_LAYOUT, 
	DWMWA_FORCE_ICONIC_REPRESENTATION, 
	DWMWA_FLIP3D_POLICY, 
	DWMWA_EXTENDED_FRAME_BOUNDS, 
	DWMWA_HAS_ICONIC_BITMAP,
	DWMWA_DISALLOW_PEEK,
	DWMWA_EXCLUDED_FROM_PEEK,
	DWMWA_LAST
}

[Flags]
public enum DWMNCRenderingPolicy
{
	 UseWindowStyle,
	 Disabled,
	 Enabled,
	 Last
}

void RemoveFromAeroPeek(IntPtr Hwnd) //Hwnd is the handle to your window
{
	int renderPolicy = (int)DWMNCRenderingPolicy.Enabled;
	DWM.DwmSetWindowAttribute(Handle, (int)DWMWINDOWATTRIBUTE.DWMWA_EXCLUDED_FROM_PEEK, ref renderPolicy, sizeof(int));
}

  • 0

This should do it:

	<DllImport("dwmapi.dll")>Public Shared Function DwmSetWindowAttribute(ByVal hwnd As IntPtr, ByVal attr As Integer, ByRef attrValue As Integer, ByVal attrSize As Integer) As Integer
	End Function

	<Flags()> _
Public Enum DWMWINDOWATTRIBUTE
 	DWMWA_NCRENDERING_ENABLED = 1
 	DWMWA_NCRENDERING_POLICY
 	DWMWA_TRANSITIONS_FORCEDISABLED
 	DWMWA_ALLOW_NCPAINT
 	DWMWA_CAPTION_BUTTON_BOUNDS
 	DWMWA_NONCLIENT_RTL_LAYOUT
 	DWMWA_FORCE_ICONIC_REPRESENTATION
 	DWMWA_FLIP3D_POLICY
 	DWMWA_EXTENDED_FRAME_BOUNDS
 	DWMWA_HAS_ICONIC_BITMAP
 	DWMWA_DISALLOW_PEEK
 	DWMWA_EXCLUDED_FROM_PEEK
 	DWMWA_LAST
	End Enum

	<Flags()> _
Public Enum DWMNCRenderingPolicy
 	UseWindowStyle
 	Disabled
 	Enabled
 	Last
	End Enum

	Public Sub RemoveFromAeroPeek(ByVal Hwnd As IntPtr) 'Hwnd is the handle to your window
 	Dim renderPolicy As Integer = DWMNCRenderingPolicy.Enabled
 	DwmSetWindowAttribute(Hwnd, DWMWINDOWATTRIBUTE.DWMWA_EXCLUDED_FROM_PEEK, renderPolicy, Marshal.SizeOf(GetType(Integer)))
	End Sub

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • The new official logo of the GOP
    • Linux 6.16-rc1 is out: What's new and what does it mean for your system? by Paul Hill Linus Torvalds, head and founder of the Linux kernel, has announced the closure of the merge window where major new features are added to the kernel, and the beginning of the Linux 6.16 release candidates, beginning with release candidate 1 (Linux 6.16-rc1). Linux 6.15 was released two weeks ago and in the time since, developers have had the opportunity to try and get their new kernel features into the Linux 6.16 kernel. Over the next two months, we will get seven or eight release candidates where developers will stabilize new and existing features. This means that the stable version of Linux 6.16 will arrive around the end of July. Torvalds said that the merge window seemed pretty normal this time, but did say he had a feeling that there were more “late straggler” pull requests than is typical. Despite this, everything seems to be fine and the schedule will be going forward as planned. Key areas of development Torvalds explained that around half of the changes in the first release candidate were driver updates, with the bulk of those being made up with by GPU and networking drivers. For end users these are the most important changes because when your favorite distribution of Linux ships a new release with this kernel, it will support more graphics cards and networking equipment like Wi-Fi cards. The non-driver updates in this version are split between architecture-specific updates, documentation and tooling (perf tool and selftests), and core changes to filesystems, core kernel, memory management, and networking. Torvalds said the core changes include some of the “most important” changes, though they’re not necessarily major changes. Fixes to the core ensure a more stable Linux kernel for end users, plus better performance. The merge window saw developers submit thousands of non-merge commits and merges. The non-merge commits were around 13,000 while the merge commits nearly reached 1,000. There were 1,783 unique authors submitting code during this window. Next steps Over the coming weeks, Linux developers, including individuals or representatives of companies, will submit bug fixes for new and existing features. This release candidate cycle will run until around the end of July and then the final version will become available. End users shouldn’t go out and download Linux 6.16 when it’s released, instead just wait for your Linux distribution to update to it, as distribution-specific changes get made. Neowin will be following these releases and reporting on any interested changes that are noted. Source: LKML
    • There was no cancelation. Microsoft delayed work on it to focus on further tuning the OS and improving the OS experience overall, before going full core into a direct hardware battle with their partners.
    • As someone who has 500+ hours of playtime on Anno 1800, all I can say is shut up and take my money.
  • Recent Achievements

    • Week One Done
      Al_ earned a badge
      Week One Done
    • Week One Done
      MadMung0 earned a badge
      Week One Done
    • Reacting Well
      BlakeBringer earned a badge
      Reacting Well
    • Reacting Well
      Lazy_Placeholder earned a badge
      Reacting Well
    • Dedicated
      Epaminombas earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      474
    2. 2
      +FloatingFatMan
      273
    3. 3
      ATLien_0
      242
    4. 4
      snowy owl
      210
    5. 5
      Edouard
      182
  • Tell a friend

    Love Neowin? Tell a friend!