sialivi Posted February 23, 2010 Share Posted February 23, 2010 From the recent Steam update (patch 1.1): Vehicle control? :huh: EDIT: Never mind. They meant the Normandy. They don't mean the normandy, it's for an upcoming DLC which features a driveable hammerhead hover tank Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592270458 Share on other sites More sharing options...
Yusuf M. Veteran Posted February 23, 2010 Veteran Share Posted February 23, 2010 Here's something funny to try: Probe Uranus. :laugh: ROFL love how the scream pans ou. i wasnt sure who was actually doing the screaming at first. :rofl: It's jokes! I'm still laughing at it. :rofl: They don't mean the normandy, it's for an upcoming DLC which features a driveable hammerhead hover tank Oh? :o Awesome! Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592270484 Share on other sites More sharing options...
Lexcyn Posted February 23, 2010 Share Posted February 23, 2010 What, when does said DLC come out?? omg :o Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592270498 Share on other sites More sharing options...
Mathachew Veteran Posted February 23, 2010 Veteran Share Posted February 23, 2010 Beat it earlier today. Fantastic game, more action than the first. I like the not so tediousness method of getting materials and how you don't have to travel all over place like in the Citadel. Areas are generally short in travel, which I liked. The story was great. All members, minus the merc, were loyal and got 100% scan in all locations. I didn't bother scanning every little bit of each planet since I upgraded everything I was able to, but I did do each mission where an anomaly was detected. It did feel like I ran out of side quests to perform, but was a nearly full paragon with a total completion time was under 31 hours. Starting my second play through on Insanity, boy it's tough. All Renegade this time. Shepard is a prick! Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592271352 Share on other sites More sharing options...
Draconian Guppy Posted February 23, 2010 Share Posted February 23, 2010 I agree, dammit exploring takes soooooo long and sometimes I would just explore and explore for the element I had the least ( usually element zer0 ). I gotta say, I didn't play ME1 because it just didn't appeal to me, but after a friend recommend it and IGN/several other review sites gave ME2 9.6 and above consistently I gave it a shot... Needless to say, i'm waiting for ME1 to arrive ! woot! :p Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592271394 Share on other sites More sharing options...
Mathachew Veteran Posted February 23, 2010 Veteran Share Posted February 23, 2010 So much for that. I've beaten GoW1 & 2 and COD2, 4, and 5 on the hardest setting. This is worse, and I don't have the patience to endure it. Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592271570 Share on other sites More sharing options...
Yusuf M. Veteran Posted February 23, 2010 Veteran Share Posted February 23, 2010 So much for that. I've beaten GoW1 & 2 and COD2, 4, and 5 on the hardest setting. This is worse, and I don't have the patience to endure it. I topped out at hardcore. Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592271816 Share on other sites More sharing options...
metal_dragen Veteran Posted February 23, 2010 Veteran Share Posted February 23, 2010 It's that incredible eh? To be honest, I haven't thought much about it after beating the game. I hope the next game adds multiplayer so we can keep playing after we beat the campaign. I really have to strongly disagree with adding MP. That's the last thing a solid RPG needs is some lackluster and pointless MP tacked on taking dev resources away from the SP story and game. @Mathachew - I'm currently trying insane and I've found the key to being successful in this mode is to choose the right squadmates. On Veteran, I pretty much used the same rotation of 2-3 different squadmates based on the enemies I expected to encounter. On insane, you really need to learn each of your squadmates' strengths and weaknesses and use the appropriate ones. Also, if you've not done it already, turn off auto squad powers and cast them manually for best effect. Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592271998 Share on other sites More sharing options...
John Freeman Posted February 23, 2010 Share Posted February 23, 2010 About mp part - playing through i actually thought to myself that coop option would be great. I mean, some real people playing your squad mates. Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592272346 Share on other sites More sharing options...
