Halo Reach Thread


Recommended Posts

The DMRs are behind the only building you're capable of going into at the start of the level. They're laying down behind that building. The weapons container looks like it fell down. There is no door going to this area, you just have to walk behind the building.

ah ok..

My game arrived yesterday and I jumped into multiplayer ? it's really really bad. Am I missing something or is every level a sniper level? I've yet to be in a game where there's an assault rifle or something. If it's all single shot guns at least let me plug in a kb/mouse so I'm not acting retarded trying to snipe with a controller. =\

Or are assault rifles going to be some sort of paid-addon down the track?

My game arrived yesterday and I jumped into multiplayer ? it's really really bad. Am I missing something or is every level a sniper level? I've yet to be in a game where there's an assault rifle or something. If it's all single shot guns at least let me plug in a kb/mouse so I'm not acting retarded trying to snipe with a controller. =\

Or are assault rifles going to be some sort of paid-addon down the track?

You must not have played many games. It's the voting system that's flawed, as well as the gametype lists (or whatever they're called).

Sounds like you got stuck in a lot of SWAT and sniper gametypes.

You must not have played many games. It's the voting system that's flawed, as well as the gametype lists (or whatever they're called).

Sounds like you got stuck in a lot of SWAT and sniper gametypes.

That's... somewhat reassuring but yeah, I've yet to encounter a non-sniper or to be honest any game where the loadout isn't a single shot gun and pistol - I just want games like Halo 3 where they were tons of different guns!

That's... somewhat reassuring but yeah, I've yet to encounter a non-sniper or to be honest any game where the loadout isn't a single shot gun and pistol - I just want games like Halo 3 where they were tons of different guns!

Yeah, there are gametypes like that, but unfortunately the idiots that play the game make you play SWAT for seemingly all day. I recommend trying the invasion game type in that case, or possibly big team battle (but you can still get stuck with SWAT in those, it's just less likely than the small slayer list).

Good news to ya'll hating on SWAT. It's got it's on Playlist come the October update. Bungie's weekly update describe all of the changes. I listed 'em below for those to lazy to click and read.

Playlist Changes

SWAT Playlist added (SWAT removed from Big Team Battle and Team Slayer)

Campaign Matchmaking (live on 10/15 – You will be required to have earned the Grade “Corporal” to enter this Playlist)

Team Slayer rebalanced to highlight default Slayer game variants and include new offerings

Classic Slayer removed

Removed “Pro” game variants from the Arena Playlist

Removed Boardwalk from Arena Team Doubles Playlist

Added “Return to Battlefield” volume to Space on Zealot in the Arena Playlist

Game Variants Additions

King of the Hill (multiple Playlists, including Arena*)

Rocket Race

Juggernaut (Rumble Pit Playlist)

*King of the Hill not included in Arena

General Housekeeping

Sudden Death will be added to all Assault game variants, including Invasion

Team Objective will now feature the map Powerhouse

Replacing Drop Shield with Evade for King of the Hill, Territories, and Oddball

Replacing Hologram with Evade in Oddball, Capture the Flag, Assault, and Stockpile

Replacing the Scorpion on Hemorrhage with Wraiths (Hemorrhage Heavies variant, TBD)

"Added “Return to Battlefield” volume to Space on Zealot in the Arena Playlist"

For those who aren't aware, a popular strategy (especially doubles) is to camp up high. You can watch all three lifts and just focus fire (plenty of cover up there if you are getting shot) the enemy as they come up. Glad to see they came up with a solution to this.

And it seems Bungie purposely inadvertently announced/confirmed DLC for Reach.

02.jpg

10 achievements worth 250GS.

Source: http://www.bungie.net/News/content.aspx?type=topnews&cid=28836

Juggernaut should be fun.. but they should really fix the betrayal thing. I think if it's more than one betrayal THEN the victim should have a say whether to boot or not. I was in a FFSF (Fire Fight Sniperfight) game.. everyone was playing well.. and dude decides to jump right into my line of fire .. then I got kicked.. REALLY.. did I PURPOSELY DO THAT when it's mid game? ****ers.

