Reasons we don't use Chrome (participation wanted !)


Recommended Posts

1-No support for RoboForm :crazy:, it is impossible for me to trust any browser's automatic password saving specially after an experience in 2007 :no: , there are many tools that already can get passwords saved in Chrome as well as almost any other browser's passwords :shiftyninja:, but for RoboForm and other password saving professional tools which use real encryption none exists :cool: .

2-No support for Babylon :x , so i can't just click with my mouse to know the meaning of any word instantly, i have to copy then open babylon then paste then click enter :huh: ! that simply sucks !

Those are the 2 main reasons which made me didn't switch to Chrome and keep with FireFox, nothing else ! :woot:

What are your reasons ? :rolleyes:

Edited by kInG aLeXo

I do not use it because there is no current support (its on its way) for addons and i cannot stand what it looks like on windows XP I want to theme it. It looks great on vista and Windows 7 however it looks stupid on windows XP (especially because i have a dark black theme)

1: roboform is crap. I much prefer the much nicer and more intuitive native implementation in Opera. and if someone has access to yoru computer, you are already compromised and it won't really matter if they could somehow get the passwords out of the browser.

2: Can't say it's something I've ever seen any need of, even in browsers who do support similar functions. not that the functions of somethign like the Opera right click menu is somethign that hurts having, but I don't use it a lot, well not for dictionary anyway.

btw, why make a "negative", or in other words a flame topic, instead of leaving it at a positive "why do you use Chrome" topic, and perhaps one for other browsers. What's the need for flamebatiing with a negative topic ?

1: roboform is crap. I much prefer the much nicer and more intuitive native implementation in Opera. and if someone has access to yoru computer, you are already compromised and it won't really matter if they could somehow get the passwords out of the browser.

2: Can't say it's something I've ever seen any need of, even in browsers who do support similar functions. not that the functions of somethign like the Opera right click menu is somethign that hurts having, but I don't use it a lot, well not for dictionary anyway.

btw, why make a "negative", or in other words a flame topic, instead of leaving it at a positive "why do you use Chrome" topic, and perhaps one for other browsers. What's the need for flamebatiing with a negative topic ?

I said those are MINE reasons, I know those are not problems for everybody here ! if they were then Chrome market share was gonna be 0% !

It is not flaming, if you look at the topic title, I said in the description "Let's see what Google gonna do", so it is a thing which may help Google maybe to know why people don't switch to their browser immediately.

Why you don't make it now ? go now and make your topic "Why we use Chrome !" nice idea dude and many will participate too

I said those are MINE reasons, I know those are not problem for everybody here ! if they were than Chrome market share was gonna be 0% !

It is not flaming, if you look at the topic title, I said "Let's see what Google gonna do", so it is a thing to help Google maybe to know why people don't switch to their browser immediately.

Why you don't make it now ? go now and make your topic "Why we use Chrome !" nice idea dude

Actually it is essentially flaming. You are in essence stating reasons why you think Chrome sucks and asking other to tell why they think Chrome sucks.

Instead you could have created a positive topic about why Firefox is great., instead you CHOSE to create a topic about why something ELSE(the thing you didn't like) sucks. It may not be directly flaming, but I'd sure put it under flame baiting.

The thing is we've seen so many of these negatively charged topics lately, people rather make them instead of positively charged ones. The same things happened with the whole Opera/IE/FF/Safari/Chrome thing a few weeks ago during the MS lawsuit, where everyone created topics about why you should use the other browsers, instead of topics of why you should use this browser.

It seems peopel would rather say why they hate something than why they like something... guess which ones spark the most arguments too...

Honestly dude, I'm sure there are many Chrome users here that can say the same about the other browsers. I use Firefox on my PC and Safari on my Macbook, they get the job done for me. I don't really use many addon's, but Chrome brings nothing new to the table to make me switch.

Just because Chrome doesn't have great support for your use, doesn't mean it makes it a bad program. If you are so inclined to look up dictionary words constantly, you should stick to what works for you best and lay off flame-baiting other browsers on the forum.

OK !

Any admin here please change my topic title to

"What Chrome needs to be your default browser"

I tried to change my topic title but couldn't

Is that ok for your guys ? sorry for the bad title I chose initially.

Also, I beleive if I made a topic why Chrome is cool most people will not participate or say anything, they will just say to themselves "It is cool because I use it ! why bother even checking the topic !"

Actually it is essentially flaming. You are in essence stating reasons why you think Chrome sucks and asking other to tell why they think Chrome sucks.

Instead you could have created a positive topic about why Firefox is great., instead you CHOSE to create a topic about why something ELSE(the thing you didn't like) sucks. It may not be directly flaming, but I'd sure put it under flame baiting.

The thing is we've seen so many of these negatively charged topics lately, people rather make them instead of positively charged ones. The same things happened with the whole Opera/IE/FF/Safari/Chrome thing a few weeks ago during the MS lawsuit, where everyone created topics about why you should use the other browsers, instead of topics of why you should use this browser.

It seems peopel would rather say why they hate something than why they like something... guess which ones spark the most arguments too...