Mathachew Veteran Posted February 23, 2010 Veteran Share Posted February 23, 2010 I really have to strongly disagree with adding MP. That's the last thing a solid RPG needs is some lackluster and pointless MP tacked on taking dev resources away from the SP story and game. @Mathachew - I'm currently trying insane and I've found the key to being successful in this mode is to choose the right squadmates. On Veteran, I pretty much used the same rotation of 2-3 different squadmates based on the enemies I expected to encounter. On insane, you really need to learn each of your squadmates' strengths and weaknesses and use the appropriate ones. Also, if you've not done it already, turn off auto squad powers and cast them manually for best effect. I was able to recruit Mordin, next up was Grunt as he's tougher than anyone else, but all my squad doesn't know how to stay ducked or out of the line of fire, and as a soldier it's literally taking all my ammo to take down their shields, which regenerate after a certain period of time. I'm borrowing the game from a friend and I wanted to return it soon, just not sure I'll have the time, or patience, to endure the missions with the terrible tactics of my squad. It was late though, so I may give it one more go. I changed it to Casual so I could get my last two achievements. I'm sitting at 925 points, insanity would give me 1000 and while it would be nice to have, I'm not so sure I'm wanting it. Even on Normal it was crazy how tough the Husks were, I mean c'mon, they're just Husks, no reason for them to take that many bullets on Normal! Ah well, it was a fun ride and I may just finish my Casual play through to see what's different doing all Renegade actions. Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592272584 Share on other sites More sharing options...
metal_dragen Veteran Posted February 23, 2010 Veteran Share Posted February 23, 2010 I was able to recruit Mordin, next up was Grunt as he's tougher than anyone else, but all my squad doesn't know how to stay ducked or out of the line of fire, and as a soldier it's literally taking all my ammo to take down their shields, which regenerate after a certain period of time. I'm borrowing the game from a friend and I wanted to return it soon, just not sure I'll have the time, or patience, to endure the missions with the terrible tactics of my squad. It was late though, so I may give it one more go. I changed it to Casual so I could get my last two achievements. I'm sitting at 925 points, insanity would give me 1000 and while it would be nice to have, I'm not so sure I'm wanting it. Even on Normal it was crazy how tough the Husks were, I mean c'mon, they're just Husks, no reason for them to take that many bullets on Normal! Ah well, it was a fun ride and I may just finish my Casual play through to see what's different doing all Renegade actions. You can use left and right on the d-pad on the 360 to tell your squadmates to enter cover - the point it tells them is sometimes a bit off from where you intend and they aren't very smart about when and how they get there, but it's something to consider. Also, you can use up on the d-pad to order your squadmates to attack a target. This way you can concentrate fire on a single target. They sorta deal with this on the first mission to Freedom's Progress as a mini in-game tut, but I found myself forgetting about these things later in the game. As for the husks - take Jack on any missions to deal with Husks - shockwave absolutely destroys husks. Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592273474 Share on other sites More sharing options...
Mathachew Veteran Posted February 23, 2010 Veteran Share Posted February 23, 2010 You can use left and right on the d-pad on the 360 to tell your squadmates to enter cover - the point it tells them is sometimes a bit off from where you intend and they aren't very smart about when and how they get there, but it's something to consider. Also, you can use up on the d-pad to order your squadmates to attack a target. This way you can concentrate fire on a single target. They sorta deal with this on the first mission to Freedom's Progress as a mini in-game tut, but I found myself forgetting about these things later in the game. As for the husks - take Jack on any missions to deal with Husks - shockwave absolutely destroys husks. I wouldn't have gotten as far as I did, which wasn't too far, without having controlled my squad with the d-pad options. One or both kept dying on the Freedom's Progress mission and I was fortunate enough to dance around the box you start at with the mech until I could finally wear him down. Miranda and Jacob died within the first few seconds. Fun stuff.... At this point I'm just going to play it on Casual to get the Renegade POV. I just wish I could do off the wall stuff, like send Grunt to crawl through the vents and work on the door instead of a tech. Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592273510 Share on other sites More sharing options...
Hani Posted February 23, 2010 Share Posted February 23, 2010 is it worth it to play the game with a previous save from ME1? i lost mine. Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592273618 Share on other sites More sharing options...
