[Official] Call of Duty: Modern Warfare 2


Recommended Posts

For everyone that thinks the game is unbalanced or unfair just play Hardcore Team Deathmatch. Any weapon will kill you, if I am out flanked I die. No kill cam etc..... That is all I play, I can not stand the kill cam or shooting someone in the back and have them turn around and kill me. It is the only way to go. Oh and always equip cold blooded, then 90% of the care packages are useless.

For everyone that thinks the game is unbalanced or unfair just play Hardcore Team Deathmatch. Any weapon will kill you, if I am out flanked I die. No kill cam etc..... That is all I play, I can not stand the kill cam or shooting someone in the back and have them turn around and kill me. It is the only way to go. Oh and always equip cold blooded, then 90% of the care packages are useless.

(Y)

Although I play Search & Destroy myself, I like to know the guy I killed stays dead for the duration of the round.

For everyone that thinks the game is unbalanced or unfair just play Hardcore Team Deathmatch. Any weapon will kill you, if I am out flanked I die. No kill cam etc..... That is all I play, I can not stand the kill cam or shooting someone in the back and have them turn around and kill me. It is the only way to go. Oh and always equip cold blooded, then 90% of the care packages are useless.
(Y)

Although I play Search & Destroy myself, I like to know the guy I killed stays dead for the duration of the round.

+2

For everyone that thinks the game is unbalanced or unfair just play Hardcore Team Deathmatch. Any weapon will kill you, if I am out flanked I die. No kill cam etc.....

Pointless game mode. It's a case of lowest ping wins. I can fire 4 bullets all should score a hit, then have them shoot me once and I'll go down?

**** that.

Pointless game mode. It's a case of lowest ping wins. I can fire 4 bullets all should score a hit, then have them shoot me once and I'll go down?

**** that.

Funny, I was downloading all day and getting terrible pings yet I was doing pretty good - In Hardcore, most people aren't rushing around like 5 year old kids pumped with sugar, so every kill is based on who picked the right route and who out-flanked the enemy NOT host advantage and what else is present in crap-core ( See, that's my new name for it :p ).

EDIT: Do have to mention I'm talking about the 360 version here, as the controller doesn't really allow for fast snap-on action and everything seems to balance itself out - So glad I left the lame PC version and bought the 360 version, I'm finally enjoying the game!

Edited by Sethos
EDIT: Do have to mention I'm talking about the 360 version here, as the controller doesn't really allow for fast snap-on action and everything seems to balance itself out - So glad I left the lame PC version and bought the 360 version, I'm finally enjoying the game!

Yeah good for you, the PC version is diffrent since you can react to people shooting at you. ;)

Yeah good for you, the PC version is diffrent since you can react to people shooting at you. ;)

I dont agree, multiple times i shoot someone in the face with a well aimed burst of a weapon only for them to spray me to death?

Getting bored of this game, its not about tactics its about who can rush the fastest with grenade launcher/akimbo 1887s. Soon as people spawn they just mash the sprint key and die, sprint and die. Had a pretty crap time of it on the PC 5 "could not connect to hosts" in a row, then i manage to connect and it picks the laggiest person just to balance the game out for him only to have some tw*tfaced aimbotter ruin the game.

IWNET is the biggest abomination to PC gaming since Daikatana.

Had another pretty crazy session tonight on ground war and ended up at 55 and 10. I got lucky with a chopper gunner gone crazy!

I had some good runs last night too, akimbo rangers mad on favela, 53 kills to 18 deaths, 3 attack helicopters in a row helped alot :D

*sigh*

You're so easy to wind up it can't be helped. :p

I dont agree, multiple times i shoot someone in the face with a well aimed burst of a weapon only for them to spray me to death?

It's hit and miss. If you get a good host they'll be dead. If you get a bad one you can unload a clip in their face then have them whip round and blow your head off. If you watch the kill cam you'll see on their system you got 2 shots out before dying!

P2P gaming! IT'S THE FUTURE! :laugh:

You're so easy to wind up it can't be helped. :p

It's hit and miss. If you get a good host they'll be dead. If you get a bad one you can unload a clip in their face then have them whip round and blow your head off. If you watch the kill cam you'll see on their system you got 2 shots out before dying!

P2P gaming! IT'S THE FUTURE! :laugh:

Irony of your sarcasm is it actually is :p

And it's not P2P ;P GET IT RIGHT SON!!1!