Chill out.

There is nothing wrong with discussing what you don't like about a product and it is not trolling or flaming to express an opinion. You can have the most inoffensive, nicest topic and people will show up to troll and flame in it.

What I don't like about Chrome:

1. Google branded spyware

2. Too spartan in it's options

3. Incomplete plugin system

4. Doesn't remember page zoom settings

5. No proper bookmark button for those who don't want to waste screen real estate with the Bookmarks Toolbar.

6. The stable version is beta quality at best.

7. Rushed to market too incomplete.

I've made attempts to switch to Chrome a number of times, but can never make it past a day or two of using it. The lack of add-ons, customizable search engine in the tool bar, and the fact that I've been using nothing but firefox for so many years is what is keeping me from switching over. Maybe when Chrome matures a little bit as a browser I'll give it another go, but at this point in time; I'm sticking with Firefox.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Microsoft releases PowerToys v0.100.1, fixes a bug that made remapped keys misbehave by Ivan Jenic Microsoft just released PowerToys v0.100.1, a patch update that addresses several stability and behavior issues found in v0.100.0. The v0.100.0 patch was a significant update for PowerToys, as it introduced all sorts of new features and additions, such as a rebuilt Shortcut Guide, a Command Palette Extension Gallery, webcam overlay support in ZoomIt, and more. However, the v0.100.0 version also introduced some bugs and stability issues. And now, Microsoft is addressing these issues in the new patch. The most impactful fix in this release perhaps is in Keyboard Manager, where remapped modifier keys were being delivered as system-key events, causing unexpected behavior in apps. The clearest example of this was Alt-to-Backspace remaps, deleting whole words instead of a single character. So, if you thought there was an issue with your keyboard, Microsoft just confirmed that it was PowerToys. Beyond the Keyboard Manager fix, v0.100.1 also addresses several other issues. It fixes a bug with Power Display that was preventing monitors from waking from standby correctly. Additionally, the new update patches Quick Access crashes on launch, and resolves a Shortcut Guide crash that occurred when switching between sidebar sections. Here’s the full changelog: Color Picker Fixed a bug where the main Color Picker window could appear inside the zoomed-in picker view Command Palette Fixed Run history initialization in AOT builds Fixed a bug where the Performance Monitor dock item could show ??? after restart Fixed the Hibernate command using the Sleep icon Limited the "pin to dock" dialog to displays where the dock is enabled Keyboard Manager Fixed modifier keys remapped to non-modifier keys being delivered as system-key events, which caused unexpected behavior in apps such as Alt-to-Backspace deleting whole words Power Display Fixed a bug where selecting On in the monitor power-state control did not wake a monitor from standby Fixed built-in display detection and brightness control on dual-GPU laptops where the internal panel is driven by the discrete GPU PowerToys Run Fixed VS Code Workspaces discovery after VS Code moved recently opened workspace data to shared storage Quick Access Fixed Quick Access flyout crashes caused by unhandled XAML exceptions during launch or page navigation Shortcut Guide Fixed a crash when navigating between Shortcut Guide sidebar sections Fixed number-key rendering in shortcut manifests and added a Postman shortcut manifest Updated bundled shortcut manifests to use the literal number-key token so number keys render correctly across apps ZoomIt Fixed a race condition in audio initialization for ZoomIt video recording You can download PowerToys v0.100.1 from the official GitHub releases page.
    • OBS Studio 32.2.0 Beta 2 by Razvan Serea OBS Studio is software designed for capturing, compositing, encoding, recording, and streaming video content, efficiently. It is the re-write of the widely used Open Broadcaster Software, to allow even more features and multi-platform support. OBS Studio supports multiple sources, including media files, games, web pages, application windows, webcams, your desktop, microphone and more. OBS Studio Features: High performance real time video/audio capturing and mixing, with unlimited scenes you can switch between seamlessly via custom transitions. Live streaming to Twitch, YouTube, Periscope, Mixer, GoodGame, DailyMotion, Hitbox, VK and any other RTMP server Filters for video sources such as image masking, color correction, chroma/color keying, and more. x264, H.264 and AAC for your live streams and video recordings Intel Quick Sync Video (QSV) and NVIDIA NVENC support Intuitive audio mixer with per-source filters such as noise gate, noise suppression, and gain. Take full control with VST plugin support. GPU-based game capture for high performance game streaming Unlimited number of scenes and sources Number of different and customizable transitions for when you switch between scenes Hotkeys for almost any action such as start or stop your stream or recording, push-to-talk, fast mute of any audio source, show or hide any video source, switch between scenes,and much more Live preview of any changes on your scenes and sources using Studio Mode before pushing them to your stream where your viewers will see those changes DirectShow capture device support (webcams, capture cards, etc) Powerful and easy to use configuration options. Add new Sources, duplicate existing ones, and adjust their properties effortlessly. Streamlined Settings panel for quickly configuring your broadcasts and recordings. Switch between different profiles with ease. Light and dark themes available to fit your environment. …and many other features. For free. At all. OBS Studio 32.2.0 Beta 2 changelog: Beta 2 Changes Fixed a CI deployment issue. There are no application changes since Beta 1. 