[Official] Call of Duty: Modern Warfare 2


Recommended Posts

Glad to see other people getting it. I was like there's no way the game has sold 6 million copies and counting and so far and EVERYONE is level 25+ :laugh:

Heck there's always level 1~9 characters in games, even months later.

It's pretty poor IMO, not that beginner friendly. I mean it does try to balance in that I had like a level 30+ player, and two high teens, where as the other team were in like the low/mid 20's. However me at level 1 trying to combat level 20's with better weapons/perks ect is rather unfair.

Man up, son! MW1 was the same thing with dedicated servers on the PC, you play against EVERYONE. It only makes you better. :yes:

Played 3-4 hours MP yesterday and reached level 21

You dont unlock the hardcore modes until level 19 which is what I was aiming for

My god wtf have they done to this game? They certainly made more suitable for tacticool kids

Silencers on high caliber sniper rifles, light machine guns and ****in shotguns WTF!?

I enjoy the game very much but that is the dumbest **** I have ever seen

This is the average gun in MW2:

TactiCool.JPG

moar

http://images.google.com/images?hl=en&...l=1&start=0

yeah high power rifles using silenceres! that is fake as hell

oh wait

http://www.cheytac.com/MilChSniperRifleUTube.asp

shotgun

wish the silncers on the shotgun was bigger though. it is much to small

because they are not paying attention? no one is looking there way

Are you sure? Look again.

314xyfn.png

I am pretty sure they would be able to see them before they started to fire. Also, how do you get into an airport with those big ass weapons without being seen by people and/or security and/or security cameras?

they are not looking that way... you dont see things like that when you think you are in a safe environment.

I don't think so. They can EASILY see them with the corner of their eyes.

14l3ujl.png

They see them with the guns here and yet they still just look.

Its possible the people assumed they were security? The second they raise the guns everyone starts looking over at them and freaking out, before a shot is even fired.

I mean seriously, if you saw a few people in tactical vests with machine guns standing around calmly in an airport, what would your first thought be, security or terrorists?

Its possible the people assumed they were security? The second they raise the guns everyone starts looking over at them and freaking out, before a shot is even fired.

I mean seriously, if you saw a few people in tactical vests with machine guns standing around calmly in an airport, what would your first thought be, security or terrorists?

Terrorists. Secuity would be wearing the same things as each other, not random suits with tactical vests on like those guys. Secuirty would have the word Security on their vests or NSA, SWAT, CIA, FBI, TSA, etc.

Terrorists. Secuity would be wearing the same things as each other, not random suits with tactical vests on like those guys. Secuirty would have the word Security on their vests or NSA, SWAT, CIA, FBI, TSA, etc.

I think in that situation, people would give the benefit of the doubt or be in complete denial that they're about to die. It's the "that can't be real, this isn't happening" or "maybe if I don't make any sudden movements they won't shoot me" mentality. It's easy to analyze the situation behind your desk, but I think placed in it I'd probably **** my pants before I could run away.

Anyone else find that airport level kind of ****ed up? I mean, I'm not against them putting it into MW2 and they definitely warn the player about it... but it felt weird mowing down innocent civilians with a machine gun.

Weird or liberating?

:devil:

The entire purpose of the airport level is to show just how extreme your opponents are and the lengths they are willing to go through to achieve their goal. You being undercover trying to infiltrate the organization are essentially going through an initiation to be trusted.

You end up getting killed in the end when it becomes apparent that Makarov was just using you and knew you were an informant anyway.

The entire level is meant to show just how extreme the terrorists are. You have multiple screens when starting the game to decide whether you want to play that level or not. You are warned ahead of time. Even as the level starts you can tell wt is going to happen before it begins, you easily can stop playing and go into the options to change the setting and skip the level. It is in no way required to be played, there are no achievements that require you play that particular level.

The entire purpose of the airport level is to show just how extreme your opponents are and the lengths they are willing to go through to achieve their goal. You being undercover trying to infiltrate the organization are essentially going through an initiation to be trusted.

