[Official] Call of Duty: Modern Warfare 2


Recommended Posts

I can easily imagine this turning into a new-age Counter-strike, every kid on the block plays it. At least most of the kids are on the console versions as they are more popular, I haven't run into many kids or 'childish situations' on the PC. I hear people discuss tactics, talk about kids and wives, I see people help each other in In-game chat etc. Yes there are bad elements, as you would call it but they are far and few in between - So I'm really glad I chose the PC version over the console version.

Plus, the game does look rather good with full AA, ramped up textures and 1920x1200 resolution.

Plus, the game does look rather good with full AA, ramped up textures and 1920x1200 resolution.

Aye, the game isn't much of a looker, but, in comparison to the consoles the difference is shocking.

Talking of extremes:

OhlawdMW2.png

:| :rofl:

Edited by Spookie
I can easily imagine this turning into a new-age Counter-strike, every kid on the block plays it. At least most of the kids are on the console versions as they are more popular, I haven't run into many kids or 'childish situations' on the PC. I hear people discuss tactics, talk about kids and wives, I see people help each other in In-game chat etc. Yes there are bad elements, as you would call it but they are far and few in between - So I'm really glad I chose the PC version over the console version.

Plus, the game does look rather good with full AA, ramped up textures and 1920x1200 resolution.

I've yet to come across any problem players on the PS3 version.

but I've seen lots of youtube of cheating on the PC version......

I've yet to come across any problem players on the PS3 version.

but I've seen lots of youtube of cheating on the PC version......

Well, that's good for you :)

EDIT: Haha Spookie, they are really going too far ... But it's still sort of funny :laugh:

So I rented this game to give it a go online...

No wonder why so many people like it that much, its the easiest online multiplayer there is. Just aim through the reticle and the game gives you an aimbot so damn nasty that you'll get headshots even if you were not aiming.

At least the single player experience is top notch.

The aim-assist on the console version is a joke, really one of those mainstream tools to help the crap players feel like they're actually good and annoy the players who know how to use the controller.

It's an easy way to know where people are too. You can aim your crosshairs somewhere you think an enemy may be, and if it feels like it's magnetising towards a certain point, then open fire! I hate it personally.

I'm pretty sure it'll be hard for me... I've done it a few times and only got 35 seconds. I'm just not good at things like that.

Just get real quick at the auto aim and never stop sprinting until the guys pop to kill and make sure u got a set path to run always.

haven't played for a couple days now. im starting to see the same pattern i had with the previous.

played for a bit and now its just starting to feel old. im not even lvl 40 yet.

im sure ill pick it up and play a could more mp rounds but im nowhere in awe of it.

ive been reacquiring my trophies for inFamous for the past 2-3 days instead. /shrug

I thought he was spot on with the comment. It was very tedious.

There's no point making a fuss about the scene, it's not like other games haven't encouraged you to kill people before.

Oh, the level itself was tedious (and annoying when your fellow mass murderers stepped into your line of fire) and pointless. I agree with that. But I don't agree that there should've been no fuss over it. the level WAS a bit beyond COD's usual remit - killing unarmed people was a huge step. Sure, other games have collateral damage but not quite on the level of detail as MW2. GTA has loads of cold-blooded murder but that franchise has set expectations for that.

MW2's airport level just seemed like blatant controversy mongering, imo.

Hmmm, yeah I understand that personally, I just think most people are reacting how the IW developers wanted them to. It generates even more publicity away from the fact it is like the most anticipated game ever, and the chances are Infinity Ward won't have to shell out a penny anyways if its found to be 'too' violent. And if they are charged, they've generated enough money from sales that it won't matter anyways.

Edit: lol you beat me to the controversy comment Joker :p

Just completed the SP on Veteran Difficulty :D

Loving the game, its wide open for MW3! The whole ending sequence was unreal :D

Don't go too far...

I think the campaign itself is too linear. Maybe it's like this in all other COD's too, but I don't know as this is the first I've played. It would be a lot better if it wasn't so archaic...and short.

You're a cold cold man.

Like it hasn't been done in the movies a million times before already. Honestly I don't see the big deal. It wasn't original in anyway and having to walk so slowly/not hit the other murderers was just tedious.

Oh, the level itself was tedious (and annoying when your fellow mass murderers stepped into your line of fire) and pointless. I agree with that. But I don't agree that there should've been no fuss over it. the level WAS a bit beyond COD's usual remit - killing unarmed people was a huge step. Sure, other games have collateral damage but not quite on the level of detail as MW2. GTA has loads of cold-blooded murder but that franchise has set expectations for that.