Pointless game mode. It's a case of lowest ping wins. I can fire 4 bullets all should score a hit, then have them shoot me once and I'll go down?

**** that.

I do not play this like Quake Team Arena. I sneek and peek and use tactics. Each map has a method of play. Tactics will win hands down every time in this mode. All the kiddies running around with the double shotguns can not do much when I sneek behind them and blast them. They are very predictable. Lag will always be an issue no matter what and will admit I have been lagged killed many times. If I feel that is happening I find a new server, it doesn't take long to settle down in a good server with good players and have fun. (XBOX 360)

*sigh*

I actually think games like MW2 and such like actually transition quite well onto consoles. Sure its not gonna have the high sensitivity you get with a mouse, but its very VERY playable. I think I could do just as well on my PS3 version then the PC version.

I actually think games like MW2 and such like actually transition quite well onto consoles. Sure its not gonna have the high sensitivity you get with a mouse, but its very VERY playable. I think I could do just as well on my PS3 version then the PC version.

And I completely agree, I'd even say the console is the optimal platform to play these game on. The reaction times and all that shabang is so completely unreal on the PC, it's not even funny - You can never have a firefight, you can never do any risky manoeuvres nor can you make a single mistake without being shot in 0.1 of a second. At least on the consoles, you have a reaction time that mimics heavily armoured human soldiers and you can't just lock on a guy 5 miles off into the distance and take his head off with a .44 Magnum shot. Again, the slight inaccuracy of the controller mimics that so much better as well.

And for the PC elitist reading, no it does not feel cumbersome or 'limited' to use a controller, it does whatever you want and with some practice you can get really good with it.

So basically, on the 360 ( Consoles, in general ) everything feels so much more alive (Y)

And I completely agree, I'd even say the console is the optimal platform to play these game on. The reaction times and all that shabang is so completely unreal on the PC, it's not even funny - You can never have a firefight, you can never do any risky manoeuvres nor can you make a single mistake without being shot in 0.1 of a second. At least on the consoles, you have a reaction time that mimics heavily armoured human soldiers and you can't just lock on a guy 5 miles off into the distance and take his head off with a .44 Magnum shot. Again, the slight inaccuracy of the controller mimics that so much better as well.

And for the PC elitist reading, no it does not feel cumbersome or 'limited' to use a controller, it does whatever you want and with some practice you can get really good with it.

So basically, on the 360 ( Consoles, in general ) everything feels so much more alive (Y)

I was a PC elitist primarily for graphics. COD MW2 has changed that and I suspect many more will follow. COD MW2 is the same graphically on all platforms and I get to play it on my 46" HDTV with my 360. I have gradually moved to consoles over PC (Except Team Fortress 2) so much so I am considering an iMac for my next computer.

I was a PC elitist primarily for graphics. COD MW2 has changed that and I suspect many more will follow. COD MW2 is the same graphically on all platforms and I get to play it on my 46" HDTV with my 360. I have gradually moved to consoles over PC (Except Team Fortress 2) so much so I am considering an iMac for my next computer.

Yeah not sure about it being the same, on my PC I am running it at 1920 x 1080, I wish I could run it at that res on my 50" HDTV, it would then go from looking really damn good to outstanding. So yeah it really depends on what you mean by the same. Plus Aliasing is also higher on the computer if I recall correctly (I mean I know it usually is, just forget if MW2 lets you change it)

If you mean it more or less looks the same, sure no argument from there, but from a technical standpoint, PC still wins. With that said I have been converted years ago. I sit in front of my computer all day, and I actually get to work from home a lot, so I just do not want to also sit in front of my computer at night to game. So something very relaxing and nice about being able to play on my couch.

Yeah not sure about it being the same, on my PC I am running it at 1920 x 1080, I wish I could run it at that res on my 50" HDTV, it would then go from looking really damn good to outstanding. So yeah it really depends on what you mean by the same. Plus Aliasing is also higher on the computer if I recall correctly (I mean I know it usually is, just forget if MW2 lets you change it)

If you mean it more or less looks the same, sure no argument from there, but from a technical standpoint, PC still wins. With that said I have been converted years ago. I sit in front of my computer all day, and I actually get to work from home a lot, so I just do not want to also sit in front of my computer at night to game. So something very relaxing and nice about being able to play on my couch.