MightyJordan Posted February 23, 2010 Share Posted February 23, 2010 I've spent a lot of time playing the game on Insanity difficulty, and now it's all nearing the end. I've just decided to go through the Omega 4 Relay. This is gonna be really tense. Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592273640 Share on other sites More sharing options...
Massiveterra Posted February 23, 2010 Share Posted February 23, 2010 is it worth it to play the game with a previous save from ME1? i lost mine. you're good to go either way Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592273652 Share on other sites More sharing options...
Nagisan Posted February 23, 2010 Share Posted February 23, 2010 is it worth it to play the game with a previous save from ME1? i lost mine. Importing a save does next to nothing to change the actual storyline of ME2. You start with a few extra perks such as bonus credits, paragon/renegade points, extra minerals (depending on achievements) and a few other little things. Other then that, importing a save basically adds a few NPCs scattered around the game which give some unique dialogue and possible a few extra paragon/renegade points, but thats about it (such as Wrex, if Wrex lived through ME1, he is the leader or whatever of Tuchanga, or at least, the town you visit there. If he died, then he is replaced by another NPC ). So in short, if you do not have a save, your missing out on some possible paragon/renegade points, some money and minerals, and a few humorous dialogue opportunities. Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592273848 Share on other sites More sharing options...
MightyJordan Posted February 23, 2010 Share Posted February 23, 2010 Well, I did it. I completed the game on Insanity difficulty, kept everyone alive, left the Reaper intact for the Illusive Man, and then saw how many Reapers were heading towards Shepard in the final cutscene. Effing A. :) Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592274092 Share on other sites More sharing options...
sanctified Veteran Posted February 24, 2010 Veteran Share Posted February 24, 2010 Im replaying it now as a Soldier in insane difficulty. This game on hardcore or insane just feels better. Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592274424 Share on other sites More sharing options...
+Mystic MVC Posted February 24, 2010 MVC Share Posted February 24, 2010 As for the husks - take Jack on any missions to deal with Husks - shockwave absolutely destroys husks. Exactly why I had Jack in my party the entire time. A a fully upgraded Shockwave is awesome for dealing with just about anything. Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592274466 Share on other sites More sharing options...
sanctified Veteran Posted February 24, 2010 Veteran Share Posted February 24, 2010 Anyone found shepards dog tag at normandys crash site? I cant find it Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592275418 Share on other sites More sharing options...
deletedxyz Posted February 24, 2010 Share Posted February 24, 2010 Am I the only one who thinks that Mass Effect 2 borrowed many of its concepts from the movie, The Fifth Element? From the human reconstruction, blue aliens, aggressive yet dumb aliens for hire to the Normandy's ship design, there's too much for it be simply a coincidence. Note: The modeling of Miranda is a bit over the top for a genetically engineered female who heads a multi billion credit chit program. It's too bad they forgot the remodel the face. :laugh: Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592275472 Share on other sites More sharing options...
George P Global Moderator Posted February 24, 2010 Global Moderator Share Posted February 24, 2010 Mirandas character model, face and body are from a real person, they didn't forget to do anything. I suppose her face could've been done better but it looks ok to me. Her VA is actually what you see in the game. I just finished it as well, now I hope for some good DLC at some point. Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592276260 Share on other sites More sharing options...
Pajter Posted February 24, 2010 Share Posted February 24, 2010 Miranda is perfect. v_v MightyJordan 1 Share Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592276274 Share on other sites More sharing options...
Sadelwo Posted February 24, 2010 Share Posted February 24, 2010 Anyone found shepards dog tag at normandys crash site? I cant find it Is it one of the 20 or an extra? i did find his N7 helmet. I'll check on my next replay. Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592276782 Share on other sites More sharing options...
sanctified Veteran Posted February 24, 2010 Veteran Share Posted February 24, 2010 Is it one of the 20 or an extra? i did find his N7 helmet. I'll check on my next replay. it's a hidden extra Link to comment https://www.neowin.net/forum/topic/866956-official-mass-effect-2/page/29/#findComment-592277468 Share on other sites More sharing options...
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