You end up getting killed in the end when it becomes apparent that Makarov was just using you and knew you were an informant anyway.

The entire level is meant to show just how extreme the terrorists are. You have multiple screens when starting the game to decide whether you want to play that level or not. You are warned ahead of time. Even as the level starts you can tell wt is going to happen before it begins, you easily can stop playing and go into the options to change the setting and skip the level. It is in no way required to be played, there are no achievements that require you play that particular level.

While I understand that is the purpose of the level, it still serves no purpose as the overall story is really not all that good and not really a story as much as it is a bunch of cool levels that they tried to make a story out of after the fact they designed the levels.

I already posted a link in this thread somewhere with a video with IW themselves outright admitting this fact (piecing the story to the levels), so while some may like the story, it is in my humble opinion poor, so to put something like this level to enhance the story is nothing but a bunch of BS to me.

They originally made this level cause they liked the idea of doing an Airport. Then they loved the idea of creating a level they knew would get people talking even more about the largest selling game of the year. I see zero artistic merit in this choice, but again that is just my opinion.

With that said, I played the game, enjoyed the hell out of playing the game, but my experience would not have been any better or any worse one way or the other if this level never existed. Actually scratch that, my experience very well may have been a bit more positive as I am here right now saying I think the level was done in poor taste.

Terrorists. Secuity would be wearing the same things as each other, not random suits with tactical vests on like those guys. Secuirty would have the word Security on their vests or NSA, SWAT, CIA, FBI, TSA, etc.

I some how doubt a single one of those would be on there vest

considering your in Russia in that mission. we also have no idea what is going on in the country at that time. so we do not know how they would react to seeing someone with a gun in the airport. after all the security was carrying TMP's.

but the storys for MW2 is starting to **** me off

[spoliers] I am sick of the main characters always dying off. I mean sure its fine to have some of them die. but it would have been cool to keep playing as the CIA agent.[/spolier]

I am glad they did the airport. its about time some devs grew a pair

Edited by mokthraka
Terrorists. Secuity would be wearing the same things as each other, not random suits with tactical vests on like those guys. Secuirty would have the word Security on their vests or NSA, SWAT, CIA, FBI, TSA, etc.
I think in that situation, people would give the benefit of the doubt or be in complete denial that they're about to die. It's the "that can't be real, this isn't happening" or "maybe if I don't make any sudden movements they won't shoot me" mentality. It's easy to analyze the situation behind your desk, but I think placed in it I'd probably **** my pants before I could run away.

Are you guys trying to get to the bottom of this massacre of AI civilians? :rofl:

Damn I still need to pick up this game, it's sucks when I see nearly everyone on my PSN list is playing it.

decent slowed down comparison video over @ EuroGamer.

It's an 360/ps3 comparison btw, cause everyone knows pc>all :D

o.O surely this has gotta be one of the first games where PS3 looks alot smoother and nicer than 360?

I played the Airport level and to be honest its not a big deal. Your put in the position and you have to do what you have to do.