Yeah, the PC version has so much clearer textures overall and everything is just a wee bit sharper but that shouldn't come as a surprise to anyone, it definitely isn't a game-breaker by any means but that still doesn't make up for all the other areas where the PC version falls short, very short.

You can never have a firefight, you can never do any risky manoeuvres nor can you make a single mistake without being shot in 0.1 of a second. At least on the consoles, you have a reaction time that mimics heavily armoured human soldiers and you can't just lock on a guy 5 miles off into the distance and take his head off with a .44 Magnum shot. Again, the slight inaccuracy of the controller mimics that so much better as well.

You're being sarcastic right? :|

They have completely FUBAR'ed this game on PC. Anyone who thinks this game is a good direction for PC gaming is an idiot or not a PC gamer. Those who support this game on PC are just asking for a day when all the benefits of PC's are taken away and once that happens, PC gaming becomes a thing of the past. So for all of you who understood that before you bought the game but you bought it anyway.. a big FU for jeopardizing my love of PC gaming.

They have completely FUBAR'ed this game on PC. Anyone who thinks this game is a good direction for PC gaming is an idiot or not a PC gamer. Those who support this game on PC are just asking for a day when all the benefits of PC's are taken away and once that happens, PC gaming becomes a thing of the past. So for all of you who understood that before you bought the game but you bought it anyway.. a big FU for jeopardizing my love of PC gaming.