In a previous update they addressed this. The way it is now is that it takes into account all the damage you've done to teammates whether you killed them or not. So it can only take one betrayal to give them the option if you've been shooting or otherwise dealing damage to your teammates. Their solution: "Stop shooting your teammates."

In a previous update they addressed this. The way it is now is that it takes into account all the damage you've done to teammates whether you killed them or not. So it can only take one betrayal to give them the option if you've been shooting or otherwise dealing damage to your teammates. Their solution: "Stop shooting your teammates."

So if ya nade happy, it ain't helping ya in the least.

In a previous update they addressed this. The way it is now is that it takes into account all the damage you've done to teammates whether you killed them or not. So it can only take one betrayal to give them the option if you've been shooting or otherwise dealing damage to your teammates. Their solution: "Stop shooting your teammates."

Well it doesn't help when you are sniping and they walk right into the line of fire. Especially with Sniper shots it kills them with only one shot.. heh. Not sure if I like that at all.

Well it doesn't help when you are sniping and they walk right into the line of fire. Especially with Sniper shots it kills them with only one shot.. heh. Not sure if I like that at all.

Yeah, that really annoys me. I saw someone do it to someone else and shortly after they just disappeared.

I take people more seriously when they talk in bold

Anyway, started solo legendary a few days ago, did the first 3 levels so far, not too bad I guess. I'm not looking forward to the later levels though... I didn't realize how worthless the AI really was until I was all alone!

I take people more seriously when they talk in bold

Anyway, started solo legendary a few days ago, did the first 3 levels so far, not too bad I guess. I'm not looking forward to the later levels though... I didn't realize how worthless the AI really was until I was all alone!

I started with the last one, and honestly, I think the last level really isn't bad at all. The final bit is actually one of the easiest portions of the game on Legendary, IMO. I'm not done yet, though. It'll take me a while because I don't have a ton of time.