Exactly. The media etc are portraying it as "You are a real terrorist" Not paying any attention to any other part of the story. Besides. They are pixels.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • So they saved ton of money by using AI resulting in loss of crap load of money in recalls and expenses. Bravo. Management needs to be replaced by AI, not engineers.
    • Ditto that, I have a few Alexa devices around the house to control lighting and such for a disabled person I live with, and it shows a *lot* of ads on the display. The dots are simple but effective. A lot cheaper too.
    • Go for a Echo Dot or Pop instead. These Echo shows just advertise to you.
    • NetSpeedTray 1.3.3 by Razvan Serea NetSpeedTray is a lightweight, open-source Windows network monitor that shows live upload and download speeds directly on the Taskbar. Designed for efficiency, it quietly sits in the system tray, conserving CPU and battery with dynamic updates. It blends seamlessly with Windows 10/11, adapts to light/dark themes, and auto-positions to avoid overlaps. Features include accurate interface detection, customizable display, optional mini-graph, color coding, granular font and unit control, detailed per-interface history graphs, safe data management, and easy CSV export—bringing the network monitoring Windows forgot. NetSpeedTray key features: Lightweight & Efficient Runs quietly in your system tray without consuming resources. Features a "Dynamic Update Rate" that lowers refresh frequency when the network is idle to save CPU and battery life. Native Look & Feel Blends seamlessly with Windows 10/11 UI. Smart detection for light and dark taskbar themes ensures text is always visible. Intelligent & Adaptive Positioning Automatically finds empty space next to your system tray and shifts to make room for new icons, preventing overlaps. Seamless OS Integration Behaves like a native Windows component. Hides instantly with auto-hiding taskbar Hides when a fullscreen app is active Smart Network Monitoring Accurate by Default: Auto mode identifies your main internet connection and ignores noise from VPNs or virtual adapters. Easy Interface Selection: Switch effortlessly between Auto, All, or Selected network interfaces via intuitive radio buttons. Total Visual Customization Free Move Mode: Unlock and place the widget anywhere on your screen. Optional Mini-Graph: Real-time graph of recent network activity with adjustable opacity. Color Coding: Customize colors and speed thresholds to quickly see network status. Granular Display Control Text & Font: Adjust font family, size, weight, and alignment. Units: Automatic (B/s, KB/s, MB/s) or fixed Mbps display. Precision: Set decimal places and always show them for uniform appearance. Detailed & Intelligent History Graph Smart Scale: Logarithmic scale shows low-level traffic and large spikes clearly. Per-Interface Filtering: View speed history for specific adapters (Wi-Fi, Ethernet, VPN). Safe & Efficient Data Management: Adjustable retention, automatic cleanup, optimized database. Easy Data Export: Export raw data to .csv or save high-quality graphs for reports. NetSpeedTray v1.3.3: The Updater Fix A stabilization release that repairs a critical regression in v1.3.2: the app shipped without OpenSSL, which silently broke every HTTPS request — including the built-in update checker (the "Could not check for updates" error many of you hit). This release restores it, hardens the build so it can't happen again, and fixes a startup crash plus four other reported bugs. Changes: Fixed update checking — Resolved a critical issue that prevented the app from checking for updates ("Could not check for updates"). Fixed startup crash with Auto-Cycling — The app no longer crashes on launch after enabling Cycle display mode. Fixed incorrect network speeds on 10GbE adapters — Multi-gigabit network cards now display speeds correctly instead of being stuck at 0. Improved color coding — Default color is shown when idle, and color/threshold changes now apply immediately without restarting. Fullscreen visibility fix — The widget now correctly stays visible over fullscreen apps when Keep Visible is enabled. Improved AMD Ryzen temperature detection — More reliable CPU temperature monitoring for Ryzen processors. Cleaner upgrades — Installer now removes outdated application files during upgrades, preventing DLL/version conflicts while preserving user settings. Improved stability — Fixed potential DLL loading issues by excluding critical OpenSSL and NumPy components from UPX compression. Better settings window — Scrollbars removed and layout improved for a cleaner experience. Localization improvements — Updated translations and completed missing UI text across all supported languages. More reliable releases — Added regression tests covering recent critical fixes, bringing the test suite to 196 passing tests. [full release notes] Download: NetSpeedTray 1.3.3 | 87.9 MB (Open Source) Download: NetSpeedTray Portable | 101.0 MB View: NetSpeedTray Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
    • Week One Done
      tuben earned a badge
      Week One Done
    • First Post
      OffsetAbs earned a badge
      First Post
    • Reacting Well
      OffsetAbs earned a badge
      Reacting Well
  • Popular Contributors

    1. 1
      +primortal
      473
    2. 2
      +Edouard
      220
    3. 3
      PsYcHoKiLLa
      156
    4. 4
      Steven P.
      73
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!