MW2's airport level just seemed like blatant controversy mongering, imo.

Should video games be restricted in there depiction of violence or "sensitive" issues? Obviously this was always going to be an issue. There is no way IW put this in the game without realising it was going to be controversial.

Prior to release it was built up to be this big thing, then I played it, and it's pretty tense, but then it's like, "ok next"... It was part of the story and, controversy-mongering or not, it worked well, granted I found the story quite silly, weak and often confusing.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I and many others did not vote to get out of the E.u because of Putin or Farage, we did so for our own reasons. You don't have to tel me what my own did or did not do when it comes to the E.U. The EEC is or was the European Economic Community, a different beast to what the E.U is now.The EEC was a mainly about trading, the E.U have gone far beyond that and as I have said before, is now more of a United States of Europe. The U.K did not vote to join a United States of Europe. Anyway, they did not want us in there in the first place, Charles de Gaulle stopped us joining as he claimed we didn’t agree with the core ideas of integration. He was not wrong and that is why we voted out of the E.U when the time came. I was not old enough to vote the first time. My only regret is that we did not have the referendum years ago and got out years ago. If we rejoined, we would have to agree to join the Euro and no doubt Schengen, agree with freedom of movement, we have enough problem with people coming over here as it is. i have no problem with people coming over here if they work and don't try to push their way of life onto us. The E.U has a currency, freedom of movement, an anthem a flag, a parliament, well they are there, not sure if they do anything. Don't sound like something that is just for trading. Oh yeah, also wanted a euro Army. How many stupid rules have the E.U made that we had to follow? I doubt I will see the Uk rejoin the E.U, which suits me. Oh yeah, my partner is Polish, she came over here before Poland joined the E.U and she got fed up of people just coming over here with ease, while she had to struggle. She is now a British citizen and have been for a fair few years
    • Hello, Paul. Thanks for the editorial. It was interesting. I'm going research more into the app and its concept. Of course, if you know me at all, you know that I'd say your articles needs some editing! I a;ways do, don't I? For instance, the article occasionally mentions a concept before defining it, e.g., relays.
    • Screamer is 50% off on Steam, making it £24.99 here in the UK: https://store.steampowered.com/app/2814990/Screamer/ You might remember the series from the mid 90s / early 2000s, this new game is also by Milestone who created the older games.
    • U.S. partially reverses Anthropic AI ban for Mythos but keeps Fable 5 off the market by Karthik Mudaliar Anthropic says that the U.S. government has finally allowed it to restore Claude Mythos 5. But of course, there's a catch. The rollout is again for a limited set of U.S. organizations that operate and defend critical infrastructure. The company announced this in a post on X (formerly Twitter). This does not mean that Anthropic's latest frontier models are back to normal availability. Fable 5, which was a tuned version of Mythos 5 for public release, remains unavailable. Anthropic said that it is still working with the government to expand Mythos 5 access and make Fable 5 available again, but there's no timeline. Reports from Bloomberg and Reuters say that this decision actually came through a letter from the U.S. Commerce Department. According to Reuters, this would allow more than 100 companies and institutions access to Mythos 5. Reuters also reported that Commerce Secretary Howard Lutnick’s letter removes the need for export licenses for approved companies’ non-US citizen employees, as well as Anthropic’s own non-US citizen employees, while restrictions remain for organizations outside the approved list. Anthropic isn't alone with this kind of controlled rollout. OpenAI's newest model family, GPT 5.6, was announced just yesterday, but isn't available for everyone yet. In its announcement, OpenAI also said that access to these models is initially limited to a select group of trusted partners and organizations, with broader access planned later this year. Both of these cases show that frontier AI launches are no longer just ordinary product releases and more like slow and vetted deployments shaped heavily by the U.S. government.
    • Sol, Terra, Luna - aren't those the names of failed crypto coins? 🤣🤣🤣
  • Recent Achievements

    • Week One Done
      flexorcist earned a badge
      Week One Done
    • One Month Later
      Woland13 earned a badge
      One Month Later
    • Week One Done
      Woland13 earned a badge
      Week One Done
    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      495
    2. 2
      +Edouard
      226
    3. 3
      PsYcHoKiLLa
      154
    4. 4
      Steven P.
      75
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!