I hear Exodus is the hardest level on Legendary. I'm saving that one for last.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • The fact that memory in general is so high I have to take a loan out to build a computer now is just beyond stupid. Who's really to blame here? Low supply or high demand?
    • Display Driver Uninstaller (DDU) 18.1.5.5 by Razvan Serea Display Driver Uninstaller (DDU) is a utility for completely removing AMD/NVIDIA/INTEL graphics drivers and related packages from your system, attempting to eliminate all leftovers (including registry entries, folders and files, driver store). Though AMD/NVIDIA/INTEL drivers can usually be removed via the Windows Control Panel, this uninstaller tool was created for situations where standard uninstall fails, or when you need to fully remove NVIDIA or ATI graphics card drivers. After using this driver cleaner, your system will behave as though it’s the first time you’re installing a new driver—similar to a fresh Windows installation. As with all such tools, we recommend creating a restore point beforehand, allowing you to undo changes if issues arise. If you're having trouble installing an older or newer driver, try it—there are reports that it resolves such problems. Recommended usage: The tool can be used in Normal mode but for absolute stability when using DDU, Safemode is always the best. Make a backup or a system restore (but it should normally be pretty safe). It is best to exclude the DDU folder completely from any security software to avoid issues. You do NOT need to uninstall the driver prior using DDU. Requirements: .NET Framework 4.8 Compatible with Windows 7, 8, 8.1, 10, and 11 (32-bit or 64-bit) Note: Using on Insider Preview builds is at your own risk. Display Driver Uninstaller (DDU) 18.1.5.5 changelog: Added 'Reset to recommended' button for the Options. General fixes and improvements. Download: Display Driver Uninstaller (DDU) 18.1.5.5 | 1.7 MB (Freeware) Download: DDU Portable | 1.2 MB Links: Display Driver Uninstaller Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • WACUP 1.99.51.24568 Preview by Razvan Serea WACUP (WinAmp Community Update Project) is a modern, enhanced version of the classic Winamp music player, designed for better stability, performance, and compatibility. Built for Windows, WACUP retains the familiar Winamp interface while adding 64-bit support, bug fixes, and new features like improved audio format support, customizable skins, and optimized playlist management. Unlike bloated alternatives, WACUP focuses on lightweight performance and regular updates, making it the best choice for fans of the classic Winamp experience. Basically, if you miss the good old days of Winamp and want a modern upgrade that doesn’t mess things up, WACUP is for you! WACUP key features: Classic Winamp Feel – Keeps the familiar interface and functionality. Bug Fixes & Stability – Fixes old Winamp issues and improves performance. 64-Bit Support – Works better on modern systems. More Formats & Plugins – Supports additional audio formats and third-party plugins. Customizable UI – Skins and tweaks for a personalized look. Better Library Management – Improved playlists, media organization, and search. No Bloat – Focuses on performance without unnecessary extras. Regular Updates – Community-driven development with new features and fixes. WACUP 1.99.51.24568 Preview changelog: Fixed a deadlock seen from the recent crash reports when doing some of the drag + drop actions within the media library window Fixed a loading crash seen related to a problem with some of the artwork cache image files being restored which should now be better handled allowing for the bad image to be removed without it failing Fixed a deadlock seen from the recent crash reports when the internal metadata cache clearing is triggered which could block the main ui thread for too long with this now being moved to a background thread Fixed some performance issues with some of the methods related to determining artwork support which mainly affected the local library import / refresh (this is still slower for some compared to other players because there's more data & artwork aspects being checked for which means doing more processing on a single file despite the best of attempts to reduce duplicate / heavy processing where possible) Fixed a crash with the JTFE based missing files hotkey which no one seems to have used for an age for this to appear (maybe it's time to seriously consider stripping out features that aren't being used) Fixed how some of the file types which use extra information to reference their sub-songs is handled which was preventing some from being correctly resolved back to their base file (noticed fixing above) Fixed an issue with the handling of files with underscores in their filepath which wasn't being correctly handled causing some of the filename to be lost when shown as the title if title reading is delayed Fixed a few things that might be behind NotSoDirect not being stable for some setups though am still not certain that the changes done for this are going to fully resolve the problem from the crash reports Fixed the OS toast handling when there's no prior shortcut in the OS start menu to now create the shortcut (needed to allow the yes/no buttons for the new build / post-release toast) to be done as a hidden one so it's less likely to cause annoyance for those not wanting to see it whilst still allowing this less than ideal OS api implementation requirement to be met to avoid toasts without the needed buttons Fixed a regression when moving from taglib1 to taglib2 which broke some of the handling in place to allow for external programs to still access files when wacup has a held open cached instance of the file Everything else Updated cppwinrt (gen_win10shell.dll) to 3.0.260520.1 (26 May 2026) Updated libcurl (libcurl.dll) to 8.2.1 (24 Jun 2026) Updated Monkey's Audio (in_ape.dll) to 13.15 (28 Jun 2026) Updated mpg123 (mpg123.dll) to 1.33.6 (6 Jun 2026) Updated OpenSSL (libcurl.dll) to 3.5.7 (9 Jun 2026) Updated pugixml to 1.16 (16 Jun 2026) Updated taglib (tag2.dll) to 2.3.0 (11 May 2026) Updated vgmstream (in_vgmstream.dll) to the latest Git commit from 28 Jun 2026 Download: WACUP 64-bit | 9.6 MB (Freeware) Download: WACUP 32-bit View: WACUP Website | Screenshots Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • "over a thousand engineering hours" and started selling it but could not take a couple of minuets to send an AI email to ask permission. What an expensive lesson.
    • just tested it yesterday, a simple page with autoloading ADS takes 60mb....just 1 page for 60 megabytes.   poor people with a limited internet never will visit neolose
  • Recent Achievements

    • Week One Done
      Collagen Project earned a badge
      Week One Done
    • Reacting Well
      Wakeen1966 earned a badge
      Reacting Well
    • Rookie
      Almohandis went up a rank
      Rookie
    • Apprentice
      jahara21 went up a rank
      Apprentice
    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
  • Popular Contributors

    1. 1
      +primortal
      526
    2. 2
      +Edouard
      265
    3. 3
      PsYcHoKiLLa
      146
    4. 4
      Steven P.
      99
    5. 5
      macoman
      55
  • Tell a friend

    Love Neowin? Tell a friend!