This is my point as well. I was once a diehard PC fanatic but the writing is on the wall. It is far more cost effective for developers to keep the game as similar as possible across all platforms. So much so that the three versions of MW2 are very near identical. Because of this, I would rather play on the big screen hanging on my couch. The advantages that the PC once had are quickly going away but this is off topic. I still love this game and for a console game it is great.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • You've tried DuckDuckGo and Brave Search, now get serious with SearXNG by Paul Hill Over the last decade, it has become quite trendy to dump Google Search in favor of privacy-preserving alternatives such as DuckDuckGo, Startpage, and Brave Search. These search engines have done a very good job at highlighting dodgy practices by Google, such as adjusting search results based on what it thinks you’ll like (filter bubble) and stalking you around the web to advertise to you. While these search engines are good starting points when compared to non-private services like Google, there are still quite a few issues with them. For example, both DuckDuckGo and Brave Search require running non-free JavaScript in your web browser, which is comparable to running proprietary software on your computer, meaning you can be sure about what it’s actually doing in the background. Another issue is that these search engines are hosted on the respective companies’ servers, and you are using a service that you don’t control. Finally, DuckDuckGo, while offering privacy features, relies heavily on Microsoft’s infrastructure for its results and, in the past, has permitted Microsoft tracking scripts. If you are looking for a more private search solution than DuckDuckGo, Brave Search, and Startpage, then I recommend taking a look at SearXNG. It is a privacy-respecting metasearch engine that can be used via different public instances, which is useful for mobile users, or you can install it on your computer or server and run it locally with maximum control. Unlike Google, Bing, or Brave Search, which crawl the web and have their own search indexes, SearXNG is a metasearch engine, meaning it taps other search engines, stripping your identifying data, such as IP address, user agent, and cookies, in the process. Your search query is sent to the other search engines you enable before aggregating the results. SearXNG has deployment flexibility. If you are a casual user or a mobile user and don’t want to run SearXNG locally, you can use a public instance that is hosted by someone else. The main problem with this is that you are putting trust in the maintainer of the instance regarding stuff like logs that they may keep; good hosts should have a privacy policy explaining their policies. If you are trying to use SearXNG, you can also install the software on your device and then head to 127.0.0.1:8080 in your browser and search from there. While you don’t have to worry about a third-party admin like the public instances, search engines could ultimately block your IP address if they frown on you pulling in their search results locally. If you want to run it locally, it’s a good idea to use proxies or VPNs to hide your actual IP. You don’t have to worry about this with a public instance, as search engines never see your IP address. The main privacy benefit of using SearXNG is that it isolates your identity from the underlying engines that it’s capable of searching, such as Google and Bing. These search engines will only see requests coming from a generic server, so they can’t profile you and create a bubble filter that influences what results you see. This also ensures that your search engine doesn’t turn into an echo chamber that prevents you from reading alternative points of view. As a free software project, you are allowed to inspect SearXNG to make sure there are no negative features bundled inside. This sets it apart from the privacy search engines mentioned earlier because you can’t check their source code. As a meta search engine, you are not restricted to getting results from one source. Due to the fact that it scrapes content from other websites, your SearXNG instance will periodically get blocked from different providers, so it’s good to select a range of sources as a backup. While enabling all of the services will give you great results, this can make searching slower. I am personally happy with slower searches for the best results, but you can always check which providers are slowing down your search from the search results page and disable them to speed things up. If you want decent results quickly, enable the main search providers such as Google, Brave, DuckDuckGo, Qwant, Bing, and Yahoo. This way, you get wide coverage without the latency. On the Engines tab in Preferences, do note that there are different tabs, such as General, Images, and Videos, with their own providers that can be toggled and are not covered by "Enable all" while on the General tab, so be sure to dig into each. Just a note, if you want to enable everything, press "Enable all" in one tab, then hit save at the bottom of the page, then do the next tab, and so on. If you press "Enable all", then do that in each tab, and then save, nothing will stick. When I had just some of the search engines enabled, I searched “define nefarious” and results came back with the definition of “define” - obviously that was a sucky result. However, when I had everything enabled, it found dictionary pages for the word “nefarious” and even had an inline definition on the sidebar, which is quite nice too - that was delivered by WolframAlpha for anyone wondering! Probably the worst thing about this meta search engine is that the engines you select are saved with a cookie, so you must enable them on every new device you use SearXNG on, including if you decide to go into incognito mode with your web browser. Honestly, I would say this is the most annoying aspect, and perhaps if your browser lets you choose a separate private browsing search engine, then it would be best to use DuckDuckGo for this portion of your browsing. Another weakness of SearXNG is the random blocking of it by search providers. When you are on the results page, expand the “Response time” box, and it will show things like “Suspended: too many requests” or “access denied”. This is why it is good to enable several providers so that there is always a fallback to get results from. I won’t pretend SearXNG will be for everyone, however, if you enable all of the providers and put up with the slower response time, the results can be really amazing. Even if you don’t want to use it as your daily driver, keeping a bookmark handy that links to it is a good idea if you ever feel like doing a deep dive into a niche topic where other search engines are just failing to bring up any good result, due to the amount of sources it looks on. If you’re interested in radical user control over the software you use, installing SearXNG locally can also be a good idea, but be prepared to be temporarily blocked from sites if you trigger bot sensors without a VPN. Personally, I’ve opted to use a public instance, rather than install it myself. If you want to use it via a public instance, head over to searx.space to find a provider. Let us know in the comments if you have used SearXNG or its predecessor, Searx. What do you think about the quality of the results?
    • Dear Neowin, If it is not too much trouble, can you start using the new-ish designations for Insider Preview? "Experimental" is different than "former Dev" as it can apply to different models, eg 26H1 or 26H2 etc, right? No need to seed confusion IMHO. And, please "finally" update your graphics. OK?
    • Did you see their FAQ, its quite good. Have a look in the Advanced section. https://delta.chat/en/help
    • Just install Linux Mint that is a real blessing and many times cheaper because you can continue using your old Windows computer/laptop with the latest Linux updates.
    • Interesting share -- however it does not make sense: Email messages get stored somewhere, so how is Delta Chat "based on email" and decentralized without actually storing anything? By Web3 standard practices, the various Relays would require dedicated storage to make messages available to the recipients (like a large series of message queue channels, akin to racks of traditional post office boxes)... and Contacts must be two-way confirmed in order for encryption keys to be exchanged (ostensibly every key-pair is uniquely bound between sender and recipient) and the Relays would preserve the public keys in order to facilitate message carriage... or every device stores all sorts of keys and contact info. All of this to say, decentralized messaging is like running Bluesky nodes except instead of discovering/browsing public feeds by various posters (at the given node) these Delta Chats would be relaying encrypted messages (via Relays) that only trusted recipients would have the appropriate decryption key (their own private key) to read it. But this doesn't solve the "it's like email" sales pitch. The only way it's like email is that there's encrypted binary stuff being transported from your app into the federated ether of Delta Chat Relays for others to decrypt (hopefully only the intended recipient)... but outside of this federated relays framework, it is absolutely nothing like email.
  • Recent Achievements

    • Week One Done
      Woland13 earned a badge
      Week One Done
    • One Month Later
      Woland13 earned a badge
      One Month Later
    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
    • Week One Done
      tuben earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      503
    2. 2
      +Edouard
      226
    3. 3
      PsYcHoKiLLa
      158
    4. 4
      Steven P.
      75
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!