32.2 New Features Replaced add source dropdown with new dialog [Warchamp7] Improved FPS selector UX [jcm93] Added missing file support for filters [exeldro] Added ability for plugins to set custom icons for new source types [cg2121] Included .webp files when adding a directory to Image Slide Show source [TarunCore] Added copy paste functions to frontend API [exeldro] Added filter to compose SDR into HDR [jpark37] Added delete as a hotkey to delete sources on macOS [PatTheMav] Added dynamic bitrate support to multitrack video [lexano-ivs] 32.2 Changes Forced Intel-based installations to update to Apple Silicon version on macOS [PatTheMav] This change means that OBS Studio versions built for Intel-based Macs but running on Apple Silicon Macs will automatically update to OBS Studio built for Apple Silicon Macs. If an installation was using third-party plugins, those plugins will no longer load until replaced with Apple Silicon versions. Fixed audio mixer state getting out of sync when changing settings via websockets or plugins [Warchamp7] Added theming for checked QToolButtons [glikely] Improved OpenGL performance slightly on low-end machines [kkartaltepe] Set minimum size for color source to 1 pixel [exeldro] Added minimum width to spinboxes [Warchamp7] Disallowed overwriting the crash handler [sebastian-s-beckmann] Applied process mitigation policies for Windows [notr1ch] Adjusted description of multitrack video [jhnbwrs] Changed new capture devices to use fallback frame rate by default [PatTheMav] Improved DLL loading behavior on Windows [notr1ch] Limited multitrack video config to Custom service [PatTheMav] 32.2 Bug Fixes Fixed OAuth and dock state save corruption [PatTheMav] Fixed group bounds not resizing when removing items [howellrl] Fixed canvas mixes not being restored after video reset [dsaedtler] Fixed some erroneous crashes during shutdown [Warchamp7] Fixed display capture sometimes capturing black after a duplicator failure [ThrowTop] Fixed color of controls dock output buttons in System theme [shiina424] Fixed virtual camera reset failures [stephematician] Fixed potential crash when user discards changes in the settings window [suogesi] Fixed incorrect return value in virtualcam filter [xtfo] Fixed source toolbar buttons not working after dragging a source into a group [Warchamp7] Fixed properties hint icon spacing [Warchamp7] Fixed potential crash when a video device reconnects on macOS [jcm93] Fixed an issue where PipeWire could fail on NVIDIA GPUs [hoshinolina] Fixed obs_canvas_get_video_info returning incorrect framerate [dsaedtler] 32.2 Deprecations Deprecated obs_properties_add_button [sebastian-s-beckmann] Download: OBS Studio 32.2.0 Beta 2 | Portable | ARM64 | ~200.0 MB (Open Source) View: OBS Studio Homepage | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Is a fast food restaurant a good metric to compare against?
    • Grand Theft Auto VI pricing revealed alongside Ultimate Edition and pre-loading details by Pulasthi Ariyasinghe Last week, Rockstar revealed Grand Theft Auto VI pre-orders will be starting soon, and just a day ahead of that, now the studio has announced the official pricing for the highly anticipated game. This has been a hotly debated topic among fans and industry veterans for a long time, considering the game is expected to be the biggest entertainment product launch ever. The confirmed pricing for the Grand Theft Auto VI standard edition is $79.99, which Rockstar says gives access to the "single-player experience set in the biggest, most immersive evolution of the series yet." This follows what most of our readers thought would happen with the pricing too. At the same time, a $99.99 Grand Theft Auto VI: Ultimate Edition has been confirmed as well, which lands with "an exclusive collection of premium vehicles, weapons, apparel, and action threaded across all aspects of Jason and Lucia’s story." Pre-ordering will also give fans extra bonuses, including a Vintage Vice City Pack of cosmetic items as well as a free month of GTA+. Head to the official website of the game here to check out all the cosmetic rewards the Ultimate Edition and pre-orders bring. Interestingly, the studio does not mention Grand Theft Auto VI multiplayer at all in today's announcement. Perhaps this will arrive later, following the campaign launch, or the studio is keeping that reveal for a later date. Digital pre-orders for Grand Theft Auto VI will begin on June 25, 2026, at midnight local time across regions for Xbox Series X|S and PlayStation 5. The title is slated to launch on November 19 on those same platforms. Pre-loading for Grand Theft Auto VI will kick off on November 12, giving players a week to get the game ready on their consoles. As for the physical edition, Take-Two has confirmed that this will be available without a disc, with the box only containing a download code inside. This will be purchasable starting November 12, giving players who take this route time to pre-load the title as well.
  • Recent Achievements

    • One Year In
      OHI Accounting earned a badge
      One Year In
    • First Post
      Almohandis earned a badge
      First Post
    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      474
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      122
    4. 4
      Michael Scrip
      83
    5. 5
      Xenon
      72
  • Tell a friend

    Love Neowin? Tell a friend!