[Superbar] Superbar icon spacing


Recommended Posts

Huh? You'd need a LOT of icons to fill up the taskbar and make it overflow, unless you're on a super low res screen or something. In what way does OS X possibly "deal with this more efficiently?" Shrinking the icons isn't a viable solution, then you just have more of that OS X mess of things shifting around and becoming harder to target.

You don't need a lot of extra icons to fill it up, unless you normally don't have any programs pinned. I have 12 programs pinned and when I start working with a few more that are not pinned, I get to that limit very quickly and then I have to deal with the stupid two level superbar. That's how the OS X dock is far more efficient. Instead of creating another level, it scales down the rest of the icons just a little bit to fit one more icon. And you're wrong in that things become harder to target, I've worked with OS X and at the very worst, icons in the dock could be as small as the quick launch ones were in previous versions of Windows.

I'm confused by this thread.

The taskbar in Windows 7 already scales the spacing of icons as you put more on there. If you have enough apps that they won't fit with the default spacing, the taskbar will squeeze them closer together to fit more (until it can't anymore, at which point it will "overflow" and you get the scroll arrows).

Although Windows 7 does scale the spacing of icons as you put more on, it doesn't scale it enough; there is just too much wasted space. The overflow is annoying seen as if there was more spacing, it wouldn't be needed as much.

Huh? You'd need a LOT of icons to fill up the taskbar and make it overflow, unless you're on a super low res screen or something. In what way does OS X possibly "deal with this more efficiently?" Shrinking the icons isn't a viable solution, then you just have more of that OS X mess of things shifting around and becoming harder to target.

There isn't a single thing about the taskbar that tries to "copy" the OS X dock. And not to gloat, but the consensus seems to be that the taskbar kick's the dock's butt.

I am on 1680x1050 screen resolution and can only have 26 icons before it overflows. Sure if I use the small icons then I can have more. Persoanlly I think the small icons are too small on my resolution.

It would be better if we could press down the CTRL key and scroll with our mouse like we can in other areas of the operating system. Too many inconsistencies sometimes :(

Although Windows 7 does scale the spacing of icons as you put more on, it doesn't scale it enough; there is just too much wasted space. The overflow is annoying seen as if there was more spacing, it wouldn't be needed as much.

I am on 1680x1050 screen resolution and can only have 26 icons before it overflows. Sure if I use the small icons then I can have more. Persoanlly I think the small icons are too small on my resolution.

It would be better if we could press down the CTRL key and scroll with our mouse like we can in other areas of the operating system. Too many inconsistencies sometimes :(

"Only" 26?

People work in different ways. I always used to use the start menu, but love the superbar in Windows 7. I have to use RocketDock for the time being until/if this issue gets addressed.

Understood, but the icons represent different programs - who really has anywhere near 26 different programs at once?

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Thanks, Sony and Nintendo, you effectively killed platform-agnostic gaming. Long gone are the days when you could wish to play a specific game on whatever platform you were. Now, you have to buy the hardware just to play that single game. What, you're only interested in THAT game and nothing more? Bad luck, suck it and buy our console.
    • The AI data centers need it more than us so...let them gobble it all up at that price!
    • "CRAZIER than ever!" Crazy Taxi: World Tour is officially coming soon by Pulasthi Ariyasinghe Sega announced it is working on bringing back some of its classic franchises in 2023, and while it has taken some time, the company finally gave fans a look at one of these new projects at the Xbox Games Showcase today, which turned out to be a brand-new Crazy Taxi entry. Watch the debut trailer above, which has snippets of gameplay in between the cinematic bits while blasting a track from The Offspring. Dubbed Crazy Taxi World Tour, this installment is aptly being described as being "CRAZIER than ever!" The director behind the original, Kenji Kanno, is helming this new entry as well, which will come with access to five new cities to drive in, competitive multiplayer modes, a vehicle customization system, and more. Axel is returning as a protagonist as well, but this time a mystery driver is offering him the opportunity to take his adventures to the streets in other countries. This will involve Axel chasing down masked villains that have somehow stolen his taxi, which means even more extreme missions and challenges to overcome. "From transporting passengers at top speed to tackling unique side missions and odd jobs across dynamic maps, there are countless ways to drive crazy and rake in big money," says Sega about this new installment after over 20 years. "Perform outrageous drifts, catch insane air, and drive at crazy speeds across five different cities as you work to deliver passengers and complete a variety of missions and challenges." The studio has even confirmed an in-game Arcade Mode that players will be able to access containing the original games for plenty of nostalgic action. Crazy Taxi: World Tour is currently slated to release sometime in 2027 across PC, Xbox Series X|S, PlayStation 5, and Nintendo Switch 2.
    • This and Crazy Taxi are the two games that interested me the most from this showcase.
    • Good, because the nonstop chattering from the voices in her head made me quit the second game.
  • Recent Achievements

    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      492
    2. 2
      PsYcHoKiLLa
      247
    3. 3
      Steven P.
      72
    4. 4
      +Edouard
      68
    5. 5
      ATLien_0
      67
  • Tell a friend

    Love Neowin? Tell a friend!